Aldebaran Sector

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Aldebaran Sector
Canopus Solomani Rim Neworld
Aldebaran style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Malorn
Subsectors
Sector Data
No. of Worlds 297
Population 552,851 million
Majority Control Solomani Confederation - 75%
Secondary Control Non-Aligned (Human-dominated) - 21%
Tertiary Control Other - 4%
Domain Solomani Sphere
Balkanized Space
Capital Home
Gross Sector Product BCr3,620,006
Trade Volume BCr15,658
Imperial Coordinate 0 / -4
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has a climate file
This sector has sector data

Aldebaran style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Aldebaran Sector is a Solomani-dominated sector lying towards the rimward edge of Charted Space.

Description (Specifications)

(Chart sourced from Traveller Map).
(Chart sourced from Traveller Map).

Physcial Astrography

The following astrographic data regarding the sector has been determined:

  • It is a relatively low stellar density region.
  • The sector is studded with rift density regions.
  • The brightest star in the sector is Elnath, the blue giant primary of the Beta Tauri system.

Stellar Distribution

A basic map showing the distribution and size of stars within Aldebaran Sector, right:

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the sector and far beyond.

Rift Regions

Aldebaran Sector has multiple well defined rift regions and also contains a number of minor voids that are too small to qualify as a true rift. These various areas of lower stellar density serve to hamper travel and restrict commerce within its boundaries.

  • Jump-2 and Jump-3 corridors of stars, the arteries of interstellar trade connecting the various clusters, snake between their empty expanses.

Named rift regions include:

Nature of Rifts

Locally at least, a rift is an astrographic concept based purely on Jump Drive performance.

Rift regions generally relate to regular commercial traffic and the way it travels between destinations. Merchant vessels with jump-4 drives or better are fairly rare because of the higher costs involved in operating the vessel, the lower revenue generated by the reduced cargo space due to the need for large fuel tanks, and the relative paucity of technologically advanced maintenance facilities within the region. As a result, the vast majority of merchant vessels are capable of jump-3 or less.

  • Large areas that cannot be crossed by Jump-3-capable vessels are denoted as rifts.
  • The nature and borders of a rift may be determined by other criteria in different regions.

In order to qualify as a rift, the region must have ten or more contiguous hexes. Many areas have minor void regions that are too small to qualify as a true rift, but are still significant enough to seriously hamper and channel interstellar travel.

Military vessels and specialist ships such as couriers are often only marginally affected by the presence of smaller rifts. Larger rift regions have a greater significance, requiring lengthy detours or complex refueling operations or creating bottlenecks that even the longest range vessels are forced to travel through.

  • Large rifts within the region form a key part of Confederation defense strategies, serving to channel prospective attackers towards defensive "hardpoints".

Other Astrographic Features

Hyades Cluster

Hyades Cluster

The Hyades is the nearest open cluster to Terra, lying around 47 parsecs from Sol and approximately 27 parsecs from the border of Aldebaran Sector: it is located within the spinward-coreward quadrant of Canopus Sector, to spinward, close to the border with Magyar Sector. It consists of a roughly spherical group of hundreds of stars sharing the same age, place of origin, chemical characteristics, and motion through space. When viewed from the surface of Terra, the Hyades form part of the head of the constellation Taurus, the Bull.

  • The Cluster is visible to the naked eye on worlds across the region.

Hyades Cluster Core.jpg Taurus Constellation Terra.png

The core of the Cluster is a little more than two parsecs across and contains more than 70 stars, including a number of blue stellar giants. The tidal influence of the stars at its core can be measured around ten parsecs away from the core region. The extended halo of stars associated with the cluster (stars sharing very similar physical characteristics and motion) extends rimward deep into Canopus Sector, to spinward into the Ustral Quadrant and Dark Nebula sectors, coreward into Magyar Sector, and trailing into Aldebaran Sector and the Solomani Rim. Many of the stars within this region are in the process of escaping from the cluster.


World Listing

Comprehensive Second Survey data for all worlds lying within Aldebaran Sector is available.

