Sulieman class Scout/Courier

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Sulieman class Scout/Courier
Trav-Suleiman-Ian Stead 27-Apr-2019d.jpg
A Sulieman class Scout/Courier surveying a planet.
Type: SC Scout/Courier
Agility X
Also see Scout Vessel - Scout/Courier
Architect Dave Serling
Blueprint Yes
Canon Yes. Published, canon starship design.
Cargo 3.0 Tons
Cost MCr27.63
Crew 2
Enlisted 2
Officers 0
EOS Still in active service.
Era 1105
Hardpoints 1
Hull Wedge Hull
Illustration Yes
IOC Unknown
Jump J-2
Maneuver 2 G
Manufacturer Various
Marines 0
Model Model/1 bis
Origin Third Imperium
Passengers 0 High/Med 0 Low
QSP SC-AL22
Reference Starships and Spacecraft TBD.
Size 100 Tons
Size-cat ACS
Streamlining Lifting Body Hull
Tech Level TL–12
USP SC-C1822L-D
Starships are designed with the Classic Traveller format, using High Guard.

The Sulieman class Scout/Courier is an exploratory starship.

Description (Specifications)[edit]

Sulieman class Scout/Courier: The official class name is Sulieman, after the Ottoman emperor with a reputation for strategy and diplomacy. One of the most common starships within the Imperium is the tested and tried Type S Scout/Courier. Originally produced to specification for the Imperial Interstellar Scout Service, this sleek and simple ship was intended for common courier duties within the Imperium, and simple survey and exploration duties beyond the Imperial borders.

Because the scout/courier is a standard design, the Scout Service has a large quantity of the vessels on hand, with the natural result that some are sold at surplus and find their ways into private or commercial hands, while others are scrapped. In addition, however, many are diverted to a scout program called detached duty. Under the direction of the Scout Service's Detached Duty Office, some former or retired scout personnel are provided with scout/couriers for their own use. The ships are too small for profitable commercial operations, but they do serve as a form of reasonable transport for those with wanderlust.

In addition, the Scout Service derives a reasonable intelligence return on its investment through the examination of the ships' logbooks when they are serviced, and through routine interrogation and debriefings of crews.

Finally, such detached duty scout/couriers are subject to recall and activation (with crew) in the event of a war scare or mobilization alert.

Image Repository[edit]

  1. A classic, long serving Sulieman class Scout/Courier.
    Trav-Suleiman-Scout-Caswell 26-April-2019a.jpg
  2. A Type-S in front of a nebula.
    Type-S-class-Thomas-Peters-Challenge-28-Part-1 13-May-2019a.jpg
  3. A Type-S in front of a different nebula.
    Type-S-class-Thomas-Peters-Challenge-28-Part-2 13-May-2019b.jpg
  4. A Type-S exploring an anomaly-nebula.
    Type-S-class-Thomas-Peters-Challenge-28-Part-3 13-May-2019c.jpg
  5. A Sulieman class Scout/Courier under spaceflight orbiting a yellow star.
    Trav-Suleiman-Ian-Stead 27-Apr-2019c.jpg
  6. A Suleiman over a lush garden world with space station in the background.
    Suleiman-class Michael-Laitinen 08-May-2019a.jpg
  7. A Sulieman class Scout/Courier by an orange star.
    Trav-Suileman-Ian-Stead 27-Apr-2019a.png
  8. A Sulieman class Scout/Courier surveying a planet.
    Trav-Suleiman-Ian Stead 27-Apr-2019b.jpg

General Description & Deck Plans[edit]

No information yet available.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage / Hull 100 tons. The hull is streamlined. [3]
  • Tonnage: 100 tons (standard). 1400 cubic meters. [4]
  • Dimensions: Maximum— 37.5 m by 24 m by 7.5 m. [5]
2. Crew The scout/courier requires a crew of one, assuming the duties of pilot and engineer. [6]
  • Crew: One person may operate the ship. Facilities for four; eight with double occupancy. [7]
3. Performance It mounts jump drive-A, maneuver drive-A, and power plant-A, giving performance of jump-2 and 2-G acceleration. A 40-ton fuel tank provides fuel for the power plant and provides sufficient fuel for one Jump-2. [8]
  • Drives: Jump-2,. 2-G,. Power plant-2. [9]
  • Total fuel tankages is 40 tons. [10]

