Difference between revisions of "Dagudashaag Sector"

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== Politics & Diplomacy (Interstellar Relations) ==
 
== Politics & Diplomacy (Interstellar Relations) ==
'''Dagudashaag''' is an old sector with a long history leading back to the [[First Imperium]] and before. Old empires dotted the area both imhabited by Vilani rebels escaping the empire, indigenous humans possibly of [[Ancients]] [[geneering]] origin, as well as a number of intelligent non-human species. Two major power blocs predate [[Vilani]] influence and still exist in the area:
+
'''Dagudashaag''' is an old sector with a long history leading back to the [[First Imperium]] and before. Old empires dotted the area both imhabited by Vilani rebels escaping the empire, indigenous humans possibly of [[Ancients]] [[geneering]] origin, as well as a number of intelligent non-human species. At least two major power blocs predate [[Vilani]] influence and still exist in the area:
 
* [[Lancian League]]
 
* [[Lancian League]]
 
* [[S'mrii ConSentiency]]
 
* [[S'mrii ConSentiency]]
  
A third group arose from later [[Terran]] and [[Solomani]] influence under the [[Second Imperium]] and its successors:
+
The [[Ziadd]], a powerful, but poorly organized minor human race, represent another political and social grouping with high ambition coupled with a keen intelligence and sharp trade sensibilities. Understated discrimination against the [[Ziadd]] cause resentment against Imperial authorities and many [[Ziadd]] observe the [[Geonee]], [[Luriani]], and other imperial cultural regions with admiration and envy.
 +
 
 +
A fourth major power bloc arose from later [[Terran]] and [[Solomani]] influence under the [[Second Imperium]] and its successors:
 
* [[Amec Trade Protectorate]]
 
* [[Amec Trade Protectorate]]
  
The conflict and interplay between these three groups as well as the [[Sylean]]s and [[Third Imperium]] loyalists means that this sector is always brimming with debate, arguments, and tension creating a vibrant area of trade, cultural exchange, and sometimes low-level warfare. Throw in a few assertive [[megacorporation]]s combined with outside influences and the sector keeps Imperial intelligence very busy. [[Aslan]], [[Hiver]], and [[Vargr]] traders and diplomatic missions from outside the [[Imperium]] are frequently encountered amongst the systems and worlds of this sector. Even [[Zhodani]] and occasionally [[K'kree]] can be encountered within this sector.
+
The conflict and interplay between these groups as well as the [[Sylean]]s and [[Third Imperium]] loyalists means that this sector is always brimming with debate, arguments, and tension creating a vibrant area of trade, cultural exchange, and sometimes low-level warfare. Throw in a few assertive [[megacorporation]]s combined with outside influences and the sector keeps Imperial intelligence very busy. [[Aslan]], [[Hiver]], and [[Vargr]] traders and diplomatic missions from outside the [[Imperium]] are frequently encountered amongst the systems and worlds of this sector. Even [[Zhodani]] and occasionally [[K'kree]] can be encountered within this sector.
  
 
=== Polity Listing: 1116 ===
 
=== Polity Listing: 1116 ===

Revision as of 09:11, 15 May 2016

Dagudashaag Sector
Gushemege Vland Core
Dagudashaag style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Zarushagar
Subsectors
Sector Data
No. of Worlds 559
Population 851,784 million
Majority Control Imperial - 100%
Domain Vland (ImDv)
Capital Medurma
Gross Sector Product BCr8,457,864
Trade Volume BCr164,726
Imperial Coordinate -1 / 0
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has a climate file
This sector has sector data

Dagudashaag style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Systems in this sector bear the traces of many waves of settlement and occupation in the life of the Galaxy.

  • Sites have been unearthed in Remnants subsector, which have provided artifacts dating back more than 40 million years.
  • Although the mysterious Ancients were not as active in Dagudashaag as in the Deneb Domain, several sites have been found, including one in this very subsector - Anomaly (Dagudashaag 1633).
  • Alternate orthography is sometimes used for this sector:
    • Dagudashaag (Standard)
    • Dagudashag (Alternate)

Description (Specifications)

No information yet available.

