Omicron class Heavy Lander

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Omicron class Heavy Lander
Distant Fringe Logo.gif
TBD
Type: WB Heavy Lander
Agility X
Also see Spaceplane
Architect Ade Stewart
Blueprint No
Canon No. Unpublished, non-canon fan design.
Cargo 300 Tons
Cost MCr142.420 (base)
MCr113.936 (qty)
Crew 6
Enlisted 4
Officers 2
EOS Still in active service.
Era 1105
Hardpoints 4
Hull Cone Hull
Illustration Yes
IOC Unknown
Jump J-0
Maneuver 2 G
Manufacturer Various
Marines 0
Model Model/1
Origin Distant Fringe
Passengers 0 High/Med 10 Low
QSP WBT-4S20
Reference Fan: Ade Alagoric Stewart
Size 400 Tons
Size-cat ACS
Streamlining Streamlined Hull
Tech Level TL–9
USP WB–4102210–050000–00000-0
Starships are designed with the Classic Traveller format, using Book 5 High Guard

The Omicron class Heavy Lander is a transport spaceplane bigcraft.

Description (Specifications)[edit]

The Interface Lander is designed to ferry cargo and fuel between a world’s surface and close orbit. It is a common in-system transport vessel within the Distant Fringe and is frequently carried as a subcraft aboard large commercial vessels. Similar designs have been in use from the time the Distant Fringe was first settled.

  • The vessel is a TL-9 design.

Image Repository[edit]

  1. An Omicron class Heavy Lander in side view.
    J0 400dT Interface Lander.jpg

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage The Interface Lander is constructed using a 400 dTon hull built in a generally cone-shaped configuration. The hull is fully streamlined and has airfoil surfaces, giving improved atmospheric performance that is further enhanced by its onboard gravitic systems.
  • Individual sections of the ship are divided by bulkhead walls.
  • There are multiple airlocks located around the vessel. The cargo hold is accessed by doors and has a loading ramp.
  • The vessel has sturdy retractable legs, allowing surface landings.
2. Crew Total Crew Complement: x6

Accommodations
There are 4 Staterooms.

  • 4 Staterooms are given over to crew quarters. The command crew have individual cabins: all other quarters are double occupancy.

There are 10 Low Berths.

Accessible areas of the hull are fitted with grav plates and inertial compensators and have full life support and environmental systems.

  • The vessel has a secure locker with a capacity of 2 dTons.
  • There are internal monitoring and security systems throughout the vessel. Sections of the ship can be isolated in the event of an emergency.
  • There are multiple Emergency Lockers.
3. Performance The vessel mounts a Maneuver-2 drive and a Power Plant-2, giving performance of 2-G acceleration and producing 8 Energy Points. The ship has an agility rating of 2. The internal fuel tankage gives the power plant 4 weeks duration.
  • The engineering section has a main control room.
    • Ladders, gantries and platforms give access to the machinery.
4. Electronics Adjacent to the bridge is a Model/1 Computer: no backup computer is installed.
5. Hardpoints x4 hardpoints.
6. Armament The Interface Lander is generally unarmed.
7. Defenses The hull is unarmored.
8. Craft The vessel carries no subcraft.
9. Fuel Treatment The vessel has internal fuel tankage of 8 dTons.
10. Cost The basic cost of the vessel is MCr142.420.
  • If multiple examples of the design are ordered all of the ships in the production run qualify for a 20% discount, which reduces the price per unit to MCr113.936.
  • The vessel is a standard design. Detailed architectural plans are widely available and no design fee is chargeable.
11. Construction Time 64 weeks (16 months) as standard.
  • Build times can be reduced by mass production and the efficiencies such processes generate, by increased financing, and by allotting additional shipyard resources and facilities to the construction contract.
12. Comments Standard cargo capacity amounts to 300 dTons.
  • The cargo hold can be sealed and has independent life support and environmental systems.
  • Sections of the hold may be isolated if desired and can be provided with specialized environmental conditions.

History & Background (Dossier)[edit]

The Omicron class is an interface craft primarily designed to shuttle fuel, cargo and sundries between a worlds surface and close orbit. It is frequently used as an in-system transport, carrying equipment and supplies to secondary worlds within a system. The design is representative and a large number of variants exist, particularly with regard to the allotted weapons systems, onboard electronics, and the fit out of internal spaces.

Distant Fringe Vessels[edit]

The Distant Fringe is said to be a far spinward-rimward area inhabited by colonists and refugees originating on Terra. The region is extremely isolated, separated from the rest of Charted Space by vast, almost uncrossable rifts that were once broached by a system of calibration Points and the use of tankers. Those few academics within Charted Space who have found references to the Distant Fringe regard it as little more than a tall tale. Likewise, many of the inhabitants of the Distant Fringe believe the existence of Charted Space to be mythical.[3]

Vessels originating within the Distant Fringe are very rarely encountered outside of the region. However, misjumps do occur and anomalies with bizarre spacetime and Jumpspace effects exist: as such, craft of this type are not entirely unknown within Charted Space.[4]

Class Naming Practice/s & Peculiarities[edit]

Different examples of the design are known by many different names but all have very similar performance characteristics and capabilities.

Selected Variant Types & Classes[edit]

Auxiliary - Interface Craft - Spaceplane

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  3. An unpublished factoid written by Maksim-Smelchak
  4. An unpublished factoid written by Maksim-Smelchak