Difference between revisions of "Starships"

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{{InfoboxBook|name=Book 2|image=[[Image:Book2 200px.jpg]]|
+
{{InfoboxBook2
caption=Starships|publisher={{GDW}}|version=[[Classic Traveller]]|
+
|name     = Starships
author=[[Marc Miller]]|format=[[Little Black Book|Digest]]|canon=Yes|edition=1st|year=1977|
+
|alsosee  = [[Starship]]
pages=48|footnote=}}
+
|author    = Marc Miller
 +
|available = {{DTRPG|id=80178}}
 +
|canon    = Yes
 +
|caption  = {{CT}} [[Book 2]]
 +
|contents  =
 +
|edition  = 1st
 +
|footnote  = TBD
 +
|format    = LBB (Digest)
 +
|image     = Book2 200px.jpg
 +
|language  = English
 +
|pages    = 48
 +
|publisher = Game Designers Workshop
 +
|version  = Classic Traveller
 +
|year      = 1977
 +
}}
 +
[[Starships|Book 2 Starships]] is a [[Game Designers Workshop]] product.
 +
* It is a primary rules source book, a core book, designed for [[Classic Traveller]].
 +
* This book has errata for the 1977 and 1981 editions:
 +
# [[Errata Basic Traveller 1977 Edition]]
 +
# [[Errata Basic Traveller 1981 Edition]]
 +
 +
== Description ([[Specifications]]) ==
 +
[[Traveller Gene|Travellers]] travel. They move between [[world]]s as well as on their surfaces. The distances such travel covers may be [[spaceship|interplanetary]] or [[starship|interstellar]] in scale. It details interstellar travel and [[starship]]s for [[Classic Traveller]].
 +
----
 +
''Book 2'' contains details on [[starship]]s. Players can travel on them using the basic transportation rules, and may find it interesting to engage in [[Interstellar Trade within Charted Space|trade and commerce]] in order to make some [[Imperial Currency|money]]. Later, they will become involved in [[Naval Architecture|ship design and construction]]. {{Page cite|name= Characters and Combat |page=7|version=Classic Traveller}}
 +
* One can find more information here: [[Starships/Content]]
  
==Ship Design==
+
=== Table of Contents ===
Starships are constructed and sold at shipyards throughout the galaxy. Any class A starport has a shipyard that can build any kind of ship, including a starship with jump drives; any class B starport can build a small craft and ships which do not have jump drives. The military procures vessels through these yards, corporations
+
{| class="wikitable sortable"
buy their commercial vessels from these shipyards, and private individuals can purchase ships that they have designed through them as well. The major restriction on the purchase of ships is money.
+
!colspan="2"|''[[Classic Traveller]]<br> Book 2 Starships''
====Design Plans====
+
|-
Most vessels are constructed from standard design plans which use time-tested designs and combinations of features. Shipyards work from these plans which cover every detail of construction and assembly. Naval architect firms can produce a detailed set of design plans in about four weeks for a price of 1% of the final ship cost; they can be hurried to finish the job in two weeks if paid 1.5%. Once the design plans are received, the shipyard may be commissioned to produce the vessel desired.
+
! Section
====Standard Designs====
+
! Page/s
There are a number of standard design plans available; they have been in use for a long time, and are available for a nominal fee for the set. A 10% final cost discount is available for ships built to a standard design plan.
+
|-
====Custom Designs====
+
| [[Travelling in Charted Space|Travelling]]
A naval architect will assist in providing the design plans for any specific vessel that is not designed around a standard hull size. The naval architect will insist on receiving his 1% fee upon delivery of the plans and specifications.
+
| 1
====Construction Time====
+
|-
The time required for building any vessel depends primarily on the hull. The standard hulls require shorter construction times for those hulls; they are more familiar to the shipyard and easier to build.
+
| [[Interstellar Trade within Charted Space|Starship Economics]]
====Financing====
+
| 5
A shipyard will insist upon a down payment with the order for the vessel, as well as requiring a demonstration that proper financing is available to cover the balance when due.
+
|-
==Ship Construction==
+
| [[Naval Architecture|Starship Construction]]
Starships are constructed on the foundation of a hull, into which are fitted the drives and other fittings that adapt it to its intended function. The total tonnage of the installed fittings cannot exceed the tonnage of the hull.
+
| 9
====Hull====
+
|-
Hulls are identified by their mass displacement, expressed in tons. When hulls are constructed, they are divided into an engineering section for the drives and the main compartment for everything else. Standard hulls are available at reduced prices and construction times. Any other hull must be produced on a custom basis. Hulls vary in their requirements for drives and power plants based on tonnage.
+
| [[War in Charted Space|Starship Combat]]
====Engineering Section====
+
| 22
Drives are installed in the engineering section. A non-starship must have a maneuver drive and a power plant. A starship must have a a jump drive and a power plant; a maneuver drive may also be installed, but is not
+
|-
required. The total tonnage of the drives may not exceed the tonnage of the engineering section of the vessel.
+
| [[Drug]]s
====Main Compartment====
+
| 38
The ship's main compartment contains all non-drive features of the ship.
+
|-
=====Bridge=====
+
| [[Education in Charted Space|Experience]]
All ships must allocate tonnage to controls and other equipment for proper operation of the ship.
+
| 40
=====Computer=====
+
|-
The computer is identified by its model number. In general, larger computers are more advantageous in combat situations. In addition, the model number indicates the highest level of jump which can be achieved by
+
| [[Interstellar Trade within Charted Space|Trade and Commerce]]
the ships.
+
| 42
=====Staterooms=====
+
|}
Quarters for the crew and passengers are provided in the form of staterooms containing sleeping and living facilities.
+
 
