Quick Ship Profile
- The QSP is suitable for smallcraft and Adventure Class Ships and not Battle Class Ships or larger. And yet many still use it for larger hulls.
- The maximum tonnage rated is up to 2,499 tons.
- 1 Library Data Referral Tree
- 2 Description (Specifications)
- 3 History & Background (Dossier)
- 4 References & Contributors (Sources)
Library Data Referral Tree
- Starship User Types
- Advanced Ship Classifications
- Basic Ship Classifications
- Ships by Function
- Speed of Travel
The Quick Ship Profile (QSP) is a short coded description of the mission and capabilities of the ship. The QSP may be enhanced with the Crew Extension (...detailing the various crew members for the ship) and the Vehicle Extension (...detailing the vehicles and small craft carried by the ship). 
Quick Ship Profile Overview
|Mission Type||Code Separator||Hull||Configuration||G’s||Jump||Remarks|
|A2||-||B||S||2||1||A basic QSP.|
|Type A2 class Far Trader||(no information, just a separator)||200 tons||Streamlined Hull||Maneuver Drive-2||Jump Drive-1||The ubiquitous Far Trader, or any ship with the same hull configuration, mission code, movement, size.|
|VA||-||0K||U||2||4||A QSP with an extra digit for a high tonnage ship.|
|Type VA Heavy Carrier||(no information, just a separator)||100,000 tons||Unstreamlined Hull||Maneuver Drive-2||Jump Drive-4||The Antiama class Fleet Carrier, or any ship with the same hull configuration, mission code, movement, size.|
Quick Ship Profile Parameters
The final ship design is abbreviated into an easily understood expression, the Quick Ship Profile:
- Mission: Basic ship’s purpose. (Supraclass).
- Hull. Hull ID (showing total tonnage). One digit suffices for ships up to 2,400 tons. For larger ships, two digits starting with 0 are used.
- Config. Hull configuration.
- Gs. Maximum acceleration. Where there are two or more such drives that can contribute thrust simultaneously (as found on certain fast smallcraft, fighters in particular), this is the combined maximum performance. Acceleration up to 17 Gs is accommodated; anything beyond that uses J. Certain naval architects use the slang "Quick J" to refer to anything with acceleration of 18 Gs or more, which is rarely encountered in practice.
- Jump. Maximum jump (or jump variant) capability (in Parsecs). 10-90 parsecs is Hop Drive, and noted by prepending H; for instance, H2 = Hop-2 = 20 parsecs. Likewise, 100-900 parsecs is Skip Drive, and noted by prepending S; the scheme continues for Leap Drive, Bound Drive, and Vault Drive. A ship with multiple forms, such as Jump Drive and Hop Drive, lists both in increasing order of magnitude, such as 3H1 for Jump-3 and Hop-1.
The tonnage code scheme distinguishes ships short of 6,000,000 tons. It could be extended further, but the naval architects who drafted the extension (the original one-digit version stopped at 2,400 tons) knew of few ships at or over 1,000,000 tons, let alone 6,000,000 tons. Just in case, the specifications say the number of digits flag the extension: AB-0S12 means hull code 0 (0 tons, smaller than a smallcraft), while AB-0SS12 means hull code 0S (800,000-899,999.9 tons).
Under certain conditions (including being close enough to scan in moderate detail), all of this data save the mission code can be obtained on a quick scan (not enough to confirm weapons, defenses, ship troop levels, and other things considered by certain versions of the Universal Ship Profile, and the mission code often guessed at given the ship's external design and observed behavior (if not from the transponder). It is often broadcast by a ship's transponder, when the ship's captain does not wish to inform potential pirates exactly how the ship is armed (and thus, exactly how to defeat the ship's defenses).
Quick Ship Profile Codes: ACS
Quick Ship Profile Codes: Larger than ACS
|Quick Ship Profile - Extended Tonnage |
|00||0-999.9 tons||Smallcraft or Adventure Class Ship; the one-digit code is typically used instead|
|01||1,000-1,999.9 tons||Adventure Class Ship; the one-digit code is typically used instead|
|02||2,000-2,999.9 tons||Adventure Class Ship or Battle Class Ship; the one-digit code is typically used instead for ships less than 2,500 tons|
|03||3,000-3,999.9 tons||Battle Class Ship|
|04||4,000-4,999.9 tons||Battle Class Ship|
|05||5,000-5,999.9 tons||Battle Class Ship|
|06||6,000-6,999.9 tons||Battle Class Ship|
|07||7,000-7,999.9 tons||Battle Class Ship|
|08||8,000-8,999.9 tons||Battle Class Ship|
|09||9,000-9,999.9 tons||Battle Class Ship|
|0A||10,000-19,999.9 tons||Battle Class Ship|
|0B||20,000-29,999.9 tons||Battle Class Ship|
|0C||30,000-39,999.9 tons||Battle Class Ship|
|0D||40,000-49,999.9 tons||Battle Class Ship|
|0E||50,000-59,999.9 tons||Battle Class Ship|
|0F||60,000-69,999.9 tons||Battle Class Ship|
|0G||70,000-79,999.9 tons||Battle Class Ship|
|0H||80,000-89,999.9 tons||Battle Class Ship|
|0J||90,000-99,999.9 tons||Battle Class Ship|
|0K||100,000-199,999.9 tons||Battle Class Ship|
|0L||200,000-299,999.9 tons||Battle Class Ship or Fleet Class Ship|
|0M||300,000-399,999.9 tons||Fleet Class Ship|
|0N||400,000-499,999.9 tons||Fleet Class Ship|
|0P||500,000-599,999.9 tons||Fleet Class Ship|
|0Q||600,000-699,999.9 tons||Fleet Class Ship|
|0R||700,000-799,999.9 tons||Fleet Class Ship|
|0S||800,000-899,999.9 tons||Fleet Class Ship|
|0T||900,000-999,999.9 tons||Fleet Class Ship|
|0U||1,000,000-1,999,999.9 tons||World Class Ship|
|0V||2,000,000-2,999,999.9 tons||World Class Ship|
|0W||3,000,000-3,999,999.9 tons||World Class Ship|
|0X||4,000,000-4,999,999.9 tons||World Class Ship|
|0Y||5,000,000-5,999,999.9 tons||World Class Ship|
|0Z||6,000,000+ tons||World Class Ship|
The QSP provides a basic identification of the performance capabilities of a ship. The QSP can be expanded with two extensions: 
- The VX Vehicle Extension, and…
- The Vehicle Extension Vx is a variable length string recounting the vehicles and small craft carried by the ship.
- The CX Crew Extension.
- The Crew Extension. The Crew Extension Cx is a variable length string detailing the crew members for the ship.
- C. Cluster: An accumulation of compartments.
- B. Braced Cluster: Structured for higher acceleration.
- P. Planetoid: A hollowed nickel-iron asteroid.
- U. Unstreamlined: Protrusions increase drag.
- S. Streamlined: Cowlings and fairings decrease drag.
- A. Airframe: Winged for performance in atmosphere.
- L. Lifting Body: Radically streamlined lifting-surfaces.