Toponyms: 1116

This sector has been known by different names to different groups over its existence including the following:

Dagudashaag Sector Names
Culture Toponym Polity
Third Imperium Dagudashaag Third Imperium
Aslan Dagudashaag Aslan Hierate
Droyne Droyne Oytrip Yatroy
Hiver Dagudashag Hive Federation
K'kree Two Thousand Worlds
Solomani Dagudashag Solomani Confederation
Vargr Dagudashaag Vargr Extents
Vilani Dagudashaag Third Imperium
Zhodani Dagudashag Zhodani Consulate
  • The name Dagudashaag derives from the Old High Vilani Dakhukhuga Gulike Dushaage, meaning Rimward Galactic Province - this in itself indicates just how long the sector has been settled.

History & Background (Dossier)

Subsequent settlement by the Solomani has created a strong economic “axis” to the sector, roughly along a line between Mimu, Medurma and Argi, and Dagudashaag now exports a fair quantity of its output to the less-developed sectors of Gushemege and Zarushagar. The sector is the industrial centre of Vland Domain, and its GSP (Gross Sector Product) exceeds that of Vland Sector.

  • The picture many newcomers have of the sector is of a grey, featureless expanse of factory systems filled with grey, humourless Vilani. Nothing could be further from the truth. Dagudashaag is a sector of contrasts, from the soaring, fusion-carved mountains and glittering city-warrens of Medurma, to the floating dreamworlds of Ushra, to the sulphur volcanoes of Lenashuuk, the macroengineering of GateWay’s beanstalk, and Kaurga’s unspoilt plains.
  • The social structure of Dagudashaag is equally varied. Arrive at any starport, and you will encounter the sibilant speech of S'mrii, the strangely striped visages of Ziadd, the penetrating gazes of Scanians, and the towering, richly-robed figures of Aslan merchants.
  • Ancient tensions and rivalries between these groups, dating to the Vilani Consolidation Wars and before, give this sector the complex social map it has today.

Native Sophonts: 1116

The following races (sophont species) are believed to have originated within this area:

  • Terragens (Non-human Terran races)
    • None

Demographics: 1116

Significant populations of the following races (sophont species) reside within this area:

Notes: The S'mrii, a reptilian race native to the coreward/spinward regions of this sector, achieved spaceflight some twenty-seven thousand years ago, and despite a number of setbacks, they had a thriving interstellar federation by the time they were contacted by the Vilani ten thousand years ago.

Historical Eras

No information yet available.

History: General Overview

No information yet available.

History-Era: Mileu 1100

No information yet available.

History-Era: Rebellion

The advent of the Rebellion has struck Dagudashaag hard, bringing death to some and hardship to many. A settled, industrial centre has become the battleground for two of the greatest star fleets the Galaxy has ever seen. Entire planets have been laid waste -- others have tried to seal themselves off from the Universe in the hope of riding out the storm. Sector Duchess Karyn Viisarikaa, pursuing an idealistic course of neutrality, tries to preserve the principles of liberty and civilization in the few systems she still controls. Her followers search for ways to strike back at the murderer Lucan and the Usurper Dulinor, who destroyed their sector. Outside a few havens of stability, the sector is a lawless frontier, the province of roving bands of pirates, and worse. Welcome to the civilized Imperial Core!

Major Historical Events Timeline: 1116

These are some of the more important historical events that have affected this sector:

  • No information yet available.

Politics & Diplomacy (Interstellar Relations)

Dagudashaag is an old sector with a long history leading back to the First Imperium and before. Old empires dotted the area both imhabited by Vilani rebels escaping the empire, indigenous humans possibly of Ancients geneering origin, as well as a number of intelligent non-human species. At least two major power blocs predate Vilani influence and still exist in the area:

The Ziadd, a powerful, but poorly organized minor human race, represent another political and social grouping with high ambition coupled with a keen intelligence and sharp trade sensibilities. Understated discrimination against the Ziadd cause resentment against Imperial authorities and many Ziadd observe the Geonee, Luriani, and other imperial cultural regions with admiration and envy.

