Goods/Drugs

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Equipment classification: R - Drugs (Rx) and Medical[edit]

A variety of pharmacological means are commonly (or uncommonly) available to travellers for medicinal (and other) purposes. Each drug has its own advantages and disadvantages; users should be aware of these effects. Drug availability, reliability, and price vary considerably from world to world depending upon the local law and tech levels.


AXZ

AXZ
Type Drugs
Tech Level TL–12
Cost Unknown
Size 10.0 mL
Weight 10.0 grams
Manufacturer SuSAG

AXZ is an experimental nootropic, also known as zombie drug, which renders the victim susceptible to suggestions and control.

A 10mL dose of AXZ will result in mild hallucinations for several hours, though many can resist the worst effects. A 20mL dose renders the victim susceptible to commands, usually for the next 7 to 10 hours. A 30ml dose results in total mind control. The victim will do everything he is told and will do nothing without orders. The effect lasts three to four days. A 50ml dose results in permanent mind control (and brain damage), with no chance of recovery.

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Afinajo

Afinajo
Type Drugs
Tech Level TL–5
Cost Varies
Size 3.0 ml
Weight 3.0 grams
Manufacturer SuSAG

Afinajo is an inhaled psychotropic agent that derives from Afinajo Fungus spores, a plant native to Buagki (Corridor 1112). It it illegal on many worlds.

SuSAG is currently attempting to synthesize a variant of the fungus' psychoactive compound. The megacorporation's goal is to produce a drug to combat mental illness. Military agencies are rumored to use afinajo fungi in biological warfare.

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Alcodote

Alcodote
Type Drugs
Tech Level TL–7
Cost Cr20
Size 10 grams
Weight 10 grams
Per dose

Alcodote is a generic name for a class of drugs designed to combat the effects of alcohol. It cures the effects of alcohol and the hangover after a binge if taken after drinking. It allows the user to drink without getting drunk if take before drinking. Each species requires a different formula and are rarely usable by others.

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Alerene

Alerene
Type Drugs
Tech Level TL–15
Cost Cr15
Size 1 gram
Weight 1 gram

Alerene is a ultra-safe mild stimulant which will keep the subject alert and functioning for a full day. Repeated doses can extend the period of alertness for up to two weeks. The extended alertness defers the usual effects of sleep deprivation (exhaustion, focus, hallucinations) until the dose(s) wear off. Side effects of the drug include a build-up of toxic byproducts which can cause the subject to become seriously ill or die under repeated doses. An extended period of rest and normal body functions will clear these toxins in a few days after ceasing the doses.

 

Amboathorphin

Amboathorphin
Type Drugs
Tech Level TL–14
Cost Cr250
Size 4 grams
Weight 4 grams
Per dose

A universal antidote and preventative for nerve toxins an injection of Amboathorphin is standard procedure for most military prior to entering combat. The drug's effects last for 12 to 24 hours. The drug can also be given post-exposure to limit the damage done by the nerve toxins.

Amboathorphin is specific to humans. There are versions of the drug for Aslan and Vargr.

 

Anagathic

Anagathics
Type Drugs
Tech Level TL–15
Cost Cr30,000 per dose
Size Various
Weight Various

Anagathics or Antiagathics are drugs which counteract the aging process. [1]. Anagathics are a mixture of several compounds that help prevent aging and prolong life in Humans and other sophonts. The drugs are a regimen of regular monthly doses. These drugs are both rare and expensive.

The regimen needs to be started during the Adult life stage, prior to the onset of age-related degeneration. The user may reach an age of 100 or more before seeing any age-related effects. It takes a while for the total effects of anagathics to be felt; it also takes a while for the effects of anagathics to totally go away. However, there are withdrawal effects from interrupting the supply of anagathics. Obviously, anagathics are most effective if they can be taken long-term without interruption. A continually interrupted supply can have devastating side-effects.

In medical terms, antiagathics are known to confer a form of biological immortality through the conference of a stable or decreasing rate of mortality from cellular senescence as a function of chronological age. In addition to the terms Anagathics and Antiagathics, the specific drugs are known as Anti-senescent or gerontological medications. Informally they are referred to as Anti-aging, Life extension, or Rejuvenator drugs.

Many cultures prior to the introduction of functioning Antiagathics have legends about the Elixir of life, a magical treatment which will grant extended or eternal life.

The cultural reaction to the availability of antiagathics varies widely. The general cost prohibits all but the richest from using it and allowing the elite to extend their period of dominance of government or corporations from a few decades to a century or more by forming a perpetual Gerontocracy. Some cultures view this as stability, while other reject anagathics as stagnation. Imperial society frowns on Nobles who use antiagathics, but does not otherwise ban or regulate them.

Prior to several TL–15 breakthroughs, anagathic treatments were assembled from organic compounds generated by life forms on many different worlds. Because the compounds were difficult to reproduce in a laboratory finding reliable sources for these materials was of great importance. Some of these sources were widely known, others were kept as tightly held secrets.

