Spinward Marches Sector

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Spinward Marches Sector
Foreven Gvurrdon Deneb
Spinward Marches style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Trojan Reach
Subsectors
Cronor Jewell Regina Aramis
Querion Vilis Lanth Rhylanor
Darrian Sword Worlds Lunion Mora
Five Sisters District 268
Talk:District 268
Glisten Trin's Veil
Sector Data
No. of Worlds 439
Population 374,922 million
Majority Control Third Imperium - 62%
Secondary Control Other - 25%
Tertiary Control Sword Worlds - 6%
Quaternary Control Zhodani Consulate - 5%
Quiniary Control Vargr Space - 2%
Domain Balkanized Space

Domain of Deneb
Province of Iadr Nsobl

Capital Mora
Gross Sector Product BCr2,153,610
Trade Volume BCr34,819
Imperial Coordinate -4 / 1
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has a climate file
This sector has sector data

Spinward Marches style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

The Spinward Marches Sector is the Imperium’s farthest frontier sector, containing 439 star systems divided along a coreward/rimward line by the Imperial border.

Meta-History & Background: 2019-0606[edit]

The Spinward Marches were designed by Marc W. Miller and first appeared in Supplement 3 - Spinward Marches. [1]

  • The Spinward Marches Sector was the first well-developed sector for Traveller, and is, to date, the most published and written-about sector for Traveller RPG adventures.
  • There is, to date, more adventures and story material written for the Spinward Marches Sector than any other.

  1. In 1979, The Spinward Marches (CT) was published and provided the first detailing of this sector.
  2. In 1982, The Traveller Book was published including adventures and background in this sector.
  3. In 1983, The Traveller Adventure was published including several adventures and further background in this sector.
  4. In 1984, Atlas of the Imperium was published.
  5. In 1985, The Spinward Marches Campaign was published including a variety of maps and storyline for this sector.
  6. In 1987, Imperial Encyclopedia was published.
  7. In 1987, the MegaTraveller Players' Manual was published.
  8. In 1995, The Regency Sourcebook was published featuring TNE storylines.
  9. In 1998, GURPS Traveller: Behind the Claw was published. This book was plagued with canon inconsistencies and has largely been declared non-canon.
  10. In 2008, Mongoose Traveller: Spinward Marches was published.

Description (Specifications)[edit]

No information yet available.

Toponyms: 1105[edit]

This sector has been known by different names to different groups over its existence including the following:

Spinward Marches Sector Names
Culture Toponym Polity
Third Imperium Spinward Marches Third Imperium
Aslan Spinward Marches Aslan Hierate
Droyne Unknown Droyne Oytrip Yatroy
Hiver Spinward Marches Hive Federation
K'kree Tloql Two Thousand Worlds
Solomani Spinward Marches Solomani Confederation
Vargr Spinward Marches Vargr Extents
Vilani Spinward Marches Third Imperium
Zhodani Tloql Zhodani Consulate

Linguistic Topography: 1105[edit]

The following languages are among the most commonly used within this astrographic region:

Native Sophonts (NILs): 1105[edit]

The following races (sophont species) are believed to have originated within this area:

Demographics: 1105[edit]

Significant populations of the following races (sophont species) reside within this area:

Sector Sophont Demographics Table[edit]

34 Sophonts in the Spinward Marches Sector


History & Background (Dossier)[edit]

The Spinward Marches has been settled since the 400s and is still a frontier sector. High-tech worlds are scattered among empty, fallow worlds; there is potential for exploration, exploitation, and development for centuries to come.

Historical Political Powers[edit]

Other polities not currently present include:

Historical Eras[edit]

No information yet available.

Other Eras[edit]

This data is now located in the metadata section and includes:

  • New Era Data

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this sector:

Trade Routes (Physical & Socioeconomic Astrography)[edit]

Imperial Sunburst-Sun-IISS-Traveller.gif

Astrography and travel in the Marches are dominated by the Spinward Main, a chain of 223 systems meandering through fifteen of the Marches' sixteen subsectors.

