Gateway Sector

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Gateway Sector
Ley Star's End Luretiir!girr
Gateway style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Crucis Margin
Subsectors
Darksky Atoon Denkard Lowton
Abysm Windfleet Castra Forcett
Arconna Beckann Ashton Riftin
Ownsbee Ariel Cinder Farina
Sector Data
No. of Worlds 286
Population 212,141 million
Majority Control Galian Federation - 11%
Secondary Control Hochiken People's Assembly - 8%
Tertiary Control Viyard Concourse - 8%
Quaternary Control Other - 73%
Domain Gateway
Capital Gateway
Gross Sector Product BCr877,400
Trade Volume BCr11,172
Imperial Coordinate +3 / 0
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has a climate file
This sector has sector data

Gateway style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Gateway Sector is located trailing the Imperium between Ley Sector and the Two Thousand Worlds, which knows this sector as Reegzer.

Meta-History & Background[edit]

Gateway Sector was designed by William H. Keith, Jr. and appears in The MegaTraveller Journal #4 (DGP, 1993).


  1. In 1981, Maranantha-Alkahest Sector was published.
  2. In 1984, K'kree (Alien Module) was published.
  3. In 1993, MegaTraveller Journal 04 was published.
  4. In 2004, Gateway to Destiny was published.
  5. In 2004, Stoner Express was published.

Description (Specifications)[edit]

Today, the sector is precariously balanced between two major galactic cultures, the Imperial region to spinward and the K'kree to trailing. Though considered by galactographers to be "client states," i.e., politically dominated by one or the other of the primary cultures, the various governments of Gateway stubbornly cling to their own individuality and liberty. Indeed, many of the current political problems within the sector arise from clashes over what separate states regard as challenges to their territorial prerogatives. As evidence of this, there is no recognized sector capital, though Gateway Prime may come closest with its cosmopolitan atmosphere and control over the interstellar trade network. Instead, each interstellar government has its own capital, its own military forces, and its own network of trade and commerce.

  • Gateway's human inhabitants continue to display the love of personal freedom and rugged individualism brought to the region by their ancestors thousands of years ago. "Find two Trindelli and you have three sides to the problem" is a very old saying which can just as easily be applied to the human inhabitant of any of Gateway Sector's worlds. Stubborn, defiant, rebellious; freedom-loving, independent, and self sufficient; these are the traits and qualities which will enable the human cultures of Gateway Sector to endure, whatever the political future of the region might be.

Toponyms: 1105[edit]

This sector has been known by different names to different groups over its existence including the following:

Gateway Sector Names
Culture Toponym Polity
Third Imperium Gateway Third Imperium
Aslan Gateway Aslan Hierate
Droyne Unknown Droyne Oytrip Yatroy
Hiver Gateway Hive Federation
K'kree Reegzer Two Thousand Worlds
Solomani Gateway Solomani Confederation
Vargr Gateway Vargr Extents
Vilani Gakar Third Imperium
Zhodani Gateway Zhodani Consulate

Linguistic Topography: 1105[edit]

The following languages are among the most commonly used within this astrographic region:

History & Background (Dossier)[edit]

Today there are nine major multi-system governments represented within the boundaries of the Gateway Sector.

  • The region is currently in a stage of political flux, following the break-up of the Galian Trade League within the past two centuries.
  • These two centuries have been marked by war, low-level conflict, piracy and raids among both the worlds of the governments and the various independent worlds.
  • The Three Imperiums never reached as far as Gakar Sector, as it was known in the First Imperium.
  • That fact is important in an understanding of the people who populate Gateway's worlds.

Native Sophonts: 1105[edit]

The following races (sophont species) are believed to have originated within this area:

Demographics: 1105[edit]

Significant populations of the following races (sophont species) reside within this area:

Historical Eras[edit]

No information yet available.

History: General Overview[edit]

No information yet available.

History-Era: Mileu 1100[edit]

The first human explorers probably reached the sector early during the Long Night. Records from this period are incomplete, but it is likely that colonies had been founded on Tharver, Bremen, and Salur as early as -1700 Imperial, over 2,800 years ago. The colony on Carlton was definitely founded in -1511 (AD 3007), and by that time trade routes and established space lanes already existed among a number of the sector's worlds.