The following systems and worlds are known sources of anagathic materials:

11 of 11 World articles in Anagathic
Abir  •  Anagathica  •  Arcanum  •  Earlyu  •  Forboldn  •  Granporr  •  Irikrough  •  Knorbes  •  Medurma  •  St. George (Vl 2616)  •  Terra (SR 1827)  •  
startbacknext(11 listed)


Some sources of antiagathic substances in Charted Space include:

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Analgesic

Analgesic
Type Drugs
Tech Level TL–6
Cost Cr10
Size 2 grams
Weight 2 grams
Per dose

Analgesics, first created at TL-6, are substances that minimize sensitivity to pain. They alleviate symptoms (as opposed to anesthetics, which completely block sensation), and are far more effective than painkillers. A wide variety of substances are used as analgesics and many commercial brands contain additional ingredients (such as caffeine) to improve their efficacy. Analgesics have a cost of Cr10 per dose.

Analgesics may be extremely addictive. An opine is a form of analgesic. An overdose of anesthetics will damage the function of internal organs, particularly the liver. A sufficiently large dose may result in liver failure and death.

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Anesthetic

Anesthetic
Type Drugs
Tech Level TL–5
Cost Cr100
Size 2 grams
Weight 2 grams
Per dose

Anesthetics, first created at TL-5, are substances that induce insensitivity to sensation. They completely block feelings of pain, pressure and touch, as opposed to painkillers or analgesics, which specifically block pain. A wide variety of substances are used as anesthetics. Anesthetics have a cost of Cr100 per administration.

A local anesthetic can completely deaden a particular body part, such as a tooth or a limb. A general anesthetic will render the patient unconscious and physically insensitive. An overdose of anesthetics will stop vital functions such as breathing and the heart, resulting in death.

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Antibiotic

Antibiotic
Type Drugs
Tech Level TL–6
Cost Cr50
Size 2 grams
Weight 2 grams
Per dose

Antibiotics, first created at TL-6, are drugs that attack microorganisms that have invaded the body and thus hasten recovery while lessening severity. While generally effective, antibiotics have drawbacks: they may not be effective against the specific microorganisms in a patient’s body, and they sometimes cause allergic reactions. Antibiotics have a cost of Cr50 per injection, and they must be taken once per day during illness.

Microorganisms can develop resistance to antibiotics.

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Antihistamine

Antihistamine
Type Drugs
Tech Level TL–6
Cost Cr50
Size 2 grams
Weight 2 grams
Per dose

Antihistamines, first created at TL-6, are drugs or other compounds that inhibit the physiological effects of allergens on the body. Antihistamines have drawbacks: they may not be effective against specific allergens within an environment, and they may cause drowsiness, which can present serious hazards if operating vehicles or heavy equipment. Antihistamines have a cost of Cr50 per dose. They are typically taken once per day or immediately upon exposure to allergens.

Antihistamines may reduce the hazards presented by certain types of Tainted Atmospheres. In the case of exposure to a deadly allergen, an Autojector may be used to administer a powerful dose of adrenaline.

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Antitoxin

Antitoxin
Type Drugs
Tech Level TL–6
Cost Cr20
Size 2.0 ml
Weight 2.0 grams
Manufacturer Various
Per dose

Antitoxins are a class of drugs used to combat poisons generated by microorganisms which have infected the patient. They are first available at TL–6, and work to reduce the severity and duration of illness. Antitoxins must be administered once a day throughout the duration of the illness at a cost of Cr20 per injection. Antitoxins are disease-specific and each affects only one disease.

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Bataco

Bataco
Hell Worlds Logo.gif
Type Drugs
Tech Level TL–5
Cost
Size
Weight 2 grams

Bataco is an addictive narcotic drug widely used throughout the Distant Fringe.

Bataco is drunk as an infusion and temporarily boosts the metabolism, giving feelings of euphoria and power. Long-term use can cause serious health problems. Possession of bataco is a criminal offense on many worlds. Its use is endemic among combat troops fighting in the Hell Worlds.

Derived from a large wild flower called a Sunbloom native to Veola (1832 Far Home), a world on The Descent Star Lane. Sunblooms are hardy and prolific and will grow on many worlds, though bataco manufactured from plants grown on Veola is considered superior.

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Blur

Blur
Type Drugs
Tech Level TL–11
Cost Cr25
Size 0.2l
Weight 0.2kg
10 shot canister

Blur is an intense topical anesthetic and paralytic, and a spray to the exposed flesh will almost instantly deaden all sensation. Hands will drop weapons, attacks become uncoordinated, deadened legs lose balance, etc. In addition, face hits will often cause severe sensory distortion, hence the nickname of the spray.

Blur is usually sold in small cans, each with about 10 shots of chemical, for self-defense purposes. On some worlds, the canisters are simply spray bottles to allow application against an attacker, while more restrictive worlds require the canister to include a camera system triggered by the applicator, taking a picture of who or what is being sprayed. Blur usually has an indelible skin dye for easy identification of the assailant.

