K'zass (world)

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Alien Moon 278b-0 Small.jpg
K'zass/Ten Suns (Massilia 0124)
Milieu 0
B546AAA-9
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics6 Wet World 60%
PopulationA High (0 billion)
GovernmentA Charismatic Dictator
LawA Extreme Law (no weapons)
Tech Level9 Early Stellar (fusion)
Classic Era (1116)
B546985-C
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics6 Wet World 60%
Population9 High (7 billion)
Government8 Civil Service Bureaucracy
Law5 Moderate Law (no concealable weapons)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary G3 V M9 V
Planetoid Belts 1
Gas Giants 4

K'zass is a high-population, industrial world with a billion or more sophonts in population size.

Description (Astrography & Planetology)[edit]

K'zass is a binary star system.

  • The primary is a yellow main sequence.
  • The secondary is a red main sequence.
K'zass has two stars in the star system.
Primary
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G3 V Main Sequence (Dwarf) 0.99 5680 - 5720 0.96544
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0093 0.0815 0.94 - 1.66 0.93 9.3
Orbit #  *  * 3 3 7
Remarks
Secondary
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M9 V Main Sequence (Dwarf) 0.079 2350 - 2380 0.00014
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0009 0.001 0.01 - 0.03 0.09 0.9
Orbit #  *  *  *  * 3
Remarks

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

K'zass is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)[edit]

K'zass has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

K'zass has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.

Mainworld Geography and Topography[edit]

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

K'zass serves as the capital of Ten Suns Subsector.

It lies on the Huon Arm, the rimward branch of the Greater Massilia Main.

It is believed by some that the name is from a dialect of Kadli, the Darmine primary language, though others dispute this. Waves of Darmine, Vilani, and Solomani settlement have defined the region over several millennia.

World Starport (St)[edit]

K'zass has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

K'zass has a population of 7,000,000,000 sophonts (billions).

Linguistic Topography[edit]

The most commonly heard languages are:

World Technology Level (T)[edit]

K'zass possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.

World Government (G)[edit]

K'zass is governed by a Civil Service Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy, and the bureaucracy provides a stabilizing influence. This ruling bureaucracy may be the full government bureaucractic apparatus or a section with limited jurisdiction but considerable influence, like the military.

World Law (L)[edit]

K'zass has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.

Imperial Landed Nobility[edit]

K'zass, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdoms of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.

Trade Data[edit]

  • Importance: 4 (important)

World Economy[edit]

  • Resources: G (extremely abundant)
  • Labor: 8 (hundreds of millions)
  • Infrastructure: F (very comprehensive)
  • Efficiency: +2 (good)

World Culture[edit]

  • Heterogenity: 7 (extremely abundant)
  • Acceptance: D (hundreds of millions)
  • Strangeness: 3 (somewhat typical)
  • Symbols: A (abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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