Shiver (world)
Shiver/Hulda (Canopus 0112) | |||||||||||||||||||||||||
Classic Era (1116) | E648214-5
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M1 V | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 3 |
Shiver is a low-population world with a population of less than 10,000 sophonts in size.
- This world has yet to take off economically or otherwise and the population remains low for reasons largely unknown.
- This is a frozen world, with a climate of extremely low temperatures.
- This is a "low technology" world with technology competencies well below technology standards for Charted Space.
- It is a member of the Solomani Confederation in the Hulda Subsector of Canopus Sector.
Description / Astrography & Planetology[edit]
No information yet available.
Monostellar System[edit]
Shiver Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Shiver M1 V
Primary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5
System Data[edit]
System:
- 3 Gas Giants
- 1 Planetoid Belts
- 3 Other Worlds
Mainworld Data[edit]
Shiver has an Importance rating of -3 (Very unimportant).
- Importance Extension- -3
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes. )
Mainworld Atmosphere[edit]
Shiver has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
No information yet available.
World Starport[edit]
Shiver has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Technology Level[edit]
Shiver possesses a Technology Level of TL–5.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Electricity, hydrocarbon internal combustion, and the most fundamental atomic energy.
- Common Transportation technologies for this TL include:
- Land: Ground cars or automobiles and tracked vehicles.
- Water: Large ships and submersibles with steel hulls.
- Air: Early aircraft including seaplanes and very early unmanned rockets.
World Government[edit]
Shiver is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Law Level[edit]
- Light assault weapons prohibited
World Military[edit]
No information yet available.
World Economy[edit]
Economics: ( 5 1 1 0 )
- Resources-5 (Scarce)
- (Resources are any materials available for processing and exploitation. They include natural resources, minerals, ores, metals, energy sources, biological assets, and any other materials of limited availability.)
- Labor-1 (Tens)
- (Labor is the workforce available for the processing and exploitation of Resources.)
- Infrastructure-1 (Extremely limited)
- (Infrastructure is the established technical structures that support exploitation of resources. Infrastructure includes roads, power grids, communications, and factories.)
- Efficiency- 0 (Average)
- (Efficiency reflects the current economic system, and includes sensible legal procedures, appropriate tariffs, customs promoting a balanced work ethic, rewards for merit, and social structures which match ability and job. Negative Efficiency is worse. Efficiency at -1 or less turn the RUs available negative: the Inefficiencies are so destructive as to make the economy a net drain. Such barriers represent a welfare state; cultural influences which do not value wealth, even physical limitations. On the other hand, since some economies have positive efficiencies: positive multipliers increasing available RU. )
- Economic Extension- 7
- (The Economic Extension (Ex) is the strength of a world economy and provides basic insights into the economy’s structure and capabilities.)
- Resource Units- 0
- (The world's budget.)
Trade Data[edit]
- Lo-Low Population
- Fr-Frozen
World Demographics[edit]
Humaniti, population 100%
World Culture[edit]
Culture: [ 1 1 1 7 ]
- Homogeneity-1 (Monolithic)
- (Homogeneity is a measure of the degree to which members of society hold common beliefs. Members of very homogeneous cultures are in strong agreement on the fundamentals of society (usually basic rights, religion, and methods of interaction). Members of non-homogeneous cultures hold many different beliefs on the fundamentals of society.)
- Acceptance-1 (Extremely xenophobic)
- (Acceptance is the degree of xenophobia ( or xenophilia ) in the culture. High Acceptance is evidenced by friendliness to outsiders and offworlders; Low Acceptance is characterized by fear or rejection of outsiders.)
- Strangeness-1 (Very typical )
- (Strangeness is the degree of difference from the norms of interstellar society. High Strangeness is evidenced by unusual or outwardly incomprehensible actions, statements, or responses in the course daily activity. Low Strangeness reflects activities close to interstellar norms.)
- Symbols-7 (Somewhat concrete)
- (Symbols used by the culture may range from the concrete (idols; totems; statuary) to the abstract (symbolized belief systems; group affiliations).)
World Language/s[edit]
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
Shiver possesses extremely limited infrastructure
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
E648214-5
- Starport-E (Frontier Installation)
- Size-6 (9,600 km)
- Atmosphere-4 (Thin; Tainted )
- Hydrosphere-8 (80%)
- Population-2 (app. 700)
- Government Type-1 (Company/Corporation)
- Law Level-4 (Extremely limited)
- Technology Level-5 (Mass Production)
References & Contributors / Sources[edit]
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- Classic Traveller Alien Module 6: Solomani (named but no further data)
- MegaTraveller Solomani & Aslan (dot map provided)
- Mongoose Traveller: Solomani
- T20 Fighting Ships of the Solomani
- External Link: Zho Berka's Maps
- Author & Contributor: Garnfellow
- Author & Contributor: Rupert Boleyn (Data generated to match dot map)
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com