=====Low Passage Berths=====
+
=== [[Library Data|Library Data Entries (Public)]] ===
Facilities for carrying passengers in cold sleep may be installed in a ship.
+
* [[Beam Laser]] {{Page cite|name= Starships |page= 16 |version= Classic Traveller |citeName=S16}}
=====Fuel=====
+
* [[Computer Software]] {{Page cite|name= Starships|page=38|version=Classic Traveller|citeName=S38}}
The total fuel tankage for a ship must be indicated in the design plans and must be included within the ship's hull.
+
* [[High Passage]] {{Page cite|name= Starships|page=4|version=Classic Traveller}}
=====Cargo Hold=====
+
* [[Jump Drive]] {{Page cite|name= Starships|page=5, 7, 10, 13-15, 20, 22 |version=Classic Traveller}}
The design plan must indicate cargo capacity. The amount of cargo carried may not exceed cargo capacity.
+
* [[Low Lottery]] {{Page cite|name= Starships|page=5|version=Classic Traveller|citeName=S5}}
=====Armaments=====
+
* [[Low Passage]] {{Page cite|citeName=S5}}
Any ship may designate hardpoints for weapons. Hardpoints may be left unused if desired. One turret may be attached to each hardpoint on the ship. When it is attached, space in the hull for fire control must be allocated. Turrets are available in a number of different mounts and configurations. Turrets and weapons can be altered or retrofitted. Various weapons for installation in turrets are available.
+
* [[Imperial Credit|Megacredit]] {{Page cite|name= Starships|page=7|version=Classic Traveller}}
====Optional Components====
+
* [[Mail Vault]]
Otional components can be included in design plans, or may be acquired for later installation on a vessel.
+
* [[Maneuver Drive]] {{Page cite|name= Starships|page=7, 14, 21-22, 28-29 |version=Classic Traveller}}
=====Atmospheric Streamlining=====
+
* [[Middle Passage]] {{Page cite|name= Starships|page=4-5|version=Classic Traveller}}
Standard hulls are rough deep space configurations incapable of entering atmospheres. They may be streamlined by indicating this in the design plans. This streamlining includes fuel scoops. Streamlining may not be
+
* [[Misjump]] {{Page cite|name= Starships|page=6|version=Classic Traveller|citeName=S6}}
retrofitted; it must be included at the time of construction.
+
* [[Missile Rack]] {{Page cite|citeName=S16}}
=====Ship's Locker=====
+
* [[Naval Architecture]]
Every ship has a ship's locker. Typical equipment carried aboard will include protective clothing,
+
* [[Power Plant]] {{Page cite|name= Starships|page=7, 14, 16, 22 |version=Classic Traveller}}
vacc suits, weapons and survival aids.
+
* [[Pulse Laser]] {{Page cite|citeName=S16}}
=====Ship's Vehicles=====
+
* [[Sandcaster]] {{Page cite|citeName=S16}}
A ship may have one or more subordinate vehicles specified as part of the ship's equipment, and tonnage may be devoted to the permanent stowage or hangarage of the vehicles.
+
* [[Ship Fuel]] {{Page cite|citeName=S6}}
====Crew====
+
* [[Ship’s Computer]] {{Page cite|citeName=S38}}
Each ship requires a crew. On small ships, the crew may be one person; on larger ships, the crew can be quite large. The following are the basic crew positions:
+
* [[Ship's Papers]]
=====Pilot=====
+
* [[Terra]] {{Page cite|name= Starships|page=37|version=Classic Traveller|citeName=S37}}
Each starship and non-starship requires a pilot. Small craft require a pilot.
+
* [[Travellers' Aid Society|The Travellers' Aid Society]] AKA [[TAS]] {{Page cite|citeName=S5}}
=====Navigator=====
+
* [[Working Passage]] {{Page cite|citeName=S5}}
Each starship displacing greater than 200 tons must have a navigator. The pilot of a small craft or non-starship can handle its navigation requirements.
+
 
