Qokeru (world)

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Qokeru/Zachrisson (Fulani 3030)
Classic Era (1116)
E332102-9
StarportE Frontier - no facilities
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere3 Vacuum (very thin)
Hydrographics2 Dry World 20%
Population1 Low (10)
Government0 No Government structure
Law2 Low Law (no energy weapons)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary G3 V
Planetoid Belts 2
Gas Giants 3

Qokeru is a poor, low-population world with a population of less than 10,000 sophonts in population size.

Description (Astrography & Planetology)[edit]

Qokeru has a solitary primary star.

  • It is a yellow main sequence.

Solitary G Type.jpg

Monostellar System[edit]

Qokeru Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Qokeru

G3 V

Primary Main Sequence 0.99 5680 - 5720 0.96544
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7
Orbit #  *  * 3 1 6
Remarks
None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Qokeru is the major component in a binary planet pair.

  • The two worlds have a similar mass.
  • The two worlds orbit a barycenter once every few days.

Alien Moon 34.jpg

The mainworld and its binary companion orbit within the star's Habitable Zone.

  • They lie within the zones colder outer H- region.
  • They receive lower levels of stellar energy.

Chart H- Region Sa Mw.png

Mainworld Size (S)[edit]

Qokeru is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.

  • Tidal stresses generated by the worlds binary companion cause frequent seismic and geological activity.

Volcanic World 05.jpg

Mainworld Atmosphere (A)[edit]

Qokeru has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Qokeru has 15-25% of its surface covered by liquid water or ice. There may be a few small seas. Wilderness refueling is possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.

  • The world experiences low temperatures.
  • Much of the surface is a frigid, hostile environment.

Cold World 06b.jpg

Satellites:[edit]

Qokeru retains a large, close, trace atmosphere binary planet companion named Ransak.

Alien Moon 14a.jpg

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

  • Locally, detailed maps may be available.
  • Verified updated charts are constantly sought.
  • Detailed survey data commands premium prices.

Blank World Map Arid.png
(Placeholder chart, predominantly dry world.)

Native Lifeforms[edit]

Primitive native life occupying a number of ecological niches. Its metabolic functions drive the process of atmospheric renewal.

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Qokeru is a backwater outpost with almost no development. Some of the planets and moons within the system have never had an intelligent being visit them.

  • The resources of the system are being explored.

There is little activity within the system.

  • Commercial traffic is very infrequent: ships rarely visit.
  • Commo picks up occasional signals and private chatter. Communications are in Riftian Anglic.
  • A single commercial navigation beacon may be active.
  • Vessels rarely operate among the other worlds and moons that make up the system.

A few independent miners have laid claim to the world and its fantastic mineral riches.

  • Their claim is being disputed by a large corporation that seeks to begin mining operations.

Note that social data, though only 40 years old, may be out of date.

  • Verified updated data is constantly sought.

World Starport (St)[edit]

Qokeru has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

World Demographics (P)[edit]

Qokeru has a permanent population of 10.

  • The residents employ a large number of assistants, staff, and guards who are present on the world on single-term contracts.

Urbanization[edit]

A single central facility, lying close to the starport, with a few outlying structures and compounds.

  • Almost all of the surface of the world is wilderness.

World Technology Level (T)[edit]

Qokeru possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government (G)[edit]

Qokeru has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Military[edit]

Privately retained security personnel.

World Law (L)[edit]

Qokeru has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Portable energy weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.

World Economy[edit]

  • Resources: G (extremely abundant)
  • Labor: 0 (none available)
  • Infrastructure: 0 (non-existent)
  • Efficiency: +3 (improved)

Trade Data[edit]

  • Importance: -2 (very unimportant)

World Culture[edit]

  • Homogeneity: 2 (monolithic)
  • Acceptance: 1 (extremely xenophobic)
  • Strangeness: 5 (distinct)
  • Symbols: 9 (somewhat abstract)

World Timeline[edit]

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.