Hanstone Sector
Hanstone Sector | |||||||||||||||||
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Sector Data | |||||||||||||||||
No. of Worlds | 237 | ||||||||||||||||
Population | 104,125 million | ||||||||||||||||
Majority Control | Non-Aligned - TBD% | ||||||||||||||||
Secondary Control | Other - TBD% | ||||||||||||||||
Domain | Solomani Sphere | ||||||||||||||||
Capital | TBD | ||||||||||||||||
Gross Sector Product | BCr117,547 | ||||||||||||||||
Trade Volume | BCr748 | ||||||||||||||||
Imperial Coordinate | -1 / -5 | ||||||||||||||||
This sector has a trade map | |||||||||||||||||
This sector has economic data | |||||||||||||||||
This sector has sector data | |||||||||||||||||
This sector has a climate file | |||||||||||||||||
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Hanstone style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left" |
No information or synopsis yet available.
Description (Specifications)[edit]
A frontier region of largely private Aslan and Solomani expansion, aided by the commercially astute Inyx.
Many small societies have established themselves here; a large number of them don't endure.
Solomani Confederation forces have little interest in the sector itself, but pass through on their way to the Lubbock Enclave to rimward.
Toponyms: 1105[edit]
This sector has been known by different names to different groups over its existence including the following:
Hanstone Sector Names | ||
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Culture | Toponym | Polity |
Third Imperium | Hanstone | Third Imperium |
Aslan | Ftetlao' | Aslan Hierate |
Droyne | Unknown | Droyne Oytrip Yatroy |
Hiver | Hanstone | Hive Federation |
K'kree | Unknown | Two Thousand Worlds |
Solomani | Hanstone | Solomani Confederation |
Vargr | Hanstone | Vargr Extents |
Vilani | Hanstone | Third Imperium |
Zhodani | Hanstone | Zhodani Consulate |
- This sector is known as Fletiao Sector in the Aslan Hierate.
History & Background (Dossier)[edit]
No information yet available.
Native Sophonts (NIL): 1116[edit]
The following races (sophont species) are believed to have originated within this area:
- Humaniti (Human Races)
- None
- Non-Human Races
- TBD
Demographics: 1116[edit]
Significant populations of the following races (sophont species) reside within this area:
Historical Eras[edit]
No information yet available.
History: General Overview[edit]
No information yet available.
History-Era: Milieu 1100[edit]
No information yet available.
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this sector:
- No information yet available.
Politics & Diplomacy (Interstellar Relations)[edit]
The Council of Heads is a small political entity in the Heads Subsector.
Polity Listing: 1116[edit]
The following polities can be found within this sector:
- Aslan Hierate (Aslan powers)
- Independent Powers (Pocket Empires)
- Non-Aligned Powers (World-States)
- Various systems and worlds.
- Other Powers
- TBD
- Solomani Confederation (Solomani powers)
- None
- Third Imperium (Imperial powers)
- None
Polity Descriptions: 1116[edit]
Here are several synopses of the polities found in this sector:
- Alleg: Ak: "Auftei Ktaih"
- Alleg: Fo: "Fteiheiel Oih"
- Alleg: Hc: "Council of Heads"
- Alleg: Jn: "Jurisdiction of Nadon"
- Alleg: Mu: "Malorn Union"
- Alleg: Na: "Non-Aligned, Human-dominated"
Imperial Territory: 1116[edit]
This sector is not an Imperial possession.
- 0.00% is controlled by the Third Imperium.
- 100.00% is controlled by non-Imperial powers.
Trade Routes (Economic Astrography)[edit]
The following astrographic features and trade routes can be found within this area:
Mains, Branches & Arms[edit]
- No information yet available.
Clusters & Traces[edit]
- No information yet available.
Rifts, Voids & Jump Bridges[edit]
- No information yet available.
Other Astrographic Features[edit]
Worlds, Systems & Sectors (Political Astrography)[edit]
No information yet available.
Capital/s: 1105[edit]
The capital/s of this polity is/are located in the following location/s:
- Balkanized Space: Various
Sector Summary: 1105[edit]
The Hanstone sector has 237 worlds with an estimated population of 104 billion, a per capita income of Cr1,130, and a total economy is BCr117,549. These worlds originate an interstellar trade of BCr549 through 26 starports (2 Class A, 7 Class B, 15 Class C, 2 Class D) employing 94,295 people. Driving this interstellar trade are three Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and one Industrial (In) world. The governments in Hanstone maintain seven Scout bases, and six Naval bases. The average technology level is 2 (with most between 0 and 4). The highest technology level is 13 at Bassett (Hanstone 2314).
The Hanstone sector contains no stars and no identified planets; no monostellar systems, no binary systems, no trinary systems, and no systems with four or more stars. 185 of the 237 systems (78%) have native gas giants. There are seven Asteroid (As) belts, 15 Desert (De) worlds, no Garden (Ga) worlds, 12 Ice-capped (Ic) worlds, 45 Poor (Po) worlds, 25 Vacuum (Va) worlds, and 15 Water (Wa) or Ocean (Oc) worlds.
