Empress Marava class Far Trader
|Empress Marava class Far Trader|
|Type: A2 Far Trader|
|Also see||Tramp Vessel|
|Canon||Yes. Published, canon starship design.|
|EOS||Still in active service.|
|Passengers||0 High/Med 4 Low|
|Reference||Starship Operator's Manual 58.|
|Starships are designed with the Classic Traveller format, using High Guard.|
- It is a civilian ship and a Far Trader.
- It a member of the superclass of a Type A2 class Far Trader.
Description: Using a 200-ton TL-10 streamlined hull, it has drives capable of Jump-2 and 1-G acceleration. Fuel tankage supports Jump-2 and two months of operation, and the ship incorporates fuel scoops and fuel intakes for wilderness refueling. The bridge is standard and has a computer Model/1 bis and a basic sensor suite. There are two hardpoints, but no weapons are mounted. Like the free trader, the far trader is built around its cargo bay, in this case 78.0 tons, plus passenger staterooms. A single air/raft is carried for various ship duties. The ship is streamlined, and can land on uneven terrain. 
Far Trader (Type A2): Using the type 200 hull, the far trader is capable of 1-G acceleration and Jump-2. Fuel tankage is 50.0 tons, and the ship incorporates fuel scoops for gas giant skimming. The bridge is standard and has a computer Model/I bis installed. Two tons of fire control support the ship's two turrets. The ship has ten staterooms (…three for the crew; seven for the passengers) and four low berths. A single air/raft is carried for various ship duties. The ship itself is streamlined for atmospheric landings. Cargo capacity is 61.0 tons. 
- A prototypical Far Trader.
General Description & Deck Plans
No information yet available.
Basic Ship Characteristics
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. 
|Basic Ship Characteristics |
|1.||Tonnage / Hull||200 tons.|
|2.||Crew||Crew: Three. Pilot/navigator, engineer, and steward/medic. In addition, two gunners may be carried as needed. |
Acceleration: 1-G. Normal operations and cruising at 1-G. 
|4.||Electronics||x1 Model/1 bis ship computer.|
|6.||Armament||Armament: Port and starboard hardpoints, each with a dual laser turret standard. Optional weaponry available. |
|7.||Defenses||No Defensive equipment is normally instealed except for evasion software.|
|8.||Craft||Ship's Boats: No auxiliary vessels. One four-passenger air/raft carried over the forward cargo loading ramp with interior boarding and access. Used for errands and has limited sub orbital capability. |
|9.||Fuel Treatment||The ship incorporates fuel scoops for gas giant skimming.|
|11.||Construction Time||8 months.|
Remarks: The far trader ranges far and wide, and deals with every world it finds. Even amber zones and red zones are not considered off limits by its captains, provided there is profit to be made and the risk of being caught is slight. 
THE FAR TRADER: The basic ship involved in free trade is called the free trader. Variations on the basic ship have resulted in variations in the name. The subsidized merchant, partly because of its size, and partly because of its subsidy, is called the fat trader. Some well-equipped high-G traders employed beyond the Imperial border are called fast traders. The type A2 far trader derives its name from its jump capability: its drives are capable of Jump-2, twice what the standard free trader can do. The far trader can be encountered anywhere in the Imperium. It ranges far and wide, and deals with every world it finds. Even amber zones and red zones are not considered off limits by its captains, provided there is profit to be made and the risk of being caught is slight. 
Class Naming Practice/s & Peculiarities
Vessel Peculiarities: The design of the far trader has ship security in mind, and so all passengers are segregated onto a passenger deck. Their access to the bridge and to other areas of the ship is limited. Unfortunately, when a seventh passenger is carried, he or she is berthed adjacent to the bridge. Original specifications did not envision more than six passengers, but the profit motive has led to them being overridden. 
Class Naming Practice/s: No information yet available.
Selected Variant Types & Classes
- Type A2 class Far Trader
- Akkigish class Far Trader
- Akkigish class Subsidized Merchant
- April Hare class Far Trader
- Avian class Far Trader
- Empress Marava class Far Trader
- Fanzhienz class Far Trader
- Farrou class Far Trader
- Garu class Far Trader
- Gizicih class General Trader
- Hero class Far Trader
- Hnneshant class Trade Boat
- Hugin class Trader
- Jayhawk class Far Trader
- Khershawn class Trader
- Maru class Merchant
- Nymph class Merchant
- Prince Ferren class Far Trader
- Princess Gunnhilde class Far Trader
- Salamander class Far Trader
- Soho class Light Freighter
- Stage class Far Trader
- Treader class Free Trader
- Type A2L class Far Trader
- Type HR class Trader
- Type VA class Trader
- Wulf class Free Trader
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- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 20-37. (Design Sequence Used)
- Rob Caswell, William W. Connors, Joe Fugate, Gary L. Thomas. Starship Operator's Manual (Digest Group Publications, 1988), 58.
- Anonymous. SGS: Subsidized Merchant (Seeker Gaming Systems, 1990), TBD.
- TBD. SGS: Empress Marava (Seeker Gaming Systems, 1990), TBD.
- Joe Fugate. MegaTraveller Journal 4 (Digest Group Publications, 1993), TBD.
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 86.
- Steve Daniels, Jim McLean, Christopher Thrash. Far Trader (Steve Jackson Games, 1999), TBD.
- Type A Far Trader (Deck Plan)
- Michael Johnson. A2L Far Trader (Moon Toad Publishing, 2015), TBD.
- Tom Mouat, Ian Stead. Traveller Ship Font (Moon Toad Publishing, 2019), 1.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- Marc Miller. "Starship Design and Construction." T5 Core Rules (2013): 358.
- Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 23.
- Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 24.
- Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 26.