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A Capital is typically the center of governance and political activity and socioeconomic decision-making within a polity.

Description (Specifications)[edit]

There are three Trade Classifications involving capitals within the interstellar trade system.

Trade Classification Political Factors[edit]

Trade Classification Codes
Class Code Type Remarks
Subsector Capital (Cp) Political The capital of the local region, usually a subsector in size.
Sector Capital (Cs) Political The capital of a group of hundreds of star systems, typically a sector in size.
Imperial Capital (Cx) Political The overall capital of an interstellar government, an interstellar polity.

A world designated as a capital often experiences extra trade and increased prestige.

Interstellar Capitals of the Major Races[edit]

These are the six major races near universally recognized throughout Charted Space. Of these, Humaniti has three recognized major race branches. Both groups form the Big Nine.

Interstellar Capitals of the Major Races (Big Nine)
# Demonym /


Capital Homeworld Polity Remarks
1. Aslan (Fteirle) Kuzyu Kuzyu Aslan Hierate: 4,345 worlds Kuzyu is the spiritual heart of the expanding Aslan territories. It is a meeting-place for the many clans that form the Hierate.
2. Droyne Droynia Droynia Droyne Oytrip Yatroy: 50+ worlds No one has ever found the actual location of this world. It is also known as Eskayloyt, which translates from the Oynprith language as "Lost World".
3. Hiver Glea Guaran Hive Federation: 4,434 worlds Glea was chosen as the capital of the Federation over the homeworld due to cosmopolitan influences and a desire to have a non-Hiver world as the seat of government.
4. Humaniti: Imperial Man Capital Terra Third Imperium: 11,000+ worlds Capital was originally known as Sylea. It is the homeworld of the Syleans, a minor human race, who form the majority of the world's population.
5. Humaniti: Solomani Home Terra Solomani Confederation: 2,000+ worlds Home became the Solomani capital following the Imperial conquest of Terra during the Solomani Rim War.
6. Humaniti: Vilani Vland Terra Ziru Sirka: 10,000+ worlds Ancestral Vilani were transplanted to Vland from Terra by the Ancients, between 300,000 and 200,000 years ago. It is traditionalist, conservative and bureaucratic.
7. Humaniti: Zhodani Zhdant Terra Zhodani Consulate: 5,000+ worlds Ancestral Zhodani were transplanted to Zhdant from Terra by the Ancients, between 300,000 and 200,000 years ago. Psionics are common on the world and within the Consulate.
8. K'kree Kirur Kirur Two Thousand Worlds: 2,000+ worlds Despite its status as a major population center and the capital of a vast interstellar state, Kirur retains a bucolic, unspoiled feel.
9. Vargr None Lair Vargr Extents: 2,000+ worlds The fragmented Vargr recognize no single world as their overall capital, though most hold Lair in high esteem. Even within a single state there may be rival claimants to the title of Capital world.

Interstellar Capitals of the Minor Human Races[edit]

