|Homeworld location||Aum-rhar (Reft 1907)|
|Primary Star||K9 V|
|Reference||Alien Races 4 116-123.|
The Tezcat are a minor race native to Aum-Rhar (Reft 1907). Their location left them away from the flow of general history.
Physiology & Environment (Ecology)
Tezcat are dwellers in the Great Rift, evolved from forest dwelling predators with chameleon skin and poison fangs.
The Tezcat are a warm-blooded, upright bipedal carnivore. They are smaller and shorter than humans, but come equipped with a flexible tail and higher metabolism. Their four-fingered hands end in sharp claws and their front fangs contain a neurotoxin lethal to small oxygen breathing animals, though it will only sicken an adult human.
History & Background (Dossier)
The Tezcat evolved in the dense forests of their homeworld around 40,000 years ago, and developed slowly into a civilized species. They eventually reached the equivalent of TL-10 on their own.
About 1,000 years ago, Droyne explorers from nearby Zamoran (Reft 2108) contacted the world and were ambushed by Tezcat repelled at the aliens' appearance. A rescue expedition was also attacked and wiped out, and war was declared by the Tezcat on the Droyne. The jump drives of both missions were salvaged and copied and in a few years Tezcat warships began raiding Zamoran. As their intensity increased to the point of genocide, the Oytrip of Zamoran declared Otritsyu'a and annihilated a good portion of the Tezcat and their civilization.
The survivors were driven into the wilderness by vengeful Droyne troops and subsisted on stone-age technology. Eventually the memories of the holocaust were forgotten by the emerging tribes, memorialised only by the surviving Shaper priests.
Human colonists arrived from Deneb sector in 964 and established contact with the aliens again. Despite some early unpleasantness with the locals, the mostly Vilani colonists eventually won over the survivors and helped uplift them as they constructed their own colonies. Cultural gaps remain, and the two communties are essentially separate nations.
Psychology & Philosophy (Mindset)
A pleasure loving species, they prefer to live for the moment.
Culture & Society (Ethnology)
They are remarkably gregarious, and violence between Tezcat is almost unheard of. Tezcat are xenophobic, though its degree is limited by the amount of perceived differences that exist between them and an encountered species. A bipedal humanoid such as humans and Aslan are close enough to be tolerated; Droyne, K'kree and Hivers are likely to be attacked.
Tezcat tend to form small polygamous family groups that also act as the primary political and economic unit of their society.
Government & Politics (Leadership)
The Tezcat are governed by an unusual set of religious traditions that tend to mirror their hedonism with a peculiar brand of nihilism that makes them fatalistic and obsessive.
Most notable is their Shaper cult, which worships a void filling god known as the Shaper. Places of darkness and vacuum are the natural domicile of this diety, and black holes are often venerated as being doorways into its lair. Transmigration is an alien custom to the religion, and the dead are ritually eaten by relatives and friends to ensure that the souls and essence of the deceased are preserved by the community.
This race is primarily located in the following areas:
The homeworld of this race is:
World Listing: 1105
Significant communities of this race are known to dwell within the following systems and worlds:
References & Contributors (Sources)
- Steve Jackson, Loren Wiseman. Alien Races 4 (Steve Jackson Games, 2001), 116-123.