  • These first explorers and colonizers were almost exclusively Solomani, descendants of the first waves of Solomani colonization which had spread out from Sol during the centuries after the fall of the Second Imperium. They came for a variety of reasons: overcrowding, poverty, or limited opportunities at home; the promise of new worlds, new frontiers, and new business opportunities on unexplored worlds. Almost without exception, they represented the rugged individualists of their parent worlds, the ones who could not or would not conform to the strictures of their own societies. They arrived in the new sector bearing the traits of independence, resourcefulness, individualism, and a strong belief in personal liberty and equality.

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this sector:

Politics & Diplomacy (Interstellar Relations)[edit]

No information yet available.

Polity Listing: 1105[edit]

The following polities can be found within this sector:

Polity Descriptions: 1105[edit]

Here are several synopses of the polities found in this sector:

  1. Alleg: AkUn: "Akeena Union"
  2. Alleg: CsIm: "Client state, Third Imperium"
  3. Alleg: GaFd: "Galian Federation"
  4. Alleg: HoPA: "Hochiken People's Assembly"
  5. Alleg: MeCo: "Megusard Corporate"
  6. Alleg: NaHu: "Non-Aligned, Human-dominated"
  7. Alleg: PlLe: "Plavian League"
  8. Alleg: ReUn: "Renkard Union"
  9. Alleg: SwFW: "Swanfei Free Worlds"
  10. Alleg: TrCo: "Trindel Confederacy"
  11. Alleg: ViCo: "Viyard Concourse"

Imperial Territory: 1105[edit]

This sector is not an Imperial possession.

  • 0.00% is controlled by the Third Imperium.
  • 100.00% is controlled by non-Imperial powers.

Trade Routes (Economic Astrography)[edit]

The following astrographic features and trade routes can be found within this area:

Mains, Branches & Arms[edit]

  • No information yet available.

Clusters & Traces[edit]

Rifts, Voids & Jump Bridges[edit]

Other Astrographic Features[edit]

Worlds, Systems & Sectors (Political Astrography)[edit]

SectorGateway.jpg

No information yet available.

Capital/s: 1105[edit]

  • The capital of Hochiken People's Assembly is at Granth (Gateway 1601).
  • The capital of Akeena Union is at Akeen (Gateway 2708).
  • The capital of Galian Federation is at Gateway (Gateway 1220).
  • The capital of Plavian League is at Plavis (Gateway 2113).
  • The capital of Swanfei Free Worlds is at Carlton (Gateway 2720).
  • The capital of Trindel Confederacy is at Trindel (Gateway 1725).
  • The capital of Viyard Concourse is at Viyard (Gateway 1829).
  • The capital of Megusard Corporate is at Sardis (Gateway 2630).
  • The capital of Renkard Union is at Silest (Gateway 3229).

Sector Summary: 1105[edit]

The Gateway sector has 286 worlds with an estimated population of 177 billion, a per capita income of Cr4,074, and a total economy is BCr721,130. These worlds originate an interstellar trade of BCr7,602 through 252 starports (28 Class A, 56 Class B, 129 Class C, 39 Class D) employing 1,331,110 people. Driving this interstellar trade are 39 Agricultural (Ag) worlds, 31 Non-Agricultural (Na) worlds, 31 Pre-Agricultural (Pa) worlds, 40 Pre-Industrial (Pi) worlds, 35 Rich (Ri) worlds, and 26 Industrial (In) worlds. The governments in Gateway maintain 21 Naval bases, and one Scout base. The average technology level is 8 (with most between 6 and 10). The highest technology level is 13 at Alphaaric (Gateway 1133).

The Gateway sector contains 399 stars and 3,188 identified planets; 178 monostellar systems, 103 binary systems, five trinary systems, and no systems with four or more stars. 238 of the 286 systems (83%) have native gas giants. There are 12 Asteroid (As) belts, 18 Desert (De) worlds, 17 Garden (Ga) worlds, 13 Ice-capped (Ic) worlds, 33 Poor (Po) worlds, 27 Vacuum (Va) worlds, and 31 Water (Wa) or Ocean (Oc) worlds.