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Capthysq

Capthysq
Type Drugs
Tech Level TL–10
Cost Cr400
Size 2 ml
Weight 2 grams
Manufacturer Tuablin
Per spore

Capthysq is a fungal symbiote developed by Tuablin. The spores enter the host by inhalation or injection after which they make their way to the host's brain. They attach to the frontal lobes, growing and displacing them. Though lowering the intelligence, it bequeaths to the host an immunity to tranquilizers and boosts endurance.

Tuablin uses this on their slave shock troops. Fungi can be removed only by surgery or by radiation.

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Cold Fuzion

Cold Fuzion
Type Drugs
Tech Level TL–9
Cost Cr2
Size 5g
Weight 5 g
Manufacturer Pharmacom Corporation

Cold Fuzion is a mild hallucinogen and stimulant without harsh side effects. It can be taken either orally or by injection. It is distributed and sold as an oily reddish-brown liquid in a small vial. However, with repeated use the drug will eventually reach toxic levels and the user will begin to show signs of paranoia, psychosis, claims of hearing voices, hallucinations, and eventually suffering a psychotic break. Once this break with reality has occurred, most victims succumb to a massive stroke within a few hours.

The drug was discovered by a Pharmacom research biochemist and made from waste byproducts produced during the atmospheric refining processing on planet that would otherwise be destroyed or released back into the atmosphere. The drug is not legal on most worlds.

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Combat Drug

Combat Drug
Type Drugs
Tech Level TL–11
Cost Cr750
Size 3 grams
Weight 3 grams
Manufacturer Various
Per dose

Combat Drug is taken by fighters (usually military personnel) prior to combat. [1] This drug considerably increases personal strength and endurance. The effect generally begins within a few minutes after ingestion, and generally lasts for several hours. Results may vary. When the effect wears off, the user typically experiences fatigue and some level of metabolic damage. [2]

Combat drugs appear as early as the TL–7 in modern form. They might appear earlier in certain civilizations with much higher levels of herbology or a more diverse selection of flora.

 

Dreamdust

Dreamdust
Type Drugs
Tech Level TL–3
Cost Cr30
Size 1.0 grams
Weight 1 grams

Dreamdust is a narcotic substance mined on Ani Yun Wiya (The Beyond 0116).

It is used in a dust form it gives vivid hallucinogenic dreams to the user. Used by psionic sophonts it creates comas in the user and in heavy doses causes death by disassociating the mind from the body causing the crash of bodily functions. The Eshhenili assassins are rumored to have perfected a liquid form of dreamdust as an anti-psi venom. Droyne are immune to dreamdust.

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Dustspice

Dustspice
Type Spices
Tech Level TL–0
Cost Cr10
Size 3.0 g
Weight 3.0 g
Also see Narcotic

Dustspice (Fteahrao) is a rare euphoric spice used for seasoning food, especially fruit. Harvested from the bark of the geki bush, a desert scrub-plant native to Romar (Spinward Marches 2140), this seasoning is popular with humans as a mild recreational spice with effects slighter than, but similar to, alcohol. Certain non-human races (notably Aslan and Vargr) find dustspice a much more powerful euphoric; it is in constant demand by those peoples.

Taste and effect varies with growing conditions and the dustspice from different worlds vary considerably in value. Dustspice from Romar is especially valuable to the Aslan. Among worlds other than Romar that are known for producing dustspice are Keanou (Spinward Marches 2411).

The Aslan introduced this rare spice to Humaniti; it causes a mild state of euphoria in its users. A variant, commonly called neo-dustspice, was recently created by accidental exposure to certain microbes found in the tainted atmosphere of Zugrora (1914 Lishun). It produces not only euphoria, but also a neurochemical imbalance in mammalian bodies that causes mild cravings. Imperial authorities have been studying the possibility of classifying neo-dustspice as a banned substance.

In 336, the pleasant taste and mild euphoric effect of the bark of the Geki Bush was noted by a Scout expedition to Romar (Spinward Marches 2140), which eventually led to the Dustspice Wars.

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Eidolion Venom

Eidolion Venom
Type Drugs
Tech Level TL–3
Cost Cr600
Size 1.0 centiliter
Weight 10.0 g
8 doses per centiliter

The Eidolion, a venomous serpent-like creature native to Alpha Mare (The Beyond 2206). Eidolion venom, the neurotoxin in its bite, acts as a powerful, non-addictive painkiller (lasting 6-12 hours) in humans. Processed, its venom is useful in treating many degenerative and/or paralytic ailments.

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Fast Drug

Fast Drug
Type Drugs
Tech Level TL–9
Cost Cr2,000
Size
Weight 1 gram
per dose
Fast Antidote
Type Drugs
Tech Level TL–12
Cost Cr900
Size
Weight 3 grams
per dose

The Fast Drug is named because it makes the universe (to its user) appear to move much more quickly. [1] The drug slows down personal metabolism at a ratio of approximately 60 to 1. Fast drug takes effect immediately upon ingestion; one dose typically lasts for up to sixty days, making that time appear to be only one day.

The drug is administered via a dermal patch, attached directly to the skin of the patient. There are dosing regimens which last for shorter periods of time. In addition to the 60-day dose, there is a 30-day dose and one-week dose.

