Theta Aurigae Subsector
| Theta Aurigae Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Aldebaran | |||||
| Capital | Levi | |||||
| Number of Systems | 15 | |||||
| Majority Control | Non-Aligned, Human-dominated - 74% | |||||
| 2nd Control | Non-Aligned, unclaimed - 13% | |||||
| 3rd Control | Solomani Confederation - 13% | |||||
Theta Aurigae Subsector is subsector N of Aldebaran Sector.
- It marks the rimward frontier of the Solomani Confederation, where the Confederation borders ostensibly neutral space.
Description (Specifications)[edit]
The following astrographic and commercial data has been determined regarding Theta Aurigae Subsector:
Astrographic Features[edit]
The subsector is a generally unremarkable area lying on the rimward border of the Solomani Confederation.
- It is a relatively low stellar density region.
- The brightest star is the red bright giant primary of the Margate system.
Stellar Distribution[edit]
A basic map showing the distribution and size of stars within Theta Aurigae Subsector, right:
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
Rift Regions[edit]
The subsector contains a single rift region:
- The Greater Blight.
Locally at least, a rift is an astrographic and commercial concept based on Jump Drive performance.
- Most commercial vessels typically use Jump Drives capable of Jump-3 or less.
- Areas that cannot be crossed by Jump-3-capable vessels are denoted as rifts.
- Rifts represent a considerable obstacle to interstellar trade and commerce.
Economic Astrography[edit]
Corporations[edit]
Corporations and organizations active within the subsector include:
- ConTech, a corporation specializing in life sciences, particularly large-scale bio-terraforming projects, medicine, and cloning.
- Lamarck Minerals, a corporation with a relatively small core area of operations in the Solomani Rim, but with growing interests in resource extraction and processing throughout the Solomani Sphere.
- Orion Metallurgy Corporation (OMC), engaged in resource exploration, extraction, and processing throughout the Solomani Sphere.
- Panstellar, a major transport and logistics corporation.
- Probable Technologies, a scientific research organization involved with academia and heavy industry. It works extensively with the Confederation military.
- Rising Phoenix News Service (RPNS), the premier news and media organization within the Solomani Sphere. It has a strong pro-Confederation bias.
- Solomani Shipping, a major transport and logistics corporation.
- Transstar, a Solomani megacorporation specializing in transport and logistics. It operates across 13 sectors, represented by the 13 stars in its logo.
- ZeeCorp, a corporation with interests in manufacturing active throughout the Solomani Confederation. It is a major producer of robots.
Trade Routes[edit]
A number of important trade routes lie within the region. High cargo capacity, low jump rating vessels moving along them, carrying vast amounts of goods and commodities between their member worlds.
Security & Defense[edit]
Despite their supposed neutrality, the worlds of the region are patrolled by the Solomani Navy. It flies the flag, protects Confederation interests, suppresses piracy, and ensures interstellar trade and commerce.
- Confederation vessels may demand customs inspections.
- Some systems are defended by local naval forces.
World Listing[edit]
Comprehensive Second Survey data for all worlds that lie within Theta Aurigae Subsector is available.
- The primary source material for all data is Traveller Map.
- Other sources may differ: some elements of the data may be contradictory or incorrect.
- Data is occasionally updated as new information becomes available.
AAB library archives contain expanded data about the following systems:
Note that some Second Survey data, though only 40 years old, may already be out of date.
- Scouting missions gathering reliable, verified data can receive substantial payment.
History & Background (Dossier)[edit]
During the Rule of Man the subsector was associated with the Terran Mercantile Community, a large paramilitary corporation that became the foundation for the Old Earth Union during the Long Night.
The Solomani Confederation claims the coreward edge of the subsector, but almost the whole of the region's population is found on non-aligned worlds beyond their official borders.
Solomani expansion here ran into a number of problems, reflected in the names applied to many local systems. Sour, Desolate, Forlorn and others collectively tell a story. The fact that one of the two Confederation systems in the subsector is a prison camp while the other has only a few hundred residents, despite its excellent starport and garden world status, is also illustrative of the general disregard for this region.
Theta Aurigae, while containing a notable star, is -- perhaps fittingly -- not a system of much economic or commercial interest.
