Freshwater class Tanker
| Freshwater class Tanker | |
|---|---|
| Type: RG Tanker | |
| Category | BCS |
| Size | 5,000 Tons |
| Hull Configuration | Cone Hull |
| Streamlining | Streamlined Hull |
| Tech Level | TL–12 |
| Engineering | |
| Computer | Model/3 |
| Jump | J-3 |
| Maneuver | 2 G |
| Fuel Treatment | Scoops, Purifier |
| Armaments | |
| Hardpoints | 50 |
| Accommodations | |
| Staterooms | 30 |
| Personnel | |
| Crew | 47 |
| Officers | 11 |
| Enlisted | 36 |
| Pilots | 4 |
| High/Mid Passengers | 0 |
| Payload | |
| Cargo | 30 Tons |
| Fuel tank | 3,450 Tons |
| Carried craft | 2 10t launches |
| Special features | 40t hanger |
| Construction | |
| Construction Time | 27 Months |
| Origin | Third Imperium |
| Price | |
| Cost | MCr3,081.162 |
| Architect fee | MCr38.392 |
| Statistics | |
| Universal Ship Profile | RG-E232332-090000-60000-0 |
| Images | |
| Blueprint | No |
| Illustration | Yes |
| Source | |
| Canon | Unpublished, fan design |
| Designer | Ade Stewart |
| Design System | High Guard |
| Era | 1105 |
| Reference | Fan: Ade Stewart |
The Freshwater class Tanker is a TL–12 Tanker.
- It is used by military forces and by commercial organizations.
- It has large internal fuel tanks and a fuel purification plant.
- Similar designs operate across Charted Space.
Description[edit]
The Freshwater class is a tanker vessel. It collects and refines hydrogen fuel and either transports it to a starport or provides it directly to another vessel.
These large and generally grubby ships may be encountered almost anywhere. Their outer skins become stained and darkened by trace chemicals while skimming gas giant atmospheres and they frequently exhibit dents and scrapes resulting from poor maneuvering while vessels are coming alongside to refuel. Commercial tankers may serve an organization, supporting its operational craft and providing them with refined fuel on demand, or may operate as independent gas traders, selling fuel directly from their tanks, particularly in systems with starports that do not provide local refuelling facilities. Military tankers will generally be accompanied by at least one escort vessel.
Image Repository[edit]
General Description[edit]
The Freshwater class is an auxiliary tanker with performance of J-3 and 2-G acceleration. It is a relatively large, relatively slow ship, equipped with strong sandcaster defences and laser turrets most commonly used in a point defence role. The design is fully streamlined, giving good atmospheric performance, allowing it to skim for fuel, and enabling it to perform surface landings.
The vessel is an unevenly shaped cone with an overall length of 125 meters, a mean diameter of 42 meters, and a volume of approximately 67,500 cubic meters. The ship has many pods, blisters, cowlings, recesses, housings, and protuberances over its surface. Despite this slightly irregular shape it is aerodynamic and may operate within planetary atmospheres.
Basic Ship Characteristics[edit]
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]
| Basic Ship Characteristics [2] | ||
|---|---|---|
| No. | Category | Remarks |
| 1. | Tonnage / Hull | The Freshwater class Tanker is constructed using a 5,000 dTon hull built in a generally conical configuration. The hull is streamlined and has good atmospheric capability: its atmospheric handling characteristics are improved by its onboard gravitic systems.
|
| 2. | Crew | x47 personnel (x53 in military service).
Accommodations There are x30 Staterooms.
Accessible areas of the hull are fitted with grav plates and inertial compensators and have full life support and environmental systems.
|
| 3. | Performance | The vessel mounts a Jump-3 drive, a Maneuver-2 drive, and a fusion Power Plant-3, giving performance of Jump-3 and 2-G acceleration. The ship has an agility rating of 0 and an emergency agility of 2. The internal fuel tankage is sufficient for one Jump-3 and gives the power plant 4 weeks duration.
|
| 4. | Electronics | Adjacent to the bridge is a Model/3 computer. A backup Model/3 is installed in engineering.
