Yiklerzdanzh Sector
| Yiklerzdanzh Sector | |||||||||||||||||
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| Sector Data | |||||||||||||||||
| No. of Worlds | 434 | ||||||||||||||||
| Population | 962,738 million | ||||||||||||||||
| Majority Control | Zhodani Consulate - 44% | ||||||||||||||||
| Secondary Control | Non-Aligned - 24% | ||||||||||||||||
| Tertiary Control | Other - 32% | ||||||||||||||||
| Province | Colonnade Iadr Nsobl | ||||||||||||||||
| Capital | TBD | ||||||||||||||||
| Gross Sector Product | BCr7,397,823 | ||||||||||||||||
| Trade Volume | BCr65,788 | ||||||||||||||||
| Imperial Coordinate | -7 / +1 | ||||||||||||||||
| This sector has a trade map | |||||||||||||||||
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| This sector has a climate file | |||||||||||||||||
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Yiklerzdanzh style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left" | |||||||||||||||||
Yiklerzdanzh Sector lies on the edge of settled space, within the Zhodani sphere of influence.
- It is part of Charted Space.
- Its coreward regions are part of the Zhodani Province of Iadr Nsobl.
- Some sources spell the name as Yikler Zdanzh Sector.
Description[edit]
Yiklerzdanzh Sector is a fragmented frontier region lying on the rimward edge of the Zhodani Consulate.
- It contains a number of rival polities, all jockeying for influence and power.
- The Zhodani appear relatively disinterested in the sector.
- The resources of the sector are being exploited.
The first modern interstellar explorers within the region were the Zhodani.
- Evidence of Ancients activity exists within the sector.
Imperial data on the sector was initially gathered during the First Survey.
- First Survey primary data regarding the sector was very fragmented.
- The data drew heavily on the records and accounts of previous explorers within the region.
- The data from this period is known to contain a number of significant errors.
The sector was further surveyed by the Imperium during the Second Survey.
- IISS staff from the Spinward Marches and a few IISS personnel based at Pautho, in Theta Borealis Sector, were able to personally gather
limited amounts of data at great personal risk.
We salute their valor and honor the fallen. - Much of the current data relating to the sector was based on remote long-term observations done over approximately 70 years (from 995 to 1065).
- Most of the output from these observations was automatically collated and generated.
- Post-publication examination of the sector data by the IISS has revealed a number of errors, largely relating to the classification of some of the stars within the region.
Astrographic Features & Trade Routes[edit]
The following astrographic and commercial data regarding the sector has been determined:
Summary[edit]
- Stellar Distribution
- Rift Regions
- Borealis Group
- Rom's Rosette
- Singing Stars of Yiklerzdanzh
- Trade Routes
Stellar Distribution[edit]
A basic map showing the distribution and size of stars within Yiklerzdanzh Sector.
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
(Chart sourced from Traveller Map)
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the sector and far beyond.
Rift Regions[edit]
A simple map showing rift regions within Yiklerzdanzh Sector, right:
Locally at least, a rift is an astrographic concept based on Jump Drive performance.
Commercial vessels commonly encountered within this region rarely use drives of greater than Jump-3 performance.
- Areas that cannot be crossed by Jump-3-capable vessels are denoted as rifts.
- Rifts present a significant obstacle to interstellar trade and commerce.
The sector lies to spinward-coreward of the Idella Rift.
Borealis Group[edit]
The spinward-rimward skies of the sector are lit by the Borealis Group, a very large cluster of stars containing an unusually high number of stellar giants.
- It primarily lies within Theta Borealis Sector.
- It is an astrographic feature visible across the whole of Charted Space.
- It is centered on the supergiant star Theta Borealis.
The stars of the Group are surrounded by more than sixty other giant and subgiant stars, some almost as bright as the named giants, as well as numerous main-sequence stars and white dwarfs.
- The Borealis Group contains significant amounts of gas and dust that reflects and refracts the light of the stars, giving it an ethereal glow.
Rom's Rosette[edit]
Rom's Rosette is a cluster of six giant stars lying in the coreward-central part of Rom's Loch Subsector, on the rimward edge of the sector.
- Its member systems are Caveat, Chejieb, Duneed, Glenaura, Iareflonzal, and Odreitsvoz.
- Each star is around a parsec (about 3 light years) distant from its neighbors.
- There are suggestions that a rogue world known as Epicenter lies within the center of empty interstellar hex Rom's Loch 2833
The six primary stars of these systems all appear to have evolved into stellar giants at the same time.
Five of the six giant stars retain no rocky secondary worlds, instead being ringed by multiple planetoid belts.