Polity Listing[edit]
The following polities can be found within this subsector:
- Solomani Confederation (Solomani powers)
- Non-Aligned Powers (World-States)
- Non-Aligned, Human-Dominated (NaHu)
- Non-Aligned, Unclaimed (NaXX)
Native Sophonts[edit]
No Native Intelligent Lifeforms (sophont species) are believed to have originated within this subsector.
Demographics[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Solomani (Major Race): Widely spread across the region.
- Non-Human Races
- Taureans of Taurea (Minor Race): Diminutive furry sophonts regularly seen in the company of Human carers.
Linguistic Topography[edit]
The most commonly heard languages are:
- Rim Anglic, a dialect of Anglic and the principal language of the Solomani Confederation.
- Russian, a Terran language that is spoken across the Solomani Confederation.
- Taurean, the principal language of the Taureans.
Timeline[edit]
Major events that have affected this region and the wider area that it lies within:
- -9235: Far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4045 to -2204: The Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: The Interstellar Wars.
- -2204 to -1776: The Rule of Man administers the former Ziru Sirka.
- -1776 to 0: The Long Night.
- The Year 0: To coreward, the Third Imperium is founded.
- 300-420: The Imperial First Survey charts the region.
- 604-622: The Imperial Civil War.
- 624: The Imperial Express Boat Network is established.
- 704: The Solomani Autonomous Region is formed.
- 800-820: The Psionics Suppressions.
- 871: The Solomani Confederation is founded.
- 940: The Solomani Autonomous Region is dissolved.
- 990-1002: The Solomani Rim War.
- 995-1065: The Imperial Second Survey includes data for the region.
- 1065: The Second Survey is published. Information about the region becomes widely available.
Subsector Summary[edit]
Theta Aurigae, subsector N of Aldebaran, contains 15 worlds with an estimated combined population of 11 billion, a per capita income of Cr3,443, and a total economy of BCr37,931. These worlds originate an interstellar trade of BCr20 through 12 starports (4 Class A, 3 Class B, 4 Class C, 1 Class D) employing 5,100 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and one Industrial (In) world. The governments in Theta Aurigae maintain one Naval base and one Military base. The average technology level is 6 (with most between 3 and 10). The highest technology level is 11 at Bowerbank (Aldebaran 0939).
Theta Aurigae, subsector N of Aldebaran, contains 26 stars and 148 identified planets; five monostellar systems, nine binary systems, one trinary system, and no systems with four or more stars. 12 of the 15 systems (80%) have native gas giants. There are one Asteroid (As) belt, no Desert (De) worlds, two Garden (Ga) worlds, no Ice-capped (Ic) worlds, four Poor (Po) worlds, two Vacuum (Va) worlds, and no Water (Wa) or Ocean (Oc) worlds.
Theta Aurigae has an estimated population of 11 billion distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, five Non-industrial (Ni) worlds, four Low population (Lo) worlds, and three Barren (Ba) worlds. The highest population world is Indravati (Aldebaran 1233). The population consists primarily of 1 sophont group.
| 1 identified sophont population in Theta Aurigae | |
|---|---|
|
Non-Aligned[edit]
There are 11 Non-Aligned worlds in Theta Aurigae with an estimated combined population of 11 billion.
Solomani Confederation[edit]
The Solomani Confederation has jurisdiction over two worlds in the subsector with an estimated combined population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.
Non-Aligned, unclaimed[edit]
There are two Non-Aligned unclaimed worlds in Theta Aurigae with an estimated combined population of less than 1 million.
References & Contributors (Sources)[edit]
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- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC, pages 3, 28. (sector named, background for the sector)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the subsector, background for the sector)
- Steven Eric Schwartz. MegaTraveller Periodical Imperiallines 2, 1991, page 5. (Bootean Federation, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 50, 118, 119, various others. (background for the sector)
- Martin J. Dougherty. The Order of Prometheus (Mongoose Publishing, 2023), various pages. (scenarios and background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the subsector)
- CORE Data Site (UWP Data for the subsector)
- Author & Contributor: Garnfellow (development of the sector)
- Author & Contributor: Leroy W.L. Guatney of the Federation Development Agency (FDA) (development of the sector)
- Author & Contributor: Dochsavage
