KE2d Zerp class Scout
| KE2d Zerp class Scout | |
|---|---|
![]() Korsumug Empire Ship | |
| Type: S Explorer | |
| Category | ACS |
| Size | 200 Tons |
| Hull Configuration | Sphere Hull |
| Streamlining | Partly Streamlined Hull |
| Tech Level | TL–13 |
| Engineering | |
| Computer | Model 6/fib |
| Jump | J-4 |
| Maneuver | 3 G |
| Fuel Treatment | Scoops, Purifier |
| Armaments | |
| Hardpoints | 2 |
| Accommodations | |
| Staterooms | 6 |
| Personnel | |
| Crew | 9 |
| High/Mid Passengers | 0 |
| Payload | |
| Cargo | 1 Tons |
| Fuel tank | 88 Tons |
| Construction | |
| Origin | Korsumug Empire |
| Price | |
| Cost | MCr289.215 |
| Architect fee | MCr2.893 |
| Statistics | |
| Quick Ship Profile | S-2P34 |
| Universal Ship Profile | S-25434F2-030000-30000-0 |
| Images | |
| Blueprint | No |
| Illustration | Yes |
| Source | |
| Canon | Unpublished, fan design |
| Designer | Ade Stewart |
| Design System | High Guard |
| Era | 1105 |
| Reference | Fan: Ade Stewart |
The KE2d Zerp class Scout is a TL–13 scout. It is a development of the earlier KE2 Zerp class Battle Scout.
Description[edit]
The Zerp class is a scouting vessel of the Korsumug Empire and operated by the Imperial Korsumug Navy.
The vessel is a Jansa design and is typically crewed by Jansa.
Unusually for Korsumug Empire vessels, Zerp class scouts rarely have Jaibok crew.
Zerp class scouts are the primary couriers of the Korsumug Empire, able to rapidly transport messages and important packages across its territory.
Information about the Zerp class is hard to come by. It is generally classified as a scout (Type S): more specifically it is defined as a gunned scout (Type SG), mostly due to its larger size and larger complement of weapons. As more information about the class becomes available that designation may change.
Examples of the class serve with the Naval Survey Office.
Image Repository[edit]
General Description[edit]
The Zerp class is a long-range reconnaissance vessel with 3-G and J-4 performance. The design is packed with sophisticated electronics (occupying around 10% of the hull) and is fitted with advanced sensor and communications systems. The vessels act as "the eyes of the fleet", remaining in the background, often many AU from the action, keeping an overwatch and relaying information to other vessels. They will always try to avoid combat, jumping clear if necessary. If there is danger of capture, the vessels are fitted with a self-destruct device (a "Thunderball") that can be triggered by the officer in command.
- The vessel may operate as part of a Jaibok raiding group.
Basic Ship Characteristics[edit]
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]
| Basic Ship Characteristics [2] | ||
|---|---|---|
| No. | Category | Remarks |
| 1. | Tonnage / Hull | The KE2d Zerp class Scout is constructed using a 200 dTon hull built in a spherical configuration. The hull is partially streamlined and has moderate atmospheric capability: its atmospheric handling characteristics are reliant on its onboard gravitic systems and improved by airfoil surfaces.
|
| 2. | Crew | x9 personnel.
Accommodations
Accessible areas of the hull are fitted with grav plates and inertial compensators and have full life support and environmental systems.
|
| 3. | Performance | The vessel mounts a Jump-4 drive, a Maneuver-3 drive, and a fusion Power Plant-4, giving performance of Jump-4 and 3-G acceleration. The ship has an agility rating of 1 and an emergency agility of 3. The internal fuel tankage is sufficient for one Jump-4 and gives the power plant 4 weeks duration.
|
| 4. | Electronics | Adjacent to the bridge is a Model/6 fib computer. A backup Model/6 fib is installed in engineering.
The vessel is fitted with communications equipment, an advanced sensor array, and has an avionics suite.
|
| 5. | Hardpoints | x2 hardpoints.
|
| 6. | Armament | The normal weapons fit-out for a Zerp class is:
x1 triple Beam Laser turret, forming its own battery. |
| 7. | Defenses | The hull has no additional armor.
x1 triple Sandcaster turret, forming its own battery.
|
| 8. | Craft | None |
| 9. | Fuel Treatment | The vessel has internal fuel tankage of 88 dTons.
|
| 10. | Cost | The basic cost of the vessel is MCr289.215 |
| 11. | Construction Time | 48 weeks as standard, 39 weeks in bulk.
|
| 12. | Comments | Standard cargo capacity amounts to 1 dTon.
|
History & Background[edit]
The Zerp class scout is an elusive, rarely seen type of ship used by the Korsumug Empire, typically serving in a supporting role for a patrol force or a raiding group. There are no exact records of the number that have been built. No extant examples of the ship have been captured by other interstellar states.
The type was designed by the Jansa, a minor race closely allied with the Jaibok.
Early low-jump examples of the class served on the Korsumug Main, where they saw frequent active service. A number of redesigns with more powerful drives were fielded as the Korsumug Empire began to venture to worlds further from the Main. This ultimately resulted in the KE2d variant, equipped with a Jump-4 drive.
Examples of the Zerp class can be encountered throughout Mavuzog Sector and Theta Borealis Sector. The class are primarily manufactured on Esmeria, in Taltan Subsector of Mavuzog Sector. They are parcelled out in small numbers to active fleets. They are only operated by the Korsumug Naval Survey Office.
Class Naming Practice/s & Peculiarities[edit]
Vessel Peculiarities:
Exact specifications and technical data about the class, particularly details regarding its countermeasures package and sensor and commo jammers, are sought. Interested parties would pay a lot to get that sort of information. Other interested parties would use extreme measures to prevent that from happening, including destroying a ship that seems likely to fall into enemy hands.
Zerp class scouts may be transported aboard Malign class cruisers.
Physiologically, neither Jaibok nor Jansa cope well with low berths and they are not routinely fitted to Korsumug vessels.
- Earlier variants of the class were fitted with low berths in order to transport prisoners, a feature that has been removed as internal space issues have become more pressing.
Class Naming Practice/s:
Vessels of the Korsumug Empire are given alphanumeric designations and callsigns by other interstellar states. KE refers to Korsumug Empire (a designation applied to all Korsumug combat units), 2 is a multiple of hundreds of tons of displacement and also indicates at a glance the number of weapons mounts, and 'd' refers to the version of the vessel, relating to its construction tech level and bracketing its maximum jump potential. Type codes will often repeat: 'Zerp' is an easy to remember name to identify the specific type of vessel.
- Individual vessels are generally named by their crews.
Selected Variant Types & Classes[edit]
41 Representative Explorer (S) Classes[edit]
Civilian Ship - Science Ship - Explorer - Type S Explorer
B
C
E
F
G
H
I
K
- KE2d Zerp class Scout
- KE3d Korsu class Fast Scout
- Keyhole class Observatory Ship
- Kforuzeng class Scout
- Kr'ghrr class Courier
L
M
N
P
Q
S
- S-223 Moon Raven class Covert Surveillance Scout
- Silver Spur class Scout
- Sixth Horizon class Fast Far Scout
- SLC2 Ahouhi class Scout
T
- TC3 Perx class Scout
- Telemon class Survey Scout
- Type JL class Espionage Vessel
- Type S class Science Scout SICP
V
W
X
Y
Z
References[edit]
| This article has metadata. |
This ship was originally designed using one of the Classic Traveller ship design rules:
|
- Author: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