Gateway has an estimated population of 177 billion distributed across 34 High population (Hi) worlds, 37 Moderate population (Ph) worlds, 128 Non-industrial (Ni) worlds, 43 Low population (Lo) worlds, and one Barren (Ba) world. The highest population worlds are Orage (Gateway 1428), Galvestar (Gateway 2008), Condominium (Gateway 2112), and Harper (Gateway 0135). The population consists of 9 sophont groups including eight native sophonts.

9 identified sophont populations in Gateway
  • Humaniti of Terra (Solomani Rim 1827): 161 billion on 242 worlds.
  • Akeed of Akeen (Gateway 2708): 7 billion on their homeworld and 17 worlds.
  • Vargr of Lair (Provence 2402): 7 billion on 25 worlds.
  • Swanfeh of Carlton (Gateway 2720): 1 billion on their homeworld and 17 worlds.
  • Dastri of Amberinth (Gateway 0527): 900 million on their homeworld.
  • Droashav of Trevannic (Gateway 2219): 90 million on their homeworld.
  • TrCo: 60 million on their homeworld.
  • HoPA: 7 million on their homeworld and one world.
  • Faar of Alphaaric (Gateway 1133): less than 1 million on their homeworld.


Polities[edit]

Non-Aligned, Human-dominated[edit]

There are 137 Non-Aligned Human-dominated worlds in Gateway with an estimated population of 74 billion.

Galian Federation[edit]

The Galian Federation has jurisdiction over 31 worlds with an estimated population of 26 billion, a per capita income of Cr4,362, and a total economy is BCr117,475. These worlds originate an interstellar trade of BCr1,118 through 30 starports (1 Class A, 7 Class B, 16 Class C, 6 Class D) employing 180,045 people. Driving this interstellar trade are two Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, three Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, five Rich (Ri) worlds, and six Industrial (In) worlds. The governments in Galian Federation maintain two Naval bases. The average technology level is 8 (with most between 7 and 10). The highest technology level is 11 at Gateway (Gateway 1220), Tamerij (Gateway 0430), and Carper (Gateway 0724).

The Galian Federation has an estimated population of 26 billion distributed across nine High population (Hi) worlds, five Moderate population (Ph) worlds, 15 Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Salur (Gateway 0921), Tamerij (Gateway 0430), Galesta (Gateway 0928), Cresta (Gateway 1121), Wolden (Gateway 1218), and Tharver (Gateway 0528). The population consists of 2 sophont groups including one native sophont.

Viyard Concourse[edit]

The Viyard Concourse has jurisdiction over 25 worlds with an estimated population of 7 billion, a per capita income of Cr3,958, and a total economy is BCr28,013. These worlds originate an interstellar trade of BCr114 through 21 starports (2 Class A, 4 Class B, 12 Class C, 3 Class D) employing 31,905 people. Driving this interstellar trade are one Agricultural (Ag) world, four Non-Agricultural (Na) worlds, three Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, one Rich (Ri) world, and one Industrial (In) world. The governments in Viyard Concourse maintain one Naval base. The average technology level is 8 (with most between 6 and 10). The highest technology level is 11 at Gaspar Belt (Gateway 1530) and Whister (Gateway 1338).

The Viyard Concourse has an estimated population of 7 billion distributed across two High population (Hi) worlds, one Moderate population (Ph) world, ten Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Balaclaron (Gateway 1637) and Santee (Gateway 1739). The population consists of 2 sophont groups including one native sophont.

Hochiken People's Assembly[edit]

The Hochiken People's Assembly has jurisdiction over 21 worlds with an estimated population of 17 billion, a per capita income of Cr4,512, and a total economy is BCr80,221. These worlds originate an interstellar trade of BCr1,446 through 20 starports (4 Class A, 3 Class B, 10 Class C, 3 Class D) employing 246,810 people. Driving this interstellar trade are three Agricultural (Ag) worlds, one Non-Agricultural (Na) world, three Pre-Agricultural (Pa) worlds, six Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and three Industrial (In) worlds. The average technology level is 8 (with most between 6 and 9). The highest technology level is 10 at Guntar (Gateway 1101), Granth (Gateway 1601), Duresthan (Gateway 1609), Darmin (Gateway 1907), and Renquist (Gateway 2002).

