Darlene class Gig

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Darlene class Gig
Gig-Darlene-NOSE-P-Jaquays-Fighting-Ships-Pg-27 05-Sept-2018a.jpg
TBD
Type: UMG Gig
Agility 6
Also see Utility Craft
Architect Timothy B. Brown
Blueprint Yes
Canon Yes. Published, canon smallcraft design.
Cargo 2.0 Tons
Cost MCr27.65
Crew 1
Enlisted 0
Officers 1
EOS Still in active service.
Era 1105
Hardpoints 1
Hull Wedge Hull
Illustration Yes
IOC Unknown
Jump J-0
Maneuver 6 G
Manufacturer Various
Marines 0
Model Model/1
Origin Third Imperium
Passengers 0 High/Med 3 Low
QSP UMG-2S60
Reference The Spinward Marches Campaign 35.
Size 20 Tons
Size-cat Smallcraft
Streamlining Streamlined Hull
Tech Level TL–14
USP TBD
Starships are designed with the Classic Traveller format, using High Guard.

The Darlene class Gig is a noncombatant smallcraft.

Description (Specifications)[edit]

Comments: The illustration shows the gig in its modified configuration. Originally, the flat shields on either side of the drive were not installed; the arrangement was perfectly acceptable in naval operations. But for starport use, the heat spill from the drives becomes a danger to the lesser trained individuals operating the craft, especially in the close quarters of docking with ships to be inspected. As a result, most of the gigs have been retrofitted with the large protective shields shown. [1]

Image Repository[edit]

  1. A Darlene class Gig under spaceflight.
    Gig-Darlene-PARTIAL-IMAGE-P-Jaquays-Fighting-Ships-Pg-27 05-Sept-2018a.jpg

General Description & Deck Plans[edit]

No information yet available.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [2]

Basic Ship Characteristics [3]
No. Category Remarks
1. Tonnage / Hull 20 tons standard. 280 cubic meters. [4]
2. Crew One rating or officer. [5] Total: 2 crew.
3. Performance / Engineering Propulsion:

No jump. 5-G. Power plant-5. 1-EP. Agility-5. [6]

4. Main Section / Electronics No computer. Basic control avionics. [7]
5. Hardpoints Actual mounting restricted to one laser at a cost of agility. Missile racks and sandcasters allowed additionally. [8]
6. Armament / Weaponry The normal weapons fit-out for it is:
7. Defenses Defensive Equipment:
8. Craft / Drones None. [9]
9. Fuel Treatment Fuel skimming possible. No fuel purification plant. [10]
10. Cost MCr9.87275 standard. MCr7.8982 in quantity. [11]
11. Construction Time 6 months singly; 4 months in quantity. [12]
12. Remarks Other Equipment:

History & Background (Dossier)[edit]

This tech level 13 gig is an often encountered institution at starports throughout the Imperium. Technically a vessel of the Imperial Navy, it is crewed by local starport personnel and used to perform orbital inspections and other light duties. [13]

Class Naming Practice/s & Peculiarities[edit]

No information yet available.

Selected Variant Types & Classes[edit]

Civilian Ship - Utility Craft - Smallcraft - Gig:

  1. Type UMG class Gig
    1. Darlene class Gig
    2. Generic Gig
    3. Goblin class Gig
    4. Pratt class Gig

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 27.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  3. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  4. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 27.
  5. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 27.
  6. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 27.
  7. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 27.
  8. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 27.
  9. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 27.
  10. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 27.
  11. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 27.
  12. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 27.
  13. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 27.