=====Engineer=====
+
=== [[Library Data|Library Data Entries]] (Automated) ===
Any ship with tonnage 200 tons or more must have one engineer. If there is more than one engineer, then the most skilled (or the oldest) becomes chief engineer. Ships under 200 tons and small craft do not require
+
{{LibraryEntries}}
an engineer, although engineering skill may prove useful.
+
 
=====Steward=====
+
=== [[Drug|Selected Drugs (Pharmaceuticals)]] ===
If high passengers are carried, then a steward is required. There must be at least one steward for every eight high passengers on the ship. If there is more than one steward, the most skilled is designated chief
+
* [[Anagathic Drug]] {{Page cite|name= Starships|page=44-45|version=Classic Traveller|citeName=S44}}
steward (or purser).
+
* [[Combat Drug]] {{Page cite|citeName=S44}}
=====Medic=====
+
* [[Fast Antidote Drug]]
Each starship of 200 tons or more must have a medic. In addition, there must be at least one medic per 120 passengers carried. If there is more than one medic, the most skilled is designated ship's doctor. Non-starships and small craft do not require medics.
+
* [[Fast Drug]] {{Page cite|citeName=S44}}
=====Gunner=====
+
* [[Medical Drug]] {{Page cite|citeName=S44}}
One gunner may be hired per turret on a ship. Armed small craft require a gunner in addition to the pilot. If there is more than one gunner, the most skilled is designated the chief gunner. The gunner position may be omitted if there is no major threat to the ship.
+
* [[Medical Slow Drug]]
=====Other Positions=====
+
* [[Psi-Booster Drug]] {{Page cite|name=Worlds and Adventures|page=45|citeName=W45}}
One person may fill two crew positions, providing they have the skills to perform the work. However, because of the added burden, each position is filled at a reduced skill level, and the individual draws salary equal to 75% of each position. Other crew positions may be created depending on the facilities of the starship: for example, a starship with a cutter might have a position for cutter pilot (and possibly cutter gunner) in addition to the normal positions. Specific jobs or tasks require crew members to perform them.
+
* [[Psi-Double Drug]] {{Page cite|citeName=W45}}
=====Large Starships=====
+
* [[Psi-Special Drug]] {{Page cite|citeName=W45}}
For starships of greater than 1000 tons hull displacement, the crew should also include a commanding officer (or captain), his executive officer, and at least three administrative personnel.
+
* [[Slow Antidote Drug]]
{{Incomplete}}
+
* [[Slow Drug]] {{Page cite|citeName=S44}}
 +
* [[Truth Drug]] {{Page cite|citeName=S44}}
 +
 
