Inerria (world)

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Inerria/Aldebaran (Aldebaran 1105)
Classic Era (1116)
B646A77-E
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere4 Thin (tainted)
Hydrographics6 Wet World 60%
PopulationA High (0 billion)
Government7 Balkanization
Law7 Moderate Law (no firearms)
Tech LevelE High Stellar (anti-grav cities)
See also UWP
System Details
Primary G8 V
Planetoid Belts 0
Gas Giants 1

Inerria is a high-population, industrial world with a billion or more sophonts in population size.

  • As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
  • Its economy is rapidly growing and living conditions are expected to rapidly improve barring outside forces.
  • It is a member of the Solomani Confederation in the Aldebaran Subsector of Aldebaran Sector.


Description / Astrography & Planetology[edit]

This world is part of the Dahir Cluster.

Inerria has a solitary primary star.
Inerria
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G8 V Main Sequence (Dwarf) 0.94 5380 - 5480 0.80528
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0085 0.0744 0.87 - 1.54 0.85 8.5
Orbit #  *  * 3 2 7
Remarks

System Data[edit]

1 Gas Giants — 0 Planetoid Belts — 9 Other Worlds

Mainworld Data[edit]

Inerria orbits its primary at 0.72 AU, in the cooler area of the habitable zone.

Mainworld Geography & Topography[edit]

Inerria is a smaller normal sized world with icecaps, and 2 main continents on opposite sides of the planet, with an intervening world ocean. Each continent has 2 mountain ranges, and there are archipelagoes scattered across the globe.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

The original mass settlement of the world contaminated the biosphere with imported bacteria, rodents, and plant life, making it impossible to determine if there ever were any indigenous life forms or if there were wiped out by the aggressive imported species.

History & Background / Dossier[edit]

No information yet available.

World Starport[edit]

Inerria has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Technology Level[edit]

Inerria possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Early meson communicators.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
  • Common Transportation technologies for this TL include:

World Government[edit]

Inerria has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.

Each continent maintains its own government, and high/downport set.

  • Grand Republic of Torrus
  • Democratic Union of Malvus

World Law Level[edit]

Inerria has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.

World Military[edit]

Each government maintains its own military structures in opposition to the other.

World Economy[edit]

Both nations have extensive mining, agricultural, and aquacultural economic bases, which enables them to feed their large populations. In turn, the world has advanced technologies that allows it to drive extensive scientific and engineering research and wide-spread high-technology, post-scarcity society.

While the 2 primary nations have opposing militaries, most of their differences appear trivial: sports teams, small philosophical differences.

Trade Data[edit]

The population eagerly imports offworld foods, media, and crafts. Corporations are perennially engaged in expeditions for scientific advancements, engineering skills, and material science. Despite the extremely large population, Inerria is always advertising for highly educated experts.

World Demographics[edit]

World Culture[edit]

No information yet available.

Urbanization[edit]

Both nations have completely urbanized their coastlines and the mountain ranges with almost continuous sets of arcological structures. Large areas of the interior plains are set aside as parks and agricultural zones.

Inerria is also somewhat unique in that it has extensive shallow-zone aqualogies which cater to delphinic society, allowing comfortable physical interaction with humaniti from a Dolphin-dominant viewpoint. Typical is the aqualogy of Squrriakikki, which is built around 3 closely placed islands in an archipelago. Suirriakkikki is built outward from the island cores at and below the ocean surface. Markets, schools, et Al. are built to dolphin designs in this urban area. Humaniti generally is limited to the upper regions, where the business district exists on multiple levels.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

B 6 4 6 A 7 7 – E

References & Contributors / Sources[edit]

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