Warinir (world)

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Warinir/Edge (Daibei 0507)
Classic Era (1116)
A889978-F
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
Atmosphere8 Dense
Hydrographics9 Wet World 90%
Population9 High (9 billion)
Government7 Balkanization
Law8 High Law (controlled blades)
Tech LevelF High Stellar (anagathics)
See also UWP
System Details
Primary M3 V
Planetoid Belts 0
Gas Giants 0

Warinir is a high-population, pre-rich world with a billion or more sophonts in population size.

Description (Astrography & Planetology)[edit]

This world is located on the edge of the Great Rift.

Stellar Data[edit]

Warinir has a solitary primary star.
Warinir
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M3 V Main Sequence (Dwarf) 0.37 3270 - 3430 0.03081
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0034 0.0146 0.18 - 0.35 0.34 3.4
Orbit #  *  * 0 1 5
Remarks None

System Data[edit]

System:

System Importance (Ix)[edit]

This world has an Importance Extension (Ix): of 3 (Ordinary).

  • (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)

Mainworld Data[edit]

At 6 billion, this world has the highest population of any in the subsector.

Mainworld Size (S)[edit]

Warinir is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.

Mainworld Atmosphere (A)[edit]

Warinir has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.

Mainworld Hydrosphere (H)[edit]

Warinir has 85-95% of its surface covered by liquid water with a few small continents, and a number of islands and archipelagos. Dry land is limited. Wilderness refueling is possible.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

Imperial Landed Nobility (N)[edit]

Warinir, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdoms of three members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.

World Starport (Sp)[edit]

Warinir has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Warinir has a population of 6,000,000,000 sophonts (billions).

World Demographics[edit]

  • Mainstream Imperial Humaniti (Vilani-Solomani), population >= 95%
  • Ayansh'i, population < 1%
    • This small population has achieved renown for the creation of the world's Ducal Gardens.
  • Other sophonts <= 5%

Linguistic Topography[edit]

The most commonly heard languages are:

» The Anglic on Warinir has elements of both Core and Rim dialects.

World Government (G)[edit]

Warinir has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.

World Law Level (L)[edit]

Warinir has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.

World Technology Level (TL)[edit]

Warinir possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.

World Military[edit]

Warinir has a Battalion Equivalent figure of 5000.

  • This equates to approximately 2,500,000 sophonts under arms in an active or reserve capacity.

World Economy (Ex)[edit]

This world's economic measurements are: ( B 8 F +3 )

Trade Data[edit]

Trade Classifications for this world:

Trade Lines with other worlds:

Express Boat Network:

World Culture (Cx)[edit]

This world's cultural characteristics are: [ 9 C 5 F ]

Urbanization[edit]

No information yet available.

World Infrastructure[edit]

This world possesses very comprehensive infrastructure.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

UWP: A889978-F

Additional Data[edit]

GURPS World Data[edit]

  • Diameter: 12,800 km;
  • Density: 0.98;
  • Mass: 0.98;
  • Gravity: 0.98;
  • Orbital Period: 376.7 days;
  • Rotation Period: 13 hrs, 26 mins.;
  • Atmospheric Density: 1.5 (nitrogen/oxygen mix);
  • Hydrographic Percentage: 90% (water);
  • Base Temperature: 12 degrees C
  • Native life present.

References & Contributors (Sources)[edit]

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