Gamine (world)
| Gamine/Castine (Canopus 2402) | |||||||||||||||||||||||||
| Classic Era (1116) | C201532-9
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M0 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Gamine is an icy, nonindustrial vacuum world, warranting hazardous environment precautions.
- Its surface is ice-capped with little or no atmosphere and nearly all of its water frozen.
- It requires extensive imports of outside technology to maintain a modern, star-faring society.
- It is a Non-Aligned world dominated by human sophonts located in the Castine Subsector of Canopus Sector.
- This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
- It is a member of the Tanqueray Cluster.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Gamine has a solitary primary star.
- It is a red main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x6 secondary rocky worlds.
- x2 planetoid belts.
Mainworld Data[edit]
Gamine is tidally locked to its primary star.
- The star is always high in the sky on the bright face, it hangs on horizon in the twilight zone, while the cold dark face is in permanent darkness.
- The world experiences libration - a regular wobble - as it orbits, causing the star to move in the sky.
Mainworld Size (S)[edit]
Gamine is a Small World between 2,400km and 4,000km in diameter. The world has low gravity between 0.1G and 0.17G. The horizon will appear about 2.5km away.
Mainworld Atmosphere (A)[edit]
Gamine has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Gamine has 05-15% of its surface covered by ice, either in vast sheets or contained deep within craters or fractures on the surface. Wilderness refueling is possible. Water for the inhabitants can be got by mining and melting ice.
- The surface of the world is composed of a crust of ice many kilometers thick.
- Much of the surface is cratered and covered in thick layers of regolith and dust of meteoric origin, leaving only a part of the icy outer shell exposed.
- Below the outer icy shell there may be a world-ocean of liquid water.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
History & Background (Dossier)[edit]
Gamine is a member of the Tanqueray Cluster, a cluster and trade route lying in the coreward-trailing quadrant of Canopus Sector, close to the border with Magyar Sector.
Although it lies within the territory of the Confederation, the world is not officially a member of that state, choosing instead to remain as a technically neutral world. Despite its neutral status, it relies on the Confederation for trade and defense and actively cooperates with Solomani interests.
Solomani Security keeps a close eye on things to ensure the security of the Confederation and the well-being of its loyal citizens. Almost anyone could be a SolSec informant, passing on all sorts of useful information: some gain a reward or benefit for their actions, others are coerced, but many see it as an act of duty to help protect the Solomani state and its interests.
World Starport (St)[edit]
Gamine has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Gamine has a population of 400,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population almost entirely consists of Solomani humans.
Linguistic Topography[edit]
The most commonly heard languages are:
- Rim Anglic, a dialect of Anglic and the principal language of the Confederation.
World Technology Level (T)[edit]
Gamine possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government (G)[edit]
Gamine is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions in the government. These positions are inherited by member of the group or their family members. The organization may be a monarchy, with titles passed to family members, or a plutocracy where inheritance of the family fortune includes government position. Alternatively, the organization may be a more typical government apparatus, only with positions of power inherited.
World Law (L)[edit]
Gamine has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Portable energy weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
Trade Data[edit]
- Importance: -1 (unimportant)
World Economy[edit]
- Resources: D (very abundant)
- Labor: 4 (tens of thousands)
- Infrastructure: 0 (non-existent)
- Efficiency: +4 (advanced)
World Culture[edit]
- Heterogenity: 8 (discordant)
- Acceptance: 4 (extremely aloof)
- Strangeness: 7 (confusing)
- Symbols: 5 (concrete)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1862 to -1110: the Terran Mercantile Community is active across the region.
- -1776 to 0: the Long Night.
- -1110 to 588: the Terran Mercantile Community gradually becomes the Old Earth Union, shrinking to control the region around Terra.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 588: the Old Earth Union and the former territories of the Terran Mercantile Community are annexed by the Imperium.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors / Sources[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC, pages 3, 28. (sector named, background for the sector)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), IFC. (Wars of the Imperium: sector named and shown)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 50, 118, 119, various others. (background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the world)
- CORE Data Site (UWP Data for the world)
- Author & Contributor: Rupert Boleyn (data generated to match dot map)
- Author & Contributor: Garnfellow (development of the sector)
- ↑ "Jump Map API" and map location from Travellermap.com
