Vaait Subsector
| Vaait Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Massilia | |||||
| Capital | Dubleen (Massilia 1515) | |||||
| Number of Systems | 32 | |||||
| Majority Control | Third Imperium - 100% | |||||
Subsector F of Massilia Sector.
Description (Specifications)[edit]
The Vaait Subsector is defended by 63rd Fleet.
Subsector Summary: 1105[edit]
Vaait, subsector F of Massilia, contains 32 worlds with an estimated combined population of 30 billion, a per capita income of Cr10,103, and a total economy of BCr305,120. These worlds originate an interstellar trade of BCr7,761 through 26 starports (6 Class A, 16 Class B, 1 Class C, 3 Class D) employing 1,327,390 people. Driving this interstellar trade are three Agricultural (Ag) worlds, five Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, four Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Vaait maintain six Naval bases and two Scout bases. The average technology level is 10 (with most between 8 and 13). The highest technology level is 14 at Aarze (Massilia 0918), Anniga (Massilia 1017), Shimshan (Massilia 1019), Muush (Massilia 1319), and Sagramore (Massilia 1320).
Vaait, subsector F of Massilia, contains 48 stars and 317 identified planets; 17 monostellar systems, 14 binary systems, one trinary system, and no systems with four or more stars. 29 of the 32 systems (90%) have native gas giants. There are two Asteroid (As) belts, no Desert (De) worlds, one Garden (Ga) world, no Ice-capped (Ic) worlds, four Poor (Po) worlds, eight Vacuum (Va) worlds, and no Water (Wa) or Ocean (Oc) worlds.
Vaait has an estimated population of 30 billion distributed across three High population (Hi) worlds, three Moderate population (Ph) worlds, 15 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Aarze (Massilia 0918). The population consists primarily of 1 sophont group.
| 1 identified sophont population in Vaait | |
|---|---|
|
Third Imperium, Domain of Sylea[edit]
The Third Imperium, Domain of Sylea has jurisdiction over all of the worlds with an estimated combined population of 30 billion, a per capita income of Cr10,103, and a total economy of BCr305,120. These worlds originate an interstellar trade of BCr7,761 through 26 starports (6 Class A, 16 Class B, 1 Class C, 3 Class D) employing 1,327,390 people. Driving this interstellar trade are three Agricultural (Ag) worlds, five Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, four Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and three Industrial (In) worlds. The governments in the Third Imperium, Domain of Sylea maintain six Naval bases and two Scout bases within the subsector. The average technology level is 10 (with most between 8 and 13). The highest technology level is 14 at Aarze (Massilia 0918), Anniga (Massilia 1017), Shimshan (Massilia 1019), Muush (Massilia 1319), and Sagramore (Massilia 1320).
The Third Imperium, Domain of Sylea has an estimated population of 30 billion within the subsector, distributed across three High population (Hi) worlds, three Moderate population (Ph) worlds, 15 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Aarze (Massilia 0918). The population consists primarily of 1 sophont group.
- The Third Imperium, Domain of Sylea subsector capital of Vaait is Dubleen (Massilia 1515).
Astrographic Features & Trade Routes: 1105[edit]
The following astrographic features, trade routes, mains, clusters, and traces can be found within this area:
The Forquee Cluster[edit]
A number of trailing systems in the subsector are members of the Forquee Cluster. The cluster has 30 member systems.
A basic chart of the Cluster is shown, right:
- Worlds lying within the cluster are highlighted in tan.
The Greater Massilia Main[edit]
The Greater Massilia Main is a major trade route lying along the trailing edge of Zarushagar Sector and the spinward edge of Massilia Sector.
- It has 128 member systems: 64 of these lie within Zarushagar Sector and 64 lie within Massilia Sector.
- The Main is host to four subsector capitals, two in each sector.
- The Main's worlds in Vaait Subsector are part of the Keum Cluster subregion.
A basic overview of the Greater Massilia Main and its various regions, right:
- Worlds on the Main are highlighted in green.
World Listing: 1105[edit]
The following systems and worlds can be found within this area:
History & Background (Dossier)[edit]
No information yet available.
Polity Listing: 1105[edit]
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- None
- Non-Aligned Powers (World-States)
- None
- Other Powers
- None
- Solomani Confederation (Solomani powers)
- None
- Third Imperium (Imperial powers)
Native Sophonts (NILs): 1105[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1105[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Non-Human Races
- None
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this subsector:
- No information yet available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Library Data (N-Z) (Game Designers Workshop, 1982), TBD.
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), TBD.
- Gary L. Thomas. The Travellers' Digest 11 (Digest Group Publications, 1989), TBD.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dot map provided)
- Joe Fugate. Knightfall (Game Designers Workshop, 1990), TBD.
- Frank Chadwick, Dave Nilsen. Traveller: The New Era (Game Designers Workshop, 1993), TBD. (Main Rulebook)
- Marc Miller. First Survey (Imperium Games, 1996), TBD. Marc Miller's Traveller
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: The Hub Worlds Pt.1 from the TNE-RCES Mailing List
- Author & Contributor: Norma Guye of the TNE-RCES Mailing List