Melantris (world)

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Melantris/Melantris (Leonidae 2733)
Classic Era (1116)
A6669C7-C
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere6 Standard
Hydrographics6 Wet World 60%
Population9 High (4 billion)
GovernmentC Charismatic Oligarchy
Law7 Moderate Law (no firearms)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary G7 V M8 V
Planetoid Belts 0
Gas Giants 2

Melantris is a high-population, industrial world with a billion or more sophonts in population size.

Description (Astrography & Planetology)[edit]

No information yet available.

Binary Solar System[edit]

Melantris Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Sialann

G7 V

Primary Main Sequence 0.95 5480 - 5550 0.83567
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0043 0.0758 0.88 - 1.56 0.43 4.3
Orbit #  *  * 3 1 6
Remarks
Sialann
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Sialann B

M8 V

Secondary Main Sequence 0.085 2420 - 2570 0.00018
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0005 0.0011 0.01 - 0.03 0.05 0.5
Orbit #  *  *  *  * 1
Remarks
Sialann

System Data[edit]

The fourth planet of Sialann is a large terrestrial world, with considerable liquid water, ice, and a hostile nitrogen-dominated atmosphere. This world (named Perentris) is being slowly terraformed by the Dynchia.

Two gas giants orbit the companion star.

Mainworld Data[edit]

IISS GURPS Astrographics Survey[edit]

2733 Melantris (Dynchia Comitia)

Starport: Class I.

Diameter: 6,200 miles (9,900 km). Gravity: 0.77g.
Atmosphere: Standard oxygen-nitrogen.
Hydrographics: 62%.
Climate: Cool.
Population: 4.6 billion.
Government: Oligarchy (Council of the 12 Tribes).
Control Level: 4.
Tech Level: 10.
World Trade Number: 5.5.

Native Lifeforms[edit]

The local biochemistry is compatible with Humans, although some native foods are hard for non-Dynchia to digest.

Animal life has not produced anything with complex intelligence.

History & Background (Dossier)[edit]

The proto-Dynchia planted on Melantris were subject to considerable genetic manipulation during the Ancient era. The experiment may have been intended to alter the fundamental psychology of the Human species, producing a strain of Humaniti with a distinctive series of social instincts. Dynchia have no sense of territorial claim nor (possibly related) any sense of distinction by sex or reproductive status.

Dynchia are tribal, but there is no sense of physical territory. The clans and tribes are physically intermixed. Every clan and tribe maintains its own shrines, at which rituals are held in honour of revered ancestors, but these are not necessarily anywhere near one another.

Language[edit]

See: Dynchia Standard.

World Timeline[edit]

  • 300,000 years ago: The Ancients bring the ancestors of the Dynchia to Melantris.
  • -12,000: Dynchia discover agriculture.
  • -2200: Dynchia experience an Industrial Revolution.
  • -1926: Melantris launches its first space probes.
  • -1820: The Dynchia have achieved a TL-8 spacefaring culture. Soon after, Solomani arrive and make contact, bringing with them the jump drive.
    • During the collapse of the Rule of Man, a number of Solomani migrate into the Melantris region. Some Solomani settlements are incorporated into the Dynchia society.
  • Circa -1500: The Dynchia contact the Ithklur Aexzz.
    • After several centuries of skirmishing and cross-border vendettas, the Hive Federation intervenes.
  • Circa -1200: The princes of the 12 most prominent tribes meet in Council to establish the Dynchia Comitia.
  • -1056: The Hivers mediate a comprehensive peace between the Comitia and the Ithklur Aexzz, which sets the border of Dynchia expansion to trailing.
  • Circa 800: The first traders from the Third Imperium arrive in Dynchia space by way of the Harodar Hegemony to coreward.

References & Contributors (Sources)[edit]

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