Hadraach (world)

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Hadraach/Sapphyre (Dagudashaag 2037)
Milieu 1116
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
SizeA Large (16,000 km, 1.14g - 1.48g)
AtmosphereE Exotic (ellipsoid)
Hydrographics5 Wet World 50%
Population3 Low (3 thousand)
Government5 Feudal Technocracy
Law3 Low Law (no automatic weapons)
Tech LevelC Average Stellar (robots)
See also UWP
Jump map from Travellermap.com [1]
System Details
Primary M2 V
Worlds 9
Gas Giants 3
Planetoid Belts 2
Cultural Details
Government Feudal technocracy
Law Level Low
Cultural Extension 1429
Army Size (BEs) 0
Economic Details
Technology Level 12
Economic Extension
Labor2Low (300)
Infrastructure1 Extremely limited
Importance Extension 1
Resource Units 16
GWP (BCr) 0
World Trade Number 3
Trade Volume (MCr/year) 0
Starport Details
Classification Class-B
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Hadraach supports a population of fewer than 10,000 sophonts. This is a high technology world with available technology over the standards for Charted Space. It is a member of Third Imperium in the Sapphyre Subsector of Dagudashaag Sector and in the Domain of Vland. Hadraach, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel. During the Long Night this world was named Shaiim.

Astrography and planetology[edit]

A large planet with an extremely ellipsoid atmosphere, Hadraach is an extremely unusual planet. Located just within the system's habitable zone, the planet's on a wild unstable orbit and logic dictates that it should be a rogue yet it has both an atmosphere and a unique biosphere. At the planet's poles the atmosphere is so thin that it is unbreathable without assistance and the planet's ozone layer is non-existent while at equator the atmosphere is so thick that it is unbreathable and it has created a runaway greenhouse effect in a broad band around the planet. It is only in the temperate zones that human settlement is possible.

The native flora varies from the grey jungles at the equator to the silver leafed bushes that cover the temperate zones. The fauna is mainly insectoid though the shallow seas have a wider variety of invertebrate species including marine coelenterates (jellyfsh) and cephalopod molluscs (pseudo-squids) to crustaceans.

Monostellar System[edit]

Hadraach Monostellar System
Star Name Hierarchy Color Classification Remarks
Hadraach Primary Red M2 V

History and background[edit]

The primary settlement at Shame was established to breed a variety of the native sea life. The flesh, although edible after some treatment, is predominantly used for medical purposes.

Perhaps the most unusual of the creatures under cultivation is the FireSpine crustacean; a ten limbed lobster-like creature with a soft back. FireSpines grow to a length of about 55cm and are normally only found in shallow saline pools near lava vents. The fleshy back grows bright red, which radiates out intense infrared allowing the creature to survive quite intense heat. In fact FireSpine's requires temperatures in excess of 220°C in order to bring on its breeding frenzy. Study of FireSpine's biology has resulted in a radical new method of heat exchanger, which is currently being tested.

References and contributors[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com