Interstellar Capitals of the Minor Human Races
Demonym /


Capital Homeworld Polity Remarks
Answerin Answerin Answerin World-State: 4 worlds A warlike people of Vland Sector who sided with the Sylean Federation as it expanded and grew into the Third Imperium. Scattered communities of Answerin exist throughout Charted Space.
Ayanshi Ghost Ghost World-State: 2 worlds The Ayanshi are a secretive people living on a backward world within the Imperial territories in Reaver's Deep Sector. A significant community of ethnic Ayanshi live on Warinir, the capital of Daibei Sector.
Azhanti Irale Irale World-State: 4 worlds The Azhanti control four systems within Antares Sector. The majority of the population is concentrated on their homeworld, while small groups of ethnic Azhanti administer three controlled systems.
Cafadan Cafad Cafad TBD Polity: ## worlds Corridor Sector.
Cassilldan Ambemshan Ambemshan TBD Polity: ## worlds Antares Sector.
Darmine Ishag Ishag Darmine Cultural Region: ## worlds The Darmine gained interstellar capability during the First Imperium and spread across the rimward regions of Zarushagar Sector, becoming a regional power during the Long Night. The Darmine were a major focus of the Ilelish Pacification Campaign.
Daryen Daryen Daryen Darrian Confederation: 22 worlds An independent polity lying within the Spinward Marches noted for its extremely advanced technology. The Daryens maintain an alliance with the Imperium.
Dynchia Melantris Melantris TBD Polity: ## worlds Leonidae Sector.
Fiorin TBD (world) TBD (world) TBD Polity: ## worlds TBD
Florian TBD (world) TBD (world) Florian League: 28 worlds A loose interstellar confederation lying across Trojan Reach and The Beyond sectors and governed by a hierarchy of councils.
Forlorn TBD (world) TBD (world) TBD Polity: ## worlds TBD
Geonee TBD (world) Shiwonee TBD Polity: ## worlds TBD
Halka Halka Halka World-State: 1 world Albino
Happirhva Rejhappur Rejhappur World-State: 1 world A client state of the Principality of Caledon, in Reaver's Deep Sector.
Harappan Harappa Harappa World-State: 1 world An extinct human minor race of the Solomani Rim. Their culture appears to have never developed beyond bronze age (early TL-1) levels of development.
Lancians Kukhun Kukhun Lancian Cultural Region: 28 worlds Corridor Sector, Dagudashaag Sector, Gushemege Sector.
Suerrat Ilelish Ilelish TBD Polity: 2 worlds Ilelish Sector.
Ziadd Zeda Zeda Zedan Cultural Region: ## worlds TBD
TBD Sophont TBD (world) TBD (world) TBD Polity: ## worlds TBD
TBD Sophont TBD (world) TBD (world) TBD Polity: ## worlds TBD
TBD Sophont TBD (world) TBD (world) TBD Polity: ## worlds TBD

Interstellar Capitals of the Minor Non-Human Races[edit]

Interstellar Capitals of the Minor Non-Human Races
Demonym /


Capital Homeworld Polity Remarks
Bwap Marhaban Marhaban Bwap Space: 66 worlds Bwap can be found throughout the Imperium but their numbers are greatest in coreward and trailing regions. They have a reputation as bureaucrats and can often be found in administrative roles.
Graytch Liigash Liigash Graytch Space: 16 worlds Large pacifistic Arachnidoids who control a scattering of worlds in the heart of the Imperium, primarily within Gushemege Sector.
Jaibok Vech Vech Korsumug Empire: 121 worlds A militaristic, expansionistic state dominated by aggressive Reptillianoid sophonts located on the distant coreward fringes of the Great Rift.
Mavuzo Mavuzo Mavuzo Principality of Mavuzo: 16 worlds A state dominated by hierarchical symbiotic non-human sophonts lying at the very edge of Charted Space, involved in a tense cold war against the Korsumug Empire.
S'mrii Mimu Mimu Mimu Subsector: currently controls 2 Imperial worlds, formerly oversaw 10 worlds The S'mrii are hexapedal reptilianoids whose civilization has grown, collapsed, and re-emerged during nearly thirty millennia of history. Their homeworld of Mimu is the current subsector capital. It had been the capital of the Alliance of Worlds (the first ten worlds controlled by the S'mrii), then became the S'mrii ConSentiency capital, until most worlds in the subsector were absorbed into the Imperial Lancian Cultural Region.
Vegans Muan Gwi Muan Gwi Vegan Autonomous District: 32 worlds A region created by the Imperium following the Solomani Rim War to act as counterweight to the remnants of the Solomani Confederation.
TBD Sophont TBD (world) TBD (world) TBD Polity: ## worlds TBD
TBD Sophont TBD (world) TBD (world) TBD Polity: ## worlds TBD
TBD Sophont TBD (world) TBD (world) TBD Polity: ## worlds TBD

History & Background (Dossier)[edit]

Capitals exist at nearly all levels of societal development. A soon as societies become large enough to separate into distinctive sub-polities, dominance among competing factions on a regional or locational level become important and the most dominant becomes designated the capital.

Charted Space has grown to be an interstellar system with an interlinking systems of competing polities whose economies affect one another. Any capital at the subsector level, Pocket Empire level, or above acquires a Capital Trade Classification. The smaller capitals at the World-State, balkanized Nation-State, or lower levels simply lack the authority under the majority of conditions to effectively compete on the interstellar market. Such worlds may matter individually, but the vast majority of them will lack the authority of bigger fish to influence the interstellar economic system significantly.

Standard Polity Growth Sequence[edit]



References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.