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MT 0219 Knightfall.jpg
Megatraveller Knightfall
Author Joe Fugate
Publisher Game Designers Workshop
Version MegaTraveller
Edition 1st
Format Book (Softback)
Language English
Pages TBD
Year Published 1990
Canonical Yes
Available from RPGNow
ISBN 1-55878-062-9 Stock #0219

Knightfall is a Game Designers Workshop product.

  • It is an adventure source book written for MegaTraveller.
  • It is a late MegaTraveller product and parts of it have been declared non-canon.

Description (Specifications)[edit]

The Lost Legacy of the Long Night: Caught up in the battles of the Rebellion itself, innocent traders are captured as prisoners of war, then escape to become fugitives fleeing the forces of the rebellion. Clues they gather during their flight hint at a fabulous pre-Imperium lost city of high-tech wonders. Can this city's treasures give one side the advantage that will win the rebellion?

It was just a routine trade expedition in Massilia sector. But suddenly the tides of war shifted, and Emperor Lucan's forces overran the world.

Now, the characters are prisoners of war, and their ship has been confiscated. They must escape and track down their stolen starship. During the search, they stumble on secrets that could put an end to this cursed Rebellion once and for all. The search for their starship takes them to an Imperial knight with information about a fabled lost city of technological wonders from the Long Night period. If he can find it, its marvelously high technology could help Margaret's faction prevail in the Rebellion.

The danger, intrigue, and clues escalate in this knock-out adventure, leading the characters on a thrilling quest across the Imperium in search of a solution to a cryptic puzzle.

But that solution is impressive: a fabulous pre-Imperial city of undetermined (but very high) tech level. Somehow, long ago, it fell into obscurity, and now only a trail of clues lead to its lost wonders.

Eight scenarios, plus assorted random nugget, make this a tense, exciting MegaTraveller adventure.

  • Knightfall's cinematic nugget system clearly defines the incidents player characters pass through in the course of their explorations. Each nugget includes a scene and an action, which make the adventure come alive for the players and referee.
  • Knightfall is specifically designed to provide hours of enjoyment as the players fight their way to the treasures at the end of their journey.

Table of Contents[edit]

Section Page/s
Introduction 4
Knightfall 6
Another Day, Another Credit 7
Trading 14
A Minor Infraction 19
Prisoners 23
Jail Break 32
Wanted 38
That's Our Ship! 42
The Knight of Legend 49
Side Adventures 54
Mapping the Course 58
City of Legend 64
Artifacts: Ending the Adventure 71
Massilia Sector 74
Anamoni 81
Hasaggan 82
Ketola 83
Ektorr 84
Engorr 85
Madden 86
Riarette 87
Khishan 88
Iggarir 89
Irlu 90
Wikk 91
Murcia 92
Appendix 93

Library Data Entries (Public)[edit]

  1. TBD

Library Data Entries (Automated)[edit]

Library data entries

Meta-history & Background (Dossier)[edit]

Knightfall Canonicity: Some details of Knightfall are considered non-canon, which include the following sophonts:

Credits (Primary Sources)[edit]

Credits (Primary Sources)
Credit Authors & Contributors
Design Joe D. Fugate Sr.
Graphic Design and Production Amy Doubet and Cain Budds
Cover Art Paul Alexander
Interior Illustrations Rob Caswell, Tom Peters, Mike Vilardi, Blair Reynolds, and Kate Lebherz-Gelinas

External Link/s[edit]

Commentary & Data articles:




Other Articles:


References & Contributions (Sources)[edit]

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