Canopus Sector
| Canopus Sector | |||||||||||||||||
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| Sector Data | |||||||||||||||||
| No. of Worlds | 393 | ||||||||||||||||
| Population | 1,000,632 million | ||||||||||||||||
| Majority Control | Solomani Confederation - 78% | ||||||||||||||||
| Secondary Control | Non-Aligned - 18% | ||||||||||||||||
| Tertiary Control | Other - 4% | ||||||||||||||||
| Domain | Balkanized Space Solomani Sphere | ||||||||||||||||
| Capital | Louvain | ||||||||||||||||
| Gross Sector Product | BCr5,095,503 | ||||||||||||||||
| Trade Volume | BCr15,394 | ||||||||||||||||
| Imperial Coordinate | -1 / -4 | ||||||||||||||||
| This sector has a trade map | |||||||||||||||||
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Canopus style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left" | |||||||||||||||||
Canopus Sector is a Solomani-dominated sector lying towards the rimward edge of Charted Space.
- It is a lightly-settled frontier region to rimward of the Imperium.
- It is named for the star Canopus.
- The Aslan know it as Oleaiy'fte Sector.
Description (Specifications)[edit]
Physcial Astrography[edit]
The following astrographic data regarding the sector has been determined:
- It is a low to average stellar density region.
- The brightest stars in the sector are the evolving blue giants contained within the Hyades Cluster.
- The star Canopus, also known by the ancient Arabic name "Suhayl", lies in Subsector L of this Sector.
- The spinward-central part of the sector is a rift density region.
Stellar Distribution[edit]
A basic map showing the distribution and size of stars within Canopus Sector, right:
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
- The core of the Hyades Cluster, a notable astrographic feature, is shown by a blue circle.
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the sector and far beyond.
Rift Regions[edit]
Canopus sector has a few large, fairly well defined rift regions and also contains multiple minor voids that are too small to qualify as a true rift. These various areas of lower stellar density serve to hamper travel and restrict commerce within its boundaries.
- Jump-2 and Jump-3 corridors of stars, the arteries of interstellar trade connecting the various clusters, snake around their empty expanses.
- The core of the Hyades Cluster, a notable astrographic feature, is shown by a blue circle.
Named rift regions include:
- Aglaean Void
- Hulda Waste
- Marraki Rift
- Nyssa Expanse
- Gulf of Nanfeng
- Rangiri Void
Nature of Rifts[edit]
Locally at least, a rift is an astrographic concept based purely on Jump Drive performance.
Rift regions generally relate to regular commercial traffic and the way it travels between destinations. Merchant vessels with jump-4 drives or better are fairly rare because of the higher costs involved in operating the vessel, the lower revenue generated by the reduced cargo space due to the need for large fuel tanks, and the relative paucity of technologically advanced maintenance facilities within the region. As a result, the vast majority of merchant vessels are capable of jump-3 or less.
- Large areas that cannot be crossed by Jump-3-capable vessels are denoted as rifts.
- The nature and borders of a rift may be determined by other criteria in different regions.
In order to qualify as a rift, the region must have ten or more contiguous hexes. Many areas have minor void regions that are too small to qualify as a true rift, but are still significant enough to seriously hamper and channel interstellar travel.
Military vessels and specialist ships such as couriers are often only marginally affected by the presence of smaller rifts. Larger rift regions have a greater significance, requiring lengthy detours or complex refueling operations or creating bottlenecks that even the longest range vessels are forced to travel through.
- Large rifts within the region form a key part of Confederation defense strategies, serving to channel prospective attackers towards defensive "hardpoints".
Other Astrographic Features[edit]
Hyades Cluster[edit]
The Hyades is the nearest open cluster to Terra, lying around 47 parsecs from Sol. It consists of a roughly spherical group of hundreds of stars sharing the same age, place of origin, chemical characteristics, and motion through space. When viewed from the surface of Terra, the Hyades form part of the head of the constellation of Taurus, the Bull.
- The Cluster is visible to the naked eye on worlds across the region.
The core of the Cluster occupies Astrographic Hex Locations 0402, 0502, 0503, and 0602 of Hyades Subsector.