A fourth major power bloc arose from later Terran and Solomani influence under the Second Imperium and its successors:

The conflict and interplay between these groups as well as the Syleans and Third Imperium loyalists means that this sector is always brimming with debate, arguments, and tension creating a vibrant area of trade, cultural exchange, and sometimes low-level warfare. Throw in a few assertive megacorporations combined with outside influences and the sector keeps Imperial intelligence very busy. Aslan, Hiver, and Vargr traders and diplomatic missions from outside the Imperium are frequently encountered amongst the systems and worlds of this sector. Even Zhodani and occasionally K'kree can be encountered within this sector.

Polity Listing: 1116

The following polities can be found within this sector:

  • Independent Powers
    • None

Polity Descriptions: 1116

Here are several synopses of the polities found in this sector:

  1. Alleg: ImAp: "Third Imperium, Amec Protectorate"
  2. Alleg: ImDv: "Third Imperium, Domain of Vland"
  3. Alleg: ImLc: "Third Imperium, Lancian Cultural Region"

Imperial Territory: 1116

This is an Imperial core sector.

  • 100.00% is controlled by the Third Imperium.
  • 0.00% is controlled by non-Imperial powers.

Trade Routes (Economic Astrography)

The following astrographic features and trade routes can be found within this area:

Greater Mains (Blue & Cyan Lines: 51+ destinations)

Lesser Mains (Green & Yellow Lines: 11-50 destinations)

Micro Mains (Red & Pink Lines: 0-10 destinations)

  • No information yet available.

Rifts, Voids & Jump Bridges

Traces & Clusters

Other Astrographic Features

Worlds, Systems & Sectors (Political Astrography)

SectorDagudashaag.jpg

No information yet available.

Capital: 1116

The capital of this Imperial sector is:

Sector Summary: 1116

The Dagudashaag sector has 559 worlds with an estimated population of 851 billion, a per capita income of Cr10,697, and a total economy is BCr9,103,578. These worlds originate an interstellar trade of BCr126,418 through 546 starports (93 Class A, 145 Class B, 226 Class C, 82 Class D) employing 21,783,635 people. Driving this interstellar trade are 58 Agricultural (Ag) worlds, 57 Non-Agricultural (Na) worlds, 44 Pre-Agricultural (Pa) worlds, 50 Pre-Industrial (Pi) worlds, 38 Rich (Ri) worlds, and 22 Industrial (In) worlds. The governments in Dagudashaag maintain 199 Scout bases, 105 Naval bases, four Way stations, and one Naval depot. The average technology level is 9 (with most between 7 and 12). The highest technology level is 15 at Nuikh (Dagudashaag 0201), Mimu (Dagudashaag 0208), Chiauk (Dagudashaag 0803), Ikiir (Dagudashaag 1004), Likhukam (Dagudashaag 2204), and Ninlakim (Dagudashaag 2208).

The Dagudashaag sector contains 800 stars and 5,878 identified planets; 332 monostellar systems, 213 binary systems, 14 trinary systems, and no systems with four or more stars. 459 of the 559 systems (82%) have native gas giants. There are 16 Asteroid (As) belts, 42 Desert (De) worlds, 24 Garden (Ga) worlds, 20 Ice-capped (Ic) worlds, 107 Poor (Po) worlds, 65 Vacuum (Va) worlds, and 38 Water (Wa) or Ocean (Oc) worlds.

Dagudashaag has an estimated population of 851 billion distributed across 42 High population (Hi) worlds, 54 Moderate population (Ph) worlds, 251 Non-industrial (Ni) worlds, 148 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Iiradu (Dagudashaag 3008), Upag (Dagudashaag 0111), Argi (Dagudashaag 1431), Shibishlim (Dagudashaag 2015), Dipa (Dagudashaag 2223), and Shardi (Dagudashaag 3236). The population consists of 38 sophont groups including 26 native sophonts.

