Neworld Sector

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Neworld Sector
Aldebaran Alpha Crucis Langere
Neworld style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Hadji
Subsectors
Sector Data
No. of Worlds 293
Population 304,394 million
Majority Control Solomani - 73%
Secondary Control Non-Aligned - 24%
Tertiary Control Dienbach - 3%
Domain Solomani Sphere
Balkanized Space
Capital Ionia (world)
Gross Sector Product BCr1,841,208
Trade Volume BCr4,578
Imperial Coordinate +1 / -4
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has a climate file
This sector has sector data

Neworld style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Neworld Sector (Imperial coordinates 1/-4) is located Rimward of Alpha Crucis and Trailing of Aldebaran.

  • Neworld consists of sparsely settled frontier mixed with a few very old Terran settlements and lost colonies that have created their own pocket states that are only partly integrated into the Solomani Confederation.

Description (Specifications)[edit]

(Chart sourced from Traveller Map).
(Chart sourced from Traveller Map).

Physcial Astrography[edit]

The following astrographic data regarding the sector has been determined:

  • It is a relatively low stellar density region.
  • The sector is studded with rift density regions.
  • The brightest star in the sector is Beta Leporis, the yellow bright giant primary of the Nihal system.

Stellar Distribution[edit]

A basic map showing the distribution and size of stars within Neworld Sector, right:

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the sector and far beyond.

Rift Regions[edit]

The spinward-coreward quadrant of Neworld Sector is a relatively high stellar density region, containing a number of large clusters. The rest of the sector has multiple well defined rift regions as well as a number of minor voids that are too small to qualify as a true rift. These various areas of lower stellar density serve to hamper travel and restrict commerce within the sector's boundaries.

  • Jump-2 and Jump-3 corridors of stars, the arteries of interstellar trade connecting the various clusters, snake between their empty expanses.

Named rift regions include:

Nature of Rifts[edit]

Locally at least, a rift is an astrographic concept based purely on Jump Drive performance.

Rift regions generally relate to regular commercial traffic and the way it travels between destinations. Merchant vessels with jump-4 drives or better are fairly rare because of the higher costs involved in operating the vessel, the lower revenue generated by the reduced cargo space due to the need for large fuel tanks, and the relative paucity of technologically advanced maintenance facilities within the region. As a result, the vast majority of merchant vessels are capable of jump-3 or less.

  • Large areas that cannot be crossed by Jump-3-capable vessels are denoted as rifts.
  • The nature and borders of a rift may be determined by other criteria in different regions.

In order to qualify as a rift, the region must have ten or more contiguous hexes. Many areas have minor void regions that are too small to qualify as a true rift, but are still significant enough to seriously hamper and channel interstellar travel.

Military vessels and specialist ships such as couriers are often only marginally affected by the presence of smaller rifts. Larger rift regions have a greater significance, requiring lengthy detours or complex refueling operations or creating bottlenecks that even the longest range vessels are forced to travel through.

  • Large rifts within the region form a key part of Confederation defense strategies, serving to channel prospective attackers towards defensive "hardpoints".



Logo Trade and Commerce.png

Economic Astrography[edit]

The following commercial and economic data regarding the sector is available:

Corporations[edit]

Corporations and organizations active within the sector include:

Logo Confederation Heavy Industries.png ConTech.jpg Logo Guardian Military Systems.png Logo Lamarck Minerals.png Logo Orion Metallurgy Corporation 2.png Logo Panstellar Alternate 2.png

Logo Probable Technologies Small.png Logo RPNS Small.png Logo SolChem.png Logo Solomani Shipping.jpg Star Patterns Trading.jpg Logo Transstar.png Logo ZeeCorp.png


Mains Clusters & Traces[edit]

Importance
Neworld Astrography

High cargo capacity, low jump rating vessels move along the clusters and traces of the sector, carrying vast amounts of goods and commodities between their member worlds. Jump-2 and Jump-3 feeder routes work their ways around the rifts and voids that dot the region, linking the various clusters and traces.

Importance[edit]

A chart is provided showing importance as green circles centered on a world, with larger circles indicating greater importance and overlapping circles giving an overview of a region's economic significance. While importance is largely a measure of raw economic power, other influencing factors include starport quality, political significance, a high planetary habitability rating, or even the local culture.