- The Cluster contains no known viable worlds and is not marked as a travel destination on commercial star charts.
- The whole of the core region should be considered a Red Zone for travel purposes.
A basic overview of the Cluster:
(Imagery sourced from Traveller Map)
- Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
However, the largest of those specks shine extremely brightly.
Within the Cluster[edit]
The core of the Cluster is more than 2.5 parsecs across and lies close to the coreward edge of Hyades Subsector (Subsector A of Canopus Sector).
- It contains around 200 stars, including a number of giant, short-lived B-type stars that have evolved off of the main sequence, several other giants, numerous main sequence stars, a small number of brown dwarf substellar objects, and a few tiny white dwarf stellar remnants.
- The Cluster contains large amounts of ionized gas and dust which diffuse, refract, and reflect the light of the stars, giving it an ethereal glow.
The stars within the Cluster have extremely powerful, wildly fluctuating magnetic fields that interact with one another over vast distances. They twist and sculpt the vast gas clouds that surround them into ghostly bulbs, columns, and spires that can have dimensions measured in thousands of AU.
- Radiation levels within the cluster are extremely high: exposure to local radiation levels causes immediate serious health issues and rapidly damages electronic devices.
- Gravitational effects within the Cluster's core render jump drives either inoperative or extremely likely to suffer a catastrophic misjump: jumping into the cluster is likely to be a one way trip.
- The cluster causes significant interference, strange tones and loud noises, and extreme static on commo and sensors, severely hampering functionality and usage.
Central Anomaly[edit]
The very center of the Cluster is believed to contain a Space-Time Anomaly. The nature of this feature, if it exists, remains unclear.
Broader Effects[edit]
The tidal influence of the stars at the Cluster's core can be measured around ten parsecs away from the core region. The extended halo of stars associated with the cluster (stars sharing very similar physical characteristics and motion) extends rimward deep into Canopus Sector, to spinward into the Ustral Quadrant and Dark Nebula sectors, coreward into Magyar Sector, and trailing into Aldebaran Sector and the Solomani Rim.
- Many of the stars within this region are in the process of escaping from the cluster.
- The cluster's huge stars cause interference, strange tones and noises, and heavy static on commo and sensors for many parsecs around the feature.
World Listing[edit]
Comprehensive Second Survey data for all worlds lying within Canopus Sector is available.
- The primary source material for all data is Traveller Map.
- Other sources may differ: some elements of the data may be contradictory or incorrect.
- Data is occasionally updated as new information becomes available.
- Scouting missions gathering reliable, verified data can receive substantial payment.
AAB library archives contain expanded data about the following systems:
Note that some Second Survey data, though only 40 years old, may already be out of date.
- Verified updated data is constantly sought.
Economic Astrography[edit]
The following commercial and economic data regarding the sector is available:
Corporations[edit]
Corporations and organizations active within the sector include:
- ConTech, a corporation specializing in life sciences, particularly large-scale bio-terraforming projects, medicine, and cloning.
- Guardian Military Systems, a large corporation involved in defense and armaments manufacture, with its core area of operations here within Canopus Sector.
- Lamarck Minerals, a corporation with a relatively small core area of operations in the Solomani Rim, but with growing interests in resource extraction and processing throughout the Solomani Sphere.
- Layaefui, an Aslan corporation that specializes in exploration, scouting, and surveying.
- Orion Metallurgy Corporation (OMC), engaged in resource exploration, extraction, and processing throughout the Solomani Sphere.
- Panstellar, a major transport and logistics corporation.
- Probable Technologies, a scientific research organization involved with academia and heavy industry. It works extensively with the Confederation military.
- Rising Phoenix News Service (RPNS), the premier news and media organization within the Solomani Sphere. It has a strong pro-Confederation bias.
- Solomani Maschinenbau (SolMan) AG, a corporation with interests in heavy engineering and starship manufacture throughout the spinward half of the Confederation.
- Solomani Shipping, a major transport and logistics corporation.
- Transstar, a Solomani megacorporation specializing in transport and logistics. It operates across 13 sectors, represented by the 13 stars in its logo.