38 identified sophont populations in Dagudashaag


Polities

Third Imperium, Lancian Cultural Region

The Third Imperium, Lancian Cultural Region has jurisdiction over all of the worlds with an estimated population of 851 billion, a per capita income of Cr10,697, and a total economy is BCr9,103,578. These worlds originate an interstellar trade of BCr126,418 through 546 starports (93 Class A, 145 Class B, 226 Class C, 82 Class D) employing 21,783,635 people. Driving this interstellar trade are 58 Agricultural (Ag) worlds, 57 Non-Agricultural (Na) worlds, 44 Pre-Agricultural (Pa) worlds, 50 Pre-Industrial (Pi) worlds, 38 Rich (Ri) worlds, and 22 Industrial (In) worlds. The governments in Third Imperium, Lancian Cultural Region maintain 199 Scout bases, 105 Naval bases, four Way stations, and one Naval depot. The average technology level is 9 (with most between 7 and 12). The highest technology level is 15 at Nuikh (Dagudashaag 0201), Mimu (Dagudashaag 0208), Chiauk (Dagudashaag 0803), Ikiir (Dagudashaag 1004), Likhukam (Dagudashaag 2204), and Ninlakim (Dagudashaag 2208).

The Third Imperium, Lancian Cultural Region has an estimated population of 851 billion distributed across 42 High population (Hi) worlds, 54 Moderate population (Ph) worlds, 251 Non-industrial (Ni) worlds, 148 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Iiradu (Dagudashaag 3008), Upag (Dagudashaag 0111), Argi (Dagudashaag 1431), Shibishlim (Dagudashaag 2015), Dipa (Dagudashaag 2223), and Shardi (Dagudashaag 3236). The population consists of 38 sophont groups including 26 native sophonts.

Third Imperium, Lancian Cultural Region capitals

Sector Summary: Era: Milieu 0

This sector has 560 worlds, of which 460 have native gas giants. The estimated population for the sector is 1,429 billion sapients (not necessarily humans). There are 30 Agricultural (Ag) worlds versus 40 Non-Agricultural (Na) worlds. There are 88 Non-Industrial (Ni) Worlds versus 15 Industrial (In) worlds. There are 14 Rich (Ri) worlds versus 106 Poor (Po) worlds. There are 49 Water Worlds (Wa), 19 Ice-Capped worlds (Ic), 46 Desert worlds (De), and 65 Vacuum (Va) worlds. There are 31 High Population (Hi) worlds versus 242 Low Population (Lo) worlds. There are 16 Asteroid Belts (As) in the subsector. There are 135 Barren (Ba) worlds. The highest population world in the sector is Irash (Dagudashaag 2512). The average tech level in the sector is 7 (most lie between 5 and 10). World names are primarily Vilani.

World Listing: 1116

The following systems and worlds can be found within this sector:

