Luretiir!girr Sector

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Luretiir!girr Sector
Gateway Gh!hken X'kug
Luretiir!girr style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Kaa G!'kul
Subsectors
Tm Shanmai Uncharted Uncharted Uncharted
Rttla Uncharted Uncharted Uncharted
Renkard Uncharted Uncharted Tung
Linder Hammond Kodotai Kr!k
Sector Data
No. of Worlds TBD
Population TBD million
Majority Control Two Thousand Worlds - TBD%
Secondary Control Other - TBD%
Domain K'kree Space
Balkanized Space
Capital TBD
Gross Sector Product BCrTBD
Trade Volume BCrTBD
Imperial Coordinate +4 / 0
This sector has a trade map
This sector has sector data

Luretiir!girr style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Luretiir!girr sector is located on the spinward flank of the Two Thousand Worlds of the K'kree.

  • No further information or synopsis yet available.

Meta-History & Background[edit]

  • A dot map with a few subsector names was developed in the 1980s under HIWG auspices.
  • An incompletel list of subsector names was discovered via The Internet Archive and incorporated into an otherwise new version of the sector in 2014-2015. The old dotmap was not re-discovered until development of the new map was well under way, and the decision was made to discard the original dotmap. In a case of parallel evolution, both featured low stellar density and a small void near the center of the sector, though they were not in the same subsectors.

Description (Specifications)[edit]

No information yet available.

Toponyms: 1116[edit]

This sector has been known by different names to different groups over its existence including the following:

Luretiir!girr Sector Names
Culture Toponym Polity
Third Imperium Emaragamigu Third Imperium
Aslan Emaragamigu Aslan Hierate
Droyne Unknown Droyne Oytrip Yatroy
Hiver Emaragamigu Hive Federation
K'kree Luretiir!girr Two Thousand Worlds
Solomani Luretiir!girr Solomani Confederation
Vargr Emaragamigu Vargr Extents
Vilani Emaragamigu Third Imperium
Zhodani Emaragamigu Zhodani Consulate

Linguistic Topography: 1116[edit]

The following languages are among the most commonly used within this astrographic region:

History & Background (Dossier)[edit]

No information yet available.

Native Sophonts (NIL): 1116[edit]

The following races (sophont species) are believed to have originated within this area:

Demographics: 1116[edit]

Significant populations of the following races (sophont species) reside within this area:

Historical Eras[edit]

General Overview:

The sector has experienced three broadly defined eras of development:

  • Prior to the K'kree Crusade, the sector experienced several spurts of sublight exploration by Minor Races in the region. While there is no known evidence that the Menetha came so far spinward, or the Ancients so far to Trailing, there are nonetheless mysterious ruins dotted across the sector that predate the K'kree.
  • The K'kree Crusade, in the form of The Thundering Herd, explored, exterminated, and slowly progressed across the trailing half of the sector from coreward to rimward. Only a few of the systems they claimed under the Crusade would remain directly under K'kree control after the Hiver-K'kree War, as the Two Thousand Worlds chose many of those systems to cede to clients and sacrificial populations to protect the heart of K'kree territory.
  • Coincident with the end of the Hiver-K'kree War, explorers and traders of the Vilani and other branches of Humaniti began to appear from spinward, causing the formation of the K'kree Client States as a form of immune response. The Ka'ra Mandate and Lank'gha Collective arose almost immediately, and a scattered collection of settlements and small states sprung up across the rest of the sector as Humaniti, and later some Vargr, arrived and settled in. The K'kree and human arrivals cooperated, albeit accidentally, in the formation of the Gathering of Kirgia in this sector and neighboring Gh!hken Sector. Only two others among the early scattered states would rise to prominence and persist to the modern era, the Renkard Union near the spin-rimward corner, and the Heirs of Shanmai (who traditionally change the name of their state with each passing dynasty or revolution) in the spin-coreward corner.

No further information yet available.

History-Era: Mileu 1100[edit]

No information yet available.

