Amaya (world)
| Amaya/Keum (Massilia 0720) | |||||||||||||||||||||||||
| Milieu 0 | A100344-D
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| Classic Era (1116) | A100321-F
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K9 III D | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Amaya is a low-population vacuum world, with a population of less than 10,000 sophonts, warranting hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- It is a member of the Third Imperium in the Keum Subsector of Massilia Sector in the Domain of Sylea.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- It is a member of The Great Loop region of the Greater Massilia Main.
- During the Long Night it was a full member of the Rebin Empire.
- At the founding of the Imperium this world was known both as Kuamirar and as Khiian Ark.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Amaya is a binary star system.
- The primary is a turbulent orange giant.
- The secondary is a white dwarf stellar remnant
| Primary | ||||||
|---|---|---|---|---|---|---|
| Type | Category | Mass (Sol) | Temperature (K) | Luminosity | ||
| K9 III | Giant | 6.04 | 2900 - 3700 | 440 | ||
| Unit | Diameter | Safe Distance | Habitable Zone | Jump Shadow | M-Drive Limit | |
| AU | 0.54713 | 1.73985 | 16.68 - 27.18 | 54.713 | 547.13 | |
| Orbit # | 1 | 4 | 8 | 9 | 13 | |
| Remarks | Unstable pulsating star. It produces high levels of EM noise. | |||||
| Secondary | ||||||
| Type | Category | Mass (Sol) | Temperature (K) | Luminosity | ||
| D | White Dwarf | 0.53 | 6800 - 6800 | 0 | ||
| Unit | Diameter | Safe Distance | Habitable Zone | Jump Shadow | M-Drive Limit | |
| AU | 0.00011 | 0.00168 | 0 - 0.03 | 0.011 | 0.11 | |
| Orbit # | * | * | * | * | 0 | |
| Remarks | Active object: it produces high levels of EM noise. | |||||
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x2 secondary rocky worlds.
- x2 planetoid belts.
- x4 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Amaya is a Small World between 900km and 2,400km in diameter. The world has very low gravity between 0.05G and 0.09G. The horizon will appear about 2km away.
Mainworld Atmosphere (A)[edit]
Amaya has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Amaya has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
History & Background (Dossier)[edit]
Amaya is a member of The Great Loop region of the Greater Massilia Main, a major Main and important trade route lying across parts of Massilia Sector and Zarushagar Sector.
Both the system's huge primary star and its tiny white dwarf companion cause strong interference, strange tones and noises, and heavy static on commo and sensors.
The Rebin Empire[edit]
During the Long Night Amaya was a full member of the Rebin Empire. It had a matriarchal government and social structure and firmly enforced strict gender roles. It carefully monitored less enlightened worlds in the region and used its status to make decisions on their behalf. The Empire gradually disintegrated in the centuries before the founding of the Third Imperium, with interstellar trade slowly dying off and some of the worlds it had overseen becoming depopulated.
- Most worlds that were members of the Empire still have a strong Rebin cultural flavor.
- The Rebin Empire was generally considered a force for good and most former member worlds are proud of their association with it.
World Starport (St)[edit]
Amaya has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Amaya has a population of 9,000 sophonts (thousands).
- This is a Low Population World and the population would be too low to sustain itself without a little outside assistance. This may represent the home base of a sizable but mostly transient population such as the base of a major starship expedition, the last generation of a dying colony, the first generation of a new colony, or a large outpost that will probably evolve into a colony if not stopped.
Linguistic Topography[edit]
The most commonly heard languages are:
- Anglic, one of the two official languages of the Imperium.
- Vilani, one of the two official languages of the Imperium.
Locals speak with a distinctive Rebin accent.
World Technology Level (T)[edit]
Amaya possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.
- Common Communication technologies for this TL include: Meson Communicators and Pseudo Reality Communications.
- Common Power Generation technologies for this TL include: Miniature super-batteries, improved collectors, and advanced Fusion+.
- Common Transportation technologies for this TL include:
- Land & Water: Advanced gravcraft.
- Air: Advanced gravcraft and speeders.
- Space: Advanced gravcraft and G-Carriers.
- FTL: Jump Drive-6.
World Government (G)[edit]
Amaya is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to draft the policies voted upon. Leadership of the government and all members of the bureaucracy are determined by the voting population.
During the Long Night Amaya had a matriarchal government, with all offices of state and positions of authority controlled by females.
World Law (L)[edit]
Amaya has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Body pistols, explosives, and poison gas are typically regulated or prohibited.
Among the few laws the world enforces are regulations regarding gender status and gender roles, which generally subjugate males. The punishments for transgressions or committing offenses are particularly draconian.
- These laws are an anachronism from the Rebin Empire.
- There is an active equal rights movement.
Imperial Landed Nobility[edit]
Amaya, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
Trade Data[edit]
- Importance: 1 (ordinary)
World Economy[edit]
- Resources: B (abundant)
- Labor: 2 (hundreds)
- Infrastructure: 1 (extremely limited)
- Efficiency: -3 (poor)
World Culture[edit]
The world retains a strongly matriarchal culture. As well as inequality in pay and recompense, males often find that opportunities and roles open to females are not available to them. Males may find it hard to get service or representation without a female escort to speak on their behalf. Visiting males are expected to adhere to the world's social norms and face the same penalties as locals if they break them.
- Heterogenity: 1 (monolithic)
- Acceptance: 4 (extremely aloof)
- Strangeness: 1 (very typical)
- Symbols: B (abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: the Ancients are active within the sector.
- -9235: the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- circa -9,000: the Geonee encounter the Vilani.
- -5400 to -4015: the Vilani Consolidation Wars.
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night. The Rebin Empire flourishes.
- circa -100: the Rebin Empire has collapsed.
- The Year 0: the Third Imperium is founded.
- 76 to 120: The Third Imperium wages the Pacification Campaigns to unify and assimilate the regions under its control.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 800-820: the Psionics Suppressions.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
| This page uses content from Wikipedia. The original article was at Matriarchy. The list of authors can be seen in the page history. The text of Wikipedia is available under the Commons Attribution-ShareAlike 3.0 Unported License. |
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 22. (world location and some additional system data)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), pages 5, 7, 20. (sector background and history)
- Gary L. Thomas. The Travellers' Digest 11 (Digest Group Publications, 1989), pages 6-25. (sector background and history, plus details for the Geonee)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), page 11. (dot map provided, locating the world)
- Joe Fugate. Knightfall (Game Designers Workshop, 1990), pages 74-80. (sector data including the world, sector background and history)
- Marc Miller. First Survey (Imperium Games, 1996), pages 4, 38-41, 102-109. (sector data including the world circa The Year 0)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 57, 59. (sector background and history)
- ↑ "Jump Map API" and map location from Travellermap.com
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