- There is evidence to suggest that each belt was once a planet.
- The only worlds in these systems are gas giants and their moons.
Although information about this huge astrographic feature is limited, research indicates that it seems to have originated at least 250,000 years ago.
- Chejieb is noted as being an Ancients Site. It apparently dates to the same period as the Rosette's formation.
- Iareflonzal is home to a large subterranean community of Chirpers, who appear to have been transplanted to the world at around the same time.
Both of these worlds are moons of gas giants.
Singing Stars of Yiklerzdanzh[edit]
The Singing Stars of Yiklerzdanzh is a name given to a group of giant stars lying within Stellar Chorus Subsector of Yiklerdanzh Sector.
The giant primary star of each system generates intense interference, strange tones and loud noises, and heavy static on commo and sensors.
- The frequency, amplitude, wave form and duration of the tones that each star produces are unique.
- The signals generated by the stars can be detected from across the sector and far beyond.
The noises and tones that the stars produce can sound like spoken words or like voices singing -- speakers of Zdetl often claim to recognize distinct phrases within the sounds, repeating over and over.
- Many find these noises eerie or disturbing.
The stars, by chance, appear to form a choir of red- and white-colored "singers" facing a yellow-colored "conductor". The noise generated by the stars and their stellar positions serve to give Stellar Chorus Subsector its name.
Economic Astrography[edit]
Zhodani Shadow[edit]
The Zhodani Shadow is a term given to a twenty parsec deep social and economic zone around the Zhodani Consulate's rimward borders. Yiklerzdanzh Sector lies solidly within it.
- Worlds within this somewhat nebulous region tend to be heavily influenced by Zhodani culture and sophistication. Most use Zdetl as their primary language.
- The Consulate use this influence to their advantage, pulling the strings of minor powers and conducting none-too-subtle military and intel activities within these border regions.
Some worlds resist the Consulate's heavy social and economic pressure.
Corporations[edit]
Zhodani Corporations[edit]
Logistics
Priantqlovr Drafr: A Zhodani megacorporation that dominates transport and passenger services within the rimward provinces of the Zhodani Consulate. It is owned by a Zhodani Noble family, but enjoys a permanent military subsidy as a reserve arm of the Zhodani Navy. The majority of its large commercial transport vessels are built by the Tliazhashal corporation, while many of its luxury liners are constructed in Tanzhrtl Zofrtia yards.
- Its ships are armed and can be called up or requisitioned by the Navy when needed.
Heavy Industry
Bonzhtlensh Chezzhdiakl: A corporation specializing in heavy industry. It is particularly noted for the manufacture of power plants, infrastructure elements, and major starship components such as jump drives. The company has an ongoing commercial rivalry with the industrial giant Tliazhashal.
- It operates facilities on industrial worlds across the region.
Tliazhashal: A corporation involved in a wide range of heavy industry and starship manufacturing, chiefly producing enormous commercial vessels and capital warships. Tliazhashal's Survey Division performs, under Consular contract, routine astrographical surveys of space within and near to Zhodani territory. It has a long-standing commercial rivalry with the corporation Bonzhtlensh Chezzhdiakl. It produces the majority of the huge bulk freighters used by the logistics corporation Priantqlovr Drafr.
- It operates facilities on industrial worlds across the region.
- It has shipyards at a number of Class A Starports within the Zhodani-controlled parts of the sector.
Shipbuilding
Chiata: A specialist manufacturer of jump drives and other starship components. It produces custom luxury vessels. Chiata is also involved in banking and finance.
- It has exclusive shipyards at a few high technology Class A Starports within the Zhodani-controlled parts of the sector.
Makarin: A major producer of starships and smallcraft, particularly smaller classes of military and paramilitary vessels. The business has been losing some of its share of the market to Tanzhrtl Zofrtia, which has recently started manufacturing military ships.
- It has shipyards at a number of Class A Starports within the Zhodani-controlled parts of the sector.
Tanzhrtl Zofrtia: A major producer of starships and smallcraft, primarily operating within the civilian market. They are noted for the excellent attention to internal ergonomics, particularly in their classes of Liners. The company has recently begun producing small military vessels such as patrol craft, bringing it into competition with Makarin.
- It has shipyards at a number of Class A and Class B Starports within the Zhodani-controlled parts of the sector.
Manufacturing
Biafrchtev: A producer of a huge range of consumer goods, including tools, furniture, clothing, civilian and commercial vehicles, computers, and communications equipment.
- It manufactures high quality electronic systems for the Zhodani Navy.