Users are extremely vulnerable because they are living at such a slow rate; but physical aging is also slowed, and the need for consumable supplies is reduced, thus allowing conservation of air and food. [2] This can be particularly useful when trapped on a ship without properly functional life support systems.

An antidote exists which cancels the effect remaining when taken. [3]

Many societies experiment with extremely low temperature baths to slow down metabolism and others artificially induce comas. By the TL:10-12 epoch, the fast drug has become ubiquitous and highly valued for survival or emergency applications. The Fast Drug Berth has become an alternative to Low Berths in some areas.

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Flight Drug

Flight Drug
Type Drugs
Tech Level TL–7
Cost Cr1,500
Size 3.0 grams
Weight 3.0 grams
per dose

The Flight Drug is a drug unique to the Droyne, which doubles personal strength and endurance for the purposes of flying for about an hour. Droyne societies or on worlds of mixed population at TL–7+ generally have the drug available, but is hard to find outside the Droyne communities.

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GC96/B

GC96/B
Type Drugs
Tech Level TL–12
Cost Cr0.5
Size 12.0 ml
Weight 16.0 grams
Manufacturer Various
12 pill package

GC96/B is a anti-viral disease treatment specific to Denebian spotted fever. The drug comes in a 12 dose package; each dose being a 1 gram pill. The drug must be kept refrigerated at 40°C or below.

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Hemoflux

Hemoflux
Type Drugs
Tech Level TL–10
Cost Cr120
Size 5 grams
Weight 5 grams
Per dose

Hemoflux is a metabolic drug to induce the subject's body to increase the production of blood. Given to patients where blood loss is expected, like surgery, or unexpected, like trauma victims.

 

Highleaf

Highleaf
Type Drugs
Tech Level TL–0
Cost Cr250
Size 10.0 ml
Weight 10.0 grams

Highleaf is a euphoric highly addictive to Humans and Vargr. The dried leaves of !!xug'k or Highleaf, in a 10-gram dose, gives the user powerful sense of euphoria and giddiness for eight to fourteen hours while interfering with the judgment, cognitive abilities, and reaction time. The drug is physically addicting, with the withdrawal symptoms and cravings suddenly emerging days or weeks after the last consumption.

!!xug'k within the Two Thousand Worlds is a luxury trade item, perfectly legal, not particularly expensive (Cr25 to Cr50 per kilogram), and easy to obtain. The leaves when chewed by the K'kree are a mild narcotic with a similar effect as alcohol.

Highleaf is illegal on most worlds in the Third Imperium and Vargr Extents, and usually unobtainable. Human and Vargr smugglers often slip into K'kree space to import the drug.

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Kellacyn

Kellacyn
Type Drugs
Tech Level TL–8
Cost Cr20
Size 10.0 grams
Weight 10.0 grams

Kellacyn is a quick-acting tranquilizer that has the effect of reducing all muscle activity. In the hands of trained personnel, it slows the heart and respiration, causing unconsciousness.

The drug is normally used for subduing large animals, and is not suitable for use on humans.

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Killalc

Killalc
Type Drugs
Tech Level TL–9
Cost Cr100
Size 2g
Weight 2g

Preventing intoxication and producing a side effect of fierce heartburn, Killalc pills neutralize the effects of alcohol as it is being ingested. The protection lasts about 4 hours. Killalc pills are useful in assignments which require social contact involving intoxicating beverages. They do not work against alcohol already in the bloodstream and must be taken before the drinking starts.

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Knowledge Drug

Knowledge Drug
Type Drugs
Tech Level TL–14
Cost Cr40,000
Size 0.1 liters
Weight 100.0 grams
Manufacturer Various

The Knowledge Drug is an RNA and a nootropic drug combination that can teach the user new skills and knowledge. Knowledge drug injections must be administered into the Cerebrospinal fluid by someone with medical skill to take proper effect. The drugs are tuned to either teach specific skills or apply to general knowledge and background information.

The acquisition of skills or general knowledge in this manner can be extremely dangerous. After the drug is taken the user enters a catatonic state, during which his mind assimilates the data. There is a significant risk, especially with repeated doses, the catatonia becomes permanent.

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Mantihilz-8

Mantihilz-8
Type Drugs
Tech Level TL–4
Cost Cr25
Size 0.5 liters
Weight 0.5 kg
Manufacturer SuSAG
Per 100 doses

Mantihilz-8 is an antibiotic originally developed by SuSAG in 678. It is an excellent and effective antibiotic. It is poisonous to both the Aakho and Poicxh races.

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Marttylla

Marttylla
Type Beverages
Tech Level TL–3
Cost Cr200
Size 1 liter
Weight 1 kg

Marttylla is a potent honey distilled on Thellalae (The Beyond ) very popular for its inhibition-loosening effects. The effects last two to five hours, depending upon circumstances.

Imbibed by sophonts with Psionic potential the effects last longer (up to 12 hours), have even more of an inhibition loosening effect, and disrupt their ability to use their powers while under its effects. This has led to Marttylla being banned in the Zhodani Consulate.