Each system on the Spinward Main is only jump-1 from its nearest neighbors, making interstellar travel along the Main accessible even to starships with the least expensive jump drives.

The following astrographic features and trade routes can be found within this area:

Mains, Branches & Arms[edit]

Clusters & Traces[edit]

  1. Aramis Trace
  2. Arden Cluster
  3. Darrian Cluster
  4. Dodds Cluster
  5. Five Sisters Cluster
  6. Jewell Cluster
  7. Junidy Cluster
  8. Katarulu Cluster
  9. Kinorb Cluster
  10. Kinorb-Pixie Run
  11. Menorb Cluster
  12. New Chronor Cluster
  13. Paya Cluster
  14. Querion Cluster
  15. Regina Cluster
  16. Rhylanor Cluster
  17. Riverland Cluster
  18. Towers Cluster
  19. Vilis Trace

Rifts, Voids & Jump Bridges[edit]

Other Astrographic Features[edit]

Politics & Diplomacy (Interstellar Relations)[edit]

Politics and Diplomacy: 1105 The following is a breakdown of the demographics and polities of the Spinward Marches for the Milieu 1116.

The Spinward Marches sector has 439 worlds with an estimated population of 374 billion, a per capita income of Cr5,808, and a total economy is BCr2,172,543. These worlds originate an interstellar trade of BCr27,331 through 332 starports (54 Class A, 116 Class B, 122 Class C, 40 Class D) employing 9,218,550 people. Driving this interstellar trade are 79 Agricultural (Ag) worlds, 32 Non-Agricultural (Na) worlds, 30 Pre-Agricultural (Pa) worlds, 36 Pre-Industrial (Pi) worlds, 51 Rich (Ri) worlds, and 26 Industrial (In) worlds. The governments in Spinward Marches maintain 87 Naval bases, 66 Scout bases, 41 Military bases, and six Way stations. The average technology level is 8 (with most between 5 and 11). The highest technology level is 16 at Darrian (Spinward Marches 0627).

The Spinward Marches sector contains 621 stars and 4,482 identified planets; 260 monostellar systems, 176 binary systems, three trinary systems, and no systems with four or more stars. 297 of the 439 systems (67%) have native gas giants. There are ten Asteroid (As) belts, 29 Desert (De) worlds, 36 Garden (Ga) worlds, 19 Ice-capped (Ic) worlds, 60 Poor (Po) worlds, 38 Vacuum (Va) worlds, and 16 Water (Wa) or Ocean (Oc) worlds.

Spinward Marches has an estimated population of 374 billion distributed across 42 High population (Hi) worlds, 38 Moderate population (Ph) worlds, 205 Non-industrial (Ni) worlds, 76 Low population (Lo) worlds, and 18 Barren (Ba) worlds. The highest population worlds are Rethe (Spinward Marches 2408), Junidy (Spinward Marches 3202), Riverland (Spinward Marches 1102), Porozlo (Spinward Marches 2715), Narsil (Spinward Marches 0927), and Fornice (Spinward Marches 3025). The population consists of 30 sophont groups including 27 native sophonts.