Chiadle: The corporation is a major industrial combine, noted for its rugged agricultural machinery and excellent robots. It is a major manufacturer of the utility vehicles and armored personnel carriers used by the Consular armed forces.
- It is a leading producer of Warbots.
Independent Corporations[edit]
Demand Minerals: A Talpaku mining corporation based in the Talpakuhome system.
Free as Air Trading: A Talpaku mercantile corporation based in the Bayou system.
Izhde Dletsva: A small company which trades on Satsva, Rajash, and Ishnad.
Keyodlo Investigations: A Talpaku scientific research organization based in the Talpakuhome system.
Kiplkhewhawhe: The largest Talpaku vehicle manufacturing company.
Kzetawekuk General Minerals: A Talpaku corporation specializing in resource extraction and processing, based in the Salty Tears system.
MacCormick Carriers: a transport and logistics corporation based in the Izrats Kriezhlas Unity.
Night Mist Line: A Talpaku interface line based in the Talpakuhome system, operating 1000-dTon jump-2 ships from Talpakuhome to Carillon.
Trade Routes[edit]
A number of trade routes exist within the sector.
- Their worlds are protected by fast, sleek, well armed Patrol Craft.
The Yiklerzdanzh Main[edit]
The coreward half of the sector is dominated by the Yiklerzdanzh Main, the region's arterial trade route.
- Its spinward parts extend into Tsadra Sector.
- An eclectic mix of high cargo capacity, low jump rating vessels move along the Main, carrying vast amounts of goods and commodities between its member worlds.
A simple chart depicting the Main is displayed right.
- Worlds on the Main are marked in green.
The Fulani Main[edit]
A few systems on the rimward edge of Yiklerzdanzh Sector lie on the Fulani Main.
- The majority of the Main lies within Fulani Sector.
- Its trailing parts extend into Far Frontiers Sector and the Vanguard Reaches.
A simple chart depicting the Main is displayed right.
- Worlds on the Main are marked in green.
World Listing[edit]
Comprehensive Second Survey data for all worlds lying within Yiklerzdanzh Sector is available.
- The primary source material for all data is Traveller Map. However, note that some of this data is incorrect or out of date.
- World articles may have slightly different data: some elements of the data contained within articles has been updated.
- Data is occasionally updated as new information becomes available.
AAB library archives contain expanded data about the following systems:
Verified updated data is constantly sought.
- Scouting missions gathering reliable, verified data can receive substantial payment.
History & Background (Dossier)[edit]
The coreward reach of the sector is part of the Zhodani Consulate, in the Province of Iadr Nsobl. The rest of the sector is Zhodani-influenced, but the attention of the Consulate's nobles has long been on the Core Expeditions or on productive trade opportunities with Vargr and others to trailing; as a result, the Zhodani didn't see fit to claim the whole sector, and now the Consulate is static in its official borders.
They are clearly still invested in events on their frontier, though. The non-Consulate region of the sector is a collection of pocket empires and client nations, many Humans of Zhodani or mixed Zhodani-Solomani descent, plus the only remaining independent multiworld polity of the Vlazhdumecta, which extends into Fulani Sector. Alien powers include the Talpaku, the Carillon, and recently the expansionist S'raak.
Native Sophonts[edit]
The following races (sophont species) are believed to have originated within this area:
Demographics[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human Races):
- Mixed Heritage.
- Solomani of Terra (Major Race).
- Zhodani of Zhdant (Major Race).
- Vlazhdumecta of Afachtiabr Sector (Minor Human Race).
- Non-Human Races:
- Droyne of Eskayloyt (Major Race).
Major communities are located on Dranshiqlbi, Feilis, Sejchiet, Soyayt, Ssenuiku, and Twinstar. - Chirpers of Eskayloyt (Minor Race)
- Carillon of Carillon (Minor Race).
- S'raak of Khaar (Minor Race).
- Talpaku of Talpakuhome (Minor Race).
- Zdalzi of Zdalzi (Minor Race).
- Droyne of Eskayloyt (Major Race).
Toponyms[edit]
This sector has been known by different names to different groups over its existence, including the following:
| Yiklerzdanzh Sector Names | ||
|---|---|---|
| Culture | Toponym | Polity |
| Third Imperium | Yiklerzdanzh | Third Imperium |
| Aslan | Yiklerzdanzh | Aslan Hierate |
| Droyne | None | Droyne Oytrip Yatroy |
| Hiver | Yiklerzdanzh | Hive Federation |
| K'kree | None | Two Thousand Worlds |
| Solomani | Yikler Zdanzh | Solomani Confederation |
| Vargr | Yiklerzdanzh | Vargr Extents |
| Vilani | Yiklerzdanzh | Third Imperium |
| Zhodani | Yiklerzdanzh | Zhodani Consulate |
- Some sources spell this as Yikler Zdanzh Sector.