- ZeeCorp, a corporation with interests in manufacturing active throughout the Solomani Confederation. It is a major producer of robots.
Goods[edit]
Notable local commodities include:
- (none currently listed)
Security & Defense[edit]
The worlds of the sector are patrolled by the Solomani Navy. It defends Confederation territory, protects Confederation interests, suppresses piracy, and ensures interstellar trade and commerce.
- Confederation vessels may demand customs inspections.
- Some systems are defended by local naval forces.
Trade Routes[edit]
High cargo capacity, low jump rating vessels move along the clusters and traces of the sector, carrying vast amounts of goods and commodities between their member worlds. Jump-2 and Jump-3 feeder routes work their ways around the rifts and voids that dot the region, linking the various clusters and traces.
Importance[edit]
A chart is provided showing importance as green circles centered on a world, with larger circles indicating greater importance and overlapping circles giving an overview of a region's economic significance. While importance is largely a measure of raw economic power, other influencing factors include starport quality, political significance, a high planetary habitability rating, or even the local culture.
Importance also gives a good indication of the sphere of influence that individual worlds exert.
Mains[edit]
Main is an astrographic term for groups of 50 or more systems that are accessible by jump-1-capable starships.
Mains are highlighted in green: no mains lie within the sector.
Clusters[edit]
Cluster is a broad astrographic term for groups of between 10 and 50 systems that are accessible by jump-1-capable starships.
Clusters are highlighted in tan: twelve clusters lie wholly or partially within the sector.
- Aachen Cluster
- Ariette-Biton Cluster
- Ehfya Cluster
- Heart of Canopus
- Maia Cluster
- Nadon Cluster
- Rangiri Link
- Tanqueray Cluster
- Xianjin-Brimate Cluster (the Staai Main)
- Yanos Cluster
- Yulreale Cluster
- Zarn Cluster
Traces[edit]
Trace is an astrographic term for groups of between 5 and 10 systems that are accessible by jump-1-capable starships.
Traces are highlighted in brown: 17 trace-sized clusters of worlds lie wholly or partially within the sector.
- Aleutia Run
- Cassion Strand
- Castine Trace
- Cornell Trace
- Elias Group
- Hawk Cluster
- Hyrcanus Cluster
- Itsuki Trace
- Lustre Group
- Marrakesh Cluster
- Metellus Group
- Olinda Trace
- Ravenna Cluster
- Ursulan Strand
- Varro Trace
- Yuhtalikel Cluster
- Zuppe Trace
[edit]
The Navid Run is a jump-2 trade route running between the the Trita Brotherhood and the Jurisdiction of Nadon.
- It crosses the rimward half of Trita Subsector.
- It is named for Navid, a major transshipment hub.
Jump Bridges[edit]
Jump Bridges are locations within empty hexes that contain caches of fuel and supplies. They allow lower jump rating vessels to bridge gaps between distant worlds by providing a halfway point. The hexes they lie within are vast, and without exact coordinates to jump to within an empty hex a vessel could end up with empty fuel tanks, in empty wilderness, perhaps more than a light-year away from any hope of rescue. Where they do exist, Jump Bridges are heavily guarded and access is not generally granted to those without the correct credentials.
It is known that a jump bridge existed at astrographic hex location 2416 during the time of the Terran Mercantile Community (between roughly -1800 and -1100). It facilitated Jump-1 travel between the Ariette-Biton Cluster, the Rangiri Link, and the Zarn Cluster, significantly increasing local trade and commerce. As the Mercantile Community shrank to become the Old Earth Union and the financial and technological support it had provided ceased, the facility was abandoned and fell into disrepair. Its current exact astrographic coordinates and condition are unknown.
A basic chart showing the position of the jump bridge, right:
It has long been rumored that the Confederation Navy maintains covert Jump Bridge facilities, widely believed to lie within the sector's rift regions, but no reliable proof of this has ever been provided.
- SolSec discourages talk of such things.
History & Background (Dossier)[edit]
Solomani Security keeps a close eye on activities and events across the sector to ensure the security of the Confederation and the well-being of its loyal citizens. Aslan, other sophonts, and humans from neutral worlds are uniformly less likely to be cooperative with Solomani interests than Confederation citizens, but almost anyone could be a SolSec informant, passing on all sorts of useful information.
