Sargashad (world)
| Sargashad/Arar (Massilia 0908) | |||||||||||||||||||||||||
| Classic Era (1116) | A994878-C
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G2 V M5 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Sargashad is a pre-agricultural, pre-Industrial world with a moderate population of over a hundred million, but not yet a billion sophonts.
- It requires significant imports of outside technology to maintain a modern, star-faring society.
- Its economy and population are growing and living conditions are expected to slowly improve barring outside forces.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- A Prison World, exile camp, or prison camp for criminals or other exiles is located upon this world in addition to other points of interest.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
- It is a member of the Third Imperium in the Arar Subsector of Massilia Sector in the Domain of Sylea.
- This world has an Imperial Naval Base, capable of handling warships.
Description (Astrography & Planetology)[edit]
No information yet available.
History & Background (Dossier)[edit]
The Rebin Empire[edit]
During the Long Night this world fell within the Rebin Empire's sphere of influence. It benefitted from trade agreements and defense policies imposed by the Empire, but it struggled with the Empire's unilateral decision-making, interference in its internal affairs, occasional military interventions, and most significantly its views on gender roles. The Empire gradually disintegrated in the centuries before the founding of the Third Imperium, with interstellar trade slowly dying off and some of the worlds it had overseen becoming depopulated.
- It was considered a Provincial World by the Empire and was afforded fewer rights and protections.
- The worlds that the Empire controlled or interacted with have a distinct Rebin cultural flavor to the present day.
- Despite its many shortcomings, the Rebin Empire was overall considered a force for good and most worlds are proud of their association with it.
Linguistic Topography[edit]
The most commonly heard languages are:
- Anglic, one of the two official languages of the Imperium.
- Vilani, one of the two official languages of the Imperium.
Locals speak with a distinctive Rebin accent.
Imperial Landed Nobility[edit]
Sargashad, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdoms of three members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the estate of an Imperial baronet.
- It holds the fiefdom of an Imperial marquis.
- It holds the fiefdom of an Imperial viscount.
Trade Data[edit]
- Importance: 2 (ordinary)
World Economy[edit]
- Resources: A (abundant)
- Labor: 7 (tens of millions)
- Infrastructure: C (very extensive)
- Efficiency: +2 (good)
World Culture[edit]
- Heterogenity: 8 (discordant)
- Acceptance: A (very friendly)
- Strangeness: 5 (distinct)
- Symbols: C (very abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: the Ancients are active within the sector.
- -9235: the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- circa -9,000: the Geonee encounter the Vilani.
- -5400 to -4015: the Vilani Consolidation Wars.
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night.
- The Year 0: the Third Imperium is founded.
- 76 to 120: The Third Imperium wages the Pacification Campaigns to unify and assimilate the regions under its control.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 800-820: the Psionics Suppressions.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 22. (world location and some additional system data)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), pages 5, 7, 20. (sector background and history)
- Gary L. Thomas. The Travellers' Digest 11 (Digest Group Publications, 1989), pages 6-25. (sector background and history, plus details for the Geonee)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), page 11. (dot map provided, locating the world)
- Joe Fugate. Knightfall (Game Designers Workshop, 1990), pages 74-80. (sector data including the world, sector background and history)
- Marc Miller. First Survey (Imperium Games, 1996), pages 4, 38-41, 102-109. (sector data including the world circa The Year 0)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 57, 59. (sector background and history)
- ↑ "Jump Map API" and map location from Travellermap.com
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