|No. of Worlds||375|
|Majority Control||Zhodani Consulate - 5%|
|Secondary Control||Other - 95%|
|Gross Sector Product||BCr2,797|
|Imperial Coordinate||-7 / 0|
|This sector has a trade map|
|This sector has economic data|
|This sector has sector data|
|This sector has a climate file|
|This sector has sector data|
- It is part of Charted Space.
- The Zhodani know it as Chtedrdia Sector.
- It is a frontier area with little development that has never been fully explored.
- The resources of the sector are for the most part untapped.
- First Survey primary data regarding the sector was very fragmented.
- The data drew heavily on the records and accounts of previous explorers within the region.
- IISS staff from the Spinward Marches and a few IISS personnel based at Pautho, in Theta Borealis Sector, were able to personally gather
limited amounts of data at great personal risk.
We salute their valor and honor the fallen.
- Much of the updated data relating to the sector was based on remote long-term observations done over approximately 70 years (from 995 to 1065).
- Most of the output from these observations was automatically collated and generated and may occasionally contain errors.
Astrographic Features & Trade Routes: 1105
A basic map showing the distribution and size of stars within Fulani Sector.
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the sector and far beyond.
A simple map showing rift regions within Fulani Sector.
- This level of technology allows the routine use of up to Jump-3 drives.
- Areas that cannot be crossed by Jump-3-capable vessels are denoted as rifts.
- Rifts present a significant obstacle to interstellar trade and commerce.
- It primarily lies within Theta Borealis Sector.
- It is an astrographic feature visible across the whole of Charted Space.
- It is centered on the supergiant star Theta Borealis.
The night skies within the region are spectacular.
The brightest stars in the group are called the Borealean Stars. They include:
- Theta Borealis: A7 Ia Supergiant, Luminosity: 73,000 sols.
- Sigma Borealis: M9 II Bright Giant, Luminosity: 16,200 sols.
- Tau Borealis: M9 II Bright Giant, Luminosity: 16,200 sols.
They are surrounded by more than sixty other giant and subgiant stars, some almost as bright as the named giants, as well as numerous main-sequence stars and white dwarfs.
- The Borealis Group contains significant amounts of gas and dust that reflect and refracts the light of the stars, giving it an ethereal glow.
World Listing: 1105
Comprehensive Second Survey data for all worlds lying within Fulani Sector is available.
- The primary source material for all data is Traveller Map.
- Other sources may differ: some elements of the data may be contradictory or incorrect.
- Data is occasionally updated as new information becomes available.
- Scouting missions gathering reliable, verified data can receive substantial payment.
- Verified updated data is constantly sought.
History & Background (Dossier)
Fulani Sector is a largely unpopulated and mostly undeveloped frontier. A few worlds within the region have never had an intelligent being visit them.
Native Sophonts: 1105
The following races (sophont species) are believed to have originated within this sector:
- Non-Human Races
- Chowwar of Chowwara.
- Enchai of Encha – pelt-covered land slugs that will eat anything organic.
- Esishiai of Viariat – six-limbed, segmented, leathery-skinned omnivores, the last survivors of their destroyed homeworld.
- Huuran of Rosorky – blind wormlike troglodytic farmers from a desert world.
- Koseg of Albaen.
- Nagad of Nagad.
- Okyar of Evyet - small broadly humanoid fruit-eating tree dwellers.
- Rusalkan of Siniokean – crablike aquatic nomads with trilateral physiology.
- Sahib of Alsahiba – warlike traditionalist humanoids with a strict hierarchy.
- Varaha of Bhudevi – egg-shaped hairy trilaterally symmetrical thinkers within vast mindless hives.
- Zarodysh of Zoloto – large agile over-sensitive carnivore ecologists.
The following races (sophont species) are currently only known from this sector but are believed to have other origins:
Significant populations of the following races (sophont species) reside within this sector:
- Non-Human Races
Linguistic Topography: 1105
The following languages are among the most commonly used within this astrographic region:
This sector has been known by different names to different groups over its existence including the following:
|Fulani Sector Names|
|Third Imperium||Fulani||Third Imperium|
|Droyne||Husaaysk||Droyne Oytrip Yatroy|
|K'kree||Chtedrdia||Two Thousand Worlds|
Historical Eras: 1105
The Zhodani discovered jump drives in -5415 but they paid little attention to Fulani Sector. A few Zhodani vessels almost certainly travelled among its stars, but they have left almost no tangible traces. Zhodani activity within the sector has significantly increased over the past decades, but is minimal compared to activity in other regions around the Consulate.
As far as is known, the next interstellar visitors to the region were humans of Terran extraction. These hardy souls had pushed up through the Vilani First Imperium, past the emergent Vargr and across the narrow corridor of stars bridging the Great Rift, and into the vast unexplored territories "Behind the Claw". By the -1900s they had crossed the sector and continued their journey to spinward: settlements and discoveries from the era are known in Mavuzog Sector. For the most part, however, they left few traces within Fulani Sector.
This trickle of humanity slowed and then stopped during the Long Night.
In the Year 0 the Third Imperium was founded and over its first few centuries it expanded to spinward. From the 100s onward, small groups of Imperial humans began to move through the region, spreading their technology and use of jump drives. None of this new wave of humans appears to have settled within the sector: like their Terran predecessors they instead continued further to spinward.
From 300 to 420 the Imperial First Survey was conducted. Mostly, this drew together previously scattered survey data and created a basic portrait of the sector. Much of the data related to star positions and types rather than world UWPs and left many blank areas on the map.
