Korthalis (world)

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Alien Moon 242b-0 Small.jpg
Korthalis/Keum (Massilia 0417)
Milieu 0
C541000-5
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics1 Dry World 10%
Population0 Barren ()
Government0 No Government structure
Law0 No Law
Tech Level5 Industrial (mass production)
Classic Era (1116)
C541216-8
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics1 Dry World 10%
Population2 Low (400)
Government1 Company/Corporation
Law6 Moderate Law (no firearms except shotguns)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary G7 V
Planetoid Belts 0
Gas Giants 0

Korthalis is a poor, low-population hellworld with a population less than 10,000 sophonts struggling to survive in an inhospitable environment.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Korthalis has a solitary primary star.

  • It is a yellow main sequence.
Korthalis has a solitary primary star.
Primary
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G7 V Main Sequence (Dwarf) 0.95 5480 - 5550 0.83567
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0086 0.0758 0.88 - 1.56 0.86 8.6
Orbit #  *  * 3 3 7
Remarks

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Korthalis is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)[edit]

Korthalis has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Korthalis has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Korthalis is a member of The Great Loop region of the Greater Massilia Main, a major Main and important trade route lying across parts of Massilia Sector and Zarushagar Sector.

The Rebin Empire[edit]

During the Long Night this world fell within the Rebin Empire's sphere of influence. It benefitted from trade agreements and defense policies imposed by the Empire, but it struggled with the Empire's unilateral decision-making, interference in its internal affairs, occasional military interventions, and most significantly its views on gender roles. The Empire gradually disintegrated in the centuries before the founding of the Third Imperium, with interstellar trade slowly dying off and some of the worlds it had overseen becoming depopulated.

  • It was considered a Provincial World by the Empire and was afforded fewer rights and protections.
  • The worlds that the Empire controlled or interacted with have a distinct Rebin cultural flavor to the present day.
  • Despite its many shortcomings, the Rebin Empire was overall considered a force for good and most worlds are proud of their association with it.

At the dawn of the Imperium the world had no permanent population. Facilities were being constructed and infrastructure was being emplaced, funded by speculators and investors in anticipation of large-scale settlement and commercial development and designed to give a predetermined basic Tech Level. There were often hundreds of personnel and specialists working or operating within the system, but they were not considered residents.

World Starport (St)[edit]

Korthalis has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Korthalis has population of 400 sophonts (hundreds).

  • This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.

Linguistic Topography[edit]

The most commonly heard languages are:

Locals speak with a distinctive Rebin accent.

World Technology Level (T)[edit]

Korthalis possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).

World Government (G)[edit]

Korthalis is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.

World Law (L)[edit]

Korthalis has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.

Imperial Landed Nobility[edit]

Korthalis, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.

Trade Data[edit]

  • Importance: -2 (very unimportant)

World Economy[edit]

  • Resources: 4 (scarce)
  • Labor: 1 (tens)
  • Infrastructure: 0 (non-existent)
  • Efficiency: -3 (poor)

World Culture[edit]

  • Heterogenity: 1 (monolithic)
  • Acceptance: 1 (extremely xenophobic)
  • Strangeness: 4 (somewhat distinct)
  • Symbols: 7 (somewhat concrete)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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