 +
=== [[Ship Equipment|Selected Equipment (Ship)]] ===
 +
* [[Beam Laser]] {{Page cite|citeName=S16}}
 +
* [[Computer Software]] {{Page cite|citeName=S38}}
 +
* [[Fire Control Computer]]
 +
* [[Fuel Purification Plant]]
 +
* [[Fuel Scoop]]s {{Page cite|name= Starships|page=15|version=Classic Traveller}}
 +
* [[Grav Plate]]
 +
* [[Hardpoint]]
 +
* [[Inertial Compensator]]
 +
* [[Jump Drive]] {{Page cite|name= Starships|page=5, 7, 10, 13-15, 20, 22 |version=Classic Traveller}}
 +
* [[Mail Vault]]
 +
* [[Maneuver Drive]] {{Page cite|name= Starships|page=7, 14, 21-22, 28-29 |version=Classic Traveller}}
 +
* [[Missile Rack]] {{Page cite|citeName=S16}}
 +
* [[Power Plant]] {{Page cite|name= Starships|page=7, 14, 16, 22 |version=Classic Traveller}}
 +
* [[Pulse Laser]] {{Page cite|citeName=S16}}
 +
* [[Sandcaster]] {{Page cite|citeName=S16}}
 +
* [[Ship Fuel]] {{Page cite|citeName=S6}}
 +
* [[Ship’s Computer]] {{Page cite|citeName=S38}}
 +
* [[Ship Sensor Suite]]
 +
* [[Ship’s Turret|Turret]]
 +
 
 +
=== [[Master Abbreviation List|Selected Form/s & Terms]] ===
 +
''Forms:''
 +
* [[TAS Form 3 Ship’s Paper’s (Commercial)]] {{Page cite|name= Starships|page=21, 24-25|version=Classic Traveller}}
 +
 
 +
''[[Master Abbreviation List|Terms]]:''
 +
* [[Naval Architecture]]
 +
 
 +
=== [[Organization|Selected Organizations]] ===
 +
* Corporate Bank
 +
* [[Travellers' Aid Society]] {{Page cite|citeName=S5}}
 +
* [[World-State|World-State Government]]
 +
 
 +
=== [[Computer Software|Selected Computer Programs]] ===
 +
''Offensive Programs:''
 +
* [[Double Fire Program]] {{Page cite|citeName=S38}} 
 +
* [[Gunner Program]] {{Page cite|citeName=S38}} 
 +
* [[Launch Program]] {{Page cite|citeName=S38}} 
 +
* [[Multi-target Program]] {{Page cite|citeName=S38}} 
 +
* [[Predict Program]] {{Page cite|citeName=S38}} 
 +
* [[Select Program]] {{Page cite|citeName=S38}} 
 +
* [[Target Program]] {{Page cite|citeName=S38}} 
 +
 
 +
''Defensive Programs:''
 +
* [[Anti-Missile Program]] {{Page cite|citeName=S38}} 
 +
* [[Auto/Evade Program]] {{Page cite|citeName=S38}} 
 +
* [[ECM Program]] {{Page cite|citeName=S38}} 
 +
* [[Maneuver/Evade Program]] {{Page cite|citeName=S38}} 
 +
* [[Return Fire Program]] {{Page cite|citeName=S38}} 
 +
 
 +
''Routine Programs:''
 +
* [[Anti-hijack Program]] {{Page cite|name= Starships|page=39|version=Classic Traveller|citeName=S39}}
 +
* [[Generate Program]] {{Page cite|citeName=S39}} 
 +
* [[Jump Program]] {{Page cite|citeName=S38}} 
 +
* [[Library Program]] {{Page cite|citeName=S38}}
 +
* [[Maneuver Program]] {{Page cite|citeName=S38}} 
 +
* [[Navigation Program]] {{Page cite|citeName=S39}} 
 +
 