  • The primary source material for all data is Traveller Map.
  • Other sources may differ: some elements of the data may be contradictory or incorrect.
  • Data is occasionally updated as new information becomes available.
  • Scouting missions gathering reliable, verified data can receive substantial payment.

AAB library archives contain expanded data about the following systems:

299 Worlds in the Aldebaran Sector
100-064  •  5A5-846  •  623-314  •  6B5-191  •  Acerbas  •  Acton  •  Aetna (Al 0619)  •  Aguila  •  Ain  •  Al-Battani  •  Albarino  •  Aldebaran  •  Algidus II  •  Algol  •  Alhena  •  Alpha Trianguli  •  Alzirr  •    •  Amiti 3  •  Antofalla  •  Arcalod  •  Arias  •  Aristides  •  Aryabhata  •  Asterope  •  Atwater Station  •  Azraqi  •  Barrow  •  Belarius  •  Bering  •  Besos  •  Beta Aurigae  •  Beta Eridani  •  Beta Tauri  •    •  Binyamin  •  Bleak (Al 1303)  •  Boise  •  Bonner  •    •  Bowerbank  •    •    •  Busiris  •  Cabrera  •  Cadiz (Al 2510)  •  Calchas  •  Caletor I  •  Calhourn  •    •  Canaan (Al 1206)  •  Cangarda  •  Canimar  •  Carcosa (Al 1628)  •  Cardinal  •  Carthame  •    •  Catarina (Al 3002)  •    •  Causticus  •  Cazadero  •  Celephais  •  Cestus  •  Chanyuan  •  Chartreuse  •  Chugach  •  Clavius  •  Clover  •  Colima  •  Columbier  •  Cordoba (Al 2011)  •  Corinna  •  Corvalis 6  •  Covenant  •  Cybele  •  Cylleen  •    •  Daedalus (Al 0606)  •  Dahir  •  Damascus  •  Danube  •  Daphnis  •  Dardanius  •  Darsei  •  Deliverance  •  Denali  •  Deng (Al 1537)  •  Desolate (Al 1538)  •    •  Devi  •  Domino  •  Dorit  •  Echo Prime  •  Elation  •  Elias Six  •  Elysee (Al 0111)  •  Emilia  •  Europa  •  Eurynome  •  Euxene  •  Famish  •    •  Firdausi  •  Forlorn (Al 1638)  •  Freeman  •    •  Gallego  •  Garonne  •  Garret  •  Genthiane  •  Gideon  •  Gir (Al 0506)  •  Gittel  •  Gloaming  •  Godel  •  Gorgythion  •  Grande-Terre  •  Griffin (Al 0540)  •  Hamakhaave  •  Hamral  •  Harlan  •  Hebron  •  Heimdall  •  Hekla  •    •  Herapath  •  Hesperia  •  Hideko  •  Hiemalis  •  Hipparchus  •  Hirundo  •  Hodel  •  Hoep  •    •  Home (Al 1009)  •    •  Huecar  •  Huginn  •  Hulun  •  Husam  •    •  Hyperborea  •  Idris  •  Ilya  •  Indravati  •  Inerria  •  Ingenuiti  •  Ismene  •  Ivory  •  Ivraie  •  Jerez  •    •  Judgement (Al 0738)  •    •  Katahdin  •  Katya  •  Kazue  •  Kepler  •  Ket  •    •  Kir (Al 2931)  •  Kleid  •  Kolomyia  •  Koniev  •    •  Kozol  •  Krottenspitze  •  Kvazaat  •  Kwan  •  La Pierre  •  Ladon  •  Lagrange  •  Lavi  •  Lavinia  •  Lebannon  •  Lexia  •  Liao  •  Liberti  •  Lothrop  •  Lucullus  •  Luding  •  Lutsk  •    •  Majadita  •  Malaga (Al 2315)  •  Manticore  •  Marava  •  Margate (Al 1334)  •  Martinez  •  Massina  •    •  Mazahim  •  Meager  •  Melilae  •  Mendelor  •  Merak  •  Merope  •  Merrick's Sorrow  •    •    •  Metis  •  Middling  •    •  Milo  •  Misgiven  •  Monterey (Al 0809)  •  Mor  •  Morrigan (Al 0231)  •  Mu'izzi  •  Muli  •  Muninn  •  Myrthe  •  Nakamura  •  Namal  •  Narmada  •  Narodnya  •  Navia  •  Nereus  •  New Fenris  •  New Utah  •    •  Niva  •  Nizar  •  Norumbega  •  Nova Prometheus  •  Novgorod  •  Nuan  •  Ob  •  Odessa 1  •    •  Oleron  •  Onjou  •  Oreb  •  Oren  •  Orient  •  Orizaba  •  Orsino  •  Palermo  •  Palmyra IV  •  Panjnad  •  Pedasus  •    •  Perseverans  •  Phecta  •  Philomel  •  Plasid  •  Portia  •  Proserpina  •  Qiu Xue  •  Quesada  •  Rahu  •  Rayah  •    •  Refuge (Al 0734)  •  Renton  •    •  Reunion  •    •  Roesaree  •    •    •  Rudaki  •  Rutka  •  SCSS-D1  •  SCSS-D2  •  SCSS-D3  •  SCSS-D4  •    •  Sacre-Coeur  •  Salamis  •    •  Sanggan  •  Saraswati  •  Sarny  •  Scorch (Al 2833)  •  Scylla  •  Sestra  •    •  Severn  •  Shidad  •  Shuanyun  •  Sidrach  •  Simonides  •  Simoom  •  Sinai  •  Siriri  •  Sokal  •  Solomanium  •  Soror  •  Sosostris  •  Sour  •  Spokane  •    •  Stark  •    •  Strawfield  •  Strider  •  Swelter  •  Syrte  •  Tamora  •  Taurea  •  Teilhard  •  Telluride  •  Tengfei  •    •    •  Theta Aurigae  •  Theta Tauri  •  Tiajama  •  Timor  •  Trieumf  •    •  Tsukino  •  Tucson  •  Turenne  •  Twilight  •  Typhon  •  Tyson  •  Unforgiving  •  Uniti  •  Valdarno  •  Valentine  •  Valerian  •  Vandoren  •    •  Veiled  •  Veloz  •  Victori  •  Vignemale  •  Wasat  •  Weinberg  •  Willeson  •  Wolfe  •  Wovoka  •  Xin  •  Xunjiang  •  Yalu  •  Yamada  •  Yukimura  •  Yumuri  •  Zhang  •  