The Hochiken People's Assembly has an estimated population of 17 billion distributed across three High population (Hi) worlds, four Moderate population (Ph) worlds, six Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Granth (Gateway 1601), Shaneyfelt (Gateway 1904), and Guntar (Gateway 1101). The population consists of 1 sophont groups.

Plavian League[edit]

The Plavian League has jurisdiction over 20 worlds with an estimated population of 26 billion, a per capita income of Cr4,002, and a total economy is BCr107,355. These worlds originate an interstellar trade of BCr1,313 through 19 starports (4 Class A, 2 Class B, 10 Class C, 3 Class D) employing 221,995 people. Driving this interstellar trade are five Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, four Rich (Ri) worlds, and four Industrial (In) worlds. The average technology level is 8 (with most between 6 and 10). The highest technology level is 11 at Tash (Gateway 1513).

The Plavian League has an estimated population of 26 billion distributed across five High population (Hi) worlds, six Moderate population (Ph) worlds, seven Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Foriv (Gateway 1514), Vosrin (Gateway 1512), Windfleet (Gateway 1413), Plavis (Gateway 2113), and Quetzal (Gateway 1715). The population consists of 1 sophont groups.

Trindel Confederacy[edit]

The Trindel Confederacy has jurisdiction over 11 worlds with an estimated population of 3 billion, a per capita income of Cr5,295, and a total economy is BCr21,092. These worlds originate an interstellar trade of BCr818 through 9 starports (1 Class A, 4 Class B, 3 Class C, 1 Class D) employing 146,245 people. Driving this interstellar trade are two Agricultural (Ag) worlds, one Non-Agricultural (Na) world, two Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and one Industrial (In) world. The governments in Trindel Confederacy maintain two Naval bases. The average technology level is 8 (with most between 6 and 10). The highest technology level is 12 at Taravesh (Gateway 1527) and Trindel (Gateway 1725).

The Trindel Confederacy has an estimated population of 3 billion distributed across two High population (Hi) worlds, one Moderate population (Ph) world, six Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Trindel (Gateway 1725) and Taravesh (Gateway 1527). The population consists of 1 sophont groups.

Megusard Corporate[edit]

The Megusard Corporate has jurisdiction over 11 worlds with an estimated population of 10 billion, a per capita income of Cr3,466, and a total economy is BCr37,760. These worlds originate an interstellar trade of BCr127 through 10 starports (1 Class A, 2 Class B, 5 Class C, 2 Class D) employing 61,375 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Megusard Corporate maintain one Naval base. The average technology level is 8 (with most between 6 and 9). The highest technology level is 11 at Sardis (Gateway 2630).

The Megusard Corporate has an estimated population of 10 billion distributed across four High population (Hi) worlds, two Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Dolmen (Gateway 2329), Megucorp Alpha (Gateway 2429), Megucorp Beta (Gateway 2531), and Sardis (Gateway 2630). The population consists of 1 sophont groups.

Renkard Union[edit]

The Renkard Union has jurisdiction over 11 worlds with an estimated population of 853 million, a per capita income of Cr3,430, and a total economy is BCr2,926. These worlds originate an interstellar trade of BCr9 through 11 starports (0 Class A, 4 Class B, 6 Class C, 1 Class D) employing 2,530 people. Driving this interstellar trade are two Agricultural (Ag) worlds, one Non-Agricultural (Na) world, one Pre-Agricultural (Pa) world, two Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Renkard Union maintain two Naval bases. The average technology level is 9 (with most between 7 and 10). The highest technology level is 11 at Silest (Gateway 3229) and Povan (Gateway 3235).

The Renkard Union has an estimated population of 853 million distributed across no High population (Hi) worlds, one Moderate population (Ph) world, four Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Pashendelist (Gateway 3226). The population consists of 1 sophont groups.

Akeena Union[edit]

The Akeena Union has jurisdiction over nine worlds with an estimated population of 7 billion, a per capita income of Cr5,097, and a total economy is BCr35,971. These worlds originate an interstellar trade of BCr27 through 7 starports (0 Class A, 2 Class B, 4 Class C, 1 Class D) employing 5,155 people. Driving this interstellar trade are three Agricultural (Ag) worlds, one Non-Agricultural (Na) world, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and one Industrial (In) world. The governments in Akeena Union maintain one Naval base. The average technology level is 8 (with most between 6 and 10). The highest technology level is 12 at Akeen (Gateway 2708).