From 995 to 1065 the Imperial Second Survey was conducted. Fulani Sector was included in this grand work and a much more detailed picture of the region was built up, though a great deal still remains unknown. Almost all of the data was gathered via remote observation and from a careful collation of scattered records, though a few hardy IISS personnel undertook long and arduous journeys into the sector to gather first-hand data.
Historical Events Timeline: 1105
- ca -250,000: The Ancients were active within the sector prior to this point.
- -5415: The Zhodani discover jump drive technology.
- -2431: Terrans discover jump drive technology.
- ca -1900: The first known human explorers are active in the region (a few Terrans of the Rule of Man). They largely continue to spinward.
- -1776: The Long Night begins.
- Year 0: Far to trailing, across the Great Rift, the Third Imperium is founded.
- 100s-200s: A few pioneering Imperial explorers pass through the sector.
- 300-420: The Imperial First Survey charts the sector.
- 995-1065: The Second Survey charts the sector.
- 1065: the Imperial Second Survey is published.
- 1060s-1100s: the Zhodani increase their presence in the region.
Worlds, Systems & Sectors
A simple map showing areas of importance within the sector.
- Areas of brighter green indicate regions of greater political and economic importance.
Sector Summary: 1105
The Fulani sector has 375 worlds with an estimated population of 1 billion, a per capita income of Cr1,969, and a total economy is BCr2,798. These worlds originate an interstellar trade of BCr232 through 19 starports (0 Class A, 6 Class B, 13 Class C, 0 Class D) employing 33,950 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Fulani maintain six Scout bases, and one Naval base. The average technology level is 2 (with most between 0 and 4). The highest technology level is 13 at Vlenzplieshi (Fulani 1903) and Plazzhda (Fulani 1906).
The Fulani sector contains 539 stars and no identified planets; 223 monostellar systems, 146 binary systems, no trinary systems, and six systems with four or more stars. 318 of the 375 systems (84%) have native gas giants. There are 19 Asteroid (As) belts, 26 Desert (De) worlds, no Garden (Ga) worlds, 14 Ice-capped (Ic) worlds, 53 Poor (Po) worlds, 31 Vacuum (Va) worlds, and 38 Water (Wa) or Ocean (Oc) worlds.
Fulani has an estimated population of 1 billion distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, 371 Non-industrial (Ni) worlds, 362 Low population (Lo) worlds, and 117 Barren (Ba) worlds. The highest population worlds are Orsta'e (Fulani 2304) and Peblfliens (Fulani 2301). The population consists of 2 sophont groups.
|2 identified sophont populations in Fulani|
The Zhodani Consulate has jurisdiction over 19 worlds with an estimated population of 1 billion, a per capita income of Cr1,969, and a total economy is BCr2,798. These worlds originate an interstellar trade of BCr14 through 19 starports (0 Class A, 6 Class B, 13 Class C, 0 Class D) employing 1,910 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Zhodani Consulate maintain six Scout bases, and one Naval base. The average technology level is 8 (with most between 6 and 10). The highest technology level is 13 at Vlenzplieshi (Fulani 1903) and Plazzhda (Fulani 1906).
The Zhodani Consulate has an estimated population of 1 billion distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, 15 Non-industrial (Ni) worlds, six Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Orsta'e (Fulani 2304) and Peblfliens (Fulani 2301). The population consists of 1 sophont groups.
No world has been nominated as the capital.
Political Summaries: 1105
Synopses of the various political allegiances found in this sector:
- CsZh: Zhodani Client State
- IzKU: Izrats Kriezhlas Unity
- NaDr: Non-aligned Droyne-dominated
- NaHu: Non-aligned Human-dominated
- NaSo: Non-aligned Native Sophonts
- NaXX: Non-aligned Unclaimed
- ZhCa: Zhodani Consulate Colonnade Province
Other Political Influences: 1105
Subsector Listing: 1105
An overview of the economic and political situation within each subsector:
|Name||Settlement & Economics||Politics|
|Subsector A:||Pieshivl Subsector||Primarily wilderness, occasional outposts.|
|Subsector B:||Aquaria Subsector||Lightly populated frontier, limited trade.||Unity expansion, limited Zhodani influence.|
|Subsector C:||Bilahew Subsector||Settled frontier, regular trade, and commerce.||Unity territory, moderate Zhodani influence.|
|Subsector D||Lythgoe Subsector||Settled frontier, regular trade, and commerce.||Strong Zhodani influence, Zhodani assimilation of worlds.|
|Subsector E:||Rosorky Subsector||Primarily wilderness.|
|Subsector F:||Zhdierqr Subsector||Primarily wilderness, occasional outposts.|
|Subsector G:||Tiachtiebria Subsector||Lightly populated frontier, limited trade.||Moderate Zhodani influence, moderate Unity influence.|
|Subsector H:||Vanguard Subsector||Settled frontier, regular trade, and commerce.||Strong Zhodani influence, Zhodani assimilation of worlds.|
|Subsector I:||Encha Subsector||Primarily wilderness.|
|Subsector J:||Rdrefrn-40 Subsector||Primarily wilderness, occasional outposts.|
|Subsector K:||Janzya'jopr Subsector||Lightly populated frontier, limited trade.||Strongly independent, limited Zhodani influence.|
|Subsector L:||Zachrisson Subsector||Lightly populated frontier, regular trade, and commerce.||Fiercely independent, very limited Zhodani influence.|
|Subsector M:||Eiebl Subsector||Primarily wilderness.|
|Subsector N:||Jdinchpipr Subsector||Primarily wilderness, occasional outposts.||Moderate Zhodani influence.|
|Subsector O:||Ozhev Subsector||Lightly populated frontier, limited trade.||Fiercely independent.|
|Subsector P:||Idella Subsector||Lightly populated frontier, limited trade.||Strongly independent, very limited Zhodani influence.|
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