Asphodel Subsector
| Asphodel Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Neworld | |||||
| Capital | Asphodel | |||||
| Number of Systems | 18 | |||||
| Majority Control | Solomani Confederation - 89% | |||||
| 2nd Control | Non-Aligned, Human-dominated - 11% | |||||
Asphodel Subsector is subsector I of Neworld Sector.
- It lies within the Solomani Confederation.
Description (Specifications)[edit]
The following astrographic and commercial data has been determined regarding Asphodel Subsector:
Astrographic Features[edit]
The subsector is a generally unremarkable frontier area lying on the rimward edge of the Solomani Confederation.
- It is a relatively low stellar density region.
- The subsector does not have one significantly brighter star: it contains a number of white main sequence stars sharing very similar characteristics.
Stellar Distribution[edit]
A basic map showing the distribution and size of stars within Asphodel Subsector, right:
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
Rift Regions[edit]
The subsector contains two rift regions: the Gulf of Asphodel and the Quatuor Rift.
(Chart sourced from Traveller Map)
Locally at least, a rift is an astrographic and commercial concept based on Jump Drive performance.
- Most commercial vessels typically use Jump Drives capable of Jump-3 or less.
- Areas that cannot be crossed by Jump-3-capable vessels are denoted as rifts.
- Rifts represent a considerable obstacle to interstellar trade and commerce.
Economic Astrography[edit]
Trade Routes[edit]
High cargo capacity, low jump rating vessels move along the clusters and traces of the region, carrying vast amounts of goods and commodities between their member worlds. Jump-2 and Jump-3 feeder routes work their ways around the rifts and voids that dot the region, linking the various clusters and traces.
Clusters[edit]
The subsector contains parts of two clusters of worlds: the Coilin Trace and the Seguranca Cluster.
Seguranca Cluster[edit]
The Seguranca Cluster.
- It has 28 member systems.
- It is named for the technologically advanced high population world Seguranca.
(Chart sourced from Traveller Map)
Coilin Trace[edit]
The Coilin Trace.
- It has 6 member systems.
- It is named for Coilin (also known as SCSS-D4), one of the few named systems within the Trace.
(Charts sourced from Traveller Map)
Corporations[edit]
Corporations and organizations known to be active within the subsector include:
- ConTech, a corporation specializing in life sciences, particularly large-scale bio-terraforming projects, medicine, and cloning.
- Guardian Military Systems, a large corporation involved in defense and armaments manufacture, with its core area of operations within Aldebaran Sector.
- Layaefui, an Aslan corporation that specializes in exploration, scouting, and surveying.
- Orion Metallurgy Corporation (OMC), a Solomani organization engaged in resource exploration, extraction, and processing throughout the region.
- Panstellar, a major Solomani transport and logistics corporation.
- Probable Technologies, a scientific research organization involved with academia and heavy industry. It works extensively with the Confederation military.
- Rising Phoenix News Service (RPNS), the premier news and media organization within the Solomani Sphere. It has a strong pro-Confederation bias.
- Star Patterns Trading, a Hiver corporation involved in transport and logistics. It maintains good relations with both the Solomani Confederation and the Imperium.
- Transstar, a Solomani megacorporation specializing in transport and logistics. It operates across 13 sectors, represented by the 13 stars in its logo.
- ZeeCorp, a corporation with interests in manufacturing active throughout the Solomani Confederation. It is a major producer of robots.
Goods[edit]
Notable local commodities include:
- (none currently listed)
Security & Defense[edit]
The worlds of the subsector are patrolled by the Solomani Navy. It defends Confederation territory, protects Confederation interests, suppresses piracy, and ensures interstellar trade and commerce.
- Confederation vessels may demand customs inspections.
- Some systems are defended by local naval forces.
World Listing[edit]
Comprehensive Second Survey data for all worlds that lie within Asphodel Subsector is available.
- The primary source material for all data is Traveller Map.
- Other sources may differ: some elements of the data may be contradictory or incorrect.
- Data is occasionally updated as new information becomes available.
AAB library archives contain expanded data about the following systems:
Note that some Second Survey data, though only 40 years old, may already be out of date.
- Scouting missions gathering reliable, verified data can receive substantial payment.
History & Background (Dossier)[edit]
Solomani Security keeps a close eye on things within the subsector to ensure the security of the Solomani Confederation and the well-being of its loyal citizens. Almost anyone could be a SolSec informant, passing on all sorts of useful information: some gain a reward or benefit for their actions, others are coerced, but a few see it as an act of duty to help protect the Solomani state and its interests.
Polity Listing[edit]
The following polities can be found within this subsector:
Major Powers[edit]
Non-Aligned Powers (World-States)[edit]
- Non-Aligned, Human-dominated.