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Metabolic

Metabolics
Type Drugs
Tech Level TL–8
Cost Cr1,000
Size
Weight 3 grams
Per dose

Metabolics are a treatment for a wide spectrum of diseases that function by altering the metabolism of the patient. This enables the body to resist the disease thus reducing both the severity and duration of illness. Metabolics are always effective but extremely expensive and not always available, even on high tech worlds. Metabolics must be taken once per day of illness at Cr1,000 per injection.

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Multi-vaccine

Multi-vaccine
Type Drugs
Tech Level TL–7
Cost Cr400
Size 2 g
Weight 2 g
Per dose

The Multi-vaccine provides three month protection from most known forms of bacterial infections, and some unknown ones. Repeated uses may cause a backlash effect rendering the treated individual more susceptible to infections once the drug wears off. Injectable form only.

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Opine

Opine
Type Drugs
Tech Level TL–5
Cost Cr5
Size 1 gram
Weight 1 gram
1 pill

Opines are a class of drug used as an analgesic and pre-operative sedative. They bind to certain receptor sites in the human brain working as an analgesic and as a depressant: opines can also induce a sense of euphoria and pleasant physical sensations. These latter effects result in recreational uses of the opine and give rise to colloquial names such as hammer or nod.

All opine is produced by synthesizing analogues of the chemicals found in the Terran opium poppy, (papaver somniferum), a flower native to Terra and used as an analgesic for millennia. Opine can be swallowed, applied topically, or injected. It is sold in vials, capsules and derms, with 1 or 2 units being the usual dose. Opine costs around Cr5 per unit. Opines used by Humaniti include morphine, etorphine, and diacetylmorphine. Opines are extremely addictive. Some individuals suffer an extreme allergic reaction to opines.

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Ovonil

Ovonil
Type Drugs
Tech Level TL–12
Cost Cr20
Size 50.0 ml
Weight 50.0 grams
Manufacturer TBD

Ovonil is a human contraceptive that derives from plant sources on Serpent's Reach (Dagudashaag 0402). It comes in pill form, needs to be taken once per week, and packaged in a set of four pills. Ovonil's active ingredient is a hormone analog, producing some of the effects of several different human hormones and specifically targeted to suppressing the reproductive systems in both male and female humans.

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Oxytab

Oxytabs
Type Drugs
Tech Level TL–9
Cost Cr30
Size 5.0 mL
Weight 5.0 grams
per dose

Oxytabs are concentrated time-release oxygen capsules, diffuse enough oxygen to supply the system of oxygen breathing creatures 1 hour of breathing (based on a human-sized body). Maximum dose is 6 capsules per day. More can result in giddiness & possible cellular damage through oxygen poisoning.

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PDPT-beta

PDPT-beta
Type Drugs
Tech Level TL–9
Cost
Size 5 grams
Weight 5.0 grams
Manufacturer Seaharvester

PDPT-beta is a chemical compound that serves as the basis for a family of experimental broad-spectrum antibiotics. The PDPT-beta based antibotics can be selectively "tuned" to wipe out specific types of bacterial, viral, or cancerous growths, while leaving adjacent benign growths untouched.

The compound was discovered by Seaharvester scientists in the corpse of a pre-reproductive phase daghasasi specimen in 1097, a creature native to Bellerophon (Solomani Rim 1519). The full name of the compound, Cis-1, 2 paradichloro-triethyl-aminopro-cyclohepa-trenyl-4-tricyclohexene-beta is rarely used. Thus far, no synthesis of the chemical has been produced, and no source other than the daghasasi oguls has been discovered.

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Painkiller

Painkiller
Type Drugs
Tech Level TL–4
Cost Cr1
Size 2 grams
Weight 2 grams
Per dose

Painkillers, first created at TL-4, are substances that reduce sensitivity to pain. They alleviate symptoms (as opposed to anesthetics, which completely block sensation), but are not as effective as analgesics. A wide variety of substances are used as painkillers and many commercial brands contain additional ingredients (such as caffeine) to improve their efficacy. Painkillers have a cost of Cr1 per dose.

Painkillers may be extremely addictive.

An overdose of painkillers will damage the function of internal organs, particularly the liver and the digestive system. A sufficiently large dose may result in organ failure and death.

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Pediica Spice

Pediica Spice
Type Drugs
Tech Level TL–9
Cost Cr1,000
Size 1.0 gram
Weight 1.0 gram
per dose

The effects of Pediica Spice is to cause a rapid increase in brain activity while slowing down the metabolism to a crawl. Many users enter what appears to be a catatonic state, unable to move or respond to external stimuli. The parts of the brain that govern imagination, art, and abstract thought go into overdrive. The catatonia and hallucinations generally last for half an hour. Long term exposure to spice can lead to permanent addiction and catatonia.

Pediica spice derives from the metamorphosed shells of a crustacean native to Pediica (Dagudashaag 2938). The Shagahi crustacea filled the world's equatorial oceans and, on their deaths, dropped the to the sea floor. Over time, with the correct pressure and temperature, the chemical changes produce the hallucinogenic powder. Later geographic uplifts make these layers more accessable to mining.

