Marcusen (world)
| Marcusen/Keum (Massilia 0616) | |||||||||||||||||||||||||
| Milieu 0 | D575000-4
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| Classic Era (1116) | D575549-7
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M2 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Marcusen is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Third Imperium in the Keum Subsector of Massilia Sector in the Domain of Sylea.
- It is a member of the Keum Cluster region of the Greater Massilia Main.
- During the Long Night it lay within the Rebin Empire's sphere of influence.
- At the founding of the Imperium this world was known as Karki.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Marcusen has a solitary primary star.
- It is a red main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x7 secondary rocky worlds.
- x2 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Marcusen is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)[edit]
Marcusen has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Marcusen has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
History & Background (Dossier)[edit]
Marcusen is a member of the Keum Cluster region of the Greater Massilia Main, a major Main and important trade route lying across parts of Massilia Sector and Zarushagar Sector.
The Rebin Empire[edit]
During the Long Night this world fell within the Rebin Empire's sphere of influence. It benefitted from trade agreements and defense policies imposed by the Empire, but it struggled with the Empire's unilateral decision-making, interference in its internal affairs, occasional military interventions, and most significantly its views on gender roles. The Empire gradually disintegrated in the centuries before the founding of the Third Imperium, with interstellar trade slowly dying off and some of the worlds it had overseen becoming depopulated.
- It was considered a Provincial World by the Empire and was afforded fewer rights and protections.
- The worlds that the Empire controlled or interacted with have a distinct Rebin cultural flavor to the present day.
- Despite its many shortcomings, the Rebin Empire was overall considered a force for good and most worlds are proud of their association with it.
At the dawn of the Imperium the world had no permanent population. Facilities were being constructed and infrastructure was being emplaced, funded by speculators and investors in anticipation of large-scale settlement and commercial development and designed to give a predetermined basic Tech Level. There were often hundreds of personnel and specialists working or operating within the system, but they were not considered residents.
World Starport (St)[edit]
Marcusen has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Marcusen has a population of 600,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
Linguistic Topography[edit]
The most commonly heard languages are:
- Anglic, one of the two official languages of the Imperium.
- Vilani, one of the two official languages of the Imperium.
Locals, with origins on other nearby Rebin worlds, speak with a distinctive Rebin accent.
World Technology Level (T)[edit]
Marcusen possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government (G)[edit]
Marcusen is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Law (L)[edit]
Marcusen has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).
Imperial Landed Nobility[edit]
Marcusen, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial baron.
Trade Data[edit]
- Importance: -2 (very unimportant)
World Economy[edit]
- Resources: 7 (few)
- Labor: 4 (tens of thousands)
- Infrastructure: 2 (extremely limited)
- Efficiency: -1 (average)
World Culture[edit]
- Heterogenity: 6 (harmonious)
- Acceptance: 3 (xenophobic)
- Strangeness: 6 (very distinct)
- Symbols: 8 (somewhat abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: the Ancients are active within the sector.
- -9235: the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- circa -9,000: the Geonee encounter the Vilani.
- -5400 to -4015: the Vilani Consolidation Wars.
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night. The Rebin Empire flourishes.
- circa -100: the Rebin Empire has collapsed.
- The Year 0: the Third Imperium is founded.
- 76 to 120: The Third Imperium wages the Pacification Campaigns to unify and assimilate the regions under its control.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 800-820: the Psionics Suppressions.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 22. (world location and some additional system data)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), pages 5, 7, 20. (sector background and history)
- Gary L. Thomas. The Travellers' Digest 11 (Digest Group Publications, 1989), pages 6-25. (sector background and history, plus details for the Geonee)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), page 11. (dot map provided, locating the world)
- Joe Fugate. Knightfall (Game Designers Workshop, 1990), pages 74-80. (sector data including the world, sector background and history)
- Marc Miller. First Survey (Imperium Games, 1996), pages 4, 38-41, 102-109. (sector data including the world circa The Year 0)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 57, 59. (sector background and history)
- ↑ "Jump Map API" and map location from Travellermap.com
