Aibeshma (world)

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Aibeshma/Kuriishe (Dagudashaag 2514)
Milieu 1116
C437585-B
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size4 Small (6,400 km)
Atmosphere3 Vacuum (very thin)
Hydrographics7 Wet World 70%
Population5 Moderate (200 thousand)
Government8 Civil Service Bureaucracy
Law5 Moderate Law (no concealable weapons)
Tech LevelB Average Stellar (large starships)
See also UWP
jumpmap?sector=Dagudashaag&hex=2514&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary M0 V M7 V
Worlds 9
Gas Giants 2
Planetoid Belts 0
Cultural Details
Government Civil service bureaucracy
Law Level Moderate
Cultural Extension 3539
Army size (BEs) 0
Economic Details
Technology Level 11
Economic Extension
944-2
Resources9Moderate
Labor4Moderate (20 thousand)
Infrastructure4 Very limited
Efficiency-2Fair
Importance 0
Resource Units 115
GWP (BCr) 0
World Trade Number 3.5
Trade Volume (MCr/year) 550
Starport Details
Classification Class-C
Port Size 3
Building Capacity (Tons) 0
Port employees 40
Port passengers (annual) 500

Aibeshma has a population between 10,000 and 10 million sophonts, lacking the industrial base to be completely self-supporting. It is a member of Third Imperium in the Kuriishe Subsector of Dagudashaag Sector and in the Domain of Vland. Aibeshma, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. During the Long Night this world was named Aasem Arna.

Astrography and planetology[edit]

This is a small, wet vacuum world.

Binary Solar System[edit]

Aibeshma Binary Star System
Star Name Hierarchy Color Classification Remarks
Aibeshma Primary Primary Red M0 V
Aibeshma Companion Secondary Red M7 V


System Data[edit]

In most respects, Aibeshma is a fairly typical mainworld, in a fairly typical system, except for one thing. Both stars in the system (it’s a binary system) are sub-dwarfs, one acting as the central star, while the other is some distance away, in an outer zone orbit. Aibeshma is very close in to the central star (orbit 0 in fact) and is thus just within what is deemed to be its habitable zone. Scientists are split as to how this situation could have come about. Aibeshma would certainly have been destroyed had it been that close when the central star was in its main sequence, so there are three possibilities, either it survived the metamorphosis and shifted orbit to its new position, was captured, or was formed after the central star became a subdwarf. At the moment, scientific opinion favors the last option, but much more data is needed before scientists come to any form conclusions.

Mainworld Data[edit]

Possessing a very thin atmosphere (and thus atmospheric pressure is only some 0.4 atmospheres) means that while it is easy enough to breath at sea level, it gets very difficult without the aid of technology, quite quickly as one ascends in height. Oxygen masks have to be worn above 4000 feet, or it will become extremely difficult for the body to process enough oxygen, until the body can increase the red blood cell counts, and even then, this only suffices for another 1000 feet.

Mainworld Geography & Topography[edit]

Fortunately, Aibeshma has never been terribly active geologically, despite having one satellite of 500 kilometres diameter at a close 18 planetary diameters distance. Mountains are therefore fairly uncommon, although there is a line of volcanoes around where the two major tectonic plates meet, called the 'Wall of Fire' locally.

Native Lifeforms[edit]

The close proximity of Aibeshma to the central star, along with the star’s reasonable luminosity and the presence of a considerable amount of water, has meant that life has flourished there. Again while the average temperatures are quite high, they are easily tolerable in the more temperate latitudes and that’s where the population has mainly concentrated itself.

History and background[edit]

No information yet available.

References and contributors[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com