 +
=== [[Ship|Selected Ship Types]] ===
 +
# [[Type A class Free Trader]]
 +
# [[Type C class Mercenary Cruiser]] AKA [[Broadsword class Mercenary Cruiser]]
 +
# [[Type M class Subsidized Liner]]
 +
# [[Type R class Subsidized Merchant]]
 +
# [[Type S class Scout/Courier]]
 +
# [[Type T class Patrol Ship]] AKA [[Type T class Patrol Cruiser]] AKA [[Type TP class Patrol Cruiser]]
 +
# [[Type Y class Yacht]]
 +
 
 +
=== [[Smallcraft|Selected Smallcraft Types]] ===
 +
# [[Cutter|Cutter (50-ton)]]
 +
# [[Fighter|Fighter (10-ton)]]
 +
# [[Launch|Launch (20-ton)]]
 +
## [[Damgarrii class Passenger Launch]]
 +
# [[Pinnace|Pinnace (40-ton)]]
 +
# [[Ship's Boat|Ship's Boat (30-ton)]]
 +
# [[Shuttle|Shuttle (95-ton)]]
 +
# [[Slow Boat|Slow Boat (30-ton)]]
 +
## Sensible class Slow Boat
 +
# [[Slow Pinnace|Slow Pinnace (40-ton)]]
 +
 
 +
=== [[Technology|Selected Technology]] ===
 +
* [[Computer Software]] {{Page cite|citeName=S38}}
 +
* [[Ship’s Computer]] {{Page cite|citeName=S38}}
 +
 
 +
=== [[Vehicle|Selected Vehicles]] ===
 +
* [[Air/Raft]] {{Page cite|name= Starships|page=23|version=Classic Traveller|citeName=S23}}
 +
** [[Sirvaan class Air/raft]]
 +
* [[Tracked ATV|ATV, Tracked]] {{Page cite|citeName=S23}}
 +
* [[Wheeled ATV|ATV, Wheeled]] {{Page cite|citeName=S23}}
 +
** [[Loren class ATV]]
 +
* [[GCarrier]] {{Page cite|citeName=S23}}
 +
* [[Speeder]] {{Page cite|citeName=S23}}
 +
 
 +
=== [[World|Selected Worlds]] ===
 +
* [[Terra]] AKA [[Terra (SR 1827) (world)]] {{Page cite|name= Starships|page=37|version=Classic Traveller}}
 +
 
 +
== Meta-history & Background ([[Dossier]]) ==
 +
[[Classic Traveller]] Books 1 through 3 provided the cornerstone for all future Traveller publications.
 +
* Books 1, 2, and 3 came together to provide a great, well-developed sci-fi RPG.
 +
----
 +
The Classic Traveller core rules actually exist in three different rulesets. Logic would suggest using the most recent released edition; but in this case, there are rules elements of interest to the collector which would not be included.
 +
 +
The original 1977 release of Traveller contained three books – [[Characters and Combat]], [[Starships]], and [[Worlds and Adventures]]. This set of rules contains everything needed to play Traveller. However, in 1981, [[GDW]] took advantage of a need to reprint the core rules to also address and clean up the rules. This "second edition" actually adds quite a bit to the rules, but there are also some items dropped from the rules. This second edition also incorporated errata printed in [[Book 4]] – [[Mercenary (book)|Mercenary]] for the original 1977 edition.
 +
 
 +
This cleaned up "second edition" would be used for producing [[The Traveller Book]] in 1982, along with some additional material, including a special introduction for new players, two adventures, and additional details on what was becoming the [[Official Traveller Universe]] ([[OTU]]). Some additional rules did slip into [[The Traveller Book]] that appear nowhere else. 
 +
 
 +
Finally, in 1983, [[GDW]] released [[Starter Traveller]], intended at giving a younger audience a streamlined and simpler set of Traveller rules. This release dropped some of the more complicated rules, but added a different starship combat system (using range bands, much like the personal combat system, as opposed to vector movement) which many consider a great improvement on the original. Except where noted, [[Starter Traveller]] uses the 1981 edition rules.
 +
 