Harvesting the spice is a difficult and time-consuming affair, made more complex because the drug is illegal on most worlds. Pediica itself is classified as a planetary war memorial, the mines closed, and access guarded by the Imperial Interstellar Scout Service. When available a gram packet sells for Cr1,000 and will provide two 'trips'.

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Pep

Pep
Type Drugs
Tech Level TL–12
Cost Cr600
Size 3.0 grams
Weight 3.0 grams
Manufacturer Various
Per dose

Pep is a tuned stimulant, that holds back all need for food or sleep for 12 hours. The user feels rested and alert, and all their reactions are as normal. Pep also negates the effects of damage; the user will not fall unconscious or be knocked out and has almost unlimited endurance. Once the Pep wears off all the effects, including any accumulated damage, will return with a vengeance.

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Procreanil

Procreanil
Type Drugs
Tech Level TL–9
Cost Cr6
Size 6.0 ml
Weight 6.0 grams
Manufacturer Phylum Zia'zak

Procreanil is a male contraceptive in the form of a dermal patch, which is effective for three months. The patch also leaves a temporary 'reapplicaton date' tattoo, three days before its expiry date it activates as a bright neon date stamp on the skin. Procreanil is produced by Phylum Zia'zak on Chathi (Dagudashaag 0115) from natural products and is 100% effective.

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Psi-Booster Drug

Booster
Type Drugs
Tech Level TL–10
Cost Cr1,000
Size 2 grams
Weight 2 grams
Manufacturer Various

Booster is the basic psi-drug and is available in small one-dose pills. Booster increases an individual’s available psionic strength by about half (for average strength psis) if taken when psionic strength is at full power, or by a third if psionic strength is at a reduced level. Additional doses of booster have no effect if taken within an hour.

The drug-induced additional psionic strength will wane and disappear at the end of one hour.

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Psi-Double Drug

Psi-Double Drug
Type Drugs
Tech Level TL–10
Cost Cr4,000
Size 2 grams
Weight 2 grams

Double is a more potent form of psi-drug and is also available in small one-dose pills. Otherwise identical to booster, Double increases psionic power by about double (for average strength psis) if taken when psionic strength is at full power, or by two-thirds if taken when psionic strength is at a reduced level.

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Psi-Special Drug

Psi-Special Drug
Type Drugs
Tech Level TL–10
Cost Cr10,000
Size 2 grams
Weight 2 grams

Special is the rarest of psidrugs and is available only in liquid form and must be taken by injection. Special gradually increases psionic strength points to human maximum over the course of 12 to 20 hours. Psionic strength remains at this level (if unused) for four hours, and then wanes at over the same period until psionic strength reaches zero. Normal recovery then occurs.

Special has some dangers and may permanently reduce Psi strength.

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Redhistak 6

Redhistak 6
Type Drugs
Tech Level TL–9
Cost Cr200
Size 4 ml
Weight 4 grams
per dose

Redhistak 6 is an oral or injected stimulant for suppressing the need for sleep. The normal dosing is one every 12 hours. Side effects, if used correctly, are a mild loss of hand-eye coordination and slight dizziness. Three doses within 24 hours makes the side effects worse and can cause euphoria. Four doses within 24 hours will result in severe nerve damage or death in two to five hours unless an antidote is administered. Most navies and some merchant firms have banned the use of Redhistak 6. Originally developed by SuSAG, but marketed by a variety of companies.

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Seaweed

Seaweed
Type Drugs
Tech Level TL–5
Cost Cr0.5
Size 10 grams
Weight 10 grams
per dose

The Seaweed is a colloquial term for one of the plants local to Arna (Dagudashaag 2601) which thrives in the harsh acidic seas. When dried and eaten it acts a mild euphoric. The drug is less addictive than alcohol and is, in fact, a boon in the enclosed spaces of the domes since it also has the side effect of reducing claustrophobic emotions caused by long-term living inside. The drug is perfectly legal on Arna and quite common.

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Siradrel

Siradrel
Type Drugs
Tech Level TL–9
Cost Cr20
Size 2 ml
Weight 2 grams
Per dose

A soporific, Siradrel induces a state of normal, restful sleep in Humaniti and Vargr for 8 to 16 hours. Used as treat exhaustion and stress. In form it is a small pill. It is restricted on some high law level worlds without prescription but is otherwise nonaddictive and safe.

 

Sleep Drug

Sleep Drug
Type Drugs
Tech Level TL–5
Cost Cr20
Size 3.0 ml
Weight 3.0 grams
Manufacturer Various
Per dose

A Sleep Drug is a soporific designed to put its user into a deep dreamless sleep. It comes in the form of a tasteless water-soluble pill. When ingested the drug takes around a minute to take effect, which last 12 hours.