- SolSec actively competes against rival intelligence agencies in areas beyond the Confederation's borders.
The Confederation's Canopus Sector Fleet, in addition to being charged with protection of the sector, is also responsible for defense of Solomani worlds in the Ustral Quadrant.
Native Sophonts[edit]
Canopus sector was home to the Gamopedes, a peaceful Minor Race that had been classified by the Confederation as primitive indigenous aliens. The native Gamopedes were not successfully assimilated into Solomani society: they failed to adapt to a high-technology lifestyle and stopped reproducing altogether.
The following races (sophont species) are believed to have originated within this area:
- Non-Human Races
- Gamopedes of Dirigo (minor race) (believed extinct).
- Sciapods of Maia (Minor Race).
- Zarn of Zarn (Minor Race).
- Grendels of Matarisvan (Minor Race).
Demographics[edit]
Significant populations of the following races (sophont species) reside within this area:
Humaniti (Human races)[edit]
- Solomani (Major Race): widely spread across the region.
- Mixed or other heritage: occasionally encountered across the region.
- Vilani (Major Race): a few genetically distinct individuals and communities.
Terragens (Non-Human Terran Races)[edit]
- Dolphins (minor race): communities exist on a few worlds.
- Uplifted Apes (minor race): communities exist on a few worlds.
Non-Human Races[edit]
- Aslan (Major Race): principally found within the spinward-rimward quadrant of the sector.
- Droyne (Major Race): occasionally encountered crossing the sector. They tend to keep a low profile.
- Grendels (Minor Race): primarily found on their homeworld but occasionally encountered further afield.
- Kwaz of Kvazaat (Minor Race): diminutive trilateral non-humanoids from Aldebaran Sector generally involved in agricultural labor.
- Confederation resettlement programs instituted during the Rim War saw large numbers of Kwaz transplanted to worlds across the sector.
- Malorni of a currently unknown homeworld in Malorn Sector (Minor Race): a mysterious, physically tall humanoid race who control a few worlds in the extreme rimward-trailing part of the sector.
- Some believe the Malorni may actually be a Human Chimera.
- Sciapods (Minor Race): almost only encountered on Maia, their homeworld.
- Valkyrie of an unknown homeworld (Minor Race): a parasitic species that "infect" other sophonts and take over their bodies.
- Suspected outbreaks have occurred in some of the sector's far rimward systems, though exact numbers remain unclear.
- Zarn (Minor Race): large non-humanoids generally involved in agricultural labor.
- Confederation resettlement programs instituted during the Rim War saw large numbers of Zarn transplanted to worlds across the sector.
Linguistic Topography[edit]
The most commonly heard languages are:
- Chinese, a Terran language with various dialects widely spoken across the region.
- Delphinic Trinary, the principal language of Dolphins.
- French, a Terran language spoken throughout Solomani space.
- Germanic, a Terran language spoken throughout Solomani space.
- Great Ape Language (GAL), a language containing elements of Anglic spoken within Uplifted Ape communities.
- Each world where it is spoken has its own unique dialect.
- Native Grendel languages.
- Native Kwaz languages.
- Native Malorni languages.
- Native Sciapod languages.
- Native Zarn languages.
- Nihongo, a Terran language occasionally heard within the Solomani Confederation. It is the principal dialect of the language known in Anglic as Japanese.
- Rim Anglic, a dialect of Anglic and the principal language of the Solomani Confederation.
- Russian, a Terran language spoken throughout Solomani space.
- Spanish, a Terran language spoken throughout Solomani space.
- Trokh, the principal language of the Aslan Hierate.
- Minor Aslan Languages: note that some Aslan Clans retain obscure or archaic languages for personal use in addition to Trokh.
