Nadon Subsector
| Nadon Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Hanstone | |||||
| Capital | None | |||||
| Number of Systems | 19 | |||||
| Majority Control | Non-Aligned - % | |||||
| 2nd Control | Jurisdiction of Nadon - % | |||||
Subsector B of Hanstone Sector.
Description / Specifications[edit]
The vast majority of the subsector's population are found at Hast-Ra-Kodi, within the Jurisdiction of Nadon.
Subsector Summary: 1105[edit]
Nadon, subsector B of Hanstone, contains 19 worlds with an estimated combined population of 8 billion, a per capita income of Cr3,205, and a total economy of BCr25,899. These worlds originate an interstellar trade of BCr2 through 16 starports (0 Class A, 5 Class B, 10 Class C, 1 Class D) employing 250 people. Driving this interstellar trade are two Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and one Industrial (In) world. The governments in Nadon maintain four Scout bases. The average technology level is 4 (with most between 0 and 8). The highest technology level is 10 at Hanlon (Hanstone 1402), Ghaur (Hanstone 1603) and Freestyle (Hanstone 1606).
Nadon has an estimated population of 8 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, four Non-industrial (Ni) worlds, four Low population (Lo) worlds, and three Barren (Ba) worlds. The highest population world is Hast-Ra-Kodi (Hanstone 1505). The population consists primarily of 2 sophont groups.
| 2 identified sophont populations in Nadon | |
|---|---|
|
Non-Aligned, Human-dominated[edit]
There are 6 Non-Aligned Human-dominated worlds in Nadon with an estimated combined population of 13 million.
Non-Aligned, Aslan-dominated[edit]
There are 5 Non-Aligned Aslan-dominated worlds in Nadon with an estimated combined population of 80 million.
Jurisdiction of Nadon[edit]
The Jurisdiction of Nadon has jurisdiction over eight worlds in the subsector with an estimated combined population of 8 billion, a per capita income of Cr3,205, and a total economy of BCr25,899. These worlds originate an interstellar trade of BCr2 through 8 starports (0 Class A, 1 Class B, 6 Class C, 1 Class D) employing 250 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in the Jurisdiction of Nadon maintain three Scout bases within the subsector. The average technology level is 8 (with most between 7 and 9). The highest technology level is 10 at Hanlon (Hanstone 1402) and Ghaur (Hanstone 1603).
The Jurisdiction of Nadon has an estimated population of 8 billion within the subsector, distributed across one High population (Hi) world, no Moderate population (Ph) worlds, five Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Hast-Ra-Kodi (Hanstone 1505). The population consists primarily of 1 sophont group.
Astrographic Features & Trade Routes: 1105[edit]
The following astrographic features and trade routes can be found within this area:
World Listing: 1105[edit]
The following systems and worlds can be found within this area:
History & Background / Dossier[edit]
No information yet available.
Polity Listing: 1105[edit]
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- Non-Aligned Powers (World-States)
- Other Powers
- None
- Solomani Confederation (Solomani powers)
- None official
- Third Imperium (Imperial powers)
- None
Native Sophonts (NILs): 1105[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1105[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors / Sources[edit]
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), . (sector named but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11,50. (dot map provided)
- Andy Slack, David Thomas, David L. Pulver. Alien Races 2 (Steve Jackson Games, 1999), . (sector named but no further data)