30 identified sophont populations in Spinward Marches
  • Humaniti of Terra (Solomani Rim 1827): 301 billion on 381 worlds.
  • Zhodani of Zhodane (Zhodane 2719): 29 billion on 23 worlds.
  • Llellewyloly of Junidy (Spinward Marches 3202): 18 billion on their homeworld and one world.
  • Daryen of Darrian (Spinward Marches 0627): 13 billion on their homeworld and 33 worlds.
  • Tashaki of Retinae (Spinward Marches 0416): 9 billion on their homeworld.
  • Aslan of Kusyu (Dark Nebula 1226): 1 billion on ten worlds.
  • Tethmari of Gyomar (Spinward Marches 0108): 800 million on their homeworld.
  • Ebokin of Yebab (Spinward Marches 3002): 700 million on their homeworld.
  • Garoo of Garoo (Spinward Marches 0130): 200 million on their homeworld.
  • Amindii of Regina (Spinward Marches 1910): 140 million on their homeworld.
  • Obeyery of Stave (Spinward Marches 0710): 80 million on their homeworld.
  • Sheol of Querion (Spinward Marches 0614): 80 million on their homeworld.
  • Mewey of Mewey (Spinward Marches 0830): 70 million on their homeworld.
  • Droyne of Eskayloyt / (Droynia) (Unknown location): 69 million on three worlds.
  • Vargr of Lair (Provence 2402): 64 million on six worlds.
  • Chirper of Eskayloyt (Unknown location): 50 million on one world.
  • Zhurphani of Yori (Spinward Marches 2110): 42 million on their homeworld.
  • mino: 30 million on their homeworld and three worlds.
  • Dolphin of Terra (Solomani Rim 1827): 21 million on two worlds.
  • Ursty of Yurst (Spinward Marches 2309): 8 million on their homeworld.
  • Larianz of Byret (Spinward Marches 2523): 8 million on their homeworld.
  • Otarri of Faldor (Spinward Marches 1131): 5 million on their homeworld.
  • Chokari of Foelen (Spinward Marches 1401): 3 million on their homeworld.
  • Crawni of Craw (Spinward Marches 1939): 1 million on their homeworld.
  • Vexx of Condyole (Spinward Marches 0901): less than 1 million on their homeworld.
  • Dacc: less than 1 million on their homeworld.
  • Saurian of Saurus (Spinward Marches 1320): less than 1 million on their homeworld.
  • Dphone of Trifuge (Spinward Marches 0723): less than 1 million on their homeworld.
  • Nexxie of Nexine (Spinward Marches 3030): less than 1 million on their homeworld.
  • Jonkeereen of Jonkeer (Deneb 1324): less than 1 million on one world.


Polities[edit]

Third Imperium, Domain of Deneb[edit]

The Third Imperium, Domain of Deneb has jurisdiction over 273 worlds with an estimated population of 255 billion, a per capita income of Cr6,112, and a total economy is BCr1,558,690. These worlds originate an interstellar trade of BCr22,961 through 222 starports (43 Class A, 69 Class B, 85 Class C, 25 Class D) employing 7,602,845 people. Driving this interstellar trade are 45 Agricultural (Ag) worlds, 16 Non-Agricultural (Na) worlds, 17 Pre-Agricultural (Pa) worlds, 24 Pre-Industrial (Pi) worlds, 23 Rich (Ri) worlds, and 18 Industrial (In) worlds. The governments in Third Imperium, Domain of Deneb maintain 61 Scout bases, 52 Naval bases, and six Way stations. The average technology level is 8 (with most between 5 and 11). The highest technology level is 15 at Rhylanor (Spinward Marches 2716), Mora (Spinward Marches 3124), Glisten (Spinward Marches 2036), and Trin (Spinward Marches 3235).

The Third Imperium, Domain of Deneb has an estimated population of 255 billion distributed across 28 High population (Hi) worlds, 24 Moderate population (Ph) worlds, 130 Non-industrial (Ni) worlds, 52 Low population (Lo) worlds, and six Barren (Ba) worlds. The highest population worlds are Rethe (Spinward Marches 2408), Junidy (Spinward Marches 3202), Porozlo (Spinward Marches 2715), Fornice (Spinward Marches 3025), Louzy (Spinward Marches 1604), and Mora (Spinward Marches 3124). The population consists of 17 sophont groups including 11 native sophonts.

Third Imperium, Domain of Deneb capitals

Non-Aligned, Human-dominated[edit]

There are 66 Non-Aligned Human-dominated worlds in Spinward Marches with an estimated population of 18 billion.