- Non-Aligned, unclaimed.
Historical Powers[edit]
- Terran Mercantile Community (-1862 to -1110). Active across parts of Neworld Sector for almost seven centuries. While it was non-governmental in principle, it actively claimed and exploited vast regions of space, though most of the territory it controlled was barren wilderness.
- Third Imperium (588 to 871). The Imperium claimed the former territories of the Terran Mercantile Community in 588 and directly controlled them until it devolved its authority to the Solomani Autonomous Region in 704, though it retained titular authority until 871. The Mercantile Community had ceased to exist about 1,600 years before and few of the worlds that came under Imperial dominion had any tangible link to it.
- Solomani Autonomous Region (704 to 940).
Capitals[edit]
The various polity and regional capitals found within the subsector include:
Native Sophonts[edit]
No sophont species are believed to have originated in this area.
Demographics[edit]
Significant populations of the following races (sophont species) reside within this subsector:
Humaniti (Human races)[edit]
- Solomani (Major Race): widely spread across the region.
- Mixed or other heritage: occasionally encountered across the region.
Linguistic Topography[edit]
The most commonly heard languages are:
- Rim Anglic, a dialect of Anglic and the principal language of the Solomani Confederation.
- It is a second language within the region.
General Historical Timeline[edit]
Major events that have affected this polity and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4678: the Hivers discover jump drive technology.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars. The young Terran Confederation battles against the ancient Vilani Ziru Sirka.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1862 to -1110: the Terran Mercantile Community is active across the region.
- -1776 to 0: the Long Night.
- -1110 to 588: the Terran Mercantile Community gradually becomes the Old Earth Union, shrinking to control the region around Terra.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the region. The Grüpen is not extant at this time.
- 588: the Old Earth Union and the former territories of the Terran Mercantile Community are annexed by the Imperium.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the region. The Grüpen is extant.
- 1065: the Second Survey is published. Information about the region becomes widely available.
Subsector Summary[edit]
Asphodel, subsector I of Neworld, contains 18 worlds with an estimated combined population of 31 billion, a per capita income of Cr4,957, and a total economy of BCr154,049. These worlds originate an interstellar trade of BCr1,162 through 16 starports (4 Class A, 3 Class B, 6 Class C, 3 Class D) employing 176,755 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in Asphodel maintain four Military bases and three Naval bases. The average technology level is 8 (with most between 4 and 11). The highest technology level is 14 at Asphodel (Neworld 0327).
Asphodel, subsector I of Neworld, contains 29 stars and 188 identified planets; seven monostellar systems, 11 binary systems, no trinary systems, and no systems with four or more stars. 14 of the 18 systems (77%) have native gas giants. There are one Asteroid (As) belt, one Desert (De) world, one Garden (Ga) world, one Ice-capped (Ic) world, one Poor (Po) world, two Vacuum (Va) worlds, and no Water (Wa) or Ocean (Oc) worlds.
Asphodel has an estimated population of 31 billion distributed across five High population (Hi) worlds, no Moderate population (Ph) worlds, six Non-industrial (Ni) worlds, five Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Asphodel (Neworld 0327). The population consists primarily of 1 sophont group.
| 1 identified sophont population in Asphodel | |
|---|---|
|
Solomani Confederation[edit]
The Solomani Confederation has jurisdiction over 16 worlds in the subsector with an estimated combined population of 27 billion, a per capita income of Cr5,557, and a total economy of BCr150,469. These worlds originate an interstellar trade of BCr1,162 through 14 starports (4 Class A, 3 Class B, 5 Class C, 2 Class D) employing 176,755 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in the Solomani Confederation maintain four Military bases and three Naval bases within the subsector. The average technology level is 8 (with most between 5 and 12). The highest technology level is 14 at Asphodel (Neworld 0327).
The Solomani Confederation has an estimated population of 27 billion within the subsector, distributed across four High population (Hi) worlds, no Moderate population (Ph) worlds, six Non-industrial (Ni) worlds, four Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Asphodel (Neworld 0327). The population consists primarily of 1 sophont group.
- The Solomani Confederation subsector capital of Asphodel is Asphodel (Neworld 0327).
Non-Aligned, Human-dominated[edit]
There are two Non-Aligned Human-dominated worlds in Asphodel with an estimated combined population of 4 billion.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC. (sector named, background for the sector)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), IFC. (Wars of the Imperium: sector named and shown)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 25, 65, 74, 119, 120, 134, 169, 174. (background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the subsector)
- Ocean of Storms site (Rebellion Era UWP Data for the subsector)
- Author & Contributor: Garnfellow (development of the subsector)