Importance also gives a good indication of the sphere of influence that individual worlds exert.

Mains[edit]

Main is an astrographic term for groups of 50 or more systems that are accessible by jump-1-capable starships.

Mains are highlighted in green: no mains lie within the sector.

Clusters[edit]

Cluster is a broad astrographic term for groups of between 10 and 50 systems that are accessible by jump-1-capable starships.

Clusters are highlighted in tan: five clusters lie wholly or partially within the sector, while one (the Elton Cluster) lies adjacent to the sector's coreward border.

Traces[edit]

Trace is an astrographic term for groups of between 5 and 10 systems that are accessible by jump-1-capable starships.

Traces are highlighted in brown: 12 trace-sized clusters of worlds lie wholly or partially within the sector.

Jump Bridges[edit]

Jump Bridges are locations within empty hexes that contain caches of fuel and supplies. They allow lower jump rating vessels to bridge gaps between distant worlds by providing a halfway point. The hexes they lie within are vast, and without exact coordinates to jump to within it a vessel could end up with empty tanks in empty wilderness, perhaps as much as a light-year away from any hope of rescue. Where they do exist, Jump Bridges are heavily guarded and access is not generally granted to those without the correct credentials.

  • No commercial jump bridges currently exist within the sector.
  • It has long been rumored that the Confederation may maintain covert jump bridge facilities, but no reliable proof of this has ever been provided.

Other Astrographic Features[edit]

Capitals[edit]

The various polity and regional capitals found within the sector include:

World Listing[edit]

Comprehensive Second Survey data for all worlds lying within Neworld Sector is available.

  • The primary source material for all data is Traveller Map.
  • Other sources may differ: some elements of the data may be contradictory or incorrect.
  • Data is occasionally updated as new information becomes available.
  • Scouting missions gathering reliable, verified data can receive substantial payment.

AAB library archives contain expanded data about the following systems:

293 Worlds in the Neworld Sector
000-091  •  100-224  •  200-368  •  300-689  •  310-387  •  410-082  •  5A1-474  •  5A4-620  •  899-456  •  8B2-147  •  Abel  •  Abeline  •  Abrasador  •  Acamar  •  Aestuary  •  Akal  •  Akeem  •  Akvomondo  •  Alcairo  •  Alcibiades  •  Alcyone  •  Algarroba  •    •  Algieba (Ne 1317)  •  Alzenau  •  Amaranta  •  Amersee  •  Antiochus  •  Apostoles  •  Asphodel  •  Ate (Ne 1620)  •  Azucena  •  Balm  •  Baudin  •  Belicheki  •    •  Berns  •    •  Bootless  •  Borethane  •  Bounteous (Ne 0516)  •  Bram  •  Braxen  •  Briareus  •  Broucken  •  Bruncvík  •  Burgoyne  •  Burroughs  •  Bursk  •  Calamiti  •  Calores  •  Cathedral  •  Cecilio  •  Cerealia  •  Ceto  •  Chanter  •  Chase  •  Chemos  •  Chesapeake  •  Chudan  •  Cocytus  •  Contrary  •  Coronal  •  Cradle  •  Cressida  •  Cuyahoga  •  Cypress  •  Cythera  •  Dagon  •  Dalliance  •  Dannon  •  Darnina  •  Deiphobus  •  Delos  •  Delphine  •  Delta Decatur  •  Despin  •  Dienbach  •  Dmitar  •    •  Drexel Secundus  •  Dulcet  •  Eli Belt  •  Emprise  •  Erinyes  •  Error  •  Eta Hazen  •  Etajn  •  Ezra IX  •  Farallon  •  Februari  •  Felix  •  Fidget  •  Fortuna  •  Frazil  •    •  Frostigitaj  •  Furness  •  Galenos  •  Galilee  •  Garnet  •  Genial  •  Ghibish  •  Glammer  •  Glittering  •    •  Gloom  •  Gloriana (Ne 1628)  •  Gomeisa  •  Gurring  •  Guunda  •  Hadasamui  •  Hanleng  •  Hannes  •  Harmonius  •  Heartbreak  •  Heng  •  Henricus  •  Hippias  •  Hogarth  •  Holderlin  •  Holmberg  •  Huanghun  •  Hugel  •  Idaho  •  Ides  •  Ilari  •  Indus (Ne 3009)  •  Iniquiti  •  Invictus III  •  Ionia  •  Iscariot  •  Jiang  •  Kanazawa  •  Karla Secundus  •  Khladen  •  King 3  •  Kinzie Belt  •  Klemn  •  Kliment (Ne 0321)  •  Klimt  •  Kostov  •  Koujin  •  Ladh  •  Lakota  •  Lament  •  Laodice  •  Larimore  •  Ling  •  Losa  •  Lucinda Station  •  Lycus  •  Lyndon  •  Maha  •  Majestic  •  Malrica  •  Malvarma  •  Marin (Ne 0908)  •  Matins  •  Maxim  •  Meigo  •  Meir  •  Methusalem  •  Mihov  •  Mikhailov  •  Minazal  •  Miramar  •  Miseri  •  Monument  •  Mote (Ne 0728)  •  Mulciber  •  Munichuk  •  NW331  •  NW633  •  NW815  •  Nadjeda  •  Nanavut  •  Naptha  •  Nasser  •  Naxos  •  Nazariy  •  Neo-Uehara  •  New Clarion  •  New Prospect  •  Nhyl  •  Nihal  •  Nittikaa  •  Nome  •  Nuala  •  Oboe 4  •  Obverse  •  Omaha  •  Opis  •  Oppenheimer  •  Panquin  •  Paramount  •  Parch  •  Passmore  •  Pearmain  •  Penninger  •  Perdition  •  Petrov  •  Phracent  •  Plamen 3  •  Pongida  •  Posul  •  Priskorbie  •  Prospero  •  Pu  •  Pustinya  •  Qas  •  Qing  •  Quatuor  •  Radev  •  Ramesh  •  Remembrance  •  Requiem  •  Resfriado  •  Resursi  •  Reverie  •  Rew  •  Ricaj  •  Riding  •  Rime  •  Rinat  •  Riverend  •  Rocoso  •  Romansel  •  Rosenda  •  Rubaiyat  •    •    •    •    •  SCSS-G1  •  SCSS-G2  •  Sagonas  •  Salamander  •  Sanctified  •  Scepter (Ne 2121)  •  Seguranca  •  SenKateri  •  SenPetor  •  SenWenclus  •  Sephoria  •  Sere (Ne 0623)  •  Setback  •  Shepherd One  •  Shirax  •  Siddur  •  Sieghard  •  Silvestre  •  Six Maids  •  Skelton  •  Socotra  •  Solemniti  •  Sophia  •  Sophos  •  Spindrift  •  Stafida  •  Strelwell  •  Subra  •  Sunder Ultra  •  Suoding  •  Suzu  •  Suzume  •  Sycamore  •  Takenaka  •  Talus  •  Tarras  •  Thaumas  •  Thedus IV  •    •  Torin  •  Transfer  •  Triniti  •  Troilus  •  Trokken  •  Tsveta  •  Twining  •  Tygart  •  Tyre  •    •  Uris Prime  •  Vakuo  •    •  Vargas  •  Varmega  •  Vasil  •  Verill  •  Verne  •  Vigour  •  Vodamir  •    •  Weal  •  Whelk  •  Wither  •  Wrack  •  Xabula  •  Xoriguer  •  Yue  •  Yukon  •  Yuyami  •  Zasukha  •  Zelazny  •  Zera  •  Zeta Hydrae  •  

Note that some Second Survey data, though only 40 years old, may already be out of date.

  • Verified updated data is constantly sought.

Politics & Diplomacy (Interstellar Relations)[edit]

Regional Chart
Polities

The Solomani Confederation controls over half of the sector, including all of subsectors A through G and parts of subsectors H through L.