Linguistic Topography[edit]
The following languages are among the most commonly used within this astrographic region:
- Riftian Anglic, a dialect of one of the two primary languages of the Imperium.
- Oynprith, a ceremonial and ritualistic language apparently universal among Droyne communities.
- S'raak languages, any of a number of tongues spoken by the S'raak.
- Talpaku, a language comprised of whistles and clicks: Language Translators are widely used for inter-species communication.
- Vlazhdumecta, the language of the Vlazhdumecta people. Many dialects exist.
- Zdal, the principal language of the Zdalzi.
- Zdetl, the language of the Zhodani and the Zhodani Consulate. It is widely spoken within the Zhodani Shadow.
Major Historical Events Timeline[edit]
These are some of the more important historical events that have affected this sector and the larger region it is part of:
- −302,000: To coreward, the Ancients arrive at Zhdant (also known as Zhodane) with Terran Humans.
- −6738: The First Psionic Games; the beginning of the current Zhodani calendar.
- −5823: The Zhodani Consulate is established.
- −5415: The Zhodani invent the Jump drive, thus becoming a Major Race.
- -5109: The Meichntid Ibl is founded by biological Zhodani.
- -5100: Zhodani scouts attempting to flank the Meichntid Ibl state discover Talpakuhome and briefly observe the Talpaku.
- −4800: The Zhodani Consulate adopts policy of absorbing minor human races in adjacent sectors, including the Vlazhdumecta.
- The Vlazhdumecta Colonization Sphere collapses; remnants flee to the colonies that will later form the Izrats Kriezhlas Unity.
- -4034--4000: The Zhodani lose interest in Yiklerzdanzh expansion, instead focusing on the Core Expeditions.
- -2500: Vlazhdumecta systems in Yiklerzdanzh unify as the Izrats Kriezhlas Unity.
- −1000: The Zhodani Consulate reaches its present size.
- 0: Far to trailing, the Third Imperium is founded.
- 561: Solomani settlers arrive in Yiklerzdanzh.
- 626: The Driantia Steblenzhtia, or Zhodani Colonnade Province, is founded.
- mid 700s: The Salinaikin Concordance is founded in neighboring Far Frontiers Sector.
- 1100: The Zhodani, Talpaku, and Meichntid Ibl all initiate contact with the S'raak, hoping to use them for their own purposes; the S'raak play along with all parties to gain diplomatic concessions and technical assistance.
Worlds, Systems & Sectors (Political Astrography)[edit]
Polity Listing[edit]
The following polities can be found within this sector:
Major Powers
Independent Powers
- Akigura Union
- Carillon Harmonies
- Glenauran Signatorate
- Izrats Kriezhlas Unity
- Meichntid Ibl
- Salinaikin Concordance
- S'raak Empire
- Talpaku Communality
World-States
- Non-Aligned worlds
- Non-Aligned (Human-dominated)
- Non-Aligned (Sophont-dominated)
- Non-Aligned (Unclaimed)
Other Powers
Allegiances[edit]
Synopses of the political allegiance codes used in the sector:
- Allegiance Code AU / AkUn: Akigura Union
- Allegiance Code CA / CaHa: Carillon Harmonies
- Allegiance Code Cc / CsCH: Carillon Harmonies Client State
- Allegiance Code Dr / NaDr: Non-Aligned, Droyne-dominated
- Allegiance Code Gs / GlSi: Glenauran Signatorate
- Allegiance Code Ic / CIKU: Izrats Kriezhlas Unity Client State
- Allegiance Code Iz / IzKU: Izrats Kriezhlas Unity
- Allegiance Code Mc / CsMI: Meichntid Ibl Client State
- Allegiance Code Mi / MeIb: Meichntid Ibl
- Allegiance Code Na / NaHu: Non-Aligned, Human-dominated
- Allegiance Code Na / NaSo: Non-Aligned, Sophont-dominated
- Allegiance Code Na / NaXX: Non-Aligned, Unclaimed
- Allegiance Code SC / SaCo: Salinaikin Concordance
- Allegiance Code Sr / SrEm: S'raak Empire
- Allegiance Code Tc / CSTc: Talpaku Communality Client State
- Allegiance Code TL / TlCo: Talpaku Communality
- Allegiance Code Zh / ZhCo: Zhodani Consulate
Capitals[edit]
Zhodani Consulate Capitals[edit]
- Chtench, the Consulate capital of Peedizh Chr Subsector.
