Eha Subsector
| Eha Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Hanstone | |||||
| Capital | None | |||||
| Number of Systems | 15 | |||||
| Majority Control | Non-Aligned - % | |||||
| 2nd Control | Auftei Ktaih - % | |||||
Subsector I of Hanstone Sector.
Description / Specifications[edit]
This is an area of low stellar density, with large void regions making travel difficult.
Subsector Summary: 1105[edit]
Eha, subsector I of Hanstone, contains 15 worlds with an estimated combined population of less than 1 million. These worlds originate an interstellar trade of BCr272 through 12 starports (0 Class A, 2 Class B, 3 Class C, 7 Class D). Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Eha maintain two Naval bases and one Scout base. The average technology level is 2 (with most between 0 and 5). The highest technology level is 11 at Eha (Hanstone 0624).
Eha has less than a million inhabitants.
| 2 identified sophont populations in Eha | |
|---|---|
|
Non-Aligned[edit]
There are 13 Non-Aligned worlds in Eha with an estimated combined population of less than a million. The population consists of Human, Aslan, and Inyx.
Auftei Ktaih[edit]
The Auftei Ktaih has jurisdiction over two worlds in the subsector with an estimated combined population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. These worlds originate an interstellar trade of BCr0 through 2 starports (0 Class A, 2 Class B, 0 Class C, 0 Class D) employing 5 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Auftei Ktaih maintain two Naval bases and one Scout base within the subsector.
The Auftei Ktaih has less than a million residents within the subsector.
Astrographic Features & Trade Routes: 1105[edit]
The following astrographic features and trade routes can be found within this area:
- No information yet available.
World Listing: 1105[edit]
The following systems and worlds can be found within this area:
History & Background / Dossier[edit]
No information yet available.
Polity Listing: 1105[edit]
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- Non-Aligned Powers (World-States)
- TBD
- Other Powers
- None
- Solomani Confederation (Solomani powers)
- None
- Third Imperium (Imperial powers)
- None
Native Sophonts (NILs): 1105[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1105[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)[edit]
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), . (sector named but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11,50. (dot map provided)
- Andy Slack, David Thomas, David L. Pulver. Alien Races 2 (Steve Jackson Games, 1999), . (sector named but no further data)