Polity Listing[edit]

The following polities can be found within this sector:

Logo Solomani Confederation Alternate Small.png Symbol Kostov Confederate Republic.png Logo Solomani Confederation Restricted Zone Alternate.png Symbol Demos of Nobles.png Symbol Dienabach Grüpen Alternate.png Symbol Winston Democracy.png Symbol Neutral Worlds.png

Major Powers[edit]

Independent Powers (Pocket Empires)[edit]

Non-Aligned Powers (World-States)[edit]

Historical Powers[edit]

TerranConfedIcon128.png Symbol Rule of Man Basic.png Logo Terran Mercantile Community Alternate.png Imperial Sunburst-Sun-IISS-Traveller.gif Symbol Solomani Autonomous Region.png

Polity Descriptions[edit]

  1. Allegiance Code: Dg / DiGr: Dienabach Grüpen.
  2. Allegiance Code: Dn / DeNo: Demos of Nobles.
  3. Allegiance Code: Kv / SoKv Solomani Confederation, Kostov Confederate Republic.
  4. Allegiance Code: Na / NaHu Non-Aligned, Human-dominated.
  5. Allegiance Code: Na / NaXX Non-Aligned, Unclaimed.
  6. Allegiance Code: So / SoCf Solomani Confederation.
  7. Allegiance Code: So / SoRz Solomani Confederation Restricted Zone.
  8. Allegiance Code: Wd / WiDe Winston Democracy.

Polity Data[edit]

The Kostov Confederate Republic is a noteworthy Confederation member-state located in Neworld.

The political balance of the sector consists of individual Non-Aligned systems and at least three independent interstellar polities:

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Neworld Sector, along with Aldebaran and Canopus Sectors, are collectively known as the Solomani Confederation's rimward frontier.

Because the Solomani Confederation's rimward border requires significantly less resources to defend than the Coreward border, the Neworld Sector Fleet is notably weaker than other sector fleets, even though it is also responsible for defense of Solomani worlds in Langere Sector.

The population of Neworld Sector is 90% pure Solomani, with the remaining 10% consisting of primitive indigenous races and genetic uplifts such as dolphins. Not all of these indigenous sophonts have successfully assimilated into Confederation society.

Native Sophonts[edit]

Tadonga
Xabulamanti
"Lurker"

The following races (sophont species) are believed to have originated within this area:

Non-Human Races[edit]

Sophont species, intelligent alien races that have independently evolved on their homeworlds.

Demographics[edit]

Aslan
Droyne
Hiver
Selenite
Ape, Chimpanzee phenotype
Ape, Gorilla phenotype
Dolphin
"Ladybug"

Significant populations of the following races (sophont species) reside within this area:

Humaniti (Human races)[edit]

Any of the diverse divisions, groups, or ethnicities of humaniti.

Terragens (Non-Human Terran Races)[edit]

Terragens are species native to Terra that have been uplifted to intelligence by genetic engineering.

Non-Human Races[edit]

Sophont species, intelligent alien races that have independently evolved on their homeworlds.

  • Aslan (Major Race): Occasionally encountered in rimward parts of the sector.
  • Droyne (Major Race): Occasionally encountered crossing the sector. They tend to keep a low profile.
  • Hivers (Major Race): Merchants, traders, envoys, and explorers are occasionally met. They are often inquisitive, though they have learned caution.
  • Ladybugs of Amiens, in Alpha Crucis Sector: Slender, gentle humanoids often seen acting as domestic servants.
  • Tadonga of Guunda: Nocturnal, multi-armed forest-dwellers employed in manufacturing and service industries.
  • Xabulamanti of Xabula: Aquatic clusters of spheres that form a single entity.
  • An officially unnamed semi-aquatic minor race from Sanctified known locally as Lurkers

Faith and Belief[edit]

Religions with influence in this sector include the following:

  • Carboneism. A spiritual belief system of the Dolphins. Fanatical sects have begun to emerge.
  • Fount of Creation. A belief system emphasizing Terran purity. It is popular among the Confederation military.
  • Sanctaterra. A fundamentalist technophobic organization with strong religious aspects.
  • Searchers for the One Faith. A tolerant, inclusive belief system that holds that all religions are varying interpretations of the same divine message.
    • It is widely disliked by most other faiths. In some regions followers may be actively persecuted.
  • Solomani Church. A faith that believes in hard work, has a strong missionary fervor, and actively encourages colonization and settlement.