 +
Finally, other minor [[Classic Traveller]] rules appeared in other releases (notably [[Mayday]], [[Snapshot]], and the Alien Modules) which some referees and players of the [[Classic Traveller]] rules will find useful without adopting the game models in those products. This document presents a collection of rules elements for purchasers of [[FFE]]'s [[The Classic Books|The Classic Books 0 - 8]] to give them access to these lost rules not available in the Classic Reprints collection. {{Page cite|name= Lost Rules of Traveller |page= 2}}
 +
 
 +
=== Credits (Primary Sources) ===
 +
{| class="wikitable sortable"
 +
!colspan="2"|Credits (Primary Sources)
 +
|-
 +
! Credit
 +
! [[Author]]s & Contributors
 +
|-
 +
| Original Concept and General Game Design
 +
| [[Marc Miller]]
 +
|-
 +
| Supplemental Design
 +
| [[Frank Chadwick]], [[John Harshman]], [[Loren Wiseman]], [[Darryl Hany]]
 +
|-
 +
| Playtesting
 +
| [[Winston Hamilton]], [[Tony Svajlenka]], [[Scott Renner]], [[Doug Po]], [[David MacDonald]], and [[Wayne Roth]]
 +
|-
 +
| Art Direction
 +
| [[Paul R. Banner]]
 +
|-
 +
| Publisher
 +
| [[Game Designers' Workshop]]
 +
|-
 +
|}
 +
 
 +
=== External Link/s ===
 +
''COMMENTARY & DATA ARTICLES:''
 +
# EXTERNAL LINK: [https://rpggeek.com/rpgitem/44360/starships RPG GEEK Entry]
 +
# EXTERNAL LINK: [https://index.rpg.net/display-entry.phtml?mainid=678 RPG NET Entry]
 +
# EXTERNAL LINK: [https://www.librarything.com/series/Classic+Traveller+Main+Books Library Thing Classic Traveller]
 +
# EXTERNAL LINK: [https://www.freelancetraveller.com/features/shipyard/book2plus.html Beyond Book 2: Expanding the Basic Classic Traveller Starship Design System]
 +
# EXTERNAL LINK: [http://traveller.chromeblack.com/beispiel-seite/deckplans/ Illustrations of Classic Traveller Starships ]
 +
 
 +
''REVIEWS:''
 +
# EXTERNAL LINK: [https://microphonesofmadness.wordpress.com/2016/01/19/interstellar-overdrive-starship-design-in-classic-traveller/ Interstellar Overdrive: Starship Design In Classic Traveller]
 +
# EXTERNAL LINK: [https://talestoastound.wordpress.com/2016/08/12/traveller-out-of-the-box-book-2-starship-combat-is-not-a-tactical-game-it-is-a-resource-management-game/ TRAVELLER: Out of the Box–“Book 2 Starship combat is not a tactical game. It is a resource management game.”]
 +
# EXTERNAL LINK: [http://www.risusiverse.com/home/optional-rules/travelling-heavy---starships Travelling Heavy]
 +
# EXTERNAL LINK: [http://ancientfarfuture.blogspot.com/2015/04/classic-traveller-ship-builder.html Classic Traveller Ship Builder]
 +
# EXTERNAL LINK: [http://www.trisen.com/sol/default.asp?topic=10 All kinds of good ship stuff from Peter Trevor]
 +
 
 +
''Other Articles:''
 +
# EXTERNAL LINK: None
 +
 
 +
== References & Contributions ([[Sources]]) ==
 +
{{Advanced}}
 +
{{Sources
 +
|S1= [[Traveller Wiki Editorial Team]]
 +
|S2=  
 +
}}
 +
 
 +
 
 +
[[Category: Drug Source]]
 +
[[Category: Equipment Source]]
 +
[[Category: Form Source]]
 +
[[Category: Organization Source]]
 +
[[Category: Program Source]]
 +
[[Category: Ship Source]]
 +
[[Category: Smallcraft Source]]
 +
[[Category: Technology Source]]
 +
[[Category: Vehicle Source]]
 +
[[Category: World Source]]
 +
{{MET|}}

Latest revision as of 23:18, 16 February 2026

Starships
Book2 200px.jpg
Classic Traveller Book 2
Author Marc Miller
Publisher Game Designers Workshop
Version Classic Traveller
Edition 1st
Format LBB (Digest)
Language English
Pages 48
Year Published 1977
Canonical Yes
Available from DriveThru RPG
Also See Starship
TBD

Book 2 Starships is a Game Designers Workshop product.