- Itlfeklkrekl, the Consulate capital of Chinzhedniedoch Subsector.
- Kizdalfa, the Consulate capital of Shipaiebria Subsector.
- Rblinch, the Consulate capital of Meichntid Ibl Subsector.
- Shiqrch, the Consulate capital of Drbli Chtidr Subsector.
- Viadl Rirnch, the Consulate capital of Tapljifriens Subsector.
- Zhelzdatl, the Consulate capital of Izellensjdash Subsector.
Polity Capitals[edit]
- Carillon, the capital of the Carillon Harmonies.
- Dienzhishinch, the capital of the Meichntid Ibl.
- Khaar, the capital of the S'raak Empire.
- Talpakuhome, the capital of the Talpaku Communality.
- Tliadrstatl, the capital of the Izrats Kriezhlas Unity.
- Jonjivr, the regional capital of the Izrats Kriezhlas Unity territory in Dlarashtsalash Subsector.
- Utu, the capital of the Akigura Union.
Sector Summary[edit]
The Yiklerzdanzh sector has 434 worlds with an estimated combined population of 962 billion, a per capita income of Cr7,744, and a total economy of BCr7,450,556. These worlds originate an interstellar trade of BCr59,265 through 339 starports (90 Class A, 108 Class B, 101 Class C, 40 Class D) employing 10,978,710 people. Driving this interstellar trade are 66 Agricultural (Ag) worlds, 40 Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, 23 Rich (Ri) worlds, and 23 Industrial (In) worlds. The governments in Yiklerzdanzh maintain 70 Naval bases, 70 Military bases, 25 Exploration bases, ten Tlaukhu bases, eight Scout bases, four Way stations, four Corsair bases, and three Naval depots. The average technology level is 8 (with most between 4 and 12). The highest technology level is 15 at Reentschti (Yiklerzdanzh 1206), Iebia (Yiklerzdanzh 0817), Sianshiafre (Yiklerzdanzh 1115), Edlavr (Yiklerzdanzh 1218), Ezae (Yiklerzdanzh 1417), and Yiapl (Yiklerzdanzh 1612).
The Yiklerzdanzh sector contains 512 stars; 361 monostellar systems, 68 binary systems, five trinary systems, and no systems with four or more stars. 344 of the 434 systems (79%) have native gas giants. There are 24 Asteroid (As) belts, 30 Desert (De) worlds, no Garden (Ga) worlds, 21 Ice-capped (Ic) worlds, 53 Poor (Po) worlds, 39 Vacuum (Va) worlds, and 29 Water (Wa) or Ocean (Oc) worlds.
Yiklerzdanzh has an estimated population of 962 billion distributed across 59 High population (Hi) worlds, no Moderate population (Ph) worlds, 240 Non-industrial (Ni) worlds, 115 Low population (Lo) worlds, and 50 Barren (Ba) worlds. The highest population worlds are Sejchiet (Yiklerzdanzh 1639), Leepzhishtie (Yiklerzdanzh 2610), Epriefinch (Yiklerzdanzh 3209), Iebia (Yiklerzdanzh 0817), Edlavr (Yiklerzdanzh 1218), and Biebletl (Yiklerzdanzh 1011). The population consists primarily of 8 sophont groups including four native sophonts.
| 8 identified sophont populations in Yiklerzdanzh | |
|---|---|
|
Polities[edit]
Zhodani Consulate, Province of Iadr Nsobl[edit]
The Zhodani Consulate, Province of Iadr Nsobl has jurisdiction over 190 worlds in the sector with an estimated combined population of 466 billion, a per capita income of Cr6,321, and a total economy of BCr2,945,653. These worlds originate an interstellar trade of BCr31,484 through 163 starports (43 Class A, 52 Class B, 55 Class C, 13 Class D) employing 4,792,670 people. Driving this interstellar trade are 31 Agricultural (Ag) worlds, 18 Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, 11 Rich (Ri) worlds, and 13 Industrial (In) worlds. The governments in the Zhodani Consulate, Province of Iadr Nsobl maintain 48 Naval bases, 48 Military bases, two Naval depots, and one Way station within the sector. The average technology level is 8 (with most between 5 and 12). The highest technology level is 15 at Reentschti (Yiklerzdanzh 1206).