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Slow Drug

Slow Drug
Type Drugs
Tech Level TL–9
Cost Cr500
Size Various
Weight 3.0 grams
Per dose

Slow Drug is named because it makes the universe (from the viewpoint of the user) appear to move more slowly. In effect, the user lives at a much faster rate, approximately twice as fast as normal. [1]

When taken, slow drug takes effect after about 45 seconds, and continuing to function for around an hour. At the end of its effect, the user receives physiological damage to the nervous system as part of the drug's effects. In addition, the user is extremely fatigued; he or she is treated as if utterly exhausted and must recover from that fatigue. A person under the influence of slow drug, because he or she is living at twice the normal rate, is allowed nearly twice the reaction time available to normal individuals. The person can fire a weapon twice as quickly or move twice as far as normally. [2]

A medical slow drug is also available, being used to hasten recovery from wounds or illness. One dose causes unconsciousness, and the passage of thirty days equivalent time in one day. During this period, ordinary healing takes place. No wounds or physiological damage is received from the use of medical slow drug. Be certain to note the passage of time at the increased rate during period of drug use. [3]

A slow antidote drug is designed to restore the body's normal metabolism and rate of metabolic function. For some individuals habitually taking such drugs, resistance builds and function declines often causing severe bodily stress. Extreme caution is recommended for those regular taking metabolic altering drugs.

The Slow drug slows down the outside world allowing an individual to function at a much higher metabolic rate than normal. This also forces an individual to radically increase nutritional intake often forcing individuals to consume tens of thousands of calories or more within a single twenty-four hour period. Speeding up an individual’s metabolism and cognition can be very hard on the body and leave lasting physiological damage.

 

Sober Drug

Sober Drug
Type Drugs
Tech Level TL–7
Cost Cr20
Size 3.0 ml
Weight 3.0 grams
Manufacturer Various
Per dose

The Sober Drug cancels the sedative effects of alcohol or narcotics, making the user sober. Usually sold in boxes of 10.

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Tesseron Beta

Tesseron Beta
Type Drugs
Tech Level TL–9
Cost Cr150
Size 3 grams
Weight 3 grams

Tesseron Beta is a drug that stimulates the endocrine system, causing increased production of strength-producing hormones. It is administered in a weekly dose and must be taken continually to keep up its effect. When a user first takes T-Beta, there is no immediate effect. Within a few weeks, sooner if the user undertakes a regimen of strength training, the user's strength becomes dramatically increased. This increased muscle mass remains as long as the therapy, weekly doses of T-Beta, are continued.

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Thetacoagulin

Thetacoagulin
Type Drugs
Tech Level TL–10
Cost Cr20
Size 5 grams
Weight 5 grams
Per dose

A metabolic to increase the clotting ability of the subject. Thetacoagulin both enhances the clotting factors and add additional material to increase clotting. Given as an injection to trauma victims to stop bleeding. The drug has several cautions about dosing, as too much can cause strokes, blood clots, and heart failure.

 

Truth Drug

Truth Drug
Type Drugs
Tech Level TL–9
Cost Cr5,000
Size 3.0 ml
Weight 3.0 grams
Per dose

Truth Drug is used to compel individuals to answer interrogation truthfully. [1] One dose is sufficient to assure truthful answers for approximately two minutes, after which the user experiences one hour of unconsciousness, and some physiological damage to the nervous system. [2]

A number of drugs have been experimented with over the millennia including a number of pharmaceuticals that inhibit normal cognitive restraints. By the TL:10-12 epoch, these drugs work with a great level of consistency and efficacy.

 

Vabthraut

Vabthraut
Type Drugs
Tech Level TL–11
Cost Cr1,000
Size 1 cc
Weight 1 gram
Per dose

Vabthraut is a nootropic and soporific, of which each dose reduces inibitions and self-control in the victim. In the hands of a skilled interrogator it can be used as a Truth Drug. The recommended dose for Humaniti and Vargr is 1cc, for Aslan or Eslyat is 2cc. Vabthraut is highly toxic to Poicxh.

A 4.0 cc dose reduces the victim to a puppet, obeying the orders of anyone. Used with implanted communicator to transmit instruction, the victim becomes an organic robot when they are redosed every 3 days.

Vabthaut is a banned drug among the Imperium, the Zhodani, the Comsentient Alliance. It is however, a major import to Die Weltbund.

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Vaccine

Vaccine
Type Drugs
Tech Level TL–5
Cost Cr15
Size 3 ml
Weight 3 grams
per dose

Vaccines are class of drugs designed to prevent the user from contracting a specific disease. A specific Vaccine works for a specific disease, enhancing the patients' immune system to resist the disease. Vaccines must be re-administered periodically usually once per year, through the protective effects of some vaccines last longer.

At TL–10, Vaccines can be tuned to protect against several similar diseases, and the protections last for 10 years. These enhanced vaccines are Cr20 per dose.

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Vassopressin-y

Vassopressin-y
Type Drugs
Tech Level TL–12
Cost Cr10
Size 2g
Weight 2g

Vassopressin-y modifies the brain structure of the patient to allow both faster learning and better recall of the subject matter. The boost this provides lasts only if the daily doses of the drug are taken. Once the drug is stopped the knowledge is retained, but the enhanced learning ceases and recall ability return to normal. The drug is both physically and psychologically addictive. Taking the drug for more than a few months causes the patient to become increasingly mentally unstable until they fall into a coma from the mental overload.

