Wolfe (world)
| Wolfe/Cybele (Aldebaran 1923) | |||||||||||||||||||||||||
| Classic Era (1116) | B788455–A
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G3 V | ||||||||||||||||||||||||
| Planetoid Belts | 3 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Wolfe is a pre-agricultural and nonindustrial world lacking adequate development for its economy to become prosperous.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Solomani Confederation in the Cybele Subsector of Aldebaran Sector.
- It is a balmy tropical world, with a climate of high temperatures.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Wolfe has a solitary primary star.
- It is a yellow main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x7 secondary rocky worlds.
- x3 planetoid belts.
- x1 gas giant.
Mainworld Data[edit]
Wolfe orbits within the inner region of the star's habitable zone.
Mainworld Size (S)[edit]
Wolfe is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.
Mainworld Atmosphere (A)[edit]
Wolfe has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.
- It experiences relatively high temperatures.
Mainworld Hydrosphere (H)[edit]
Wolfe has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
Wolfe is a geologically-active planet with 2 separate large landmasses, each with 2 high mountain ranges. Archipelagoes dot the oceans, with most islands being close enough together to be visible from the next.
(Blank map, predominantly watery world.)
Native Lifeforms[edit]
Abundant native life occupying every available ecological niche. Its metabolic functions drive the process of atmospheric renewal.
- Native lifeforms are thermophilic - they thrive in relatively high temperatures.
Local flora tends to be large. Trees are usually over 50 meters in height, and grow quickly.
History & Background (Dossier)[edit]
Wolfe was colonized by the colony vessel Waiferar (massing over 4000 dTons and rated at Jump-4) and commanded by Captain Jon Smið.
Captain Smið insisted on naming Wolfe and many of the other worlds that he was involved in settling. It is rumored here that the Waiferar still exists, somewhere far to rimward, and that it may return.
World Starport (St)[edit]
Wolfe has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Wolfe has a population of 10,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population almost entirely consists of Solomani humans.
Urbanization[edit]
The capitol of Wolfe is Rome, lying 30 km from the downport and constructed on a plateau overlooking a large estuary leading to the ocean.
Construction techniques are around TL–11, with a handful of impressive modern structures and a vigorous reconstruction effort of older buildings.
Linguistic Topography[edit]
The most commonly heard languages are:
- Rim Anglic, a dialect of Anglic and the principal language of the Confederation.
World Technology Level (T)[edit]
Wolfe possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government (G)[edit]
Wolfe is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law (L)[edit]
Wolfe has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.
Trade Data[edit]
- Importance: 1 (ordinary)
World Economy[edit]
The world's economy is centered around agriculture and aquaculture. It has a thriving service economy and its university offers excellent education programs.
- Resources: D (very abundant)
- Labor: 3 (thousands)
- Infrastructure: 3 (very limited)
- Efficiency: +1 (average)
World Culture[edit]
The peoples of Wolfe descend from colonists from Quesada, and have their own separate branch of the Church. Wolfens tend to be more permissive in their faith, but are very willing to argue vigorously its finer points. Beyond that, the culture is live-and-let-live and individual rights are strongly protected. This touchpoint has made for a solid and stable society, but has slowed its growth, as it is difficult to gain consensus on difficult issues.
- Heterogenity: 1 (monolithic)
- Acceptance: 5 (very aloof)
- Strangeness: 3 (somewhat typical)
- Symbols: B (abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1776 to 0: the Long Night.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors / Sources[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC, pages 3, 28. (sector named, background for the sector)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Steven Eric Schwartz. MegaTraveller Periodical Imperiallines 2, 1991, page 5. (Bootean Federation, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 50, 118, 119, various others. (background for the sector)
- Martin J. Dougherty. The Order of Prometheus (Mongoose Publishing, 2023), various pages. (scenarios and background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the world)
- CORE Data Site (UWP Data for the world)
- Author & Contributor: Garnfellow (development of the sector)
- Author & Contributor: Leroy W.L. Guatney of the Federation Development Agency (FDA) (development of the sector)
- ↑ "Jump Map API" and map location from Travellermap.com