The Zhodani Consulate, Province of Iadr Nsobl has an estimated population of 466 billion within the sector, distributed across 24 High population (Hi) worlds, no Moderate population (Ph) worlds, 119 Non-industrial (Ni) worlds, 56 Low population (Lo) worlds, and 11 Barren (Ba) worlds. The highest population worlds are Leepzhishtie (Yiklerzdanzh 2610), Epriefinch (Yiklerzdanzh 3209), Biebletl (Yiklerzdanzh 1011), Pensh Chtabl (Yiklerzdanzh 2415), Zdeetsr (Yiklerzdanzh 0803), and Chtench (Yiklerzdanzh 0708). The population consists primarily of 1 sophont group.
| Zhodani Consulate capitals | |
|---|---|
|
Non-Aligned, Human-dominated[edit]
There are 103 Non-Aligned Human-dominated worlds in Yiklerzdanzh with an estimated combined population of 37 billion.
Meichntid Ibl[edit]
The Meichntid Ibl has jurisdiction over 40 worlds with an estimated combined population of 228 billion, a per capita income of Cr11,628, and a total economy of BCr2,651,302. These worlds originate an interstellar trade of BCr21,528 through 38 starports (16 Class A, 7 Class B, 4 Class C, 11 Class D) employing 4,938,005 people. Driving this interstellar trade are four Agricultural (Ag) worlds, six Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and four Industrial (In) worlds. The governments in the Meichntid Ibl maintain 18 Exploration bases. The average technology level is 10 (with most between 6 and 13). The highest technology level is 15 at Iebia (Yiklerzdanzh 0817), Sianshiafre (Yiklerzdanzh 1115), Edlavr (Yiklerzdanzh 1218), Ezae (Yiklerzdanzh 1417), Yiapl (Yiklerzdanzh 1612), and Dienzhishinch (Yiklerzdanzh 1615).
The Meichntid Ibl has an estimated population of 228 billion distributed across nine High population (Hi) worlds, no Moderate population (Ph) worlds, 27 Non-industrial (Ni) worlds, 19 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Iebia (Yiklerzdanzh 0817), Edlavr (Yiklerzdanzh 1218), Dienzhishinch (Yiklerzdanzh 1615), Chivedial (Yiklerzdanzh 2219), and Sianshiafre (Yiklerzdanzh 1115). The population consists of 1 sophont group.
- The capital of the Meichntid Ibl is Dienzhishinch (Yiklerzdanzh 1615).
Talpaku Communality[edit]
The Talpaku Communality has jurisdiction over 27 worlds in the sector with an estimated combined population of 71 billion, a per capita income of Cr6,480, and a total economy of BCr461,436. These worlds originate an interstellar trade of BCr3,425 through 24 starports (7 Class A, 9 Class B, 7 Class C, 1 Class D) employing 769,690 people. Driving this interstellar trade are one Agricultural (Ag) world, three Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and four Industrial (In) worlds. The governments in the Talpaku Communality maintain ten Naval bases within the sector. The average technology level is 9 (with most between 7 and 12). The highest technology level is 13 at Talpakuhome (Yiklerzdanzh 0527).
The Talpaku Communality has an estimated population of 71 billion within the sector, distributed across six High population (Hi) worlds, no Moderate population (Ph) worlds, 12 Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Gale (Yiklerzdanzh 0526). The population consists of 1 sophont group.
- The capital of the Talpaku Communality is Talpakuhome (Yiklerzdanzh 0527).
Izrats Kriezhlas Unity[edit]
The Izrats Kriezhlas Unity has jurisdiction over 18 worlds in the sector with an estimated combined population of 133 billion, a per capita income of Cr8,664, and a total economy of BCr1,152,381. These worlds originate an interstellar trade of BCr999 through 15 starports (6 Class A, 6 Class B, 3 Class C, 0 Class D) employing 132,855 people. Driving this interstellar trade are four Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Izrats Kriezhlas Unity maintain four Exploration bases, two Naval bases, two Military bases, two Way stations, and one Naval depot within the sector. The average technology level is 10 (with most between 7 and 13). The highest technology level is 14 at Jonjivr (Yiklerzdanzh 1438), Sejchiet (Yiklerzdanzh 1639), Itsplanzhikar (Yiklerzdanzh 2035), and Qrazhazhjal (Yiklerzdanzh 2137).
The Izrats Kriezhlas Unity has an estimated population of 133 billion within the sector, distributed across five High population (Hi) worlds, no Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Sejchiet (Yiklerzdanzh 1639) and Qrazhazhjal (Yiklerzdanzh 2137). The population consists primarily of 1 sophont group.
- The Izrats Kriezhlas Unity subsector capital of Dlarashtsalash is Jonjivr (Yiklerzdanzh 1438).