  • It is a primary rules source book, a core book, designed for Classic Traveller.
  • This book has errata for the 1977 and 1981 editions:
  1. Errata Basic Traveller 1977 Edition
  2. Errata Basic Traveller 1981 Edition

Description (Specifications)[edit]

Travellers travel. They move between worlds as well as on their surfaces. The distances such travel covers may be interplanetary or interstellar in scale. It details interstellar travel and starships for Classic Traveller.


Book 2 contains details on starships. Players can travel on them using the basic transportation rules, and may find it interesting to engage in trade and commerce in order to make some money. Later, they will become involved in ship design and construction. [1]

Table of Contents[edit]

Classic Traveller
Book 2 Starships
Section Page/s
Travelling 1
Starship Economics 5
Starship Construction 9
Starship Combat 22
Drugs 38
Experience 40
Trade and Commerce 42

Library Data Entries (Public)[edit]

Library Data Entries (Automated)[edit]

Library data entries


Selected Drugs (Pharmaceuticals)[edit]

Selected Equipment (Ship)[edit]

Selected Form/s & Terms[edit]

Forms:

Terms:

Selected Organizations[edit]

Selected Computer Programs[edit]

Offensive Programs:

Defensive Programs:

Routine Programs:

Selected Ship Types[edit]

  1. Type A class Free Trader
  2. Type C class Mercenary Cruiser AKA Broadsword class Mercenary Cruiser
  3. Type M class Subsidized Liner
  4. Type R class Subsidized Merchant
  5. Type S class Scout/Courier
  6. Type T class Patrol Ship AKA Type T class Patrol Cruiser AKA Type TP class Patrol Cruiser
  7. Type Y class Yacht

Selected Smallcraft Types[edit]

  1. Cutter (50-ton)
  2. Fighter (10-ton)
  3. Launch (20-ton)
    1. Damgarrii class Passenger Launch
  4. Pinnace (40-ton)
  5. Ship's Boat (30-ton)
  6. Shuttle (95-ton)
  7. Slow Boat (30-ton)
    1. Sensible class Slow Boat
  8. Slow Pinnace (40-ton)

Selected Technology[edit]

Selected Vehicles[edit]

Selected Worlds[edit]

Meta-history & Background (Dossier)[edit]

Classic Traveller Books 1 through 3 provided the cornerstone for all future Traveller publications.

  • Books 1, 2, and 3 came together to provide a great, well-developed sci-fi RPG.

The Classic Traveller core rules actually exist in three different rulesets. Logic would suggest using the most recent released edition; but in this case, there are rules elements of interest to the collector which would not be included.

The original 1977 release of Traveller contained three books – Characters and Combat, Starships, and Worlds and Adventures. This set of rules contains everything needed to play Traveller. However, in 1981, GDW took advantage of a need to reprint the core rules to also address and clean up the rules. This "second edition" actually adds quite a bit to the rules, but there are also some items dropped from the rules. This second edition also incorporated errata printed in Book 4Mercenary for the original 1977 edition.

This cleaned up "second edition" would be used for producing The Traveller Book in 1982, along with some additional material, including a special introduction for new players, two adventures, and additional details on what was becoming the Official Traveller Universe (OTU). Some additional rules did slip into The Traveller Book that appear nowhere else.

Finally, in 1983, GDW released Starter Traveller, intended at giving a younger audience a streamlined and simpler set of Traveller rules. This release dropped some of the more complicated rules, but added a different starship combat system (using range bands, much like the personal combat system, as opposed to vector movement) which many consider a great improvement on the original. Except where noted, Starter Traveller uses the 1981 edition rules.