Sword Worlds Confederation[edit]

The Sword Worlds Confederation has jurisdiction over 27 worlds with an estimated population of 45 billion, a per capita income of Cr5,754, and a total economy is BCr263,044. These worlds originate an interstellar trade of BCr1,508 through 20 starports (2 Class A, 17 Class B, 1 Class C, 0 Class D) employing 536,775 people. Driving this interstellar trade are eight Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, eight Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Sword Worlds Confederation maintain 20 Military bases, and 18 Naval bases. The average technology level is 8 (with most between 4 and 12). The highest technology level is 12 at Gram (Spinward Marches 1223) and Sacnoth (Spinward Marches 1325).

The Sword Worlds Confederation has an estimated population of 45 billion distributed across four High population (Hi) worlds, four Moderate population (Ph) worlds, seven Non-industrial (Ni) worlds, no Low population (Lo) worlds, and four Barren (Ba) worlds. The highest population worlds are Narsil (Spinward Marches 0927) and Entrope (Spinward Marches 0720). The population consists of 1 sophont groups.

Client state, Third Imperium[edit]

The Client states of the Third Imperium in Spinward Marches encompasses 24 worlds with an estimated population of 10 billion.

Zhodani Consulate, Iadr Nsobl Province[edit]

The Zhodani Consulate, Iadr Nsobl Province has jurisdiction over 23 worlds with an estimated population of 29 billion, a per capita income of Cr4,260, and a total economy is BCr124,869. These worlds originate an interstellar trade of BCr1,174 through 21 starports (4 Class A, 10 Class B, 7 Class C, 0 Class D) employing 259,980 people. Driving this interstellar trade are four Agricultural (Ag) worlds, six Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Zhodani Consulate, Iadr Nsobl Province maintain 13 Military bases, and 12 Naval bases. The average technology level is 9 (with most between 7 and 11). The highest technology level is 13 at Chronor (Spinward Marches 0304).

The Zhodani Consulate, Iadr Nsobl Province has an estimated population of 29 billion distributed across two High population (Hi) worlds, two Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, four Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Riverland (Spinward Marches 1102). The population consists of 5 sophont groups including two native sophonts.

Darrian Confederation[edit]

The Darrian Confederation has jurisdiction over 18 worlds with an estimated population of 14 billion, a per capita income of Cr8,218, and a total economy is BCr119,954. These worlds originate an interstellar trade of BCr1,449 through 15 starports (3 Class A, 5 Class B, 5 Class C, 2 Class D) employing 743,955 people. Driving this interstellar trade are five Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and one Industrial (In) world. The governments in Darrian Confederation maintain four Military bases, and two Naval bases. The average technology level is 8 (with most between 4 and 12). The highest technology level is 16 at Darrian (Spinward Marches 0627).

The Darrian Confederation has an estimated population of 14 billion distributed across three High population (Hi) worlds, one Moderate population (Ph) world, eight Non-industrial (Ni) worlds, two Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Mire (Spinward Marches 0527). The population consists of 3 sophont groups including two native sophonts.

Non-Aligned, unclaimed[edit]

There are six Non-Aligned unclaimed worlds in Spinward Marches with an estimated population of less than 1 million.

Client state, Zhodani Consulate[edit]

The Client states of the Zhodani Consulate in Spinward Marches encompasses two worlds with an estimated population of 15 million.

World Listing: 1105[edit]