Sector Toponyms[edit]
This sector has been known by different names to different groups over its existence including the following:
| Canopus Sector Names | ||
|---|---|---|
| Culture | Toponym | Polity |
| Third Imperium | Canopus | Third Imperium |
| Aslan | Oleaiy'fte | Aslan Hierate |
| Droyne | Unknown | Droyne Oytrip Yatroy |
| Hiver | Canopus | Hive Federation |
| K'kree | Unknown | Two Thousand Worlds |
| Solomani | Canopus | Solomani Confederation |
| Vargr | Canopus | Vargr Extents |
| Vilani | Canopus | Third Imperium |
| Zhodani | Canopus | Zhodani Consulate |
Faith and Belief[edit]
Religions with influence in this sector include the following:
- Carboneism. The spiritual beliefs of the Dolphins. Fanatical sects have begun to emerge.
- Fount of Creation. A belief system emphasizing Terran purity. It is popular among the Confederation military.
- Sanctaterra. A fundamentalist technophobic organization with strong religious aspects.
- Searchers for the One Faith. A tolerant, inclusive belief system that holds that all religions are varying interpretations of the same divine message.
- It is widely disliked by most other faiths. In some regions followers may be actively persecuted.
- Solomani Church. A faith that believes in hard work, has a strong missionary fervor, and actively encourages colonization and settlement.
General Historical Timeline[edit]
Major events that have affected this sector and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars. The young Terran Confederation battles against the ancient Vilani Ziru Sirka.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1999: the Aslan gain jump drive technology.
- -1862 to -1110: the Terran Mercantile Community is active within the region.
- -1776 to 0: the Long Night.
- -1118 to 380: the Aslan Border Wars.
- -1110 to 588: the Terran Mercantile Community gradually becomes the Old Earth Union, shrinking to control the region around Terra.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the sector.
- 380: the Peace of Ftahalr ends the ongoing Aslan Border Wars and establishes understandings regarding human and Aslan influence.
- 588: the Old Earth Union and the former territories of the Terran Mercantile Community are annexed by the Imperium, moving its border adjacent to the Aslan Hierate.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the sector.
- 1065: the Second Survey is published. Information about the sector becomes widely available.
Politics & Diplomacy (Interstellar Relations)[edit]
Polity Listing[edit]
The following polities can be found within this sector:
Major Powers[edit]
- Solomani Confederation (human powers):
- Most of the sector lies within the borders of the Solomani Confederation.
- Aslan Hierate (Aslan powers):
- Oleaiy'fte, an interstellar Client state of the Aslan Hierate, controls one system in Khtaoh Subsector.
- Aslan Space, those areas of the sector dominated by the Aslan.
Independent Powers (Pocket Empires)[edit]
- The Jurisdiction of Nadon controls three systems in Trita Subsector.
- The Malorn Union controls four systems in Muscida Subsector.
- The Trita Brotherhood controls three systems in Trita Subsector.
Non-Aligned Powers (World-States)[edit]
- Non-Aligned, Aslan-dominated.
- Non-Aligned, Human-dominated.
- Non-Aligned, Unclaimed (uninhabited worlds).
A number of human-dominated non-aligned worlds lie within the territory of the Solomani Confederation. They are not officially members of that state, choosing instead to remain as technically neutral worlds, usually as a result of complicated domestic politics, belief in self-reliance, or isolationist attitudes. Despite their neutral status, almost all of these worlds rely on the Confederation for trade and defense and actively cooperate with Solomani interests.
Historical Powers[edit]
- Terran Confederation (-2400 to -2204). Controlling parts of Castine Subsector and Megrez Subsector for around two centuries.
- Rule of Man (-2204 to -1776). Controlling parts of Castine Subsector and Megrez Subsector for nearly six centuries.
- Terran Mercantile Community (-1862 to -1110). Active across the sector for almost seven centuries. While it was non-governmental in principle, it actively claimed and exploited vast regions of space, though most of the territory it controlled was barren wilderness.
- Third Imperium (588 to 871). The Imperium claimed the former territories of the Terran Mercantile Community in 588 and directly controlled them until it devolved its authority to the Solomani Autonomous Region in 704. The Mercantile Community had ceased to exist about 1,600 years before and few of the worlds that came under Imperial dominion had any tangible link to it.