4. Electronics Adjacent to its bridge is a Model/1 bis computer. [11]
5. Hardpoints x1 hardpoint.
6. Armament x1 Double turret with its fire control is installed on the ship's hardpoint, but no weaponry is mounted. [12]
  • Armament: One hardpoint dorsal. Weaponry varies. [13]
7. Defenses When the turret is filled with weaponry, a sandcaster is typically fitted.
8. Craft x1 Air/raft is carried in a specially fitted hangar within the ship. [14]
  • The scout/courier includes a bay for four tons of vehicle, generally a simple air/raft with 100 kph cruise speed and unlimited endurance. This vehicle can reach orbit if required. [15]
9. Fuel Treatment It is typically equipped with purification and fuel scoops.
10. Cost The ship costs MCr 29.43. [16]
  • Base price to the government for a scout/courier is MCr27.63, which includes savings based on standardized designs. Architect's fees are not necessary, as they were amortized long ago. [17]
11. Construction Time It typically takes nine months to build. [18]
12. Comments Cargo: Three tons. [19]

History & Background (Dossier)[edit]

While the X-Boat system provides fast forwarding of messages and information along the major xboat routes within the Imperium, it falls to the Scout Service's fleet of scout/couriers to relay information from worlds along the routes to outlying fringe worlds. The Jump-2 capability of the scout/courier places nearly all such worlds within its range.

Beyond the Imperial borders (and in relatively unexplored regions within the Imperium) the scout/courier is pressed into service as an exploratory vessel. It can roam through most areas, refueling itself from Gas Giants or planetary oceans as necessary, checking up on local conditions, and filing reports when it returns from a mission. In some areas, an Exploratory Cruiser of perhaps 10,000 tons will carry a squadron of ten or more scout/couriers. As the cruiser passes through an area, individual scout/couriers will range ahead or to the flanks and perform actual data gathering missions.

Class Naming Practice/s & Peculiarities[edit]

Vessel Peculiarities: No information yet available.

Class Naming Practice/s: No information yet available.

Selected Variant Types & Classes[edit]

Paramilitary Vessel - Scout Vessel - Scout/Courier:

  1. Type S class Scout/Courier
    1. Aegis class Scout
    2. Afterthought class Scout
    3. Asia class Scout
    4. Explorer class Scoutship
    5. Gibson class Scout/Courier
    6. Henrick Krueden class Scout/Courier
    7. Hive class Scout
    8. Ihateisho class Scout
    9. Inchworm class Scout/Courier
    10. Kach'k class Scout
    11. Lance Marcus class Scout
    12. Last Armada class Scout
    13. Magash class Heavy Scout
    14. Pathway class Scout
    15. Scybria class Scout
    16. Serpent class Scout AKA Serpent class Scout/Courier
    17. Starfarer class Scout
    18. Sulieman class Scout/Courier
    19. TC3 Perx class Scout
    20. Unity class Scout
    21. Valtos Niagra class Scout/Courier
    22. Wanderer class Scout/Courier
    23. Xero class Scout
    24. Yono class Scout
    25. Zydmnar class Scout

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  3. Marc Miller. Starships (Game Designers Workshop, 1977), 19.
  4. Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 17.
  5. Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 17.
  6. Marc Miller. Starships (Game Designers Workshop, 1977), 19.
  7. Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 17.
  8. Marc Miller. Starships (Game Designers Workshop, 1977), 19.
  9. Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 17.
  10. Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 16.
  11. Marc Miller. Starships (Game Designers Workshop, 1977), 19.
  12. Marc Miller. Starships (Game Designers Workshop, 1977), 19.
  13. Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 17.
  14. Marc Miller. Starships (Game Designers Workshop, 1977), 19.
  15. Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 17.
  16. Marc Miller. Starships (Game Designers Workshop, 1977), 19.
  17. Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 16.
  18. Marc Miller. Starships (Game Designers Workshop, 1977), 19.
  19. Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 17.
  20. Marc Miller. Starships (Game Designers Workshop, 1977), 19.