Linguistic Topography[edit]

The most commonly heard languages are:

A number of other languages originating on Terra are occasionally heard, including (but not limited to) Bengali, Greek, Hindi, Italian, Portugese, Swahili, and Turkish.

Toponyms[edit]

This sector has been known by different names to different groups over its existence including the following:

Neworld Sector Names
Culture Toponym Polity
Third Imperium Neworld Third Imperium
Aslan Neworld Aslan Hierate
Droyne Unknown Droyne Oytrip Yatroy
Hiver Neworld Hive Federation
K'kree Unknown Two Thousand Worlds
Solomani Neworld Solomani Confederation
Vargr Neworld Vargr Extents
Vilani Ukan Third Imperium
Zhodani Neworld Zhodani Consulate

General Historical Overview[edit]

At least five Terran settlements were established in Neworld by -2204, all far outside the borders of the Terran Confederation. They were located in what are today known as Delos, Farallon, and Bautzen Subsectors. Despite these early colonies, only the Coreward subsectors of Aldebaran were heavily populated prior to the Rim War.

Confederation policies encourage rimward settlement through liberal grants of territory on unsettled worlds, creating a wide-open colonial frontier. Rival Solomani Party factions, corporations, and planetary coalitions are competing in a ‘land rush’ to claim, colonize, and tame new worlds.

Neworld is not adjacent to any hostile powers, freeing the sector of the military border conflicts that have troubled other areas. As the leadership of the Confederation Navy are reluctant to commit main fleet assets to police a region that is not threatened by external enemies, the rimward area remains a wild frontier.

General Historical Timeline[edit]

Terran Confederation circa -2204

Major events that have affected this sector and the wider region that it lies within:


Sector Summary[edit]

The Neworld sector has 293 worlds with an estimated combined population of 379 billion, a per capita income of Cr6,157, and a total economy of BCr2,333,570. These worlds originate an interstellar trade of BCr20,561 through 220 starports (57 Class A, 62 Class B, 70 Class C, 31 Class D) employing 3,174,520 people. Driving this interstellar trade are 22 Agricultural (Ag) worlds, 16 Non-Agricultural (Na) worlds, 22 Pre-Agricultural (Pa) worlds, 18 Pre-Industrial (Pi) worlds, 19 Rich (Ri) worlds, and seven Industrial (In) worlds. The governments in Neworld maintain 35 Military bases and 34 Naval bases. The average technology level is 8 (with most between 4 and 12). The highest technology level is 14 at Reverie (Neworld 0703), Kostov (Neworld 0910), Ling (Neworld 1303), Mulciber (Neworld 1409), Burgoyne (Neworld 0115), and Borethane (Neworld 0411).

The Neworld sector contains 429 stars and 3,178 identified planets; 169 monostellar systems, 114 binary systems, eight trinary systems, and two systems with four or more stars. 252 of the 293 systems (86%) have native gas giants. There are seven Asteroid (As) belts, nine Desert (De) worlds, 23 Garden (Ga) worlds, seven Ice-capped (Ic) worlds, 21 Poor (Po) worlds, 53 Vacuum (Va) worlds, and 11 Water (Wa) or Ocean (Oc) worlds.

Neworld has an estimated population of 379 billion distributed across 43 High population (Hi) worlds, 25 Moderate population (Ph) worlds, 79 Non-industrial (Ni) worlds, 93 Low population (Lo) worlds, and 31 Barren (Ba) worlds. The highest population worlds are Coronal (Neworld 0403), Cythera (Neworld 1137), Verill (Neworld 1637), Broucken (Neworld 2832), Riding (Neworld 1520), and Zelazny (Neworld 1911). The population consists primarily of 7 sophont groups including three native sophonts.