Note that some Second Survey data, though only 40 years old, may already be out of date.

  • Verified updated data is constantly sought.

Logo Trade and Commerce.png

Economic Astrography

The following commercial and economic data regarding the sector is available:

Corporations

Corporations and organizations active within the sector include:

Logo Abaixo Basic.png Logo Confederation Heavy Industries.png ConTech.jpg Logo Defensus.png Logo Guardian Military Systems.png Logo Lamarck Minerals.png Layaefui.jpg Logo Orion Metallurgy Corporation 2.png

Logo Panstellar Alternate 2.png Logo Probable Technologies Small.png Logo RPNS Small.png Logo SolMan.png Logo Solomani Shipping.jpg Logo Tawtercorp.png Logo Transstar.png Logo ZeeCorp.png


Mains Clusters & Traces

Aldebaran Sector Importance
Aldebaran Sector Clusters

High cargo capacity, low jump rating vessels move along the clusters and traces of the sector, carrying vast amounts of goods and commodities between their member worlds. Jump-2 and Jump-3 feeder routes work their ways around the rifts and voids that dot the region, linking the various clusters and traces.

Importance

A chart is provided showing importance as green circles centered on a world, with larger circles indicating greater importance and overlapping circles giving an overview of a region's economic significance. While importance is largely a measure of raw economic power, other influencing factors include starport quality, political significance, a high planetary habitability rating, or even the local culture.

Importance also gives a good indication of the sphere of influence that individual worlds exert.

Mains

Main is an astrographic term for groups of 50 or more systems that are accessible by jump-1-capable starships.