Finally, other minor Classic Traveller rules appeared in other releases (notably Mayday, Snapshot, and the Alien Modules) which some referees and players of the Classic Traveller rules will find useful without adopting the game models in those products. This document presents a collection of rules elements for purchasers of FFE's The Classic Books 0 - 8 to give them access to these lost rules not available in the Classic Reprints collection. [23]

Credits (Primary Sources)[edit]

Credits (Primary Sources)
Credit Authors & Contributors
Original Concept and General Game Design Marc Miller
Supplemental Design Frank Chadwick, John Harshman, Loren Wiseman, Darryl Hany
Playtesting Winston Hamilton, Tony Svajlenka, Scott Renner, Doug Po, David MacDonald, and Wayne Roth
Art Direction Paul R. Banner
Publisher Game Designers' Workshop

External Link/s[edit]

COMMENTARY & DATA ARTICLES:

  1. EXTERNAL LINK: RPG GEEK Entry
  2. EXTERNAL LINK: RPG NET Entry
  3. EXTERNAL LINK: Library Thing Classic Traveller
  4. EXTERNAL LINK: Beyond Book 2: Expanding the Basic Classic Traveller Starship Design System
  5. EXTERNAL LINK: Illustrations of Classic Traveller Starships

REVIEWS:

  1. EXTERNAL LINK: Interstellar Overdrive: Starship Design In Classic Traveller
  2. EXTERNAL LINK: TRAVELLER: Out of the Box–“Book 2 Starship combat is not a tactical game. It is a resource management game.”
  3. EXTERNAL LINK: Travelling Heavy
  4. EXTERNAL LINK: Classic Traveller Ship Builder
  5. EXTERNAL LINK: All kinds of good ship stuff from Peter Trevor

Other Articles:

  1. EXTERNAL LINK: None

References & Contributions (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
  1. Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 7.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Marc Miller. Starships (Game Designers Workshop, 1977), 16.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 Marc Miller. Starships (Game Designers Workshop, 1977), 38.
  4. Marc Miller. Starships (Game Designers Workshop, 1977), 4.
  5. Marc Miller. Starships (Game Designers Workshop, 1977), 5, 7, 10, 13-15, 20, 22.
  6. 6.0 6.1 6.2 6.3 6.4 Marc Miller. Starships (Game Designers Workshop, 1977), 5.
  7. Marc Miller. Starships (Game Designers Workshop, 1977), 7.
  8. Marc Miller. Starships (Game Designers Workshop, 1977), 7, 14, 21-22, 28-29.
  9. Marc Miller. Starships (Game Designers Workshop, 1977), 4-5.
  10. 10.0 10.1 10.2 Marc Miller. Starships (Game Designers Workshop, 1977), 6.
  11. Marc Miller. Starships (Game Designers Workshop, 1977), 7, 14, 16, 22.
  12. Marc Miller. Starships (Game Designers Workshop, 1977), 37.
  13. 13.0 13.1 13.2 13.3 13.4 13.5 Marc Miller. Starships (Game Designers Workshop, 1977), 44-45.
  14. 14.0 14.1 14.2 Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), 45.Marc MillerRobert EaglestoneDon McKinney. Worlds and Adventures (Far Future Enterprises, 2019), 45.
  15. Marc Miller. Starships (Game Designers Workshop, 1977), 15.
  16. Marc Miller. Starships (Game Designers Workshop, 1977), 5, 7, 10, 13-15, 20, 22.
  17. Marc Miller. Starships (Game Designers Workshop, 1977), 7, 14, 21-22, 28-29.
  18. Marc Miller. Starships (Game Designers Workshop, 1977), 7, 14, 16, 22.
  19. Marc Miller. Starships (Game Designers Workshop, 1977), 21, 24-25.
  20. 20.0 20.1 20.2 Marc Miller. Starships (Game Designers Workshop, 1977), 39.
  21. 21.0 21.1 21.2 21.3 21.4 Marc Miller. Starships (Game Designers Workshop, 1977), 23.
  22. Marc Miller. Starships (Game Designers Workshop, 1977), 37.
  23. Don McKinney. Lost Rules of Traveller (Far Future Enterprises, 2010), 2.