7 identified sophont populations in Neworld


Polities[edit]

Solomani Confederation[edit]

The Solomani Confederation has jurisdiction over 164 worlds in the sector with an estimated combined population of 220 billion, a per capita income of Cr6,798, and a total economy of BCr1,495,771. These worlds originate an interstellar trade of BCr19,118 through 139 starports (40 Class A, 41 Class B, 38 Class C, 20 Class D) employing 2,927,930 people. Driving this interstellar trade are 17 Agricultural (Ag) worlds, 12 Non-Agricultural (Na) worlds, nine Pre-Agricultural (Pa) worlds, ten Pre-Industrial (Pi) worlds, 12 Rich (Ri) worlds, and four Industrial (In) worlds. The governments in the Solomani Confederation maintain 23 Military bases and 22 Naval bases within the sector. The average technology level is 9 (with most between 6 and 12). The highest technology level is 14 at Reverie (Neworld 0703), Kostov (Neworld 0910), Ling (Neworld 1303), Mulciber (Neworld 1409), Burgoyne (Neworld 0115), and Borethane (Neworld 0411).

The Solomani Confederation has an estimated population of 220 billion within the sector, distributed across 25 High population (Hi) worlds, 13 Moderate population (Ph) worlds, 51 Non-industrial (Ni) worlds, 50 Low population (Lo) worlds, and ten Barren (Ba) worlds. The highest population worlds are Coronal (Neworld 0403), Riding (Neworld 1520), Zelazny (Neworld 1911), Dulcet (Neworld 2921), Kostov (Neworld 0910), and Borethane (Neworld 0411). The population consists primarily of 7 sophont groups including three native sophonts.

Solomani Confederation capitals


Non-Aligned, Human-dominated[edit]

There are 98 Non-Aligned Human-dominated worlds in Neworld with an estimated combined population of 80 billion.

Non-Aligned, unclaimed[edit]

There are 19 Non-Aligned unclaimed worlds in Neworld with an estimated combined population of less than 1 million.

Dienbach Grüpen[edit]

The Dienbach Grüpen has jurisdiction over eight worlds with an estimated population of 43 billion, a per capita income of Cr6,432, and a total economy is BCr276,585. These worlds originate an interstellar trade of BCr239 through 7 starports (1 Class A, 3 Class B, 3 Class C, 0 Class D) employing 28,555 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Dienbach Grüpen maintain one Naval base, and one Military base. The average technology level is 9 (with most between 5 and 13). The highest technology level is 14 at Amersee (Neworld 3134).

The Dienbach Grüpen has an estimated population of 43 billion distributed across three High population (Hi) worlds, no Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, two Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Broucken (Neworld 2832). The population consists of 1 sophont groups.

Winston Democracy[edit]

The Winston Democracy has jurisdiction over two worlds in the sector with an estimated combined population of 5 billion, a per capita income of Cr3,204, and a total economy of BCr16,023. These worlds originate an interstellar trade of BCr0 through 1 starports (0 Class A, 0 Class B, 0 Class C, 1 Class D) employing 35 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world.

The Winston Democracy has an estimated population of 5 billion within the sector, distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Cathedral (Neworld 0140). The population consists primarily of 1 sophont group.

Demos of Nobles[edit]

The Demos of Nobles has jurisdiction over two worlds with an estimated combined population of 30 billion, a per capita income of Cr5,871, and a total economy of BCr176,737. These worlds originate an interstellar trade of BCr218 through 2 starports (2 Class A, 0 Class B, 0 Class C, 0 Class D) employing 83,080 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in the Demos of Nobles maintain one Naval base and one Military base.

The Demos of Nobles has an estimated population of 30 billion distributed across one High population (Hi) world, one Moderate population (Ph) world, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Cythera (Neworld 1137). The population consists of 1 sophont group.


Subsector Listing[edit]

The following subsectors can be found within this sector:

  1. Subsector A: Splendour Subsector
  2. Subsector B: Kostov Subsector
  3. Subsector C: Corundel Subsector
  4. Subsector D: Theta Eridani Subsector
  5. Subsector E: Borethane Subsector
  6. Subsector F: Gamma Leonis Subsector
  7. Subsector G: Zeta Hydrae Subsector
  8. Subsector H: Mazu Subsector (formerly Fortuna Subsector)
  9. Subsector I: Asphodel Subsector
  10. Subsector J: Delos Subsector
  11. Subsector K: Farallon Subsector
  12. Subsector L: Bautzen Subsector
  13. Subsector M: Quatuor Subsector
  14. Subsector N: Ionia Subsector
  15. Subsector O: Oppenheimer Subsector
  16. Subsector P: Dienbach Subsector

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