Mains are highlighted in green: no mains lie within the sector.

Clusters

Cluster is a broad astrographic term for groups of between 10 and 50 systems that are accessible by jump-1-capable starships.

Clusters are highlighted in tan: five clusters lie wholly or partially within the sector.

Traces

Trace is an astrographic term for groups of between 5 and 10 systems that are accessible by jump-1-capable starships.

Traces are highlighted in brown: 21 trace-sized clusters of worlds lie wholly or partially within the sector.

Jump Bridges

Jump Bridges are locations within empty hexes that contain caches of fuel and supplies. They allow lower jump rating vessels to bridge gaps between distant worlds by providing a halfway point. The hexes these caches lie within are truly vast, and without exact coordinates to jump to within it a vessel could end up with empty tanks in empty wilderness, perhaps as much as a light-year away from any hope of rescue. Where they do exist, Jump Bridges are heavily guarded and access is not generally granted to those without the correct credentials.

  • No commercial jump bridges currently exist within the sector.
  • It has long been rumored that the Confederation maintains covert jump bridge facilities, but no reliable proof of this has ever been provided.
    SolSec discourages talk of such things.

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Solomani Security keeps a close eye on activities and events across the sector to ensure the security of the Confederation and the well-being of its loyal citizens. Aslan, other sophonts, and humans from neutral worlds are uniformly less likely to be cooperative with Solomani interests than Confederation citizens, but almost anyone could be a SolSec informant, passing on all sorts of useful information.

Aldebaran has a significant population of indigenous sophonts, though not all of these have successfully assimilated into Confederation society.

Native Sophonts

Kwaz
Neozinga
Taurean

The following races (sophont species) are believed to have originated within this area:

Humaniti (Human races)

Non-Human Races

Sophont species, intelligent alien races that have independently evolved on their homeworlds.

Demographics

Aslan
Droyne
Hiver
Selenite
Dolphin
Ape
Malorni
Zarn

The vast majority of the sector's Human citizens are pure Solomani.

Significant populations of the following races (sophont species) reside within this area:

Humaniti (Human races)

Any of the diverse divisions, groups, or ethnicities of humaniti.

Terragens (Non-Human Terran Races)

Terragens are species native to Terra that have been uplifted to intelligence by genetic engineering.

Non-Human Races

Sophont species, intelligent alien races that have independently evolved on their homeworlds.

Linguistic Topography

The most commonly heard languages are:

A number of other languages originating on Terra are occasionally heard, including (but not limited to) Bengali, Greek, Hindi, Italian, Portugese, Swahili, and Turkish.

Sector Toponyms

This sector has been known by different names to different groups over its existence, including the following:

Aldebaran Sector Names
Culture Toponym Polity
Third Imperium Aldebaran Third Imperium
Aslan Aldebaran Aslan Hierate
Droyne Unknown Droyne Oytrip Yatroy
Hiver Aldebaran Hive Federation
K'kree Unknown Two Thousand Worlds
Solomani Aldebaran Solomani Confederation
Vargr Aldebaran Vargr Extents
Vilani Aldebaran Third Imperium
Zhodani Aldebaran Zhodani Consulate

Faith and Belief

Religions with influence in this sector include the following:

General Historical Overview

Terran Confederation circa -2204

At least four Terran settlements were established in Aldebaran by -2204, all far outside the borders of the Terran Confederation. Two were located in subsector J, while the other two were located in subsector K. Despite these early colonies, only the Coreward subsectors of Aldebaran were heavily populated prior to the Rim War.

Following the fall of Terra (Solomani Rim 1827), the capital of the entire Confederation was relocated to Home (Aldebaran 1009). And once Home became the capital, development of the entire sector became a prime engine of new economic growth. The worlds around Home benefit from their proximity to the Confederation’s new center of power, while settlement of the undeveloped rimward subsectors has accelerated.

Confederation policies encourage rimward settlement through liberal grants of territory on unsettled worlds, creating a wide-open colonial frontier. Rival Solomani Party factions, corporations, and planetary coalitions are competing in a ‘land rush’ to claim, colonize, and tame new worlds.