- Solomani Autonomous Region (704 to 940). Worlds within a radius of 50 parsecs of Terra were granted self-government through a charter from Empress Margaret I in 704. By 940, Solomani oppression of non-human (and non-Solomani) worlds forced Empress Margaret II to revoke the region's charter.
Polity Descriptions[edit]
Synopses of the polities found in this sector:
- Allegiance Code: Jn / JuNa Jurisdiction of Nadon.
- Allegiance Code: Mu / MaUn Malorn Union.
- Allegiance Code: Na / NaAs Non-Aligned, Aslan-dominated.
- Allegiance Code: Na / NaHu Non-Aligned, Human-dominated.
- Allegiance Code: Na / NaXX Non-Aligned, Unclaimed.
- Allegiance Code: Of / AsOl Oleaiy'fte.
- Allegiance Code: So / SoCf Solomani Confederation.
- Allegiance Code: Tb / TrBr Trita Brotherhood.
Capitals[edit]
The various polity and regional capitals found within the sector include:
- Solomani Confederation
- Alameda (capital of Lustre Subsector).
- Ariette (capital of Rangiriri Subsector).
- Cassio (capital of Zarn Subsector).
- Castine (capital of Castine Subsector).
- Dione (capital of Hyades Subsector).
- Givatayim (capital of Aglaea Subsector).
- Hipponax (capital of Hulda Subsector).
- Louvain (capital of Yanos Subsector
- Nyssa (capital of Nyssa Subsector).
- Pieri (capital of Megrez Subsector).
Sector Summary[edit]
The Canopus sector has 393 worlds with an estimated combined population of 323 billion, a per capita income of Cr6,153, and a total economy of BCr1,987,645. These worlds originate an interstellar trade of BCr14,462 through 232 starports (52 Class A, 61 Class B, 79 Class C, 40 Class D) employing 2,469,380 people. Driving this interstellar trade are 31 Agricultural (Ag) worlds, 22 Non-Agricultural (Na) worlds, 24 Pre-Agricultural (Pa) worlds, 19 Pre-Industrial (Pi) worlds, 18 Rich (Ri) worlds, and 19 Industrial (In) worlds. The governments in Canopus maintain 61 Naval bases and 42 Military bases. The average technology level is 7 (with most between 3 and 10). The highest technology level is 14 at Castine (Canopus 2007), Hipponax (Canopus 0118), Ariette (Canopus 1918), Aedes (Canopus 3111), and Givatayim (Canopus 0222).
The Canopus sector contains 537 stars and 4,339 identified planets; 259 monostellar systems, 124 binary systems, ten trinary systems, and no systems with four or more stars. 342 of the 393 systems (87%) have native gas giants. There are ten Asteroid (As) belts, 31 Desert (De) worlds, 14 Garden (Ga) worlds, 25 Ice-capped (Ic) worlds, 55 Poor (Po) worlds, 96 Vacuum (Va) worlds, and 27 Water (Wa) or Ocean (Oc) worlds.
Canopus has an estimated population of 323 billion distributed across 32 High population (Hi) worlds, 16 Moderate population (Ph) worlds, 145 Non-industrial (Ni) worlds, 124 Low population (Lo) worlds, and 51 Barren (Ba) worlds. The highest population worlds are Dione (Canopus 0404), Nyssa (Canopus 1512), Ariette (Canopus 1918), Castine (Canopus 2007), Hipponax (Canopus 0118), and Biton (Canopus 1717). The population consists primarily of 7 sophont groups including three native sophonts.
| 7 identified sophont populations in Canopus | |
|---|---|
|
Polities[edit]
Solomani Confederation[edit]
The Solomani Confederation has jurisdiction over 253 worlds in the sector with an estimated combined population of 236 billion, a per capita income of Cr7,052, and a total economy of BCr1,664,475. These worlds originate an interstellar trade of BCr13,930 through 138 starports (35 Class A, 41 Class B, 36 Class C, 26 Class D) employing 2,288,505 people. Driving this interstellar trade are 19 Agricultural (Ag) worlds, 14 Non-Agricultural (Na) worlds, 16 Pre-Agricultural (Pa) worlds, ten Pre-Industrial (Pi) worlds, 14 Rich (Ri) worlds, and 11 Industrial (In) worlds. The governments in the Solomani Confederation maintain 31 Naval bases and 31 Military bases within the sector. The average technology level is 6 (with most between 3 and 10). The highest technology level is 14 at Castine (Canopus 2007), Hipponax (Canopus 0118), Ariette (Canopus 1918), and Givatayim (Canopus 0222).