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this sector:

  • No information yet available.

Politics & Diplomacy (Interstellar Relations)[edit]

No information yet available.

Polity Listing: 1105[edit]

The following polities can be found within this sector:

Polity Descriptions: 1116[edit]

  1. Alleg: Hc: "Human Client State"
  2. Alleg: K3: "Gathering of Kirgia"
  3. Alleg: K4: "Ka'ra Mandate"
  4. Alleg: Kk: "The Two Thousand Worlds"
  5. Alleg: Kl: "Lank'gha Collective"
  6. Alleg: Lt: "Lords of Thunder"
  7. Alleg: Na: "Scions of Tien, Human-dominated"
  8. Alleg: Re: "Renkard Union"

Imperial Territory: 1116[edit]

This sector is not an Imperial possession.

  • 0.00% is controlled by the Third Imperium.
  • 100.00% is controlled by non-Imperial powers.

Trade Routes (Economic Astrography)[edit]

The following astrographic features and trade routes can be found within this area:

Mains, Branches & Arms[edit]

  • No information yet available.

Clusters & Traces[edit]

  • No information yet available.

Rifts, Voids & Jump Bridges[edit]

  • No information yet available.

Other Astrographic Features[edit]

Worlds, Systems & Sectors (Political Astrography)[edit]

SectorLuretiir!girr.jpg

No information yet available.

Capital/s: 1116[edit]

  • No information yet available.

Sector Summary: 1116[edit]

The Luretiir!girr sector has 450 worlds, of which 0 have native gas giants. The estimated population for the sector is less than 1 million sophonts (not necessarily humans). There are no Agricultural (Ag) worlds versus no Non-Agricultural (Na) worlds. There are no Non-industrial (Ni) worlds versus no Industrial (In) worlds. There are no Rich (Ri) worlds versus no Poor (Po) worlds. There are no Water (Wa) and Ocean (Oc) worlds, no Ice-capped (Ic) worlds, no Desert (De) worlds, no Asteroid (As) belts, and no Vacuum (Va) worlds. There are no High population (Hi) worlds versus no Low population (Lo) worlds and no Barren (Ba) worlds. There are no Naval bases in the sector, no Scout bases, and no Way stations. The highest population worlds are [[(world)|]] (Luretiir!girr 0101), [[(world)|]] (Luretiir!girr 0104), [[(world)|]] (Luretiir!girr 0108), [[(world)|]] (Luretiir!girr 0201), [[(world)|]] (Luretiir!girr 0208), and [[(world)|]] (Luretiir!girr 0209). The highest tech level is 1F at [[(world)|]] (Luretiir!girr 0101), [[(world)|]] (Luretiir!girr 0104), [[(world)|]] (Luretiir!girr 0108), [[(world)|]] (Luretiir!girr 0201), [[(world)|]] (Luretiir!girr 0208), and [[(world)|]] (Luretiir!girr 0209). The average technology level is 33 (with most between 33 and 33).

World Listing: 1116[edit]

The following worlds can be found within this sector:

No world articles for this Luretiir!girr Sector


Subsector Listing: 1116[edit]

The following subsectors can be found within this sector:

  1. Subsector A: Tm Shanmai
  2. Subsector B: Kikak
  3. Subsector C: Guirkaang
  4. Subsector D: Ka'ra
  5. Subsector E: Rattler
  6. Subsector F: Deadeye
  7. Subsector G: Kr'kai
  8. Subsector H: Arkuikr
  9. Subsector I: Renkard
  10. Subsector J: Kukaxtooa
  11. Subsector K: Ruraak
  12. Subsector L: Tung
  13. Subsector M: Linder
  14. Subsector N: Hammond
  15. Subsector O: Kodotai
  16. Subsector P: Kr!k

Territorial Overview: 1116[edit]

The following table details the subsectors within this area:

  • No information yet available.

Territorial Chart Key[edit]

No information yet available.

References & Contributors (Sources)[edit]

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