Akvomondo (world)

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Akvomondo/Corundel (Neworld 2009)
Classic Era (1115)
D79A456-9
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere9 Dense (tainted)
HydrographicsA Water World 100%
Population4 Moderate (10 thousand)
Government5 Feudal Technocracy
Law6 Moderate Law (no firearms except shotguns)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary M3 V
Planetoid Belts 0
Gas Giants 1
jumpmap?sector=Neworld&hex=2009&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]

Akvomondo is a nonindustrial water world, which has 90% or more of its surface covered in an ocean of water.

  • The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • This world is a "Twilight Zone World", a planet that is tidally-locked to its primary world, giving a hot pole, a cold pole and a twilight zone in-between.
  • It is a member of the Solomani Confederation in the Corundel Subsector of Neworld Sector.


Description / Astrography & Planetology[edit]

No information yet available.

Monostellar System[edit]

Akvomondo Monostellar System
Star Name Hierarchy Color Classification Remarks
Akvomondo Primary Red M3 V


System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background / Dossier[edit]

No information yet available.

World Starport[edit]

Akvomondo has a poor quality starport.

  • A Class D Starport Facility has minimal if any shipyards and can only perform extremely limited repair work.
  • This facility has many skilled personnel who can perform minor repair work.
  • This facility has refueling infrastructure and limited refining capabilities. One may purchase unrefined fuel here.
  • Starports of this class very rarely have both a Lowport and a Highport.

World Technology Level[edit]

Akvomondo possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gears.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government[edit]

Akvomondo has a Feudal Technocracy government.

  • It is a government by specific individuals for those who agree to be ruled. Relationships are based on the performance of technical activities which are mutually-beneficial.
  • The typical power source of this government is an Oligarchy.
  • The typical power structure of this government is a Hegemony.

World Law Level[edit]

No information yet available.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

No information yet available.

World Language/s[edit]

No information yet available.

Urbanization[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors / Sources[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com