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Yahg

Yahg
Type Drugs
Tech Level TL–6
Cost
Size 10 ml
Weight 10 grams

Yahg is an addictive hallucinogen derived from the Broadleaf plant, a species native to Bountiful (Dagudashaag 1934). It is available in two forms, a thick resin and a more potent liquid. It is administered orally and takes effect within half an hour of ingestion. Its effects range from mild euphoria to lucid hallucination. Side effects include poor health and insomnia or nightmares. Overdosing causes brain damage or death. The user's body becomes accustomed to its effects, users must take progressively larger doses to achieve the effects.

The drug is illegal on most worlds and transporting it within Imperial space carries a minimum ten year prison sentence.

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Yana

Yana
Type Drugs
Tech Level TL–8
Cost
Size 1 mL
Weight 1 gram
per dose

Yana is a mild euphoric and hallucinogen, which is both physically and psychologically addicting. It derives from the leaves of Redleaf, a plant native to Kediiga (Dagudashaag 2123). The plant itself is unregulated and is frequently exported as a decoration. Yana itself is highly regulated, and it is illegal to process, own, or use.

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,

56 Drugs items[edit]

Item Type TL Size Weight Cost
AXZ Drugs 12 10.0 mL 10.0 grams Unknown
Afinajo Drugs 5 3.0 ml 3.0 grams Varies
Alcodote Drugs 7 10 grams 10 grams Cr20
Alerene Drugs 15 1 gram 1 gram Cr15
Amboathorphin Drugs 14 4 grams 4 grams Cr250
Anagathic Drugs 15 Various Various Cr30,000 per dose
Analgesic Drugs 6 2 grams 2 grams Cr10
Anesthetic Drugs 5 2 grams 2 grams Cr100
Antibiotic Drugs 6 2 grams 2 grams Cr50
Antihistamine Drugs 6 2 grams 2 grams Cr50
Antitoxin Drugs 6 2.0 ml 2.0 grams Cr20
Bataco Drugs 5 2 grams
Blur Drugs 11 0.2l 0.2kg Cr25
Capthysq Drugs 10 2 ml 2 grams Cr400
Cold Fuzion Drugs 9 5g 5 g Cr2
Combat Drug Drugs 11 3 grams 3 grams Cr750
Dreamdust Drugs 3 1.0 grams 1 grams Cr30
Dustspice Spices 0 3.0 g 3.0 g Cr10
Eidolion Venom Drugs 3 1.0 centiliter 10.0 g Cr600
Fast Drug Drugs 9 1 gram Cr2,000
Fast Drug Drugs 12 3 grams Cr900
Flight Drug Drugs 7 3.0 grams 3.0 grams Cr1,500
GC96/B Drugs 12 12.0 ml 16.0 grams Cr0.5
Hemoflux Drugs 10 5 grams 5 grams Cr120
Highleaf Drugs 0 10.0 ml 10.0 grams Cr250
Kellacyn Drugs 8 10.0 grams 10.0 grams Cr20
Killalc Drugs 9 2g 2g Cr100
Knowledge Drug Drugs 14 0.1 liters 100.0 grams Cr40,000
Mantihilz-8 Drugs 4 0.5 liters 0.5 kg Cr25
Marttylla Beverages 3 1 liter 1 kg Cr200
Metabolic Drugs 8 3 grams Cr1,000
Multi-vaccine Drugs 7 2 g 2 g Cr400
Opine Drugs 5 1 gram 1 gram Cr5
Ovonil Drugs 12 50.0 ml 50.0 grams Cr20
Oxytab Drugs 9 5.0 mL 5.0 grams Cr30
PDPT-beta Drugs 9 5 grams 5.0 grams
Painkiller Drugs 4 2 grams 2 grams Cr1
Pediica Spice Drugs 9 1.0 gram 1.0 gram Cr1,000
Pep Drugs 12 3.0 grams 3.0 grams Cr600
Procreanil Drugs 9 6.0 ml 6.0 grams Cr6
Psi-Booster Drug Drugs 10 2 grams 2 grams Cr1,000
Psi-Double Drug Drugs 10 2 grams 2 grams Cr4,000
Psi-Special Drug Drugs 10 2 grams 2 grams Cr10,000
Redhistak 6 Drugs 9 4 ml 4 grams Cr200
Seaweed Drugs 5 10 grams 10 grams Cr0.5
Siradrel Drugs 9 2 ml 2 grams Cr20
Sleep Drug Drugs 5 3.0 ml 3.0 grams Cr20
Slow Drug Drugs 9 Various 3.0 grams Cr500
Sober Drug Drugs 7 3.0 ml 3.0 grams Cr20
Tesseron Beta Drugs 9 3 grams 3 grams Cr150
Thetacoagulin Drugs 10 5 grams 5 grams Cr20
Truth Drug Drugs 9 3.0 ml 3.0 grams Cr5,000
Vabthraut Drugs 11 1 cc 1 gram Cr1,000
Vaccine Drugs 5 3 ml 3 grams Cr15
Vassopressin-y Drugs 12 2g 2g Cr10
Yahg Drugs 6 10 ml 10 grams
Yana Drugs 8 1 mL 1 gram