Aldebaran is not adjacent to any hostile powers, freeing the sector of the military border conflicts that have troubled other areas. As the leadership of the Confederation Navy are reluctant to commit main fleet assets to police a region that is not threatened by external enemies, the rimward area remains a wild frontier.

General Historical Timeline

Major events that have affected this sector and the wider region that it lies within:

Politics & Diplomacy (Interstellar Relations)

Regional Chart
Polities

Polity Listing

The following polities can be found within this sector:

Logo Solomani Confederation Alternate Small.png Symbol Boötean Federation Variant 1.png Symbol Grand United States of Quesada Large.png Logo Solomani Confederation Restricted Zone Alternate.png Symbol Third Reformed French Confederate Republic.png Symbol Malorn Union.png Symbol St James Cross.png Symbol Winston Democracy.png Symbol Freeman Five.png Symbol Neutral Worlds.png

Major Powers

Independent Powers (Pocket Empires)

Non-Aligned Powers (World-States)

Historical Powers

TerranConfedIcon128.png Symbol Rule of Man Basic.png Logo Terran Mercantile Community Alternate.png Imperial Sunburst-Sun-IISS-Traveller.gif Symbol Solomani Autonomous Region.png

Polity Descriptions

Synopses of the polities found in this sector:

  1. Allegiance Code: Bo / SoBF Solomani Confederation, Bootean Federation.
  2. Allegiance Code: Fr / SoFr Solomani Confederation, Third Reformed French Confederate Rebublic.
  3. Allegiance Code: Ma / MaUn Malorn Union.
  4. Allegiance Code: Na / NaHu Non-Aligned, Human-dominated.
  5. Allegiance Code: Na / NaXX Non-Aligned, Unclaimed.
  6. Allegiance Code: Qu / SoQu Solomani Confederation, Grand United States of Quesada.
  7. Allegiance Code: So / SoCf Solomani Confederation.
  8. Allegiance Code: So / SoRz Solomani Confederation, Restricted Zone"
  9. Allegiance Code: Wd / WiDe Winston Democracy.

Capitals

The various polity and regional capitals found within the sector include:


Sector Summary

The Aldebaran sector has 299 worlds with an estimated combined population of 432 billion, a per capita income of Cr7,396, and a total economy of BCr3,195,496. These worlds originate an interstellar trade of BCr32,258 through 246 starports (59 Class A, 77 Class B, 85 Class C, 25 Class D) employing 5,084,975 people. Driving this interstellar trade are 37 Agricultural (Ag) worlds, 13 Non-Agricultural (Na) worlds, 20 Pre-Agricultural (Pa) worlds, 16 Pre-Industrial (Pi) worlds, 21 Rich (Ri) worlds, and 12 Industrial (In) worlds. The governments in Aldebaran maintain 46 Naval bases and 41 Military bases. The average technology level is 9 (with most between 6 and 12). The highest technology level is 15 at Darsei (Aldebaran 1401).

The Aldebaran sector contains 425 stars and 3,192 identified planets; 180 monostellar systems, 112 binary systems, seven trinary systems, and no systems with four or more stars. 252 of the 299 systems (84%) have native gas giants. There are eight Asteroid (As) belts, three Desert (De) worlds, 36 Garden (Ga) worlds, seven Ice-capped (Ic) worlds, 49 Poor (Po) worlds, 29 Vacuum (Va) worlds, and five Water (Wa) or Ocean (Oc) worlds.

Aldebaran has an estimated population of 432 billion distributed across 38 High population (Hi) worlds, 19 Moderate population (Ph) worlds, 113 Non-industrial (Ni) worlds, 87 Low population (Lo) worlds, and 11 Barren (Ba) worlds. The highest population worlds are Dahir (Aldebaran 1404), Liao (Aldebaran 1202), Inerria (Aldebaran 1105), Huecar (Aldebaran 2010), Quesada (Aldebaran 2111), and Elysee (Aldebaran 2328). The population consists primarily of 9 sophont groups, including five extant native sophonts.

