Malvarma (world)
| Malvarma/Quatuor (Neworld 0435) | |||||||||||||||||||||||||
| Classic Era (1116) | D686211-3
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F9 V K8 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Malvarma is a low-population garden world with a population of less than 10,000 sophonts.
- It is a garden world with a near-ideal, utopian environment conducive to most forms of sophontic life.
- Both the population and economy of this world are expected to grow in the near future barring outside forces.
- It is a Non-Aligned world dominated by human sophonts located in the Quatuor Subsector of Neworld Sector.
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
- This is a "low technology" world with technology competencies well below standard for Charted Space.
- It is a member of the Shepherd Trace.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Malvarma is a binary star system.
- The primary is a white main sequence.
- The secondary is an orange main sequence.
| Primary | ||||||
|---|---|---|---|---|---|---|
| Type | Category | Mass (Sol) | Temperature (K) | Luminosity | ||
| F9 V | Main Sequence (Dwarf) | 1.13 | 5990 - 6050 | 1.53382 | ||
| Unit | Diameter | Safe Distance | Habitable Zone | Jump Shadow | M-Drive Limit | |
| AU | 0.0109 | 0.1027 | 1.16 - 2.03 | 1.09 | 10.9 | |
| Orbit # | * | 0 | 4 | 3 | 7 | |
| Remarks | ||||||
| Secondary | ||||||
| Type | Category | Mass (Sol) | Temperature (K) | Luminosity | ||
| K8 V | Main Sequence (Dwarf) | 0.62 | 3930 - 3990 | 0.18766 | ||
| Unit | Diameter | Safe Distance | Habitable Zone | Jump Shadow | M-Drive Limit | |
| AU | 0.0057 | 0.0359 | 0.45 - 0.84 | 0.57 | 5.7 | |
| Orbit # | * | * | 2 | 2 | 6 | |
| Remarks | Approximately 670 AU from the primary. | |||||
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld, orbiting the primary star.
- x7 secondary rocky worlds. Four orbit the primary star, three orbit the secondary star.
- x1 gas giant, orbiting the primary star.
Mainworld Data[edit]
Malvarma orbits within the prime region of the primary star's habitable zone.
Mainworld Size (S)[edit]
Malvarma is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
Malvarma has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.
- It experiences generally moderate temperatures.
Mainworld Hydrosphere (H)[edit]
Malvarma has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
History & Background (Dossier)[edit]
Malvarma is a member of the Shepherd Trace, a small cluster and trade route lying in the spinward-rimward quadrant of Neworld Sector.
Solomani Security keeps a close eye on things to ensure the security of the Solomani State and the well-being of its loyal citizens. Almost anyone could be a SolSec informant, passing on all sorts of useful information: some gain a reward or benefit for their actions, others are coerced, while a few see it as an act of duty to help protect the the State and its interests.
World Starport (St)[edit]
Malvarma has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Malvarma has population of 500 sophonts (hundreds).
- This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
- The population almost entirely consists of humans of Solomani descent.
Linguistic Topography[edit]
The most commonly heard languages are:
- Rim Anglic, a dialect of Anglic and the principal language of the Confederation.
World Technology Level (T)[edit]
Malvarma possesses a Technology Level of TL–3.
- Common Communication technologies for this TL include: Printing press, the mechanical telegraph, and the first audio recordings.
- Common Power Generation technologies for this TL include: Coal or other simple hydrocarbon fuels and early steam engines.
- Common Transportation technologies for this TL include:
- Land: Bicycles and early steam coaches with advanced roadways.
- Water: Advanced sailing and early steam engine ships.
- Air: The earliest hot air balloons.
World Government (G)[edit]
Malvarma is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Law (L)[edit]
Malvarma has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Body pistols, explosives, and poison gas are typically regulated or prohibited.
Trade Data[edit]
- Importance: -3 (very unimportant)
World Economy[edit]
- Resources: B (abundant)
- Labor: 1 (tens)
- Infrastructure: 0 (non-existent)
- Efficiency: -2 (fair)
World Culture[edit]
- Heterogenity: 7 (harmonious)
- Acceptance: 1 (extremely xenophobic)
- Strangeness: 3 (somewhat typical)
- Symbols: 4 (concrete)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4678: the Hivers discover jump drive technology.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars. The young Terran Confederation battles against the ancient Vilani Ziru Sirka.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1862 to -1110: the Terran Mercantile Community is active across the region.
- -1776 to 0: the Long Night.
- -1110 to 588: the Terran Mercantile Community gradually becomes the Old Earth Union, shrinking to control the region around Terra.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 588: the Old Earth Union and the former territories of the Terran Mercantile Community are annexed by the Imperium.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC. (sector named, background for the sector)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), IFC. (Wars of the Imperium: sector named and shown)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 25, 65, 74, 119, 120, 134, 169, 174. (background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the world)
- Ocean of Storms site (Rebellion Era UWP Data for the sector)
- Author & Contributor: Garnfellow (development of the sector)
- ↑ "Jump Map API" and map location from Travellermap.com
