Antiama class Fleet Carrier

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Antiama class Fleet Carrier
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type: VM Heavy Carrier
Agility 2
Also see Subcraft Carrier
Architect Timothy B. Brown
Blueprint Yes
Canon Yes. Published, canon starship design.
Cargo TBD Tons
Cost MCr64,902.955 standard. MCr51,922.068 in quantity.
Crew 1209
Enlisted 755
Officers 154
EOS Still in active service.
Era 1105
Hardpoints 1,000
Hull Close Structure Hull
Illustration Yes
IOC Unknown
Jump J-4
Maneuver 2 G
Manufacturer Various
Marines 0
Model Model/9 fib
Origin Third Imperium
Passengers 0 High/Med 0 Low
QSP VM-TBD
Reference Fighting Ships 36-37.
Size 100,000 Tons
Size-cat BCS
Streamlining Partially Streamlined Hull
Tech Level TL–15
USP VM-R4425J3-299901-99999-30
Starships are designed with the Classic Traveller format, using High Guard.

The Antiama class Fleet Carrier is a heavy warship.

Description (Specifications)[edit]

Comments: Also known in naval circles as the mother ship, the fleet carrier is a transport and launch facility for heavy fighters. Its main purpose is the carriage of FHs across interstellar distances to the site of battle. In peace, the fleet carrier is a mobile port and repair facility for its brood; in war, it is a formidable fleet element to be respected. [1]

Defenses: The FC depends on its phalanx of three hundred fighters for the majority of its protection. Typically, one-third of the fighter force is in flight at any one time. In addition, however, the ship can defend itself with its extensive armament - especially its missile salvos. In practice, the fleet carrier's low armor rating and agility make it vulnerable and clumsy in battle, and it will join combat only to insure recovery of its brood. [2]

Ground Support: The ship's meson gun and particle accelerator can be used against ground targets, as can its missile racks and its laser batteries. Generally this type of ground support occurs only in the final stages of a battle, when things are being mopped up. Doctrine would preclude risking this ship early in a battle when there is the potential disaster of surface-based return fire. [3]

Image Repository[edit]

No information yet available.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) where necessary. [4]

Basic Ship Characteristics [5]
#. Category Remarks
1. Tonnage 100,000 tons (standard) or 100 ktons. 1,400,000 cubic meters. [6]
2. Crew 154 officers, 755 ratings, 300 pilots. [7] Total: 1,209 crew.
3. Performance Jump-4. 2-G. Power plant-5. 5,000-EP. Agility-2. [8]
4. Electronics Model/9 fib computer. [9]
5. Hardpoints Three 100-ton bays. Sixty-five 50-ton bays. Three hundred and twenty hardpoints. [10]
6. Armament No spinal mount. One 100-ton meson gun bay (Factor-9). One 100-ton particle accelerator bay (Factor-9). Five 50-ton fusion gun bays (Factor-9). 60 50-ton missile bays. 160 triple beam laser turrets organized into 16 batteries. [11]
7. Defenses One 100-ton repulsor bay. 160 triple sandcaster turrets organized into 16 batteries. Nuclear damper (Factor-9). Meson screen (Factor-9). Armored hull (Factor-2). [12]
8. Craft 300 heavy fighters. Three launch tubes. [13]
9. Fuel Treatment Integral fuel scoops; on-board fuel purification plant. [14]
10. Cost MCr64,902.955 standard. MCr51,922.068 in quantity. [15]
11. Construction Time 52 months singly; 36 months in quantity. [16]
12. Comments The Antiama class fleet carriers are major fleet assets and would be essential to defeating the interstellar navies or other superpolities. [17]

History & Background (Dossier)[edit]

Evolution: The fleet carrier is an example of the continuing evolution of starship functions. In this case, it represents a splitting off of the fighter carrier operations of older battleships, placing the responsibilities all in a single ship designed for the purpose. Where once a large dreadnaught would carry regiments of troops, phalanxes of fighters, and myriad weapons mounts, current practice is to split these various tasks into individual ships. Naval doctrine is to carry troops on troop transports, fighters on fighter carriers, and large weapons for the line of battle on battleships. [18]

Class Naming Practice/s & Peculiarities[edit]

Vessel Peculiarities: No information yet available.

Class Names: The Antiama class fleet carriers are named for empresses and consorts from Imperial history. [19]

Selected Variant Types & Classes[edit]

Military Ship - Warship - Subcraft Carrier - Medium Carrier:

  1. Type VM class Medium Carrier
    1. Antiama class Fleet Carrier
    2. Exilicanda class Medium Carrier
    3. Spirit class Medium Carrier
    4. Victorious class Medium Fleet Carrier

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  3. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  4. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  5. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  6. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  7. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  8. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  9. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  10. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  11. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  12. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  13. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  14. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  15. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  16. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  17. An unpublished factoid written by Maksim-Smelchak
  18. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.
  19. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 36.