199 of 560 world articles for the Dagudashaag Sector
A'a'suni  •  A'niaqoro  •  Aadshas  •  Aaki  •  Aalimru  •  Aam (Da 1604)  •  Aashma  •  Abbayi  •  Aberlocht  •  Adaim  •  Adakhem  •  Adaskaglu  •  Adele  •  Aiaiyal  •  Aibeshma  •  Aiish  •  Akhashmaas  •  Akher  •  Akigir  •  Akimu  •  Akish  •  Akiva  •  Aksa (Da 0426)  •  Altamachi  •  Amamni  •  Amgagiga  •  Amigu  •  Amiikhuk  •  Amluamii  •  Amnuus  •  Amshu  •  Andalusia (Da 0810)  •  Ander's Moon  •  Andula  •  Anka  •  Anomaly  •  Anpanaar  •  Anshaar  •  Anshir  •  Anshu  •  Antioch (Da 1117)  •  Apemkir  •  Apolo  •  Ardchi  •  Argi  •  Argiluu  •  Argo  •  Arkhuu  •  Arlim Dusiru  •  Arlu  •  Arna  •  Arnakhish  •  Asashluu  •  Ascension  •  Ashes  •  Ashmasa  •  Ashush  •  Asii  •  Asimidiske  •  Aska  •  Bakhuma  •  Baladine  •  Basikiil'r  •  Bastion (Da 1507)  •  Bechant  •  Beleperan  •  Bh'ai  •  Bhuur  •  Biik  •  Birkhi  •  Bolivar (Da 0240)  •  Bountiful (Da 1934)  •  Bradley (Da 1822)  •  Cablu  •  Calobrur  •  Campbell (Da 1722)  •  Chandra's World  •  Chathi  •  Chiauk  •  Cimmeria  •  Clan Home  •  Cleci  •  Cobija  •  Cocor  •  Collette  •  Congress  •  Coroico  •  Cr'cpuc  •  Cruachan  •  Cyrene  •  D'Artur  •  Daas  •  Dakushan  •  Dana  •  Danse  •  Dante  •  Daridura  •  Darusush  •  Darzii  •  Dashgurus  •  Dashi  •  Daskine  •  Dauni  •  Degushush  •  Dehkaim  •  Dempukish  •  Denisol  •  Depot (Da 3121)  •  Derla  •  Diablo (Da 2612)  •  Diishalum  •  Dilaaii  •  Dinzur  •  Dipa  •  Diraan  •  Dishalu  •  Diu  •  Draskeran  •  Drogheda  •  Drya  •  Dua  •  Dudin (Da 0230)  •  Dummur  •  Dupligi  •  Dupusirlu  •  Durgaarur  •  Duukhaa  •  Duunkhan  •  E'Draconis  •  E'khua  •  Eaunna  •  Edaridur  •  Eddum  •  Ediishudir  •  Edsham  •  Eikhoifiruah  •  Ekha  •  Ekhor  •  Ekhugush  •  Ekli  •  Ekuu  •  Elysium  •  Emarkus  •  Emishuun  •  Eraki  •  Ersharsa  •  Eshsii  •  Fau  •  Feym'n  •  Fhaia  •  Folly  •  For'star  •    •  Frey (Da 3029)  •  Gaad  •  Gaae  •  Gaesh  •  Gakhir  •  Gareesh Ra  •  Gateway (Da 1331)  •  Geka  •  Ges  •  Gesalt  •  Gesiisha  •  Gesrakur  •  Ghaedzaekh  •  Ghesaak  •  Giarkhesa  •  Gigi (Da 1433)  •  Giinashkhid  •  Giirakh  •  Giku  •  Gishi  •  Gishmarkash  •  Gishu Amkhir  •  Gisi  •  Glachith  •  Gladsheim  •  Guan  •  Gukhemuuka  •  Gulishi  •  Gurgesgu  •  Gursa  •  Guru  •  Gushnemasha  •  Guurdim  •  Gvadh (Da 0906)  •  Gwi  •  Gya  •  Ha'arn  •  Haakhai  •  Hadraach  •  Hakukuk  •  Halimaa  •  Halthome  •  Hana's Soujourn  •  Harlequin  •  Hashiikhi  •  Hasoi'aohalaiko  •  Haven's Gate  •  
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Subsector Listing: 1116

The following subsectors can be found within this sector:

  1. Subsector A: Mimu
  2. Subsector B: Old Suns
  3. Subsector C: Arnakhish
  4. Subsector D: Iiradu
  5. Subsector E: Shallows
  6. Subsector F: Ushra
  7. Subsector G: Khandi
  8. Subsector H: Kuriishe
  9. Subsector I: Zeda
  10. Subsector J: Remnants
  11. Subsector K: Pact
  12. Subsector L: Gadde
  13. Subsector M: Bolivar
  14. Subsector N: Argi
  15. Subsector O: Sapphyre
  16. Subsector P: Laraa

Territorial Overview: 1116

The following table details the subsectors within this area:

  • No information yet available.

Territorial Chart Key

No information yet available.

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.