439 Worlds in the Spinward Marches Sector in Era: Milieu 1116
457-973  •   494-908  •   567-908  •   728-907  •   769-422  •   871-438  •   875-496  •   876-574  •   886-945  •   899-076  •   975-452  •   Adabicci  •   Aki  •   Alell  •   Algebaster  •   Algine  •   Andor  •   Anduril  •   Anselhome  •   Ao-dai  •   Aramanx  •   Aramis  •   Aramis  •   Arba  •   Arden  •   Arkadia  •   Asgard  •   Asmodeus  •   Asteltine  •   Aster  •   Ator  •   Atsa  •   Atson  •   Attica  •   Avastan  •   Bael  •   Beater  •   Beck's World  •   Belizo  •   Bendor  •   Bevey  •   Bicornn  •   Binges  •   Biter  •   Boughene  •   Bowman  •   Brodie  •   Bronze  •   Bularia  •   Burtson  •   Byret  •   Caladbolg  •   Caledonia  •   Caliburn  •   Calit  •   Callia  •   Caloran  •   Candory  •   Cantrel  •   Capon  •   Carey  •   Carse  •   Carsten  •   Catuz  •   Celepina  •   Centry  •   Chamois  •   Choleosti  •   Chronor  •   Chwistyoch  •   Cipango  •   Cipatwe  •   Clan  •   Cogri  •   Colada  •   Collace  •   Condaria  •   Condyole  •   Conway  •   Corfu  •   Craw  •   Crout  •   Cunnonic  •   D'Ganzio  •   D'Mara  •   Dallia  •   Darrian  •   Datrillian  •   Dawnworld  •   Debarre  •   Dekalb  •   Denotam  •   Dentus  •   Derchon  •   Dhian  •   Digitis  •   Dinom  •   Dinomn  •   Djinni  •   Dobham  •   Dodds  •   Dojodo  •   Dorannia  •   Drolraw  •   Duale  •   Durendal  •   Dyrnwyn  •   Echiste  •   Edenelt  •   Edinina  •   Efate  •   Egypt  •   Ektron  •   Elixabeth  •   Emape  •   Emerald  •   Engrange  •   Enlas-du  •   Enope  •   Enos  •   Entrope  •   Equus  •   Errere  •   Esalin  •   Excalibur  •   Extolay  •   Faisal  •   Faldor  •   Farquahar  •   Farreach  •   Feneteman  •   Fenl's Gren  •   Feri  •   Ffudn  •   Ficant  •   Flammarion  •   Flexos  •   Focaline  •   Foelen  •   Forboldn  •   Forine  •   Fornice  •   Fosey  •   Frenzie  •   Froin  •   Frond  •   Fulacin  •   Gandr  •   Garda-Vilis  •   Garoo  •   Garrincski  •   Gerome  •   Gesentown  •   Ghandi  •   Gileden  •   Gitosy  •   Glisten  •   Gohature  •   Gorram  •   Gothe  •   Gougeste  •   Gram  •   Grant  •   Grille  •   Grote  •   Gungnir  •   Gunn  •   Gyomar  •   Hammermium  •   Harvosette  •   Hazel  •   Hefry  •   Heguz  •   Henoz  •   Heroni  •   Heroni  •   Hexos  •   Heya  •   Hofud  •   Horosho  •   Hrunting  •   Huderu  •   Ianic  •   Icetina  •   Iderati  •   Ilium  •   Inchin  •   Indo  •   Inthe  •   Inthe  •   Iron  •   Ivendo  •   Jacent  •   Jae Tellona  •   Jenghe  •   Jesedipere  •   Jewell  •   Jinx  •   Jokotre  •   Jone  •   Joyeuse  •   Judice  •   Junction  •   Junidy  •   K'Kirka  •   Kardin  •   Karin  •   Katarulu  •   Keanou  •   Kegena  •   Keltchner  •   Keng  •   Kinorb  •   Kinorb  •   Knorbes  •   Kuai Qing  •   L'oeul d'Dieu  •   La'Belle  •   Laberv  •   Lablon  •   Lakou  •   Lanth  •   Leander  •   Lebeau  •   Lewis  •   Loneseda  •   Louzy  •   Lunion  •   Lydia  •   Lysen  •   Macene  •   Mainz  •   Maitz  •   Marastan  •   Margesi  •   Margesi  •   Meleto  •   Melior  •   Menorb  •   Mercury  •   Mertactor  •   Mewey  •   Milagro  •   Mille Falcs  •   Mire  •   Mirriam  •   Mirriam  •   Mithras  •   Mithril  •   Mizan-fel  •   Mjolnir  •   Mongo  •   Mora  •   Moran  •   Motmos  •   Moughas  •   Murchison  •   Nadrin  •   Nakege  •   Narsil  •   Narval  •   Nasemin  •   Natoko  •   Natoko  •   Nerewhon  •   New Rome  •   Nexine  •   Ninjar  •   Nirton  •   Noctocol  •   Nonym  •   Nosea  •   Nutema  •   Ochecate  •   Olympia  •   Orcrist  •   Overnale  •   Pagaton  •   Palique  •   Pannet  •   Patinir  •   Pavabid  •   Pavanne  •   Paya  •   Pedase  •   Penelope  •   Penkwhar  •   Pepernium  •   Pequan  •   Persephone  •   Phlume  •   Pimane  •   Pirema  •   Pixie  •   Plaven  •   Porozlo  •   Powaza  •   Prilissa  •   Prinx  •   Pscias  •   Puparkin  •   Pyramus  •   Pysadi  •   Quar  •   Quare  •   Querion  •   Quhaiathat  •   Quiru  •   Quopist  •   Rabwhar  •   Ralhe  •   Ramiva  •   Rangent  •   Rapp's World  •   Rasatt  •   Raweh  •   Raydrad  •   Reacher  •   Rech  •   Regina  •   Reno  •   Resten  •   Rethe  •   Retinae  •   Rhise  •   Rhylanor  •   Rio  •   Risek  •   Riverland  •   Robin  •   Roget  •   Romar  •   Rorise  •   Rorre  •   Roup  •   Ruby  •   Rugbird  •   Ruie  •   Rushu  •   Sacnoth  •   Sansibar  •   Saurus  •   Saxe  •   Sharrip  •   Sheyou  •   Shionthy  •   Shirene  •   Singer  •   Skull  •   Smoug  •   Somem  •   Sonthert  •   Sorel  •   Spirelle  •   Spume  •   Squallia  •   Squanine  •   Stave  •   Steel  •   Stellatio  •   Stern-Stern  •   Sting  •   Strouden  •   Tacaxeb  •   Talchek  •   Talos  •   Tarkine  •   Tarsus  •   Tavonni  •   Tee-Tee-Tee  •   Tenalphi  •   Tenelphi  •   Terant 340  •   Terra Nova  •   Thanber  •   Thengo  •   Thisbe  •   Thornnastor  •   Tionale  •   Tirem  •   Tivid  •   Tizon  •   Tondoul  •   Torment  •   Towers  •   Traltha  •   Trane  •   Treece  •   Tremous Dex  •   Trexalon  •   Trifuge  •   Trin  •   Tsarina  •   Tureded  •   Tussinian  •   Tyrfing  •   Uakye  •   Ucella  •   Uniqua  •   Utoland  •   Valhalla  •   Vanejen  •   Victoria  •   Vilis  •   Vinorian  •   Violante  •   Vreibefger  •   Walston  •   Wardn  •   Weiss  •   Whanga  •   Whenge  •   Windsor  •   Winston  •   Wochiers  •   Wonderay  •   Wonstar  •   Wurzburg  •   Wypoc  •   Xhosa  •   Yebab  •   Yiktor  •   Ylaven  •   Yorbund  •   Yori  •   Youghal  •   Yres  •   Yurst  •   Zaibon  •   Zamine  •   Zenopit  •   Zephyr  •   Zeta 2  •   Zeycude  •   Zila  •   Zircon  •   Zivije  •   Zykoca  •   Zyra