The Akeena Union has an estimated population of 7 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, seven Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Nng Min Sa (Gateway 2506). The population consists of 1 sophont groups including one native sophont.

Swanfei Free Worlds[edit]

The Swanfei Free Worlds has jurisdiction over nine worlds with an estimated population of 1 billion, a per capita income of Cr2,738, and a total economy is BCr3,535. These worlds originate an interstellar trade of BCr36 through 8 starports (0 Class A, 3 Class B, 4 Class C, 1 Class D) employing 14,560 people. Driving this interstellar trade are three Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, four Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and no Industrial (In) worlds. The average technology level is 8 (with most between 7 and 9). The highest technology level is 10 at Carlton (Gateway 2720), Sandhaven (Gateway 2918), and Freeport (Gateway 2722).

The Swanfei Free Worlds has an estimated population of 1 billion distributed across no High population (Hi) worlds, two Moderate population (Ph) worlds, four Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Pirate's Haven (Gateway 2819) and Sandhaven (Gateway 2918). The population consists of 1 sophont groups including one native sophont.

Client state, Third Imperium[edit]

The Client states of the Third Imperium in Gateway encompasses one world with an estimated population of less than 1 million.

World Listing: 1105[edit]

The following systems and worlds can be found within this sector:

289 Worlds in the Gateway Sector
Agaravand  •  Agarn  •  Agramenx  •  Akabar  •  Akeen  •  Aldo  •  Alistar  •  Alistar  •  Alphaaric  •  Amberinth  •  Anaxar  •  Anderson (Ga 1519)  •  Aqua Marina  •  Archipelago (Ga 1726)  •  Ariel (Ga 1531)  •  Ashton  •  Asteron  •  Athene (Ga 2629)  •  Azuris  •  Baker  •  Balaclaron  •  Banserada  •  Baretenit  •  Barristar  •  Basilisk  •  Basternevis  •  Bem  •  Besarbian  •  Beshavaram  •  Boden  •  Bonnhelm  •  Bospin  •  Bremen  •  Brevin  •  Caladan  •  Caldwell (Ga 0332)  •  Calliver  •  Carlton  •  Carper  •  Carver's Range  •  Far Portal  •  Caster  •  Castlemaine  •  Catanin  •  Caterplan  •  Celeste  •  Chloran  •  Cinder  •  Clavaba  •  Cloud  •  Colby  •  Coma  •  Cometary  •  Concord  •  Condominium  •  Coralee  •  Coriander  •  Corstation  •  Costavan  •  Cresta  •  Crostan  •  D!h-v'n  •  Danovan  •  Darmin  •  Desdemone  •  Dolmen  •  Dova's World  •  Dover  •  Drasheveen  •  Drovinthic  •  Drumhelda  •  Dumnar  •  Duranel  •  Duresthan  •  Duris  •  Emoress  •  Falray  •  Far Portal  •  Fartheron  •  Fastness  •  Finestre  •  Flemington  •  Fog  •  Foriv  •  Fornook  •  Frantest  •  Freedom Bright  •  Freehaven  •  Freeport (Ga 2722)  •  Galesta  •  Galvaren  •  Galvestar  •  Ganyvar  •  Garther  •  Gaspar Belt  •  Gateway (Ga 1220)  •  Gavro  •  Gigas  •  Glee  •  Gneri Mu Nin  •  Golar  •  Goldstar  •  Granth  •  Gravin  •  Grom  •  Gronegger  •  Grosbeak  •  Grovelunda  •  Gulf  •  Guntar  •  Hadley Station  •  Halik  •  Halverson's Rocks  •  Hanumisk  •  Haro  •  Harper  •  Havary  •  Hawk  •  Hepler  •  Hesh  •  Hesperinth  •  Hespitar  •  Hidden Booty  •  Hishan  •  Holande  •  Holbert  •  Hold-Your-Breath  •  Hold-your-breath  •  Holidin  •  Hollmann  •  Hopewell  •  Hotemin  •  Iceball (Ga 1837)  •  Icestation  •  Inast  •  Indolence  •  Iosanillia  •  Isolation  •  Ithelu  •  Jasper's Ring  •  Jastin  •  Jh'nng Mu Nu  •  Jove  •  Junction (Ga 1633)  •  Kaskaria  •  Kaspar  •  Kenev  •  Kent  •  Kever  •  King  •  Klavien  •  Kolan  •  Kotar (Ga 2921)  •  Lanadhu  •  Lanu  •  Lem (Ga 2016)  •  Lov Fennaden  •  Lucian  •  Luray  •  Marina  •  Mast  •  Medrealm  •  Megas  •  Megucorp Alpha  •  Megucorp Beta  •  Mneomon  •  Monopoly  •  Mork  •  Mung Sa We  •  Nadia (Ga 1526)  •  Namitin  •  Nederen  •  Neomantel  •  Neopis  •  Far Portal  •  Njorni  •  Nng Min Ha  •  Nng Min Sa  •  Oceanis  •  Orage  •  Orcana  •  Paladin  •  Paradise Of El  •  Paradise of El  •  Parmentier  •  Pashendelist  •  Pasternak  •  Pathway  •  Pendejest  •  Perelaar  •  Picard's Belt  •  Pirate's Haven  •  Plavis  •  Plinth  •  Ploor  •  Plymar  •  Polacci  •  Povan  •  Prevarren  •  Quetzal  •  Quiestreen  •  Randolph  •  Randrell  •  Ravashar  •  Red Grolland  •  Red Gulf  •  Redstorm  •  Renaldo  •  Renquist  •  Reppler  •  Revonis  •  Riga  •  Rios  •  Rock (Ga 0837)  •  RoughandReady  •  Roughandready  •  Runner's Star  •  Salur  •  Samuelson  •  Sanderay  •  Sandhaven  •  Santee  •  Sardinian  •  Sardis  •  Setnil Navarok  •  Shaneyfelt  •  Shin (Ga 2235)  •  Shivaree  •  Silest  •  Silveron  •  Sinest  •  Smuggler's Hide  •  Somberview  •  Splinter  •  Starbelt  •  Tamerij  •  Taneriv  •  Tangist  •  Tanis  •  Tarabalu  •  Taravesh  •  Tarkaan  •  Tarvad  •  Tash  •  Tavarand  •  Terrier  •  Thanderbrac  •  Thane (Ga 2138)  •  Tharver  •  Therinth  •  Thermal  •  Thipister  •  Thomwell  •  Tovis  •  Tovren  •  Trevannic  •  Trindel  •  Tristar  •  Trondelm  •  Tuckjohn  •  Umbrin  •  Urel  •  Valkyr  •  Vanadia  •  Vandemeerin  •  Varan's Belt  •  Veel  •  Velan  •  Vestra  •  Vinie's World  •  Vishanerella  •  Viyard  •  Vole  •  Vosrin  •  Vulan  •  Way  •  Waystation  •  Welmertin's Station  •  Whister  •  Williwaw  •  Windfleet  •  Winternight  •  Wolden  •  X'kuur'qu'io Nu  •  Xabthar  •  Xandolar  •  Yar (Ga 1234)  •  Zora  •  Zoriantra  •  


Subsector Listing: 1105[edit]

The following subsectors can be found within this sector:

  1. Subsector A: Darksky
  2. Subsector B: Atoon
  3. Subsector C: Denkard
  4. Subsector D: Lowton
  5. Subsector E: Abysm
  6. Subsector F: Windfleet
  7. Subsector G: Castra
  8. Subsector H: Forcett
  9. Subsector I: Arconna
  10. Subsector J: Beckann
  11. Subsector K: Ashton
  12. Subsector L: Riftin
  13. Subsector M: Ownsbee
  14. Subsector N: Ariel
  15. Subsector O: Cinder
  16. Subsector P: Farina

Territorial Overview: 1105[edit]

The following table details the subsectors within this area:

  • No information yet available.

Territorial Chart Key[edit]

No information yet available.

References & Contributors (Sources)[edit]

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