The Solomani Confederation has an estimated population of 236 billion within the sector, distributed across 19 High population (Hi) worlds, eight Moderate population (Ph) worlds, 88 Non-industrial (Ni) worlds, 89 Low population (Lo) worlds, and 33 Barren (Ba) worlds. The highest population worlds are Dione (Canopus 0404), Nyssa (Canopus 1512), Ariette (Canopus 1918), Castine (Canopus 2007), Hipponax (Canopus 0118), and Givatayim (Canopus 0222). The population consists primarily of 7 sophont groups including three native sophonts.
| Solomani Confederation capitals | |
|---|---|
|
Non-Aligned, Human-dominated[edit]
There are 86 Non-Aligned Human-dominated worlds in Canopus with an estimated combined population of 60 billion.
Non-Aligned, Aslan-dominated[edit]
There are 27 Non-Aligned Aslan-dominated worlds in Canopus with an estimated combined population of 14 billion.
Non-Aligned, unclaimed[edit]
There are 16 Non-Aligned unclaimed worlds in Canopus with an estimated combined population of less than 1 million.
Malorn Union[edit]
The Malorn Union has jurisdiction over four worlds in the sector with an estimated combined population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Malorn Union maintain two Naval bases within the sector. The average technology level is 4 (with most between 1 and 7). The highest technology level is 7 at Melinduil (Canopus 2940) and Lyovren (Canopus 3039).
Trita Brotherhood[edit]
The Trita Brotherhood has jurisdiction over three worlds with an estimated combined population of 11 billion, a per capita income of Cr5,660, and a total economy of BCr62,260. These worlds originate an interstellar trade of BCr146 through 3 starports (2 Class A, 0 Class B, 1 Class C, 0 Class D) employing 81,855 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Trita Brotherhood maintain one Military base and one Naval base.
The Trita Brotherhood has an estimated population of 11 billion distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Trita (Canopus 1036). The population consists primarily of 1 sophont group.
- The capital of the Trita Brotherhood is Trita (Canopus 1036).
Jurisdiction of Nadon[edit]
The Jurisdiction of Nadon has jurisdiction over three worlds in the sector with an estimated combined population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. Driving this economy are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Jurisdiction of Nadon maintain two Naval bases and one Military base within the sector.
Oleaiy'fte[edit]
The Oleaiy'fte has jurisdiction over one world in the sector with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. Driving this economy are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.
Subsector Listing[edit]
The following subsectors can be found within this sector:
- Subsector A: Hyades Subsector / Aglaeah Subsector
- Subsector B: Yanos Subsector
- Subsector C: Castine Subsector
- Subsector D: Megrez Subsector / Cassiopeia Subsector
- Subsector E: Hulda Subsector
- Subsector F: Nyssa Subsector
- Subsector G: Rangiriri Subsector
- Subsector H: Zarn Subsector / Algenudi Subsector
- Subsector I: Aglaea Subsector / Maia Subsector
- Subsector J: Nanfeng Subsector
- Subsector K: Lustre Subsector
- Subsector L: Suhayl Subsector / Kratu Subsector
- Subsector M: Khtaoh Subsector
- Subsector N: Trita Subsector
- Subsector O: Salient Subsector
- Subsector P: Marrakesh Subsector / Muscida Subsector
References & Contributors / Sources[edit]
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- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC, pages 3, 28. (sector named, background for the sector)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), IFC. (Wars of the Imperium: sector named and shown)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 28, 50, 118, 119, various others. (background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the world)
- External Link: Ocean of Storms site (Rebellion Era UWP Data for the sector)
- Author & Contributor: Rupert Boleyn (data generated to match dot map)
- Author & Contributor: Garnfellow (development of the sector)
