Lair (world)

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This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.

Lair/Grnouf (Provence 2402)
Classic Era (1115)
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
Atmosphere8 Dense
Hydrographics5 Wet World 50%
Population9 High (2 billion)
GovernmentB Non-Charismatic Dictator
Law9 High Law (no weapons out of home)
Tech LevelF High Stellar (anagathics)
See also UWP
System Details
Primary G5 V
Planetoid Belts 1
Gas Giants 3
Jump map from [1]

Lair is a high-population garden world with a billion or more sophonts in population size and a near-ideal utopian environment conducive to most sophonts.

  • This world-system hosts a Naval Base, usually associated with military starships, which may be located on or off-world.
  • Unusually enough for the capital of a star-spanning empire, several sections of the planet still boasted independence from central control only a few years ago.
  • From Imperial convention, this world is named Lair. Vargr scholars do not agree on a single name for the planet, which has been renamed several times in the course of millenia.
  • It is the capital of both the Lair Protectorate and the Vargr Extents.
  • It has also been known as Lloelldegh.

Description (Astrography & Planetology)[edit]

No information yet available.

Monostellar System[edit]

Kneng Monostellar System
Star Name Hierarchy Color Classification Remarks
Kneng Primary Yellow G5 V None

System Data[edit]

No information yet available.

See: Lair (system)

Mainworld Data[edit]

Lair occupies the third orbit of its star system with an orbital period of about 376.72 standard days.

  • This world's axis is tilted to the plane of its orbit by approximately 23.5o.
  • This world has a rotational period of 25 hours, 58 minutes and 3 seconds, yielding a local day of about 26 hours in length.
  • This world has a diameter of about 12,842 km, with a mass of 0.98 M and gravity of 0.98g. Its surface atmospheric pressure is about 1.8 atm.

Lair is a temperate world. Average temperatures range from a warm 37° at the equator to a chilling -38° at the poles.

  • Between those two extremes lies a temperate belt of pleasant climes, untroubled by the fierce storms of the other latitudes.
  • This world's hydrosphere, small in comparison to Terra's or Vland's, lessens both the chance and severity of rain.

Mainworld Size (S)[edit]

No information yet available.

Mainworld Atmosphere (A)[edit]

Lair has a pressure of 1.50 to 2.49 atmospheres.

Mainworld Hydrosphere (H)[edit]

No information yet available.

Mainworld Geography & Topography[edit]

  • Lair boasts 5 continents, and 10% of its surface is covered by polar ice caps.
  • The largest continent is named Safokunggaru, and is quite mountainous and straddles the equator. The Onggungira range casts its shadows on the cities of the southeastern coastlands, and includes some of Lair's few active volcanoes. At the far end of the continent lies the city of Aforrarrang, the capital of Lair.
  • Onfakh Gurz and Onfakh Dzae were once a single desert continent that has since broken apart through tectonic activity. Today the Ungodhi Desert of Onfakh Gurz is the largest desert on the planet, larger even than the Eggaekh Desert on Onfakh Dzae. The two large commercial centers of Idogoukh and Feksoudhi lie in the foothills of the continent's mountains.
  • Aerueko Fen extends northward from the planetary equator, and has terrain that spans jungle in the south to tundra in the north. Aerueko Fen is the most heavily populated continent; its Arrak Plains north of the Dzuengfuerr Jungle were the original home of the Vargr race. An inlet of the Gekersguekel Bay hosts the manufacturing center and former capital city of Gaenfouzoudo.
  • The rocky southern polar continent of Gaksadudha is covered with snow and ice, and boasts the Fothironggen mountain range.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

  1. Nolrrgarrai
  2. Sokhkhun

Native Sophont: Vargr[edit]

Please see Vargr for more information.

History & Background (Dossier)[edit]

Lair is a Anglic designation for the Vargr homeworld. It in fact has many different names among the various Vargr dialects. One reasonably well-known and somewhat widespread native name for Lair is Lloelldegh, a term meaning "homeworld" in several archaic Vargr dialects. Unlike the homeworlds of other races, Lair has never been accorded much status in the hearts and minds of the Vargr.

World Starport (Sp)[edit]

Lair has an excellent quality starport.

  • A Class A Starport Facility has very well developed shipyards and is capable of producing first rate starships.
  • This facility has many very skilled personnel who can perform not only major repair work, but overhaul work as well.
  • This facility has advanced refueling and refining infrastructure. One may purchase practically any kind of refined fuel here.
  • Almost every starport of this class possesses both a Lowport and a Highport. Sometimes multiple ports of each type.

World Population (P)[edit]

No information yet available.

World Demographics[edit]

Vargr, population 100%

World Government (G)[edit]

Lair has a Non-Charismatic Leader with a Non-charismatic Dictatorship government.

  • It is a government in which a previous charismatic dictator has been replaced by a leader through normal channels.
  • The typical power source of this government is an Unpopular Autocracy.
  • The typical power structure of this government is a Empire.

World Law Level (L)[edit]

No information yet available.

World Technology Level (TL)[edit]

Lair possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.


No information yet available.

World Infrastructure[edit]

This world possesses TBD infrastructure.

World Culture[edit]

No information yet available.

World Language/s[edit]

Historical Data[edit]

No information yet available.

World Timeline[edit]

  • Empress Wave strikes Lair in the latter half of 1157. Those not evacuated or sheltered in nested Psi-shielding Vaults enter eleven years of insanity lasting until 1168. During this time, Virus already slower than its slowest propagation finds Lair unappealing due to inability to control the insane masses. Military fleets of the Lair Protectorate that managed to jump the Empress Wave continue to cleanse space of rare instances of vampire ships unlucky enough to penetrate Quarantine in Gnouf Subsector.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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