Jayhawk class Far Trader

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Jayhawk class Far Trader
Jayhawk X 350.jpg
Type: AF Far Trader
Category ACS
Size 200 Tons
Hull Configuration Wedge Hull
Streamlining Streamlined Hull
Tech Level TL–12
Computer Model/2
Jump J-2
Maneuver 1 G
Fuel Treatment Purifier
Hardpoints 2
Offensive 1 1xMissile Turret, 1 1xSandcaster Turret
Staterooms 15
Crew 6
    Officers 3
    Enlisted 3
High/Mid Passengers 9
Cargo 53 Tons
Fuel tank 73 Tons
Carried craft 1 air/raft
Origin Third Imperium
Cost MCr57.21
Quick Ship Profile AF-BS12
Blueprint Yes
Illustration Yes
Also see Empress Marava class Far Trader
Canon Published, canon design
Designer Dave Nilsen
Design System TNE
Era New Era
Reference "Technical Booklet." Brilliant Lances 20.

The Jayhawk class Far Trader is a civilian Far Trader and an update to the Empress Marava class Far Trader.


It is a common TL–12 far trader that have survived in significant numbers into the New Era.

Image Repository[edit]

  1. A contemporary trade vessel, a Jayhawk class Far Trader.
    Far-Trader-T5-Core-Rules-Pg-358 25-July-2018a.jpg
  2. The Marava II class Far Trader, one of the best selling and most popular tramp vessels used within Charted Space.
    Marava-class-MT-Rob-Peters 27-August-2019b.jpg
  3. A very merchant prince-customized Jayhawk class Far Trader.
    Jayhawk-class-Pink-Image-Deitrick-Path-of-Tears-Cover 12-Aguust-2019b.jpg

Basic Ship Characteristics[edit]

Basic Ship Characteristics [1]
No. Category Remarks
1. Tonnage / Hull 200 tons.
  • Tonnage: 200 tons (standard displacement). 2,800 cubic meters. [2]
  • Dimensions: 49.3 meters long by 28.5 meters wide by 8.7 meters high. [2]
  • Gravities: Adjustable 0.1 to 2.0 floor fields. Inertial compensators. [2]
2. Crew Crew: Three. Pilot/navigator, engineer, and steward/medic. In addition, two gunners may be carried as needed. [2]
3. Performance Propulsion:
  • Jump-2
  • 1-G acceleration
  • Power Plant-2
  • 200-EPs
  • Agility-0

Acceleration: 1-G. Normal operations and cruising at 1-G. [2]

4. Electronics x1 Model/1 bis computer.
  • Electronics: Model/Ibis computer or equivalent. Entertainment consoles. [2]
5. Hardpoints x2 hardpoints.
6. Armament Armament: Port and starboard hardpoints, each with a dual laser turret standard. Optional weaponry available. [2]
7. Defenses No Defensive equipment is normally instealed except for evasion software.
8. Craft Ship's Boats: No auxiliary vessels. One four-passenger air/raft carried over the forward cargo loading ramp with interior boarding and access. Used for errands and has limited sub orbital capability. [2]
9. Fuel Treatment The ship incorporates fuel scoops for gas giant skimming.
10. Cost MCr 66.175.
11. Construction Time 8 months.
12. Comments Other Equipment:

History & Background[edit]

The far trader ranges far and wide, and deals with every world it finds. Even amber zones and red zones are not considered off limits by its captains, provided there is profit to be made and the risk of being caught is slight. [3]

THE FAR TRADER: The basic ship involved in free trade is called the free trader. Variations on the basic ship have resulted in variations in the name. The subsidized merchant, partly because of its size, and partly because of its subsidy, is called the fat trader. Some well-equipped high-G traders employed beyond the Imperial border are called fast traders. The type A2 far trader derives its name from its jump capability: its drives are capable of Jump-2, twice what the standard free trader can do. The far trader can be encountered anywhere in the Imperium. It ranges far and wide, and deals with every world it finds. Even amber zones and red zones are not considered off limits by its captains, provided there is profit to be made and the risk of being caught is slight. [4]

Class Naming Practice/s & Peculiarities[edit]

The design of the far trader has ship security in mind, and so all passengers are segregated onto a passenger deck. Their access to the bridge and to other areas of the ship is limited. Unfortunately, when a seventh passenger is carried, he or she is berthed adjacent to the bridge. Original specifications did not envision more than six passengers, but the profit motive has led to them being overridden. [5]

Selected Type A Variant Ships[edit]

In addition to minor variations based on the ship's weaponry, one major variant has been produced — a cheaper A1 free trader with large cargo capacity. The A1 free trader is essentially identical in performance with the type A (…from Book 2) but is otherwise similar to the A2. It has only four low passage berths, a computer Model/1, and Jump-1, 1-G capabilities. Its cargo capacity is increased to 81.0 tons, primarily through a higher ceiling on the cargo bay; its fuel capacity is reduced to 30.0 tons, and much of the drive room becomes waste space. Cost is MCr54.5, which still cannot compete with the type A, primarily because it uses a cheaper hull configuration. Nonetheless, some of these ships can be encountered; they are externally identical to the type A2.[6]

Selected Variant Types & Classes[edit]

54 Representative Far Trader (AF) Classes[edit]

§ == ( Please refer to the following AAB Library Data for more information: ) == §

Type AF Far Trader


This article has metadata.
Fourth Imperium This ship was originally designed using Traveller The New Era ship design rules.
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