- The Izrats Kriezhlas Unity subsector capital of Izh Kriezhlal is Tliadrstatl (Yiklerzdanzh 2439).
Salinaikin Concordance[edit]
The Salinaikin Concordance has jurisdiction over ten worlds in the sector with an estimated combined population of 3 billion, a per capita income of Cr1,254, and a total economy of BCr3,790. These worlds originate an interstellar trade of BCr2 through 7 starports (1 Class A, 3 Class B, 2 Class C, 1 Class D) employing 335 people. Driving this interstellar trade are two Agricultural (Ag) worlds, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Salinaikin Concordance maintain five Military bases within the sector. The average technology level is 7 (with most between 3 and 10). The highest technology level is 12 at Kiefer (Yiklerzdanzh 3122).
The Salinaikin Concordance has an estimated population of 3 billion within the sector, distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, five Non-industrial (Ni) worlds, three Low population (Lo) worlds, and one Barren (Ba) world. The highest population worlds are Ginkhu (Yiklerzdanzh 2928) and Flieporshe (Yiklerzdanzh 3126). The population consists primarily of 1 sophont group.
Glenauran Signatorate[edit]
The Glenauran Signatorate has jurisdiction over nine worlds with an estimated combined population of 825 million, a per capita income of Cr8,124, and a total economy is BCr6,703. These worlds originate an interstellar trade of BCr84 through 9 starports (2 Class A, 5 Class B, 2 Class C, 0 Class D) employing 12,895 people. Driving this interstellar trade are two Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in the Glenauran Signatorate maintain two Military bases and two Naval bases. The average technology level is 10 (with most between 8 and 12). The highest technology level is 13 at Kusiahatai (Yiklerzdanzh 2735).
The Glenauran Signatorate has an estimated population of 825 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, four Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Ancona (Yiklerzdanzh 3032). The population consists primarily of 2 sophont groups.
S'raak Empire[edit]
The S'raak Empire has jurisdiction over eight worlds with an estimated combined population of 886 million, a per capita income of Cr3,480, and a total economy of BCr3,084. These worlds originate an interstellar trade of BCr4 through 6 starports (0 Class A, 3 Class B, 2 Class C, 1 Class D) employing 675 people. Driving this interstellar trade are two Agricultural (Ag) worlds, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the S'raak Empire maintain eight Naval bases. The average technology level is 8 (with most between 7 and 9). The highest technology level is 10 at Piaplripref (Yiklerzdanzh 0520), Khaar (Yiklerzdanzh 0221), and Bridgeworld (Yiklerzdanzh 0421).
The S'raak Empire has an estimated population of 886 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, six Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Khaar (Yiklerzdanzh 0221). The population consists of 1 sophont group.
- The capital of the S'raak Empire is Khaar (Yiklerzdanzh 0221).
Akigura Union[edit]
The Akigura Union has jurisdiction over eight worlds with an estimated combined population of 5 billion, a per capita income of Cr5,639, and a total economy of BCr29,004. These worlds originate an interstellar trade of BCr89 through 8 starports (4 Class A, 2 Class B, 2 Class C, 0 Class D) employing 32,475 people. Driving this interstellar trade are three Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in the Akigura Union maintain eight Naval bases and eight Scout bases. The average technology level is 11 (with most between 10 and 12). The highest technology level is 12 at Utu (Yiklerzdanzh 2620), Arcana (Yiklerzdanzh 2523), Kia (Yiklerzdanzh 2623), Dustbowl (Yiklerzdanzh 2725), and Safcolia (Yiklerzdanzh 2921).
The Akigura Union has an estimated population of 5 billion distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Utu (Yiklerzdanzh 2620) and Kia (Yiklerzdanzh 2623). The population consists primarily of 1 sophont group.
- The capital of the Akigura Union is Utu (Yiklerzdanzh 2620).
Carillon Harmonies[edit]
The Carillon Harmonies has jurisdiction over eight worlds with an estimated combined population of 9 billion, a per capita income of Cr5,614, and a total economy of BCr55,458. These worlds originate an interstellar trade of BCr471 through 8 starports (4 Class A, 4 Class B, 0 Class C, 0 Class D) employing 125,305 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Carillon Harmonies maintain four Corsair bases. The average technology level is 10 (with most between 8 and 12). The highest technology level is 12 at Carillon (Yiklerzdanzh 1030), Hard Air (Yiklerzdanzh 1132), and Cauldron (Yiklerzdanzh 1133).
The Carillon Harmonies has an estimated population of 9 billion distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, one Non-industrial (Ni) world, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Carillon (Yiklerzdanzh 1030) and Hard Air (Yiklerzdanzh 1132). The population consists of 1 sophont group.