Hanstone has an estimated population of 104 billion distributed across three High population (Hi) worlds, no Moderate population (Ph) worlds, 231 Non-industrial (Ni) worlds, 220 Low population (Lo) worlds, and 56 Barren (Ba) worlds. The highest population world is Iyheahi'a (Hanstone 0915). The population consists of 1 sophont groups.
1 identified sophont populations in Hanstone | |
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Polities[edit]
Non-Aligned, Human-dominated[edit]
There are 211 Non-Aligned Human-dominated worlds in Hanstone with an estimated population of less than 1 million.
Jurisdiction of Nadon[edit]
The Jurisdiction of Nadon has jurisdiction over nine worlds with an estimated population of 8 billion, a per capita income of Cr3,205, and a total economy is BCr25,899. These worlds originate an interstellar trade of BCr2 through 9 starports (0 Class A, 1 Class B, 7 Class C, 1 Class D) employing 295 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Jurisdiction of Nadon maintain four Scout bases. The average technology level is 8 (with most between 7 and 9). The highest technology level is 10 at Hanlon (Hanstone 1402) and Ghaur (Hanstone 1603).
The Jurisdiction of Nadon has an estimated population of 8 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, six Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Hast-Ra-Kodi (Hanstone 1505). The population consists of 1 sophont groups.
Malorn Union[edit]
The Malorn Union has jurisdiction over five worlds with an estimated population of 6 billion, a per capita income of Cr1,831, and a total economy is BCr10,987. These worlds originate an interstellar trade of BCr0 through 5 starports (0 Class A, 0 Class B, 5 Class C, 0 Class D) employing 15 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The average technology level is 6 (with most between 5 and 7). The highest technology level is 8 at Dvorak (Hanstone 3104) and Jaspre (Hanstone 3107).
The Malorn Union has an estimated population of 6 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, four Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Dvorak (Hanstone 3104). The population consists of 1 sophont groups.
Auftei Ktaih[edit]
The Auftei Ktaih has jurisdiction over five worlds with an estimated population of 1 million, a per capita income of Cr2,000, and a total economy is BCr2. These worlds originate an interstellar trade of BCr0 through 5 starports (0 Class A, 5 Class B, 0 Class C, 0 Class D) employing 15 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Auftei Ktaih maintain four Naval bases, and one Scout base. The average technology level is 9 (with most between 8 and 10). The highest technology level is 11 at Eha (Hanstone 0624).
The Auftei Ktaih has an estimated population of 1 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, five Non-industrial (Ni) worlds, two Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Ealraieyal (Hanstone 0925). The population consists of 1 sophont groups.
Fteiheiel Oih[edit]
The Fteiheiel Oih has jurisdiction over four worlds with an estimated population of 90 billion, a per capita income of Cr894, and a total economy is BCr80,552. These worlds originate an interstellar trade of BCr0 through 4 starports (0 Class A, 0 Class B, 3 Class C, 1 Class D) employing 5 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Fteiheiel Oih maintain two Scout bases. The average technology level is 5 (with most between 3 and 7). The highest technology level is 9 at Hkeeyofao (Hanstone 0916).
The Fteiheiel Oih has an estimated population of 90 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Iyheahi'a (Hanstone 0915). The population consists of 1 sophont groups.
Council of Heads[edit]
The Council of Heads has jurisdiction over three worlds with an estimated population of 40 million, a per capita income of Cr2,725, and a total economy is BCr109. These worlds originate an interstellar trade of BCr0 through 3 starports (2 Class A, 1 Class B, 0 Class C, 0 Class D) employing 40 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in Council of Heads maintain two Naval bases.
The Council of Heads has an estimated population of 40 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Schepehyrd (Hanstone 2214). The population consists of 1 sophont groups.
World Listing: 1105[edit]
The following systems and worlds can be found within this area:
Subsector Listing: 1105[edit]
The following subsectors can be found within this sector:
- Subsector A: Grieg Subsector
- Subsector B: Nadon Subsector
- Subsector C: Mozart Subsector
- Subsector D: Dvorak Subsector
- Subsector E: Jarre Subsector
- Subsector F: Fteiheiel Subsector
- Subsector G: Heads Subsector
- Subsector H: Bach Subsector
- Subsector I: Eha Subsector
- Subsector J: Auftei Subsector
- Subsector K: Prokofiev Subsector
- Subsector L: Lennon Subsector
- Subsector M: Wonder Subsector
- Subsector N: Andersen Subsector
- Subsector O: Jangole Subsector
- Subsector P: Thomson Subsector
Territorial Overview: 1105[edit]
The following table details the subsectors within this area:
- No information yet available.
Territorial Chart Key[edit]
No information yet available.
References & Contributors (Sources)[edit]
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- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), . (named but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11,50. (dot map provided)
- Andy Slack, David Thomas, David L. Pulver. Alien Races 2 (Steve Jackson Games, 1999), . (named but no further data)
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science