Scorch (Al 2833) (world)
| Scorch/Hesperia (Aldebaran 2833) | |||||||||||||||||||||||||
| Classic Era (1116) | C720326-9
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M8 III M3 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Scorch is a poor, low-population desert hellworld, with a population of less than 10,000 sophonts struggling to survive in an inhospitable environment.
- Living on a hellworld is a constant struggle. Nearly every day and sometimes even hourly, the inhabitants of this world face life-threatening challenges.
- This world has no free-standing water.
- It is a Non-Aligned world dominated by human sophonts located in the Hesperia Subsector of Aldebaran Sector.
- This is a hot world, with a climate of high temperatures.
- It is a member of the Coeur Cluster.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Scorch is a binary star system.
- The primary is a turbulent red giant.[2]
- The secondary is a red main sequence.
| Primary | ||||||
|---|---|---|---|---|---|---|
| Type | Category | Mass (Sol) | Temperature (K) | Luminosity | ||
| M0 III | Giant | 6.3 | 2800 - 3600 | 470 | ||
| Unit | Diameter | Safe Distance | Habitable Zone | Jump Shadow | M-Drive Limit | |
| AU | 0.58621 | 1.79818 | 17.24 - 28.09 | 58.621 | 586.21 | |
| Orbit # | 2 | 4 | 8 | 10 | 13 | |
| Remarks | Unstable pulsating star. It produces high levels of EM noise. | |||||
| Secondary | ||||||
| Type | Category | Mass (Sol) | Temperature (K) | Luminosity | ||
| M3 V | Main Sequence (Dwarf) | 0.37 | 3270 - 3430 | 0.03081 | ||
| Unit | Diameter | Safe Distance | Habitable Zone | Jump Shadow | M-Drive Limit | |
| AU | 0.0034 | 0.0146 | 0.18 - 0.35 | 0.34 | 3.4 | |
| Orbit # | * | * | 0 | 1 | 5 | |
| Remarks | ||||||
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x7 secondary rocky worlds.
- x1 planetoid belt.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Scorch is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.
Mainworld Atmosphere (A)[edit]
Scorch has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. This atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds, which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.
- It experiences high temperatures.
Mainworld Hydrosphere (H)[edit]
Scorch has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
History & Background (Dossier)[edit]
Scorch is a member of the Coeur Cluster, a small cluster and minor trade route lying within the rimward-trailing quadrant of Aldebaran Sector.
The system's huge primary star causes interference, strange tones and noises, and heavy static on commo and sensors.
World Starport (St)[edit]
Scorch has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Scorch has a population of 1,000 sophonts (thousands).
- This is a Low Population World and the population would be too low to sustain itself without a little outside assistance. This may represent the home base of a sizable but mostly transient population such as the base of a major starship expedition, the last generation of a dying colony, the first generation of a new colony, or a large outpost that will probably evolve into a colony if not stopped.
- The population almost entirely consists of Solomani humans.
Linguistic Topography[edit]
The most commonly heard languages are:
- Rim Anglic, a dialect of Anglic and the principal language of the Solomani Confederation.
World Technology Level (T)[edit]
Scorch possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government (G)[edit]
Scorch is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to draft the policies voted upon. Leadership of the government and all members of the bureaucracy are determined by the voting population.
World Law (L)[edit]
Scorch has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.
Trade Data[edit]
- Importance: -1 (unimportant)
World Economy[edit]
- Resources: B (abundant)
- Labor: 2 (hundreds)
- Infrastructure: 0 (non-existent)
- Efficiency: -1 (average)
World Culture[edit]
- Heterogenity: 3 (monolithic)
- Acceptance: 2 (very xenophobic)
- Strangeness: 7 (confusing)
- Symbols: A (abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1776 to 0: the Long Night.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC, pages 3, 28. (sector named, background for the sector)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Steven Eric Schwartz. MegaTraveller Periodical Imperiallines 2, 1991, page 5. (Bootean Federation, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 50, 118, 119, various others. (background for the sector)
- Martin J. Dougherty. The Order of Prometheus (Mongoose Publishing, 2023), various pages. (scenarios and background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the world)
- CORE Data Site (UWP Data for the world)
- Author & Contributor: Garnfellow (development of the sector)
- Author & Contributor: Leroy W.L. Guatney of the Federation Development Agency (FDA) (development of the sector)
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ Editor's Note: On Traveller Map, the system's primary star is noted as being an extremely luminous giant star. It lies within a region of space that contains many named stars that make up the constellations visible in Terra's night skies. Since a bright giant star would be substantially brighter than any of the named constellation stars that lie within the sector, and would as a result radically alter Terra's constellations, it has been dialed back to a slightly less luminous giant star.
