|Army size (BEs)||1200|
|World Trade Number||5|
|Trade Volume (MCr/year)||27,825|
|Building Capacity (Tons)||8,800,000|
|Port passengers (annual)||60,000|
Dummur is an industrial world with a tainted atmosphere. The system has a population over one billion. This world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor. It is a member of Third Imperium in the Gadde Subsector of Dagudashaag Sector and in the Domain of Vland. Dummur, as a member world of the Third Imperium, holds the estate of an Imperial knight and the feifdom of a count. Both are members of the Imperial Nobility charged with overseeing the world. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel. During the Long Night this world was named Dummur.
Astrography and planetology
No information yet available
Dummur Monostellar System Star Name Hierarchy Color Classification Remarks Dummur Primary Red M4 V
History and background
The industrial world of Dummur lies somewhat oﬀ the main trade and communications route of the Imperium. Dummur has an extremely profitable industrial base, made possible in part by the ability to dump waste heat and pollutants into the environment. On the other hand, Dummur is dependent on imports for a large fraction of its nutrients and organic raw materials.
At one time a ﬂamboyant dictator (Loki Chemari Odessi) who helped direct its industrial output towards profitable markets within the sector ruled the world. When he died, his successors proved to be much less ﬂamboyant and somewhat less eﬀectve. At the same time, the mood of the world population began to turn inward and isolationist.
While Dummur continues to export throughout the Sector, the majority of the settlements have forbidden outsiders leaving the starport.
The only place on Dummur that now allows oﬀ-worlder access is the underground Hive Cites on the continent of Wyst. The cites are renowned for their liberal policy towards visitors. While immigrants to the planet are no longer openly welcome, visitors may come to the Hive Cites where they can stay on three months visas while they experience living in a totally socialist society. Within the cites all receive equally according to need and money is non-existent, at least officially.
All who visit will receive food sufficient for their needs (admittedly from the food-vats - natural food is not available except for export on the Wyst continent), clothes and a roof over their heads. In return, each is expected to work for a single day a week on ‘maintenance’, either working in the giant automated factories, cleaning out the garbage or working as caretaker in the dormitories. (Work rotas are allocated by lottery rather than by skills and experience). The rest of the time is spent in pleasure-seeking activities providing of course, that one can find the items required since there are no shops.
How long this artificially maintained society can continue to exist is a subject of fierce academic debate. The ‘Vance’, a literal descendant of Wyst Vance who, sometime before 920, first established the Utopian policies that now govern the continent, provides local leadership. The current Vance however seems to lack Wyst Vance's political and business acumen, which enabled him to maintain his concept of utopia, and it is rumoured that the Hive Cites may be almost bankrupt.