The vessel is fitted with communications equipment, a standard sensor array, and has an avionics suite.
|
| 5. | Hardpoints | x50 hardpoints.
|
| 6. | Armament | The normal weapons fit-out for a Freshwater class is:
x20 triple Beam Laser turrets, forming four batteries of 5 linked turrets. |
| 7. | Defenses | The hull has no additional armor.
x30 triple Sandcaster turrets, forming three batteries of 10 linked turrets.
|
| 8. | Craft | Flight Section:
x2 10-dTon Servant class Launches. The subcraft are housed in a dedicated hangar: the hangar can be sealed and has a total volume of 40 dTons. |
| 9. | Fuel Treatment | The vessel has internal fuel tankage of 1650 dTons.
The vessel has commercial / refuelling tankage of 1800 dTons.
|
| 10. | Cost | The basic cost of the vessel is MCr3,839.132
The price does not include the cost of the subcraft:
With its subcraft, a discounted Freshwater class costs MCr3,081.162 |
| 11. | Construction Time | 144 weeks as standard, 116 weeks in bulk.
|
| 12. | Comments | Standard cargo capacity amounts to 30 dTons.
|
History & Background (Dossier)[edit]
Freshwater class tankers are at best average tanker vessels. They rarely operate at their maximum jump capability, typically travelling only one or two parsecs to refuel at a convenient local fuel source, refining the gas they harvest and jumping with it to their destination, delivering or distributing it (retaining enough internal fuel for ongoing jump operations), and jumping back to a nearby fuel source to repeat the cycle.
F Class Vessels[edit]
The design is one of a related series collectively referred to as F Class vessels.
The Freshwater class is representative: large numbers of variants of the particular type exist, particularly with regard to the installed weapons systems, the allotted onboard electronics, and the fit out of accommodations and internal spaces.
- Other F Class designs include the Furnish class and the Florence class.
Vessel Peculiarities[edit]
The Freshwater class, like all other example of the F Class, develops a characteristic judder during fuel skimming operations, when the main tanks reach 50% capacity and auxiliary pumping gear begins transferring fuel to secondary tanks. The refining plant and fuel pumping equipment are noisy. Engineering personnel wear ear protection and rely on personal communicators when working around them.
The boom arms that extend from the tankers hull and transfer fuel to adjacent ships are easily damaged. The vessel carries multiple spares and extra components.
- Boom arm repair is one of the most unpopular jobs on the ship.
The class was originally designed to have three launches and adequate hangar space was provided for them. These subcraft were intended to transport personnel while the parent vessel remained in orbit providing refuelling services, and to act as lifeboats in an emergency. The class was only ever issued with two launches as standard (likely as a result of corporate cutbacks and penny-pinching) resulting in inadequate escape facilities for the crew in the event of their needing to evacuate the vessel. Individual owners and captains may upgrade by purchasing an additional subcraft if desired, though more often the vacant hangar space is used as extra cargo storage.
Nomad Ports[edit]
Freshwater class Tankers may occasionally pair with an Assistance class Tender, a vessel equipped to carry out field maintenance and repairs on smaller craft. These two vessels, working together, can temporarily provide some equivalence to Class A starport facilities on a frontier world. Such outfits are usually escorted by one or more small warships, such as the Cerberus class Gunboat or the Phoebe class Armored Escort.
- The Nomad Port moves from system to system, usually working to an established itinerary.
- The arrival of a Nomad Port is often timed to coincide with a harvest or a local festival, when in-system traffic is likely to be higher.
- Well equipped private security forces are usually retained.
Rift Runners[edit]
Freshwater class vessels are capable of independent operations (they can provide their own fuel) and can transport incidental cargo or supplies in their small holds.
Rather than using their large fuel tanks to supply fuel, they are able to use them to make two consecutive Jump-3s via empty hexes. A number of examples of the class serve as "slow" Jump-6 couriers or long-range exploratory or survey ships.
- Such vessels generally have their onboard sensors upgraded to an advanced sensor array.
The term Rift Runner dates from the time of the Sylean Federation, when the highest technology level commonly encountered within Charted Space was TL–12.
- This level of technology allowed the routine use of up to Jump-3 drives.
- Traditionally, areas that couldn't be crossed by Jump-3-capable vessels were denoted as rift regions.
Selected Variant Types & Classes[edit]
38 Representative Tanker (RG) Classes[edit]
Civilian Ship - Freighter - Type RG Tanker
B
C
D
F
G
H
I
J
K
- KA25c Growler class Tanker
- Kandor class Tanker
- Kandor class Tanker
- Kleinnächster class Medium Tanker
L
M
N
O
P
R
S
T
V
Z
References[edit]
| This article has metadata. |
This ship was originally designed using one of the Classic Traveller ship design rules:
|
- Author: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.