- The capital of the Carillon Harmonies is Carillon (Yiklerzdanzh 1030).
Droyne[edit]
The Droyne have jurisdiction over three worlds with an estimated combined population of 73 million, a per capita income of Cr3,547, and a total economy of BCr259. These worlds originate an interstellar trade of BCr1 through 2 starports (0 Class A, 1 Class B, 1 Class C, 0 Class D) employing 575 people. Driving this interstellar trade are two Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments of the Droyne maintain one Naval base and one Military base within the sector.
The Droyne have an estimated population of 73 million within the sector, distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Ssenuiku (Yiklerzdanzh 2719). The population consists of 1 sophont groups.
Talpaku Communality Client State[edit]
The Talpaku Communality Client States have jurisdiction over three worlds with an estimated combined population of 3 million, a per capita income of Cr2,666, and a total economy of BCr8. These worlds originate an interstellar trade of BCr1 through 3 starports (0 Class A, 0 Class B, 2 Class C, 1 Class D) employing 335 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.
The Talpaku Communality Client States have an estimated combined population of 3 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Heaven's Scent (Yiklerzdanzh 0828). The population consists of 2 sophont groups.
Meichntid Ibl Client State[edit]
The Meichntid Ibl Client State has jurisdiction over three worlds with an estimated combined population of 990 million, a per capita income of Cr2,827, and a total economy of BCr2,799. These worlds originate an interstellar trade of BCr482 through 3 starports (1 Class A, 2 Class B, 0 Class C, 0 Class D) employing 68,450 people. Driving this interstellar trade are no Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Meichntid Ibl Client State maintain two Exploration bases.
The Meichntid Ibl Client State has an estimated population of 990 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, one Non-industrial (Ni) world, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Stiepldrofr (Yiklerzdanzh 0922). The population consists of 1 sophont group.
Carillon Client State[edit]
The Carillon Client State has jurisdiction over two worlds with an estimated combined population of 4 billion, a per capita income of Cr5,860, and a total economy of BCr23,440. These worlds originate an interstellar trade of BCr51 through 2 starports (1 Class A, 1 Class B, 0 Class C, 0 Class D) employing 6,445 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.
The Carillon Client State has an estimated population of 4 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, one Non-industrial (Ni) world, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Dianzh Diatl (Yiklerzdanzh 1527). The population consists of 2 sophont groups.
Izrats Kriezhlas Unity Client State[edit]
The Izrats Kriezhlas Unity Client States have jurisdiction over two worlds with an estimated combined population of 40 million, a per capita income of Cr4,675, and a total economy of BCr187. These worlds originate an interstellar trade of BCr12 through 2 starports (1 Class A, 1 Class B, 0 Class C, 0 Class D) employing 1,800 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Izrats Kriezhlas Unity Client States maintain one Military base, and one Exploration base.
The Izrats Kriezhlas Unity Client States have an estimated combined population of 40 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, one Non-industrial (Ni) world, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Tliebrenzh (Yiklerzdanzh 1832). The population consists primarily of 1 sophont group.
Subsector Summary[edit]
The following subsectors can be found within this sector:
- Subsector A: Peedizh Chr Subsector
- Subsector B: Tapljifriens Subsector
- Subsector C: Shipaiebria Subsector
- Subsector D: Drbli Chtidr Subsector
- Subsector E: Izellensjdash Subsector
- Subsector F: Meichntid Ibl Subsector
- Subsector G: Lenchiajzhdiezh Subsector
- Subsector H: Chinzhedniedoch Subsector
- Subsector I: Talpaku Subsector
- Subsector J: Stellar Chorus Subsector
- Subsector K: Wyld Worlds Subsector
- Subsector L: Akigura Subsector
- Subsector M: String of Pearls Subsector
- Subsector N: Dlarashtsalash Subsector
- Subsector O: Izh Kriezhlal Subsector
- Subsector P: Rom's Loch Subsector
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), IBC. (sector named but no further data)
- Author/s & Contributor/s: David Schneider & Grant Sinclair of the HIWG in Australia
- Kevin Knight. Traveller Chronicle 09, (Sword of the Knight Publications, 1996), Pages 18, 21. (Izh Kriezhlal Subsector)
- David L. Pulver. GURPS Traveller: Alien Races 1, (Steve Jackson Games, 1998), Pages 5-63. (the Zhodani)
- Don McKinney. Mongoose Traveller: Zhodani, (Mongoose Traveller, 2011), 188 pages. (the Zhodani)
- EXTERNAL LINK Zhodani Base Article
