Smuggler's Hide (world)

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Smuggler's Hide/Denkard (Gateway 2310)
Classic Era (1116)
E978552-7
StarportE Frontier - no facilities
Size9 Large (14,400 km, 1.03g - 1.33g)
Atmosphere7 Standard (tainted)
Hydrographics8 Wet World 80%
Population5 Moderate (400 thousand)
Government5 Feudal Technocracy
Law2 Low Law (no energy weapons)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary K5 V G1 V
Planetoid Belts 2
Gas Giants 3

Smuggler's Hide is an agricultural, nonindustrial world still lacking adequate means to expand its economy.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • It is a Non-Aligned world dominated by human sophonts located in the Denkard Subsector of Gateway Sector.


Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Smuggler's Hide has two stars in the star system.
Smuggler's Hide
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K5 V Main Sequence (Dwarf) 0.7 4300 - 4440 0.28697
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0065 0.0444 0.56 - 1.01 0.65 6.5
Orbit #  *  * 2 2 6
Remarks
Smuggler's Hide
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G1 V Main Sequence (Dwarf) 1.03 5770 - 5860 1.109
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0099 0.0873 1 - 1.75 0.99 9.9
Orbit #  *  * 4 3 7
Remarks

Mainworld Data[edit]

Mainworld Size (S)[edit]

Smuggler's Hide is a Big World between 13,600km and 15,200km in diameter. The world has a standard gravity between 1G and 1.3G. The horizon will appear about 5.4km away. Vessels with only 1G of thrust should avoid landing on this world.

Mainworld Atmosphere (A)[edit]

Smuggler's Hide has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Smuggler's Hide has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.

History & Background (Dossier)[edit]

This world is populated by enclaves of several species, including Human and Akeed. Smuggler's Hide is notorious for being used by pirates as a raider port.

In the 1110s, riots were reported in the Human enclaves on Smuggler's Hide. The Plavian League also charged the local Akeed with providing safe havens for pirates and threatened punitive raids.

World Starport (St)[edit]

Smuggler's Hide has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

Linguistic Topography[edit]

The following languages are most commonly heard on this world:

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.