NOTES:

  1. Ayoreldold is a "Ghost World" which shows up in some references but not in others. It is not included in the world count.
  2. Cyaegha is a "Ghost World" and only rumored to exist. It is not included in the world count.

Demographics: 1105[edit]

Significant populations of the following sophonts are known to reside in the Spinward Marches sector.

Polity Listing: 1105[edit]

Of the 439 worlds in the sector, the Sector is about 62% Imperial controlled with the remaining worlds belonging to various factions:

  • (26.7%) Independent (117 worlds)
    • (3.4%) Sword Worlds Confederation: (15 worlds) The Sword Worlders are Solomani-descended colonists to this part of the galaxy and have a very potent warrior culture. Allied with the Zhodani Consulate during the Fifth Frontier War.
    • (4.1%) Darrian Confederation: (18 worlds) The Darrians, or Daryen, are a techo-phllic society locked into reoccurring conflict with the Sword Worlders. Allied with the Imperium during the Fifth Frontier War.
    • (2.0%) Federation of Arden: (9 worlds) The Federation is a small nine-world polity located between the Third Imperium and the Zhodani Consulate. Founded in the wake of the Fifth Frontier War.
    • (13.0%) Other (Independent: 57 worlds)
    • (1.30%) Non-Aligned (Unclaimed) (6 worlds)
  • Vargr Extents: The Extents border the coreward border of this sector.

Imperial Territory: 1105[edit]

This is an Imperial frontier area. This sector is administered as part of the Domain of Deneb.

Imperial Duchies & Districts: 1105[edit]

The Imperial part of the Marches is divided into several duchies and districts:

Territorial Overview: 1105[edit]

The following table details the subsectors within this area:

Territorial Overview
# Subsector Name Worlds /

Systems

Allegiance Sub-Allegiance/s Sub-Polities Remarks
1. Subsector A Cronor 24 Zhodani Consulate Non-Aligned Client states This is a Zhodani Consulate frontier subsector.
2. Subsector B Jewell 32 Third Imperium Zhodani Consulate

Federation of Arden

None This is a contested frontier subsector.
3. Subsector C Regina 32 Third Imperium Non-Aligned Duchy of Regina This is an Imperial core subsector.
4. Subsector D Aramis 26 Third Imperium None Duchy of Regina This is an Imperial core subsector.
5. Subsector E Querion 21 Zhodani Consulate Non-Aligned

Darrian Confederation

None This is a Zhodani Consulate frontier subsector.
6. Subsector F Vilis 26 Third Imperium Federation of Arden

Non-Aligned

None This is an Imperial frontier subsector.
7. Subsector G Lanth 27 Third Imperium None Duchy of Lunion
Duchy of Regina
Duchy of Rhylanor
This is an Imperial core subsector.
  • This subsector is the source of much inter-ducal conflict in the Marches.
  • It is also the location of the Abyss Rift.
8. Subsector H Rhylanor

AKA Plankwell

32 Third Imperium None Duchy of Rhylanor This is an Imperial core subsector.
  • This subsector is noted for having been the major battleground of the First Frontier War.
9. Subsector I Darrian 29 Darrian Confederation Non-Aligned None This area is largely dominated by the Darrian Confederation.
  • This subsector was the location of the Maghiz, an infamous interstellar disaster.
10. Subsector J Sword Worlds 28 Border Worlds Sword Worlds Confederation Duchy of Lunion The Imperial Client State, the Border Worlds, has a strong presence here.
11. Subsector K Lunion 25 Third Imperium None Duchy of Lunion This is an Imperial frontier subsector.
12. Subsector L Mora 26 Third Imperium None Duchy of Mora This is an Imperial core subsector.
13. Subsector M Five Sisters 27 Third Imperium Non-Aligned TBD This is an Imperial frontier subsector.
  • This is a major crossroads with rich trade passing through it on a regular basis.
14. Subsector N District 268 32 Non-Aligned Third Imperium None This area is largely held by many small independent powers.
  • This area is being actively explored and developed by Imperial interests.
  • It is expected to eventually be absorbed into the Third Imperium.
15. Subsector O Glisten 29 Third Imperium None Duchy of Glisten This is an Imperial frontier subsector.
  • This subsector is noted for a large number of naval bases and technology incubators.
16. Subsector P Trin's Veil 32 Third Imperium None Duchy of Trin This is an Imperial core subsector.
  • This subsector is noted for the brilliant vistas from Trin, which are the result of an orbital veil of highly reflective debris and the fragments of a shattered moon.

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Jim CunninghamJohn HarshmanJ. Andrew KeithMarc W. MillerGordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 2.