Arna (world)

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Arna/Iiradu (Dagudashaag 2601)
Milieu 1116
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
AtmosphereB Exotic (corrosive)
Hydrographics8 Wet World 80%
Population5 Moderate (700 thousand)
Government7 Balkanization
Law4 Moderate Law (no light assault weapons)
Tech LevelA Early Stellar (jump drive)
See also UWP
Jump map from [1]
System Details
Primary M0 V M8 V
Worlds 15
Gas Giants 3
Planetoid Belts 0
Cultural Details
Government Balkanization
Law Level Moderate
Cultural Extension 3538
Army Size (BEs) 0
Economic Details
Technology Level 10
Economic Extension
Labor4Moderate (70 thousand)
Infrastructure4 Very limited
Importance Extension 0
Resource Units 128
GWP (BCr) 1
World Trade Number 3.5
Trade Volume (MCr/year) 655
Starport Details
Classification Class-C
Port Size 3
Building Capacity (Tons) 0
Port employees 50
Port passengers (annual) 1,500

Arna is a fluid world with an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. It is a member of Third Imperium in the Iiradu Subsector of Dagudashaag Sector and in the Domain of Vland. Arna, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel. During the Long Night this world was named Dagaduu.

Astrography and planetology[edit]

Arna is a wold of sulfurous seas lashed by irregular sulfuric acid storms.

Binary Solar System[edit]

Arna Binary Star System
Star Name Hierarchy Color Classification Remarks
Arna Primary Primary Red M0 V
Arna Companion Secondary Red M8 V

Point of Interest: Arnaian Domed Cities[edit]

The inhabitants live in massive Megastructures, a series of huge domed towns each governed by separate families — descendants of the original colonists.

History and background[edit]

The system is extremely relaxed for such a harsh environment. The planet is relatively wealthy because of Aashma's reliance on it for a number of staples including water, oxygen, and minerals extracted from ice layers trapped deep beneath the planet's crust.

This is Arna's reason for being — the jump station at Aashma needs supplies and Arna's families also control the recreational facilities at Aashma.

There are two more reasons for Arna's overly relaxed attitude towards life. The surface may be harsh but there is rarely a need to go outside the domes and the pumps workings are automated to a large degree. The people have a lot of spare time and are very recreational, so a huge sports gambling and drug culture has emerged. The main drug of choice is Seaweed, which is legal on Arna and easily available.

The population's general attitude can annoy visitors hugely. Work may be delayed while the crew take another break. Costs on world are high but so are the salaries — some visitors come for the gambling, others to earn good wages.

References and contributors[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from