9 identified sophont populations in Aldebaran


Polities

Solomani Confederation

The Solomani Confederation has jurisdiction over 209 worlds within the sector, with an estimated combined population of 363 billion, a per capita income of Cr8,222, and a total economy of BCr2,984,870. These worlds originate an interstellar trade of BCr32,132 through 178 starports (48 Class A, 56 Class B, 57 Class C, 17 Class D) employing 5,063,760 people. Driving this interstellar trade are 26 Agricultural (Ag) worlds, nine Non-Agricultural (Na) worlds, 16 Pre-Agricultural (Pa) worlds, 13 Pre-Industrial (Pi) worlds, 17 Rich (Ri) worlds, and 11 Industrial (In) worlds. The governments in the Solomani Confederation maintain 35 Naval bases and 31 Military bases within the sector. The average technology level is 9 (with most between 6 and 12). The highest technology level is 15 at Darsei (Aldebaran 1401).

The Solomani Confederation has an estimated population of 363 billion within the sector, distributed across 31 High population (Hi) worlds, 18 Moderate population (Ph) worlds, 69 Non-industrial (Ni) worlds, 64 Low population (Lo) worlds, and four Barren (Ba) worlds. The highest population worlds are Dahir (Aldebaran 1404), Liao (Aldebaran 1202), Inerria (Aldebaran 1105), Huecar (Aldebaran 2010), Quesada (Aldebaran 2111), and Elysee (Aldebaran 2328). The population consists primarily of 8 sophont groups including four native sophonts.

Solomani Confederation, Restricted Zone capitals


Non-Aligned

There are 72 Non-Aligned worlds in Aldebaran with an estimated combined population of 68 billion.

Malorn Union

The Malorn Union has jurisdiction over seven worlds within the sector, with an estimated combined population of 1 billion, a per capita income of Cr3,650, and a total economy of BCr3,687. These worlds originate an interstellar trade of BCr1 through 7 starports (1 Class A, 1 Class B, 4 Class C, 1 Class D) employing 200 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Malorn Union maintain two Naval bases and one Military base within the sector. The average technology level is 9 (with most between 7 and 11). The highest technology level is 13 at Elias Six (Aldebaran 0139).

The Malorn Union has an estimated population of 1 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Griffin (Aldebaran 0540). The population consists primarily of 1 sophont group.

Non-Aligned, unclaimed

There are six Non-Aligned unclaimed worlds in Aldebaran with an estimated combined population of less than 1 million.

Winston Democracy

The Winston Democracy has jurisdiction over five worlds within the sector, with an estimated combined population of 1 million, a per capita income of Cr3,000, and a total economy of BCr3. These worlds originate an interstellar trade of BCr0 through 5 starports (1 Class A, 2 Class B, 2 Class C, 0 Class D) employing 30 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Winston Democracy maintain one Naval base and one Military base within the sector. The average technology level is 10 (with most between 9 and 11). The highest technology level is 13 at Valentine (Aldebaran 3039).

The Winston Democracy has an estimated population of 1 million within the sector, distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Freeman (Aldebaran 3139). The population consists primarily of 1 sophont group.


Subsector Listing

Chart Reference Subsectors within a Sector.png

The following subsectors can be found within this sector:

  1. Subsector A: Euxene Subsector
  2. Subsector B: Aldebaran Subsector
  3. Subsector C: Wovoka Subsector
  4. Subsector D: Firdausi Subsector
  5. Subsector E: Star Bridge Subsector
  6. Subsector F: Sephi Hydra Subsector
  7. Subsector G: Quesada Subsector
  8. Subsector H: Kursa Subsector
  9. Subsector I: The Barrens Subsector
  10. Subsector J: Epsilon Tauri Subsector
  11. Subsector K: Elnath Subsector
  12. Subsector L: République Subsector
  13. Subsector M: Taurea Subsector
  14. Subsector N: Theta Aurigae Subsector
  15. Subsector O: Narmada Subsector
  16. Subsector P: Hesperia Subsector

References & Contributors (Sources)

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